View Full Version : SH4 Mods Workshop
- the sonar notes mod (2 replies)
- got a suggestion for this forum (2 replies)
- [TEC] Which file has surface reflections? (0 replies)
- no go bridge? (28 replies)
- [TEC] Regarding Super Guns by nvdrifter (10 replies)
- [REQ] Bridge view positions (3 replies)
- REQ - Missions after base transfer (0 replies)
- REQ - make RFB and TM sticky (2 replies)
- s class skins? (36 replies)
- coning towers (4 replies)
- How to import DDS textures to 3DS MAX (6 replies)
- Yellow Sea Missions Bug (10 replies)
- Ship Power Pack Update Errors Still, Still getting the same Error. Help Please!!! (5 replies)
- [REL] 2D Interior(Captain's Bunk) (43 replies)
- Slower clouds mod? (10 replies)
- [REQ] Range Rings for PPI Display? (45 replies)
- Newbie - applying mods question (5 replies)
- [REL] Map Table Mod 1.0 (55 replies)
- The formal Thank You thread. (62 replies)
- Recognition manual alterations (how ?) (1 replies)
- [TEC] Can't use hi res skins for some reason... (8 replies)
- This just makes me want to cry. (12 replies)
- [REQ]Integrated Command Menu Mods (1 replies)
- SH3 / SH4 conversion (4 replies)
- {REQ] Sunset/Sunrise. (1 replies)
- [REL] US Naval Submarine School Mod (12 replies)
- Modding Ethic/Courtesy Rules (Agreed) (0 replies)
- [REL] New JSGME v1.6.1 RELEASED! (59 replies)
- Date Bug can you help (3 replies)
- [REQ] Radar Issues (11 replies)
- [REQ] S-18 Speed correction (2 replies)
- (tec Q) Rebound... (0 replies)
- [REQ] Broom for Returning to Port (3 replies)
- Where's the good American WW2 era music? (16 replies)
- [REL] Smaller Seabed Rocks (47 replies)
- {REQ}Torp Door Open (1 replies)
- [req] problem with Kasagisan .sim tweakfile (3 replies)
- [REQ] Battery low alert sound missing (1 replies)
- Please Sticky This Important! (28 replies)
- [REQ] Mod needed for green lamp etc. (13 replies)
- New Static Interiors Possible(proof of concept) (12 replies)
- [req] The Forgotten Theater (17 replies)
- Torpedo mod (4 replies)
- Green lamp and ISI mod 1.2_SH4 1.2_B:?? (1 replies)
- [req] Looking for authoritive info on surface endurance (27 replies)
- [REQ] Mk48 ADCAP torpedos (8 replies)
- Enigma Storyline Mod? (3 replies)
- [REL] Darker Clipboard (Captains' Log) (5 replies)
- [REQ] SH4 crew editor (0 replies)
- [REL] Kakemann and ATR-42's Silent Hunter 4 Music FIX (11 replies)
- [TEC] How to add new music files or change the music cfg (21 replies)
- [Tec] Question about merchants (22 replies)
- Help! Fashion Alaaaaarm - where did this come from? (7 replies)
- nvdrifter's torpedo tweak files (8 replies)
- Seattle Naval Base Someone ? (5 replies)
- Ship Damage (0 replies)
- [TEC] The biggest convoys and SH4 performance (6 replies)
- [TEC] For the creative MODders (0 replies)
- [TEC] Can't edit/view DDS files? Here you go (5 replies)
- Medals too easy (16 replies)
- Increasing renown per target? (3 replies)
- Increasing damage of torpedoes: how? (5 replies)
- [REQ] Remove Bino Crosshair (2 replies)
- Thank you (2 replies)
- Grammophone files (8 replies)
- Mothballed? #%&!!!! (4 replies)
- [TEC] Editing SHIV Main Map (1 replies)
- [REQ] Destabilized DG (12 replies)
- not sure if this can be done, but (3 replies)
- Editing weapon effectiveness (12 replies)
- [REL] Die Slowly Stage 13 (61 replies)
- unlock/mod captains cabin (2 replies)
- [REL] Love post-process filters but tired of that grainy effect? (51 replies)
- [REL] Fix to start TBT screen with Torpedo panel closed (2 replies)
- A plea to modders (1 replies)
- SH4 Commander? (2 replies)
- [TEC] Inactive Upgrades (.50 cal, Periscope radar etc) (0 replies)
- Torpedoes not shallow enough (6 replies)
- Program to use for editing textures? (4 replies)
- [REL] Officer Rank Insignia 1.1 (41 replies)
- help!! numbers audio problem (7 replies)
- Up-Load NEW Mods? (7 replies)
- MoBo Latest Screenshots... (1 replies)
- ? Question about electric motor sounds. (3 replies)
- [REQ] Jaws type music for immersion? (0 replies)
- [REL] Medium thick-thinner water in limber holes. (0 replies)
