View Full Version : RMS Mauretania II
texelbo
09-26-22, 02:30 PM
Hi captains.
May I introduce the result of three-years of my efforts - model of Cunard-Whitestar liner RMS Mauretania.
https://brat01.mybb.rocks/viewtopic.php?id=288&p=3#p98999
Link for downloading: https://www.mediafire.com/file/n88em3925z3rrog/Mauretania.7z/file
HMT Mauretania coming soon, hopefully.
:Kaleun_Salute:
Hi texelbo!
And thanks!! :salute:
As an ocean liner lover, i must say this model is AMAZING :doh:
I can imagine to walk into promenades inside glass windows.
Details are breathtaking. And FPS are good too!
Damn, sorry for my cheap and badly setted graphic card's effects, but i think your work deserves al least a screenshot!
https://i.ibb.co/p1PJZ4k/SH3-Img-26-9-2022-22-7-52-27.jpg
Respect for your work! :Kaleun_Cheers:
I don't know if you're interested on create other great ocean liners \ troopers like Aquitania, New Amsterdam, Rex etc, but... keep up the extremely good work!
Best regards,
Vd
G011d3nPony
09-26-22, 03:28 PM
As a liner fan myself as well, this is absolutely amazing! :Kaleun_Applaud:
denis_469
09-27-22, 06:52 AM
I don't know if you're interested on create other great ocean liners \ troopers like Aquitania, New Amsterdam, Rex etc, but... keep up the extremely good work!
Best regards,
Vd
Von Dos Hi!
Passenger liner "Rex" was made for SH:
PPR=пассажирский лайнер "Рекс"
Passenger liner "Aquitania" was made for SH:
LUS=лайнер т. "Аквитания"
Passenger liner "New Amsterdam" was not in SH. Why need made ships what was made yet?
I think, that need see what was made and made new ships. What interesting made 2 or 3 times one ship?
List ships was made for SH:
https://sovpl.forum24.ru/?1-7-1664278652158-00000001-000-120-0#110 this and after.
Texelbo - thank for you new ship!
Von Dos Hi!
Passenger liner "Rex" was made for SH:
PPR=пассажирский лайнер "Рекс"
Passenger liner "Aquitania" was made for SH:
LUS=лайнер т. "Аквитания"
Hi denis_469!
I know those models, because... i'm the author ^_^"
They've been made more than 10 years ago, and if they're "good" at time (my skills were really inferior than now), now they're totally out of date.
For a good comparison, try to put side to side the REX model and latest Queen Mary version, or latest NTUS. There's a lot of difference.
Now compare the latest Queen Mary with this Mauretania II.
Again, that's a different level.
That's why i think a new version of big ocean liners (I said Aquitania, Rex and Niew Amsterdam, but there were a lot of them outside, including the various "Empress of Somewhere" from CP line (i've, again, a really old Empress of Britain in my shipyard)...
That's why updated version of old ship are interesting to me.
Sure, Mr texelbo is free to choose everything he prefere to model, if and when he want to model. My message was just an expression of an hope :D
Best regards,
Vd
ps: sorry for the hijack of the post; we are talking about the Mauretania II released here. A damn good model. Yep.
Aktungbby
09-27-22, 10:07 AM
texelbo!:Kaleun_Salute: after a 6 year 'silent run'!:up:
Mister_M
09-27-22, 10:17 AM
Very nice model. :)
Is there a chance for a grey war skin ?
texelbo
09-27-22, 12:03 PM
Very nice model. :)
Is there a chance for a grey war skin ?
Yes, HMT Mauretania has almost made.
In fact - this liner was made only for one task - meet her in last days of August 1939 and enjoy from elegance this classical british design.
texelbo
09-27-22, 12:27 PM
Hi texelbo!
And thanks!! :salute:
As an ocean liner lover, i must say this model is AMAZING :doh:
I can imagine to walk into promenades inside glass windows.
Details are breathtaking. And FPS are good too!
Damn, sorry for my cheap and badly setted graphic card's effects, but i think your work deserves al least a screenshot!
https://i.ibb.co/p1PJZ4k/SH3-Img-26-9-2022-22-7-52-27.jpg
Respect for your work! :Kaleun_Cheers:
I don't know if you're interested on create other great ocean liners \ troopers like Aquitania, New Amsterdam, Rex etc, but... keep up the extremely good work!
