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  1. By God I hate airplanes!!! (9 replies)
  2. hi all (22 replies)
  3. Cool encouter with an S-Class (7 replies)
  4. Creating fake completed missions ? (7 replies)
  5. secret damaging ? (13 replies)
  6. No Ahead Flank (4 replies)
  7. Invisible at night desks awash! (33 replies)
  8. Grey wolces addon. (3 replies)
  9. Faking out the escorts? (15 replies)
  10. Generate new Intelligence Report (17 replies)
  11. Do smoke plumes always give away a ship's course? (5 replies)
  12. What to do...Quick!!! (17 replies)
  13. U-94...889,386 Grt (3 replies)
  14. U-boats and alcohol and spanking (1 replies)
  15. U-864: Hitler's Last Deadly Secret (29 replies)
  16. Radio message of enemy submarine (1 replies)
  17. please help radio problems (6 replies)
  18. U-123 1,016,575 Tonnes! Party Time (20 replies)
  19. "Synchronization" in Options ???? (4 replies)
  20. Bearing indicator mod for GWX? (3 replies)
  21. Where's the Water Mod? (1 replies)
  22. Should old acquaintance be forgot ? (4 replies)
  23. Anyway to determine who is pinging you? (4 replies)
  24. Stealth Catch 22 (10 replies)
  25. Itchy trigger finger (8 replies)
  26. Magic Harbour Escorts (3 replies)
  27. These torpedos really sunk (8 replies)
  28. Class...class....GET UUUPPP!!!! (0 replies)
  29. Is it dead? (15 replies)
  30. Small tankers... (8 replies)
  31. Daring Surface Attack (119 replies)
  32. GWX/SH3 Crashes? (2 replies)
  33. XXI submerged attacks (7 replies)
  34. Instruments stuck at 12:00, need a fix (4 replies)
  35. The Convoy's First Line, A U-Boat's Shield (13 replies)
  36. Convoy kills - do you confirm them? (13 replies)
  37. speech samples in GWX (5 replies)
  38. playing war (18 replies)
  39. GWX - Installation help needed - Please (4 replies)
  40. Advice on route to the US please. (11 replies)
  41. Critical damage zones of ships (GWX 1.03) (8 replies)
  42. A scripted event or pure chance? (9 replies)
  43. How many torps to kill Large Cargo? (20 replies)
  44. What time is it? (4 replies)
  45. God view ..No but need sonar lines (7 replies)
  46. GWX - DC announcement? (8 replies)
  47. Sound problem (4 replies)
  48. So ive Discovered the true SH 3. (17 replies)
  49. OMG the NYGM mod is hard!! (11 replies)
  50. Dont you just hate it when... (3 replies)
  51. GWX - any use for submerged speeds other than silent and flank? (9 replies)
  52. Do ships roll over? (17 replies)
  53. Where Are My Screenshots!!! (2 replies)
  54. Where My Screenshots!!! (4 replies)
  55. Equations for course and torpedo gyro (0 replies)
  56. How to restore GWX and SH3CMDR? (5 replies)
  57. SHIII vs. SHIV - Viewing Stats (28 replies)
  58. Great GWX Experience (0 replies)
  59. Can't load any save game (2 replies)
  60. War ended 1942? (7 replies)
  61. Help me Remove SH 3 (16 replies)
  62. Two evasive questions (10 replies)
  63. Were U boats ever givin a Chance to Surrender? (12 replies)
  64. Am I dead? (18 replies)
  65. shipping lanes or map (1 replies)
  66. Evasion - are gradual turns better? (4 replies)
  67. GWX sunk ship icons? (10 replies)
  68. GWX 1.03 - Operation Wesserubung (10 replies)
  69. G**d Da***t! (24 replies)
  70. Problem with 10th Flotilla in GWX (2 replies)
  71. Question: range? (2 replies)
  72. Spanish Assistance? (8 replies)
  73. Narrow squeak in AN14 - too cocky? (9 replies)
  74. Breakdown Cover For U-Boats? (19 replies)
  75. Finally... The Revenge (6 replies)
  76. Back after a long absence (13 replies)
  77. gwx smoke (10 replies)
  78. GWX deletes my careers (17 replies)
  79. Does the realism percentage affect gameplay in GWX? (5 replies)
  80. Polish convoys (1 replies)
  81. Crash to desktop (only with single mission) (3 replies)
  82. who needs radar! (10 replies)
  83. Convoys in '42 (11 replies)
  84. Target Speed Via Bow Wake (2 replies)