- [REL] Reduced Patrol objectives Radius (5 replies)
- I have a question about mods (2 replies)
- Is there any way to build a Sub School mission with a player-controlled Balao boat? (2 replies)
- [REL] Trigger Maru 1.2 (Updated May 22nd) (219 replies)
- [REL] Trigger Maru 1.7.6 (Updated 24Jan08) (1584 replies)
- [REQ] More Fire (27 replies)
- [REL] Damage-Analyzer II v2.0 Beta (Updated May 26) (93 replies)
- [REL] Bow-Conning Tower Foam Mod (11 replies)
- There will be no more FTT (20 replies)
- Orange Marker (1 replies)
- Need oxygen... BADLY! (11 replies)
- [Tec] [Req] (2 replies)
- Guide howto upgrade supermod less painfull when using conflicting mods. (2 replies)
- [REQ]Beam us back to Base,Scotty (22 replies)
- [TEC] WWII Torpedo Tubes Manual (0 replies)
- [TEC] Random merchies not so random? (7 replies)
- Position Keeper/Torpedo Settings panel visible by default? (10 replies)
- adding new ships (3 replies)
- [REQ] Fixing Midway (1 replies)
- [TEC] Does the AI detect and react to torpedo wakes? (20 replies)
- [REQ] Diesel Smoke when on surface? (24 replies)
- Dying??? (12 replies)
- [WIP]Medium thick-thinner water limber holes. (3 replies)
- [TEC] Modeling Ships For SHIV (0 replies)
- Question on Flavoured to taste (1 replies)
- No offence intended, but can a death scene be modded? (8 replies)
- How to lock the Messages Log box at different position permanently? (5 replies)
- Language pack files ??? (6 replies)
- [REQ] Photo Surabaya - Mission Fix (3 replies)
- [REQ]Ship Identification (7 replies)
- [REL] New plants for northern waters (23 replies)
- is it me, or (3 replies)
- Some ideas for mods (8 replies)
- [REL] Fix to move Message Log on start-up (34 replies)
- [REL] Patrol Mod (57 replies)
- Salvo - A Proposed Solution (0 replies)
- Illustrated guide to use JSGME!! (3 replies)
- US Sub salvo (6 replies)
- Dual Cannon, Gun Ships !! (18 replies)
- [req] First mod need help in getting it to this site! (4 replies)
- [REQ] Need help with modding dds. (2 replies)
- [REQ] Minor sound request? (1 replies)
- [REL]Improved Bow Wave Kit 1.0 (20 replies)
- Increasing Battery Life? (1 replies)
- [TEC] War Instructions - United States Navy 1944 (1 replies)
- [REQ Help] enabling weapons officer, (solution to target) (6 replies)
- How to change volume of .wav files? (5 replies)
- [REL] Recog Manual-Trading Speed for Length (40 replies)
- should i be worried about this? (3 replies)
- Mods that change "menu_1024_768.ini" vs. resolution changes? (1 replies)
- [REQ]Torpedo mode (0 replies)
- SIM DDS file ..gc height change side effect! (5 replies)
- [Req] 1.2 full gun tweakfile location? (0 replies)
- Salvo's (16 replies)
- [REL] Free sight for sonarman (at the dials) (16 replies)
- making SH4 more realistic and challenging pt 2: harbor massacres (23 replies)
- [TEC] Reverse the speed settings for AI? Possible? (1 replies)
- What happends when files are used for many mods (8 replies)
- [REL] Mav's Camera Mod v.1 for 1.2 (19 replies)
- [TEC] Cheating myself a new rudder (5 replies)
- Sunrise & Sunset times around Japanese seawaters (2 replies)
- [WIP] Sclass Patrol Mod (1 replies)
- [REL] Tweak File for SH4 Cameras.dat (17 replies)
- [REQ] Lover subs when surficed (9 replies)
- [REQ] Greenboard (22 replies)
- (TEC) How many planesmen? (10 replies)
- [REQ] Clone Minesweeper (10 replies)
- [REL] Bungo pete (61 replies)
- [REL] Smaller Sea Plants 1.0 (61 replies)
- [REQ]Appropiate converted/auxilliary gunboats. (1 replies)
- [REL] New Heavy Guns Sound (0 replies)
- modding torpedo availability question (2 replies)
- Help with asymetric/symetric damage.... (1 replies)
- 360 View from Deckgun (3 replies)
- [REQ] Slow Crash Dive. (1 replies)
- Cargo Ships with Hydrophones ? .... (13 replies)
- [REL] Improved Scene.dat Tweakfile. (19 replies)
- How to change sinking time (9 replies)
- [REL] Black Map Contacts Mod v.1.1 (17 replies)
- [REQ] send range and bearing data from Radar to TDC (5 replies)
- [REL] "Ahead 2/3" Sound Mod + Missing "Crash Dive" Voices (22 replies)