Best regards,
Vd
Hi VonDos.
Thank you for warm words.
About another great liners - those ships are too beautiful ad too complicated - my wishes are limited by lack of enough information and time. Mauretania has consumed almost three years of efforts - a little more than construction of real liner.
I'm in consideration of next big model - could be Pasteur, but I still hasnt found layouts or drawings of her. Will see.
Another issue - from my pont of view all those great liners (20000+ GRT) should be gathered in their own group of UnitType, not as now - in 103. Its quite weird meet Queen Mary in slow random convoy, majestically crawling among small tramps at 8 knots.
At least we have separate unit group 10 only for battlecruisers - for three ships only.
texelbo
09-27-22, 12:30 PM
Von Dos Hi!
Passenger liner "Rex" was made for SH:
PPR=пассажирский лайнер "Рекс"
Passenger liner "Aquitania" was made for SH:
LUS=лайнер т. "Аквитания"
Passenger liner "New Amsterdam" was not in SH. Why need made ships what was made yet?
I think, that need see what was made and made new ships. What interesting made 2 or 3 times one ship?
List ships was made for SH:
https://sovpl.forum24.ru/?1-7-1664278652158-00000001-000-120-0#110 this and after.
Texelbo - thank for you new ship!
:salute:
Anvar1061
09-28-22, 11:55 AM
List ships was made for SH:
https://www.subsim.com/radioroom/images/smilies/Kaleun_Thumbs_Up-1.gif
Kpt. Lehmann
09-28-22, 05:16 PM
Nice work, Texelbo! :up:
Hi VonDos.
Thank you for warm words.
About another great liners - those ships are too beautiful ad too complicated - my wishes are limited by lack of enough information and time. Mauretania has consumed almost three years of efforts - a little more than construction of real liner.
I'm in consideration of next big model - could be Pasteur, but I still hasnt found layouts or drawings of her. Will see.
Another issue - from my pont of view all those great liners (20000+ GRT) should be gathered in their own group of UnitType, not as now - in 103. Its quite weird meet Queen Mary in slow random convoy, majestically crawling among small tramps at 8 knots.
At least we have separate unit group 10 only for battlecruisers - for three ships only.
You're welcome, and, again, thanks for your dedication in your mods!
I understand, with a similar detail level, there's a huge need of time and blueprints\schemes\photos etc.
As said, you're free to mod everything you want, if you want :salute:
I well remember images of Pasteur. A big liner with a single funnel... but, what a funnel!!
https://upload.wikimedia.org/wikipedia/commons/6/68/SS_Pasteur_transporting_troops_and_leaving_port_A1 0612.jpg
About UnitType 103, i agree. If we can have a class for Hood, Repulse and Renown, we should have another, and larger, class for big, high speed, zigzag course, alone or lightly escorted ocean liners! They deserve this :D
Best regards,
Vd
texelbo
10-02-22, 11:40 AM
Very nice model. :)
Is there a chance for a grey war skin ?
https://www.subsim.com/radioroom/attachment.php?attachmentid=5452&stc=1&d=1664728784
Mister_M
10-03-22, 09:04 AM
https://www.subsim.com/radioroom/attachment.php?attachmentid=5452&stc=1&d=1664728784
Oh yes, this is very nice !!! Two small remarks :
1. Are you sure about the shade of grey ? It seems to me that this grey color is a bit too dark.
http://ssmaritime.com/Mauretania-Wartime-Grey-Sydney.jpg
http://ssmaritime.com/Mauretania-Princes-Landing-Liverpool-Sep-2-46.jpg
2. The underwater part of the hull (painted in red) would have a far better looking if it has a "weathering effect" : I mean not clean but with traces of oxidation (rust). But maybe it's too complicated to do.
