View Full Version : GWX mapicon question
Urban II
05-27-07, 05:12 AM
Hello.
I am playing Silent Hunter III with the GWX mod. Is it possible to remove GWX´s grey map icon and go back to the stockversions red-blue and gren?
melnibonian
05-27-07, 05:15 AM
Welcome to SubSim mate :up:
Here you are. That's what you're looking for http://files.filefront.com/GWX_Contact_Color7z/;6557831;/fileinfo.html
Urban II
05-27-07, 05:18 AM
Thank you.
That was a extremely fast answer.
melnibonian
05-27-07, 05:19 AM
Thank you.
That was a extremely fast answer.
You're welcome. The answer was fast because we don't want you to stay away from GWX for too long ;) :p :D
Genghis Khan
05-27-07, 03:29 PM
Personally,I like "Grey Icons" feature very much.They do add a great deal of realism.
melnibonian
05-27-07, 03:33 PM
Personally,I like "Grey Icons" feature very much.They do add a great deal of realism.
Me too. I think they're much better but it's good to have an option I guess.
Genghis Khan
05-27-07, 03:48 PM
Yes,it's nice to have an option,but to my mind GWX is just ultimately perfect in all aspects.Nothing should be changed,I think.
melnibonian
05-27-07, 03:50 PM
Yes,it's nice to have an option,but to my mind GWX is just ultimately perfect in all aspects.Nothing should be changed,I think.
Good Man :up:
Genghis Khan
05-28-07, 03:33 AM
Melnibonian,it's just that great deal of rush,when you approach the ship and don't know it's nationality until the last 1000-1200 meters.That's adds additional excitement.:D :up:
melnibonian
05-28-07, 04:59 AM
Melnibonian,it's just that great deal of rush,when you approach the ship and don't know it's nationality until the last 1000-1200 meters.That's adds additional excitement.:D :up:
My thoughts exactly :up:
JScones
05-28-07, 05:07 AM
Melnibonian,it's just that great deal of rush,when you approach the ship and don't know it's nationality until the last 1000-1200 meters.That's adds additional excitement.:D :up:
I wouldn't say excitement, I'd say frustration (but in a positive way), LOL! F'instance, the other night I stumbled upon two unescorted merchants - Large Cargo and Liberty Cargo (or similar). Got a bit too excited and let off my first thinking it was Honduran. Umm, no, it was Argentinian (it was dusk and I was on the "dark" side and didn't notice at first). Fortunately it didn't sink.
I must admit though that I use Rubini's contact mod. This mod makes all warship contacts red whilst leaving everything else grey. As one could tell a warship from a merchant through screw revolution, and indeed SH3 "announces" warships when identified, I don't have a problem with this approach.
One thing though, I'll never go back to the green/blue/red approach of stock SH3.
Genghis Khan
05-28-07, 05:14 AM
However, a bit of difference between neutral and allied ships is still there,even with grey icons.You can notice that actually during calm,ideal weather.
If you encounter such grey icon of an allied ship - a dialog screen will pop-up,offering you to engage the target,or dive to periscope depth.
If you encounter such grey icon of a neutral or firendly ship - a dialog screen will not pop-up.
I mean,there are certain situations in GWX when ship is actually recognized automatically,without the need to observe it's flag. :D
Also,when the weather is fine and allied ship is spotted,crew starts preparing your deck gun for engagement.You don't even see it's flag.And when neutral or friendly ship is close in the same situation - crew does not prepare the deck gun.
So,some indicators are there in any case.:D :up:
melnibonian
05-28-07, 05:17 AM
To be honest with you guys I use the Ship camera option some times to make sure if the target is neutral or not. I know it's not realistic and we have to ID the targets manually but I hate losing renown :oops:
JScones
05-28-07, 05:18 AM
However, a bit of difference between neutral and allied ships is still there,even with grey icons.You can notice that actually during calm,ideal weather.
If you encounter such grey icon of an allied ship - a dialog screen will pop-up,offering you to engage the target,or dive to periscope depth.
If you encounter such grey icon of a neutral or firendly ship - a dialog screen will not pop-up.
I mean,there are certain situations in GWX when ship is actually recognized automatically,without the need to observe it's flag. :D
Also,when the weather is fine and allied ship is spotted,crew starts preparing your deck gun for engagement.You don't even see it's flag.And when neutral or friendly ship is close in the same situation - crew does not prepare the deck gun.
So,some indicators are there in any case.:D :up:
Yes, and a **spoiler** dead giveaway is if you are surfaced and within visual range. No reaction from the ships is a fairly good indication that they are neutral. Evasive reaction means they're fair game. ;)
melnibonian
05-28-07, 05:21 AM
Yes, and a **spoiler** dead giveaway is if you are surfaced and within visual range. No reaction from the ships is a fairly good indication that they are neutral. Evasive reaction means they're fair game. ;)
Also if you are in High TC and it drops to 8 when the ship appears (within visual range) is an indication that it's neutral. If the TC drops to 1....... Open Tube Doors, Battlestations and start preparing the Victory Pennants ;)
Genghis Khan
05-28-07, 05:24 AM
By the way,the temptation to sink neutrals is rather high with the intense traffic of GWX.:)
For example you have this U-Boat Aces screen.There's Herbert Schultze,Gunter Prien far above you....:cry:
And now,you are sailing let's say,somewhere in BE39 with a type IXB,with lots of fishes.And there are such "Ice Creams" closing on your position as Large Tankers for 19 000 GRT's,Large Merchants for 11 000 GRT's,and one after another.
But all with U.S. Flags,and you know they actually ship supplies to Britain.Very,very tempting.Can you stand it? :D :up:
melnibonian
05-28-07, 05:26 AM
But all with U.S. Flags,and you know they actually ship supplies to Britain.Very,very tempting.Can you stand it? :D :up:
In these situations I say to myself "Soon your turn will come. Soon" :arrgh!:
JScones
05-28-07, 05:33 AM
But all with U.S. Flags,and you know they actually ship supplies to Britain.Very,very tempting.Can you stand it? :D :up:
I'm a man of honour. Neutrals are ignored (well, when identified correctly, LOL). Also anything smaller than a Coastal Merchant gets let off, regardless of nationality. Yes, I know that fisherman on trawlers still contributed to the war effort, but I see no glory in sinking a 60t fishing boat. I'll leave those to the impetuous youth. ;)
melnibonian
05-28-07, 05:38 AM
I'll leave those to the impetuous youth. ;)
That will be me :p :rotfl: :rotfl:
I think small fishing boats are good target practice for Deck and Flak Gunners. If the weather is not good though I never waste a torpedo on them.
Jimbuna
05-28-07, 07:37 AM
Welcome to SubSim mate :up:
Here you are. That's what you're looking for http://files.filefront.com/GWX_Contact_Color7z/;6557831;/fileinfo.html
I've just realised where that link points to :o
:lol:
melnibonian
05-28-07, 07:42 AM
Welcome to SubSim mate :up:
Here you are. That's what you're looking for http://files.filefront.com/GWX_Contact_Color7z/;6557831;/fileinfo.html
I've just realised where that link points to :o
:lol:
You were busy with the trolls in SH4 forum so I thought of giving some help in this one ;) Thankfully in your account one can find all the important stuff :p :up:
Jimbuna
05-28-07, 09:11 AM
ROFLMAO :up:
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