- [REQ] convoy routing and escort implementation (6 replies)
- Howdy! (0 replies)
- AIRPLANES (2 replies)
- [TEC] Tutorial available - how to convert ships from SH3-SH4? (1 replies)
- New Peri... (16 replies)
- mini chronometer problem (0 replies)
- [REL] Automated Campaign Editor v0.3 (112 replies)
- [REL] tweakfile for GAR typ sub (5 replies)
- Campaign scripting, I really have to hand it to Ubi (3 replies)
- [REQ] Hi-Rez Thresher SS-200 Skin -please :) (0 replies)
- [REQ] AP and HE Buttons (4 replies)
- [TEC] Deck gun ROF (11 replies)
- Mod idea... (3 replies)
- Replace time compression with "Jump to" (11 replies)
- Colour of depth indicator needle (2 replies)
- Free alternative to VAC? (1 replies)
- Voice Commands 1.0 - Ready for download (6 replies)
- Tis a Giant Shame Indeed (29 replies)
- Conning tower Markings (2 replies)
- Spysat Mod (8 replies)
- Mod install help (1 replies)
- How to Change Ship Class Name? (0 replies)
- [REQ] -Tweek file for Camera.dat (5 replies)
- I hope someone can make a mod like jmjohnson did! (1 replies)
- [REL] FooBor's High-res skins (clean & weathered) (363 replies)
- [tec] Wip Sub Zone Files (10 replies)
- "Command Room"? ...you mean "Control Room" (1 replies)
- [TEC] Tweak destroyers reactions to convoy attacks (17 replies)
- How to make underwater visibility better (3 replies)
- [REQ]1.1planes in 1.2 (4 replies)
- [REL] Assisted Plotting Mod v1.2 (37 replies)
- SuperMod people - RealNav Addon Pre-release (1 replies)
- glenn miller for my gramaphone (8 replies)
- [REQ] resupply ship (16 replies)
- Has anyone fixed the Radar bug? (6 replies)
- [REQ] Bathythermographs (11 replies)
- [REQ] Seagulls (4 replies)
- Amount Of Fuel (8 replies)
- [REL] FTT Career game fixes - standalone version (41 replies)
- NVDrifter? (0 replies)
- nvdrifter´s mods - can someone please reupload them? (31 replies)
- Fleet Composition (5 replies)
- [REQ] Larger gun crews (7 replies)
- How to reduce chrono size please! (7 replies)
- [TEC] Radio repeating a single song (yes I have more than 1 in the file). (4 replies)
- [TEC] New commands, how to add them? (3 replies)
- [REQ] How to remove stabilization from AA/deck guns? (0 replies)
- okay I know this is a big subject but HELP!? (6 replies)
- [WIP] Hollywood Mod for SHIV (9 replies)
- making SH4 more realistic and challenging pt 1: deck gun kills (2 replies)
- [REQ] Reduce Size of Rocks/Plants on Sea Floor (3 replies)
- [TEC] Possible to edit land units? (3 replies)
- [REQ] Deck Gun Crosshair color (4 replies)
- Mod Request: Periscope Range Line (1 replies)
- [REL] CrewSystemsManagement Icons (1 replies)
- [TEC] Torpedo loadouts (and external tubes?) (1 replies)
- Place names (5 replies)
- [REQ] What I'd like to see (3 replies)
- Selecting individual tubes (0 replies)
- [REL] Reduced Map Contacts Information (7 replies)
- ****PEOPLE please read (66 replies)
- [REQ] no ships on map but keep sonar lines (9 replies)
- [WIP/TEC] Roll/pitch enhancement (72 replies)
- How to get new sub displayed in Quick Mission select sub dropdown? (7 replies)
- [REL] wartime tonnage ace list (4 replies)
- [REQ] Mod to calm the Binocular/TBT view (5 replies)
- Something is definatly up with the planes (26 replies)
- Bad news for the Real Nav Mod (5 replies)
- [general] Sh4 (1 replies)
- [TEC] How to make a tweak file (8 replies)
- [REQ] Change/upgrade subs once docked (0 replies)
- [REQ] claimed tonnage instead of confirmed for tonnage aces (0 replies)
- [bug] the incredible mutant Mk.23/14 torpedoes (0 replies)
- [REL] Better Scopes 1.2 (115 replies)
- Who to know which port to return? (7 replies)
- [REQ]Where to change Ammunition? (4 replies)
- [WIP] Bow/Stern Wave/Foam (7 replies)
- Small tip ... (0 replies)
- Can we make the boat actually flood? (2 replies)
- [WIP] - Custom Captain's Log Entries (32 replies)
- Improved Escorts (4 replies)
- [REL] Kosh Reduced Floaters Mod (22 replies)
- Help me, plz! (2 replies)
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