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  1. Interior+periscope+obs+tower bluelight (0 replies)
  2. Desperate Help Needed!!! (4 replies)
  3. Sh3 hardcore widescreen working blurr effect + correct periscop view (2 replies)
  4. [REL] Converted Sh 4 Japan Ship (4 replies)
  5. [TEC] AA inside Conning tower (0 replies)
  6. OneAlex...is this correct? (2 replies)
  7. Small hunter (4 replies)
  8. Kaelun,the recognition manual is super dark RANT (60 replies)
  9. SH3 Allied Human Surface Controled Units (0 replies)
  10. [REL] Kriegsmarine - K class light cruisers - 2023 edition (3 replies)
  11. Hydrophone (0 replies)
  12. REL - Adapted ARB GUI 1920x1080 V0.4 for Onealex V1.53 (9 replies)
  13. Just for fun (5 replies)
  14. [TEC] Help request with a bugged *.dat (3 replies)
  15. [REL] Kriegsmarine - Emden light cruiser - 2023 edition (5 replies)
  16. No Traffic in Onealex GWR - Coincidence or Bug? (2 replies)
  17. [TEC] No signal from gyro to TDC (2 replies)
  18. Stealth meter /Noise meter (9 replies)
  19. Adapted ARB WideGUI 1920x1080 v0.4 for Onealex V2 (26 replies)
  20. Edit selectable depth on 260m gauge (0 replies)
  21. [REL] Kriegsmarine - Gneisenau battleship - 2023 edition (12 replies)
  22. DD's DC storage (6 replies)
  23. LSH3 2023 (2 replies)
  24. A couple of questions. (2 replies)
  25. [TEC] Greek cruiser " Georgios Averof" - historical question (7 replies)
  26. Searchlight effect (0 replies)
  27. [REL] Kriegsmarine - Scharnhorst battleship - 2022 edition (2 replies)
  28. Asdic For the player (2 replies)
  29. Sealight to destroyer (7 replies)
  30. Atlantic Italian subs (5 replies)
  31. Swap Periscope Positions (7 replies)
  32. [TEC] Question (10 replies)
  33. Type IX in GWX (question) (1 replies)
  34. Ships (4 replies)
  35. [REL] Kriegsmarine - Tirpitz battleship - 2022 edition (1 replies)
  36. Historical Mods (AI sensors-Crush depths-Depth charges) by Bedros (17 replies)
  37. Onealex torpedo depth. (3 replies)
  38. [REL] Kriegsmarine - Bismarck battleship - 2022 edition (14 replies)
  39. Full realism Campaign Series using the GWX OneAlex Edition (147 replies)
  40. OneAlex GWX is simply amazing!!!! (3 replies)
  41. Looking for Trainer1942 mod (2 replies)
  42. The G3 battlecruisers (1 replies)
  43. @Ryder7 (and someone with online disk space) (1 replies)
  44. GWX 3.0 career crashing solution (0 replies)
  45. [req] Bring back caustics mod (7 replies)
  46. [req] a more readable museum screen (5 replies)
  47. No Deck guns (2 replies)
  48. Full size map when GWX + ArbGuiWide (0 replies)
  49. Best supermods/modlist 2022 (12 replies)
  50. Widescreen MaGui v3.4-SA issues (0 replies)
  51. [WIP] GWX Knight's Cross Development Community Update..... (19 replies)
  52. RMS Mauretania II (37 replies)
  53. [TEC] Help for permission - Isinchievici (0 replies)
  54. Error in 2 displays in the TorpedoDataCalculator (TVRe) (2 replies)
  55. GWX3.0 + ARB widescreen mod (0 replies)
  56. SH3 GWX Onealex mod English Manual? (6 replies)
  57. [TEC] New Animated Crew Mesh's ?? (3 replies)
  58. Quest about key commands (3 replies)
  59. navmap stopwatch stock shIII (4 replies)
  60. Speed acceleration tweaking? (0 replies)
