xSmithyx
03-25-13, 04:05 PM
Ahoy there!
Title pretty much says it all, need some advice on my mod load order.
Generic Mod Enabler - v2.6.0.157
[C:\Games\Steam\steamapps\common\Silent Hunter 5\MODS]
MightyFine Crew Mod 1.2.1 Alt w beards
German U-Boat Crew Language Pack
No Logo Intro Menu_Animation v. 01.00 by AvM
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.1.0
Equipment_Upgrades_Fix_v1_4_byTheBeast
Cerberus62 Corrected Depth Charge Projector 1.0
smaller flags for Warships 1_0b
FX_Update_0_0_21_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 additional crew sounds beta6
SteelViking's Interior Mod V1.2
IRAI_0_0_39_ByTheDarkWraith
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
NewUIs_TDC_7_1_0_ByTheDarkWraith
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Manos Scopes-patch for 16x9
Trevally Tutorial - All v0.2(for OHIIv1.3)
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
OPEN HORIZONS II_full v2
SH5_7A_Conning_Fix
SH5_Type_7_RR_Tweaks_v0_0_2_byTheBeast
Sub_Bubbles_v0_0_3_ byTheBeast
New_Torpedo_Door_Sound_Mix
NewUIs_TDC_7_1_0_Real_Navigation
Is that any good I? It seems I have some issues with equipment, more so that before my first patrol I cannot actually select any from the quartermaster.
Title pretty much says it all, need some advice on my mod load order.
Generic Mod Enabler - v2.6.0.157
[C:\Games\Steam\steamapps\common\Silent Hunter 5\MODS]
MightyFine Crew Mod 1.2.1 Alt w beards
German U-Boat Crew Language Pack
No Logo Intro Menu_Animation v. 01.00 by AvM
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5
NOZAURIO'S SKIN (U-552-Red Devil Emblem) v-1.1.0
Equipment_Upgrades_Fix_v1_4_byTheBeast
Cerberus62 Corrected Depth Charge Projector 1.0
smaller flags for Warships 1_0b
FX_Update_0_0_21_ByTheDarkWraith
Stormys DBSM SH5 v1.3 Basemod
Stormys DBSM SH5 v1.3 optional NavMap babelling
Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy
Stormys DBSM SH5 v1.3 optional scary creaks
Stormys DBSM SH5 v1.3 additional crew sounds beta6
SteelViking's Interior Mod V1.2
IRAI_0_0_39_ByTheDarkWraith
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
NewUIs_TDC_7_1_0_ByTheDarkWraith
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v2.9
Manos Scopes-patch for 16x9
Trevally Tutorial - All v0.2(for OHIIv1.3)
EQuaTool 01.01 by AvM - Kriegsmarine Regular Style
OPEN HORIZONS II_full v2
SH5_7A_Conning_Fix
SH5_Type_7_RR_Tweaks_v0_0_2_byTheBeast
Sub_Bubbles_v0_0_3_ byTheBeast
New_Torpedo_Door_Sound_Mix
NewUIs_TDC_7_1_0_Real_Navigation
Is that any good I? It seems I have some issues with equipment, more so that before my first patrol I cannot actually select any from the quartermaster.