View Full Version : Bug video or mods, or I have some texture too corrupt?
Dagoland
04-12-11, 03:26 PM
http://img571.imageshack.us/i/sh52011041216383038.jpg/
http://img571.imageshack.us/i/sh52011041216383038.jpg/
Here you can see the bugs, but at the same time begin to deteriorate more, and SH5 closes and returns me to desktop
http://img34.imageshack.us/i/installmods.jpg/
http://img34.imageshack.us/i/installmods.jpg/
This is a list of the mod that was installed, the simulator works perfectly with no mods, one of the mods that I can not install is the magnum opus, I'm the same mistakes or worse, and the mod NewUIs TDC 640 ByTheDarkWraith,sometimes I pass and sometimes not. Re install Windows 7 32btis, I have a Phenom II 2.8GHzx 3 ATI HD 4670 and 4Gb of RAM but with last drivers ATI v11.3
Never gave me problems the same machine with the same windows, and the same MODS
If anyone knows what happens, please tell me, and try everything.
Probe other versions of the ATI Drivers, and the result is better but after a while I go again.
Thank you very much:wah::wah::damn:
sirbum69
04-12-11, 04:53 PM
have you tried just TDW's with out MO, i was having the same problem when i had MO installed, except that it was my scopes that were doing that...
Now that i dont run MO i dont have that problem anylonger
Stormfly
04-12-11, 07:07 PM
i looked over your screenshot, i think this is very common for me, i had this problem also but this seams to be hw and or bios related, the problem seams to add a memory hole to SH5, at least for me... after about 1h gameplay it start going worse and starts to show missing textures.
you could try the following:
http://www.subsim.com/radioroom/showthread.php?t=182298
that helped me :yep:
Dagoland
04-12-11, 09:19 PM
I will test the information that you gave, perhaps also the chipset drivers installed are also responsible.
The strange thing is that before I went, maybe after hours sometimes closed the simulator and let me on the desktop, but now the flaws are persistent, all the textures disappear, sometimes some of the covers are black or flashing sub marker boards and pipes.
Although many flaws are also in areas Stormfly leave the link, graphic areas of high stress or very dense textures such as ports and convoys.
I'll try and tell you and I make a list of things to be taken into account to prevent it. Many errors, I could prevent the graphics and lengthens the distance between failures.
Thanks for the info Stormfly You are a milk cow in the middle of ocean.:salute:
Now I know which direction to take, and had tried almost everything.
:salute:
Dagoland
04-20-11, 04:02 PM
This is the most stable list of mods that I could try, after the recommendations by all the modders, the SH5 can run almost without interruption for 4 hrs or more, without the Nautical Periscope Textures, after a while I have all white screen of attack periscope and observation, although the UZO works very well.
The SteelViking's interior mods gives me many problems, missing textures or sometimes me also flashing the same textures as pipes or a complete room. And it is the same MO, and SH5 becomes unstable. This list works ok, but sometimes takes me to the desktop when I use some functions of Krauters Automated scripts. I have Win 7 without service pack 1, the older drivers the HD4670 run better than the last, the strange thing is that before me works extremely well with Windows Vista.
This is the list to work ok
Real Enviroment Revision 2
Best waves & Shyny water by Jan
Sobers 3D deck spray mod V7
Sobers real Trees
North Atlantic Green 1.1
AilImpurity Extrem 1.0
Shadow Improvment MODs
Sobers Smaller water drops
Cerberus 62 Additional Merchant Ships 1.1 (Part 1)
Cerberus 62 Additional Merchant Ships 1.1 (Part 2)
EnahncedFunnelSmoke 1.2 SH5
Air Torpedoes
new KM binos
A fistful of Emblems v 1.5
Detailed Caustic 1.0
SteelViking's Sky Banding Mod
Old Style Explosions v1.1
Torpedo Splash
Goodbye PAC Man v1.01
Ailwhite Interior 1.0
Naights Submarine Textures (intyernal) v1.1
Floor Stock
Sober see thru wake fix
MCCD 1.04
MÇCD 1.04 MFCM 1.2.1 compatible
MightyFine Crew Mos 1.2.1 Alt w beards
1 Degreee bearing Ribs Ar
newUis TDC 640 By The Dark Wraith
newUis TDC 640 Sub Warship Merchant Same Shape
No magic skill v 1.5 MCCD compatible
Io StrategicMap 4.2 for TDWv640&MO
Chart colour Scheme 3
AOB slide ruller for TDW UIs and MO by Stoiam
EqualToool 0.1.01 By AvM Large Style
Minichrono
Kriegsmarine Grid MAP for MO and TDW UIs by Stoianm
FX Update 0.0.16 by TDW
FX Update 0.0.16 UHS FIX
IRAI 0.0.30 By TDW
IRAI 0.0.30 NO Aircraft Spoting At Depth
Trevally Automated Scripts v0.5
Trevally Tutorials AL v0.2 ( for TDW UI)
Trevally Harbours & Kiel Canal Pilot v2.5
TDW DC Water Disturbances v2.0SH5
Icebergs v2.4
Lite Campaign with ICe
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 HOTFIX 3
DAgoland Improved Sound v1 (own MOD)
Enviroment Sound V1 ( own MOD)
DBSM music 1.0.4
German U.Boat Hydrophone SFX
ASDIC alternate sound
Radio Paris Franch Music FULL version 1.2
RAF Bomber Commmand Radio Frecuency 77.00MHz
RAF Figther Commmand Radio Frecuency 66.00MHz
Luftwaffe Combat RAdio Frequency 88.00Mhz
Amplification Sounds by Dagoland (own MOD tuned sh.dl)
Lights (own MOD)
NDB,NDH OM#1 No Dialog Indicator
Skin SH5 Type VIIC North Atlantic Grime Weathered
Dooms Decks for VIIABC 1.4
U-Boat Historical Specification 1.6 REPACK
Critical Hits 1.1 Torpedos
Critical Hits v1.2
Depth Keeping Problem HB 1.0.0 by TDW
Arlight MRP v1 (Tuned by me)
Nauticalwolf's Periscope Textures
Real Navigation
d3d antilag 101
Search the forums for "enabling the 3GB switch". That should help you.