  61. [REL] Regia Marina - Aquila aircraft carrier - 2022 edition (7 replies)
  62. SH3-GWX3.0 salvo selector text missing? (5 replies)
  63. Playable Fletcher??? (2 replies)
  64. Help with GUI's, please (9 replies)
  65. Question about the BB HMS Renown (10 replies)
  66. Silent Hunter 1 [ commanders edition ] (4 replies)
  67. This is why loading time takes so long (13 replies)
  68. Help with the EQP file please... (7 replies)
  69. Adding notes to Captain log? (14 replies)
  70. Liberty Cargo.... (4 replies)
  71. Backup Save easy bat file (2 replies)
  72. [TEC] Uboat Status "surface" ?? (7 replies)
  73. [REL] SURFACE MOD v 2.5.2 (123 replies)
  74. Uboot status "surfaced" or "normal (0 replies)
  75. Can I install MODS? (9 replies)
  76. MFM skins (6 replies)
  77. Adding back original SH3 Flags (4 replies)
  78. Mission editor 2 (3 replies)
  79. [REL] Regia Marina - Oriani & Maestrale class destroyers - 2022 edition (3 replies)
  80. HMS Nelson (10 replies)
  81. Does this mod exist? (2 replies)
  82. Error messages with GWX and LSH2020 (14 replies)
  83. [TEC] Help with a 3D model (3 replies)
  84. A problem with LSH3 commander mode (12 replies)
  85. [REL] 30's Swing Gramophone Mod (4 replies)
  86. Quarrels of forum participants (4 replies)
  87. Does anybody know a where i can find a guide for installing arb widescreen GUI? (3 replies)
  88. (RELEASED) Official GWX - Knight's Cross Edition v1.0 (760 replies)
  89. How to remove pinup posters? (8 replies)
  90. [REL] Regia Marina - Curtatone & Palestro classes torpedo boats - 2022 edition (10 replies)
  91. Navigation Bathymetry Map (The final version of the mod) (25 replies)
  92. Sound problem (1 replies)
  93. Ideal laptop for LSH2020 and GWX2020 (2 replies)
  94. The question about the alpha channel in sh3 (11 replies)
  95. Virus support (9 replies)
  96. [REL] Xerxes' Colored Cursors (SH3) (0 replies)
  97. 3ds Max 7/8/9 (23 replies)
  98. Update your stiebler c1 patch to 2.00b (3 replies)
  99. The tycho patch & v2.00b (0 replies)
  100. PATCH 2.00B autopatcher available for download (1 replies)
  101. GWX air units (4 replies)
  102. SH3TerrainExtractor error (3 replies)
  103. NEW DOWNLOAD SH3 v2.00b (8 replies)
  104. I'm sorry (7 replies)
  105. Update patch to 200B (2 replies)
  106. New Icon sh 3xtorpedo (0 replies)
  107. sh3 pro (4 replies)
  108. Fix for trening (5 replies)
  109. The Real Deal Player (4 replies)
  110. About ship high (2 replies)
  111. Time compression and radio messages (2 replies)
  112. The real deal: silouhettes (0 replies)
  113. Ship silhouette example (0 replies)
  114. sound mod (7 replies)
  115. SHIP SILHOUETTE CHAOS (0 replies)
  116. NYGM Super Mod v3.6 can't open/close the torpedo doors (3 replies)
  117. Pencil cross (6 replies)
  118. SPECIAL: measure silhouette (1 replies)
  119. Living Silent Hunter 3 - 2022 on Linux using Proton (8 replies)
  120. UPDATE SHIP silhouette (3 replies)
  121. GXW 3.0 and Onealex's GWX Enhanced Mod (14 replies)
  122. [REL] Regia Marina - Mirabello & Leone class destroyers - 2022 edition (3 replies)
  123. PROJECT Entfernungs Charts (0 replies)
  124. StrTactMap Modification (5 replies)