  85. Tonnage GWX 1.03 (12 replies)
  86. Depth Charge Question (12 replies)
  87. List of settings for configuring uboat. (0 replies)
  88. U-Boot lighter (18 replies)
  89. AA Guns won't fire? (1 replies)
  90. 1.4 patch error (3 replies)
  91. Should I stay or should I go... (4 replies)
  92. Larwick (21 replies)
  93. Cannot open X6 (GWX v1.02) (5 replies)
  94. Weapons Officer Torpedo reload screen error (8 replies)
  95. The Second Happy Time (4 replies)
  96. GWX new navigation tool (8 replies)
  97. GWX requirement to run silent(1kts) realistic? (1 replies)
  98. Merchant firepower (27 replies)
  99. What's the point of calling in contacts? (15 replies)
  100. What files - ranges? (2 replies)
  101. Two questions (3 replies)
  102. Das GWX (34 replies)
  103. Early War Night Time Surface Attacks (14 replies)
  104. Think I'm developing a Death-Wish (11 replies)
  105. Some Noob questions (4 replies)
  106. Battleship sinkings in WW2 (Info for GWX perhaps?) (23 replies)
  107. Hilarious Evasion Story. (Picture) (12 replies)
  108. Politics of U-boat Captains (16 replies)
  109. GWX - dive/surface tables? (7 replies)
  110. Anyone do this - turn careers into custom practice missions? (0 replies)
  111. was going to be good news! (8 replies)
  112. VORTEX (Story) New Episode Posted (3 replies)
  113. Bad day in GWX (7 replies)
  114. Shodowing Convoys, tips and tricks... (13 replies)
  115. Enabling ship camera but no external camera (5 replies)
  116. Time compression limited to 4 when... (19 replies)
  117. Crew transfers with SH3C (3 replies)
  118. Ideal range for convoy torpedo attack in GWX v.1.03 (63 replies)
  119. Uboat patrol length? (24 replies)
  120. SH3 engine for surface counterpart (0 replies)
  121. Strange damage report (2 replies)
  122. Return from hiatus, what's new? (13 replies)
  123. Stationing of Repair officers. (2 replies)
  124. radar crossection... (3 replies)
  125. Radar station question. (1 replies)
  126. Odd gauge problem (5 replies)
  127. A good omen!! (3 replies)
  128. How did DDs know they got a Submarine? (21 replies)
  129. GWX Medal requirements? (10 replies)
  130. Help w/ manual targeting (3 replies)
  131. Roll Back (5 replies)
  132. Hurricanes TOO good and TOO early!! (18 replies)
  133. Weather Woes (8 replies)
  134. AoB: Aspect Ratio VS Charting + maths. (7 replies)
  135. radio contacts are too accurate (10 replies)
  136. Sharing a story (GWX and 1.04) (15 replies)
  137. info needed (1 replies)
  138. Patrol to Nowhere (12 replies)
  139. Okay, so who beat me to it? (17 replies)
  140. GWX 1.03 - Vulnerable Ship Spots (2 replies)
  141. Custom markings? (4 replies)
  142. The Little Bell on My IID (16 replies)
  143. History Buffs (0 replies)
  144. Great films about Battle of Atlantic (11 replies)
  145. Convoy spotted (actually one escort)? (6 replies)
  146. RL crew configuration in a Type VII (2 replies)
  147. GWX Convoy Intercept (9 replies)
  148. I'm stuck (21 replies)
  149. Upcoming Sub Shows (1 replies)
  150. SH4 to SH3 (29 replies)
  151. Aces of Deep Command Grid Chart (5 replies)
  152. anyone see... (7 replies)
  153. Radio/Sonar qualifications (19 replies)
  154. if Ubi had finished the type 7... (15 replies)
  155. Eyes of the Grey Wolf (12 replies)
  156. On History Channel - NOW (6 replies)
  157. Outgunned! Film by Fleck & Mush (15 replies)
  158. Need some SH3 files (4 replies)
  159. Your choice of in-game music? (31 replies)
  160. Can't send contact report (7 replies)
  161. How to calculate GWX renowns ?! (2 replies)
  162. Downloading GWX (7 replies)
  163. Favorite Mini-mods? (8 replies)
  164. Question to the GWX crew (5 replies)
  165. Decks awash? (15 replies)
  166. Shoot & scoot recommendations? (7 replies)
  167. Quick question on GWX Targeting (4 replies)
  168. I'm new to silent hunter 3 and... (9 replies)
  169. gwx help (6 replies)
