oscar19681
04-04-11, 09:53 AM
many people complained (including me) that the u-boat lies to deep in the water after installin MO or other mods. TDW and someone else pointed me in the right direction i managed to find out how to change the draft of the u-boat in with The goblin editor a while ago . So i decided to post how exaclty this is done. So ill go throught it step by step so anyone can do it for themselves.
*If you have not allready done so configure you goblin editor as done in The Complete Idiots Guide to Goblin Editor sticky.
* open the goblin editor and go to file - open - silent hunter 5 - data - submarine.
* now pick the u-boat you are currently commanding in campain or mission, For exampe i will pick the VIIC so i need to open the filen named NSS_Uboat7c
* then in open NSS_Uboat7c.GR2
* then in goblin go to file - merge and pick NSS_Uboat7c.sim
* now in the gds scene tree and project tree these fils should have transformed in 2 long tree of data.
* In the top of the GDS scene tree right click on NSS_Uboat7c then left click edit contollers.
* a window should now apear , under existing behavoirs click in unit submarine .
* in the right window under edit behavoir double click on unit_ship (under - unit_submarine
*open it by clicking on the + now there should be +obj_hydro , propossion and rudder , open +obj_hydro then open + surfaced.
* there should be displacement and draught
* the numbers behind will probaly say 5.45 ( if your sub lies to deep in the water offcourse) Change the 5.45 (or whatever the number is ) to 4.45 , go to file - save and now your sub will nolonger lie to deep in the water.
*you can change the number to anything you like till you are satisfied with the results in-game. I found 4.45 of draught/draft to be the most realistic and have the best results.
* There is not much that can go wrong here but be sure to backup your files in case you screw up.
*If you have not allready done so configure you goblin editor as done in The Complete Idiots Guide to Goblin Editor sticky.
* open the goblin editor and go to file - open - silent hunter 5 - data - submarine.
* now pick the u-boat you are currently commanding in campain or mission, For exampe i will pick the VIIC so i need to open the filen named NSS_Uboat7c
* then in open NSS_Uboat7c.GR2
* then in goblin go to file - merge and pick NSS_Uboat7c.sim
* now in the gds scene tree and project tree these fils should have transformed in 2 long tree of data.
* In the top of the GDS scene tree right click on NSS_Uboat7c then left click edit contollers.
* a window should now apear , under existing behavoirs click in unit submarine .
* in the right window under edit behavoir double click on unit_ship (under - unit_submarine
*open it by clicking on the + now there should be +obj_hydro , propossion and rudder , open +obj_hydro then open + surfaced.
* there should be displacement and draught
* the numbers behind will probaly say 5.45 ( if your sub lies to deep in the water offcourse) Change the 5.45 (or whatever the number is ) to 4.45 , go to file - save and now your sub will nolonger lie to deep in the water.
*you can change the number to anything you like till you are satisfied with the results in-game. I found 4.45 of draught/draft to be the most realistic and have the best results.
* There is not much that can go wrong here but be sure to backup your files in case you screw up.