  125. H class Battleships (4 replies)
  126. Crash to desktop, Steam (3 replies)
  127. PROJECT Ship Silhouette (4 replies)
  128. Mission crashes in MP when the first DD is hit (0 replies)
  129. SH3 Mission Editor Black if D3D9.dll present (1 replies)
  130. DOWNLOAD: Ship siluettes bugfix (0 replies)
  131. NEW download dgui 1920x1080 hardcore updated (14 replies)
  132. Bismarck's GWX Swastika (17 replies)
  133. Dgui 1920x1080 update workshop (0 replies)
  134. LIVING SILENT HUNTER 3 - EDITION 2022 » DISCUSSION and SUPPORT (498 replies)
  135. [REL] LIVING SILENT HUNTER 3 - EDITION 2022 » INFO and DOWNLOAD (1 replies)
  136. Updated merge oneilex 1.52 dgui hardcore (1 replies)
  137. LSH3 1920x1080 Mod? (1 replies)
  138. Merged mods onealex 1.52 + dgui hardcore (0 replies)
  139. Mix of hardcore, "i'm there feelings" (0 replies)
  140. Question about CCoM10.0 (7 replies)
  141. Tycho Fuel Gauge Mod (1 replies)
  142. DISKS (2 replies)
  143. [REL] Jimimadrid´s Torpedos (13 replies)
  144. Navigation map Update (5 replies)
  145. S3D and Windows 11 (5 replies)
  146. [TEC] How to force SH3 to give a Zero "0" Grid (Patrol Area) (7 replies)
  147. 2 quest (1 replies)
  148. Launch DC on playable DDs (2 replies)
  149. [TEC] Buoys (1 replies)
  150. Navigation "Bathymetry" Map 2022 (Stock version) (9 replies)
  151. Another strange error. (5 replies)
  152. The lost Air Craft. GWX 3.0 (6 replies)
  153. boycott (3 replies)
  154. Subchaser SC-497 class (12 replies)
  155. The 12 O'clock blues. (8 replies)
  156. [REL] Regia Marina - Dardo class destroyers - 2022 edition (2 replies)
  157. [TEC] help moving Magui 1360x768 hydrophone notepad? (5 replies)
  158. Multiplayer Dedicated Server (4 replies)
  159. NYGM - Chronometer not visible (but working) & a few other things (35 replies)
  160. Weird JSGME error. (0 replies)
  161. [REL] Kriegsmarine - Hipper class heavy cruisers - 2022 edition (12 replies)
  162. [TEC] Questions about Flak-gans (2 replies)
  163. SH3 DVD launch game error (7 replies)
  164. NYGMDC (8 replies)
  165. Rip models (18 replies)
  166. Question for the environmental modders..... (3 replies)
  167. Trouble with mission editor (2 replies)
  168. [WIP] MARE NOSTRUM Italian Campaign for SH3 (0 replies)
  169. Looking for a mod...... (10 replies)
  170. Sub fuel leak (41 replies)
  171. Reduced Merchant Ship Crew Visuals (59 replies)
  172. gwx with arb widegui. (2 replies)
  173. Any mod onexplayer (6 replies)
  174. AI_sensor.dat files in Stiebler's patch (3 replies)
  175. where is the maps.cfg file? (5 replies)
  176. GWX 3.0 vs WAC 5.2 (13 replies)
  177. "Limp" flag ? (18 replies)
  178. Deck gun removal (18 replies)
  179. Planes visual radius (25 replies)
  180. SH3 Editor question (24 replies)
  181. [REL] Regia Marina - Sella & Sauro class destroyers - 2022 edition (2 replies)
  182. sound help please (3 replies)
  183. Horizon band fix (16 replies)
  184. Camera mods (5 replies)
  185. A last attempt - asking for a permission (5 replies)
  186. Surface ships with negative bouyancy (7 replies)
  187. [REL] Merchant Fleet mod 3.3 Lite (Onealex & Toyotagt86 versions) (84 replies)
  188. [WIP] Realistic low-poly Buckley-class DE (43 replies)