  170. Help, Crash to Desktop! (18 replies)
  171. Got my first battleship last night... (8 replies)
  172. Anyone had success in the Med? (17 replies)
  173. GWX - Can't Fire Torpedoes (13 replies)
  174. What would his response be?? (26 replies)
  175. Permission to come aboard..... (30 replies)
  176. Doing donuts underwater (7 replies)
  177. Getting insane patrol grids. (GWX) (12 replies)
  178. Be "Da Man"...Raid Gibralter, Win a Night with Eva (14 replies)
  179. GWX 1.03 - rate of submerged O2 consumption? (8 replies)
  180. Heavy seas and the bridge watch? (24 replies)
  181. What am i doing wrong? (manual targeting) (15 replies)
  182. Kamikaze Katalina? (4 replies)
  183. SH III without *crapforce* (7 replies)
  184. Terror of the Black Sea (6 replies)
  185. Bdu messages (6 replies)
  186. Flak Gunners in GWX (32 replies)
  187. WWII German Torpedo Explosives (3 replies)
  188. How Do You Think Renown Should Be Awarded (16 replies)
  189. new (22 replies)
  190. GWX 1.03-Type IXB Upgrade Possibilities (5 replies)
  191. GWX 1.03-Naval Bases Alert? (5 replies)
  192. Patching GWX (3 replies)
  193. kiel canal question (3 replies)
  194. Okay great graphics/sound - but sad AI :( (9 replies)
  195. Battle of Taranto in GWX 1.04? (6 replies)
  196. Sunk my first *two* ships using manual targeting! (8 replies)
  197. Worth a quick read i hope (2 replies)
  198. reality check? (2 replies)
  199. GWX - getting range at PD with 10X scope? (14 replies)
  200. waves mod (3 replies)
  201. Question about crew promotions (4 replies)
  202. some more noob questions (8 replies)
  203. GWX mapicon question (21 replies)
  204. Angle On Bow Tutorial (Pictures) (9 replies)
  205. Getting target into manually (3 replies)
  206. Navmap Depths (5 replies)
  207. Crew renown (2 replies)
  208. New to GWX... (40 replies)
  209. i have 3 questions (8 replies)
  210. Silent Hunter 3 without Starforce? (6 replies)
  211. How to play with "No map contacts update"? (5 replies)
  212. question about a voice sound (8 replies)
  213. Another way to tell a story (11 replies)
  214. SH3 Resolution / widescreen (13 replies)
  215. new player, noob questions (8 replies)
  216. GWX Hurrah (9 replies)
  217. Crazy Gun Engagement with Black Swan (15 replies)
  218. Ladder Search Pattern Torpedo (4 replies)
  219. Silent Hunter III, no dvd, no Starforce (17 replies)
  220. Here it is - U-89 Battle Picture Library Part 2 (7 replies)
  221. NYGM/RUB mod question? (2 replies)
  222. How do they know? (16 replies)
  223. First convoy SH3/GWX attack - report from AOD player (24 replies)
  224. Is the contact report project worth finishing? (24 replies)
  225. Murphy's War Tune (9 replies)
  226. gwx subskins? (3 replies)
  227. SH3 issues (19 replies)
  228. hIGH TONNAGE (0 replies)
  229. Using the Submarine Attack Course Finder to conduct a passive sonar only approach (14 replies)
  230. Problems Installing patch 1.4 (2 replies)
  231. Errors, Manual / Patch. (1 replies)
  232. Sound contacts in GWX? (0 replies)
  233. SH3/GWX Radio Traffic? (4 replies)
  234. Oberleutnant Jonny Mälzer 1939-42 (1 replies)
  235. 1st patrol 0 sunk, 0 tons (10 replies)
  236. large collection of WW2 naval book reviews (0 replies)
  237. FYI SHIII Community Manual NEWS (7 replies)
  238. GWX Suggestions (4 replies)
  239. Tanker Alley (89 replies)
  240. Scared of GWX (16 replies)
  241. SH3Commander and GWX (2 replies)
  242. "Ship Spotted" announcements under water? (5 replies)
  243. GWX 1.03-Crew Endurance Management (6 replies)
  244. its been a while (5 replies)
  245. Don't you ever leave GWX alone... (6 replies)
  246. Award Retracts (5 replies)
  247. SH3 Commander medals (12 replies)
  248. Surface action fun with GWX (3 replies)
  249. VIIC - Side rails in wrong locations? (13 replies)
  250. Is there GWX mod for treating sonar contacts like NYGM? (1 replies)