stoianm
04-22-11, 04:13 AM
Search the forums for "enabling the 3GB switch". That should help you.
You mean this one?:
Originally Posted by TheDarkWraith http://www.subsim.com/radioroom/smartdark/viewpost.gif (http://www.subsim.com/radioroom/showthread.php?p=1580737#post1580737)
Here is something to try for those of you having CTDs or using 32 bit OS:
Try this only if you have at least 2 GByte of RAM and at your own risk and using Vista/Win7 32 bit version.
First download the explorer from http://www.ntcore.com/exsuite.php
Next make a backup copy of SH5.exe. Then start "CFF Explorer" and open the orginal SH5.exe file.
Now go to NT Header/File Header and click File Header. There you will find a button labeld "click here". Click it and select the mark at "App can handle> 2gb adressest "
Save the modified EXE, overwrite the orginal one (You do have your backup of it in a safe location right?).
If you run Windows Vista 64 or Windows XP 64 or Win7 64 you're ready and didnt need to read on. The rest is only for Windows Vista 32/Win7 32 or maybe Windows XP.
Now make Windows Vista/Win7 (32-Bit) ready to support more than 2 GByte.
Open a command prompt with Administration rights. You find it under "Programs->Accessories->Command prompt" click right and select "run as administrator".
Enter "bcdedit /set IncreaseUserVA 3072" (without quotes) in the command window and press enter.
After that restart windows
To reset back to 2GB limit:
to reset the Increased User Adressspace just start the commandline prompt with Admin right again and enter "bcdedit /set IncreaseUserVA 2048"
See if the above helps at all :yep:
Another idea is to install previous version of DirectX ( < v11). I have Win7 64bit but ALWAYS install previous DirectX versions for compatibility reasons. Go to Microsoft's website and search for DirectX. Run the DirectX web installer from their website. You can have DirectX9 AND DirectX11 installed on Win7.
EDIT:
just checked the sh5.exe file and it's large address aware so enabling the 3GB switch in 32bit OSs should help:
Microsoft (R) COFF/PE Dumper Version 9.00.30729.01
Copyright (C) Microsoft Corporation. All rights reserved.
Dump of file sh5.exe
PE signature found
File Type: EXECUTABLE IMAGE
FILE HEADER VALUES
14C machine (x86)
5 number of sections
4BCE9A96 time date stamp Wed Apr 21 01:26:30 2010
0 file pointer to symbol table
0 number of symbols
E0 size of optional header
122 characteristics
Executable
Application can handle large (>2GB) addresses
32 bit word machine
__________________
jwilliams
04-22-11, 04:43 AM
And this one.
Enabling 3GB switch on Windows XP
http://www.subsim.com/radioroom/showthread.php?t=169637
:DL
CrabMan
04-22-11, 05:27 AM
Hy i need help. I use this mod HiDef Realistic Interface V1.0 (http://www.subsim.com/radioroom/downloads.php?do=file&id=2748&act=down) ,where can i change torpedo speed? On the map when i click on merchant or destroyer i can't see their current speed??!!? So PLS HELP, tnx
:salute:
Sepp von Ch.
04-22-11, 05:50 AM
Hy i need help. I use this mod HiDef Realistic Interface V1.0 (http://www.subsim.com/radioroom/downloads.php?do=file&id=2748&act=down) ,where can i change torpedo speed? On the map when i click on merchant or destroyer i can't see their current speed??!!? So PLS HELP, tnx
:salute:
Download newest version of this UI mod here:
http://www.subsim.com/radioroom/showthread.php?t=173147&page=39
http://s4.postimage.org/rx4wbko4/TDC.jpg (http://postimage.org/image/rx4wbko4/)
CrabMan
04-22-11, 08:14 AM
Tnx man for this! Can you tell me, where can i see the speed of merchants or destroyers, when i click on map it only say ˝warship˝or˝merchant˝ without speed or distance like before :ping:
Sepp von Ch.
04-22-11, 10:38 AM
Here (report from the BdU - Befehlhaber der U-Bootwaffe):
http://s1.postimage.org/2y6gem9ac/SH5_Img_2010_12_21_00_47_48.jpg (http://postimage.org/image/2y6gem9ac/)
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