  189. Navigation Map (for Onealex mod) (13 replies)
  190. Marine channels in SH3 (10 replies)
  191. WIP_MARE NOSTRUM Italian Campaign for SH3 (7 replies)
  192. [REL] Kriegsmarine - Lutzow heavy cruiser \ panzerschiffe - 2021 edition (12 replies)
  193. Re: Putting SH3, on a diet... (43 replies)
  194. For all the blender gurus out there (16 replies)
  195. [REL] LSH3 2020 Crew On Deck Addon (11 replies)
  196. Question (4 replies)
  197. [REQ] Help needed to convert SH5 files to SH3 (15 replies)
  198. CV Illustrious/CVE Casablanca (1 replies)
  199. Is it possible to make available as many playable units as wanted ? (19 replies)
  200. help for rookie (2 replies)
  201. [REL] Regia Marina - Tre Pipe classes torpedo boats - 2021 edition (33 replies)
  202. How to get shell icons back in GWX. (2 replies)
  203. [REL] Regia Marina - Spica class torpedo boats - 2021 edition (13 replies)
  204. Prize rules (25 replies)
  205. Searching for special units (2 replies)
  206. Trying to make MaGui work (3 replies)
  207. How much renown or tonnage can get medals? (3 replies)
  208. Wreford Brown's SH3 Cmdr Extra Promotions (0 replies)
  209. Sh3 Commander problem (7 replies)
  210. Silly question (2 replies)
  211. Help with emblems placemet (20 replies)
  212. [REL] Merchant Fleet mod (Onealex mod version) (161 replies)
  213. Water Spurt bow submarine (1 replies)
  214. Escort guns (21 replies)
  215. ctd (2 replies)
  216. A mod that adjusts awards? (8 replies)
  217. [REL] Question - How to show RAOBF rings on periscope (11 replies)
  218. Error al tratar de jugar SH3 (5 replies)
  219. Torpedo firing sounds (3 replies)
  220. LSH3-2020 sub models (5 replies)
  221. Mod soup issues (7 replies)
  222. LOOKING FOR THE Menu_ini file renumber app (10 replies)
  223. Fatigue levels for 24 hr shifts (0 replies)
  224. [REL] GWX Mannschaftstellermutze Mod (2 replies)
  225. [REL] Fatigue levels for 12 hour shifts and up to x512 tc (4 replies)
  226. Help! (0 replies)
  227. [WIP] GWX Mannschaftstellermutze Mod ... Looking for a few testers (13 replies)
  228. Free SH3 download link (3 replies)
  229. command room dials conning room dials hydrophone dial not working (3 replies)
  230. Is it possible to mod the mouse cursor? (3 replies)
  231. Ship plans (25 replies)
  232. [REL] Regia Marina - Gabbiano class corvettes - 2021 edition (8 replies)
  233. tdc (2 replies)
  234. GWX expansion (4 replies)
  235. Trees texture (2 replies)
  236. New ships (555 replies)
  237. Small Leigh Light Mod for GWX & NYGM. (9 replies)
  238. snorkel for VIIB sub (12 replies)
  239. Goldenfels cargo ship (5 replies)
  240. Compilation mods (2 replies)
  241. alarm siren (0 replies)
  242. Unsinkable Ark Royal Carrier??? (4 replies)
  243. [REL] Toyotagt86's Enhanced mod for GWX3.0 (296 replies)
  244. key changing (2 replies)
  245. [REL] DGUI Hardcore 1920x1080 for GWX and Stock SH3 (66 replies)
  246. [REL] Regia Marina - Bolzano heavy cruiser - 2021 edition (8 replies)
  247. cfg commans en help (5 replies)
  248. Thomsen's No Instant Death Screen Plus Effects (1 replies)
  249. Help with this lines of Basic.cfg (3 replies)
  250. Новая навигационная карта SH3 2021 (6 replies)