That absolutey deserved a screeen shot (thanks VonDos)
Fanastic work Mr Texelbo, I can see alot of time and love went in to that ship! It is superb sir! :Kaleun_Salute:
texelbo
10-03-22, 11:33 AM
Oh yes, this is very nice !!! Two small remarks :
1. Are you sure about the shade of grey ? It seems to me that this grey color is a bit too dark.
http://ssmaritime.com/Mauretania-Wartime-Grey-Sydney.jpg
http://ssmaritime.com/Mauretania-Princes-Landing-Liverpool-Sep-2-46.jpg
2. The underwater part of the hull (painted in red) would have a far better looking if it has a "weathering effect" : I mean not clean but with traces of oxidation (rust). But maybe it's too complicated to do.
Hello.
I have some photos made in same place at april 1940 - its look even more darker than on model. Seems paint was burn out during five-years sevice of ship.
So we have some sort of compromise on model.
5453
Mister_M
10-03-22, 12:29 PM
Hello.
I have some photos made in same place at april 1940 - its look even more darker than on model. Seems paint was burn out during five-years sevice of ship.
So we have some sort of compromise on model.
5453
On your picture, the light exposition is bad, probably there were some clouds above in the sky. It seems that the ship has not been painted in grey yet, you can still see the difference between the black hull and the white superstructures. In fact, it seems that the superstructures have been painted grey, but not the hull yet... :hmmm:
And there aren't any additional liferafts yet, which means that the ship has not been fitted for war purposes yet (troopship).
By the way, the ship had also some anti-aicraft guns platforms which I didn't see on your ship.
Mister_M
10-03-22, 02:08 PM
https://anticsonline.uk/Product/Image?k=106767900&width=1042&v=jsgCcm9s/9xYMIKL4OVIfvt1uQobKWWfvbj8GSM4CbI=
If it can help.... from web:
http://www.birtwistlewiki.com.au/images/2/25/RMS_Mauritania.jpg
https://i.pinimg.com/originals/a5/d6/1f/a5d61f397c748e1fea0412d529b10fad.jpg
https://c8.alamy.com/comp/TA18FC/the-mauretania-as-a-troop-carrier-at-the-pier-in-new-york-after-the-reconstruction-the-mauretania-was-able-to-transport-up-to-2000-soldiers-TA18FC.jpg
https://i.ibb.co/RDhhZ1S/Mauretania-Wartime-Grey-Sydney.jpg
https://i.ibb.co/30Nr2qn/Mauretania-Wartime-in-Convoy.jpg
best regards,
Vd
Mister_M
10-03-22, 03:58 PM
Thank you for additional pics !
In fact, despite of the grey paint, we can still discern a very slight difference of color between hull and superstructures : the hull has a slightly darker grey.
texelbo
10-30-22, 01:45 PM
Hi everyone!
So, here you could find two ships:
1. RMS Mauretania with cured bugs
2. HMT Mauretania.
Link: https://app.mediafire.com/5g88j6l14j5gt
https://www.subsim.com/radioroom/attachment.php?attachmentid=5486&stc=1&d=1667155503
:Kaleun_Salute:
kyle9154
10-30-22, 02:02 PM
Hi everyone!
So, here you could find two ships:
1. RMS Mauretania with cured bugs
2. HMT Mauretania.
Link: https://app.mediafire.com/5g88j6l14j5gt
https://www.subsim.com/radioroom/attachment.php?attachmentid=5486&stc=1&d=1667155503
:Kaleun_Salute:
Links don't work
Mister_M
10-30-22, 02:12 PM
Mediafire link doesn't work, I have a blank page.
texelbo
10-30-22, 02:59 PM
Mediafire link doesn't work, I have a blank page.
Sorry, please try it:
https://www.mediafire.com/file/joe309a8z6xdlvw/2-Mauretania.7z/file
5487
Mister_M
10-30-22, 03:48 PM
Sorry, please try it:
https://www.mediafire.com/file/joe309a8z6xdlvw/2-Mauretania.7z/file
5487
Download was successful. Thank you, I love your work ! :yeah:
Anvar1061
10-31-22, 02:07 PM
https://www.subsim.com/radioroom/images/smilies/Kaleun_Wink.gif
https://www.subsim.com/radioroom/showpost.php?p=2829441&postcount=16647
https://www.subsim.com/radioroom/showpost.php?p=2835635&postcount=16708
https://www.subsim.com/radioroom/images/smilies/Kaleun_Thumbs_Up-1.gifhttps://www.subsim.com/radioroom/images/smilies/Kaleun_Applaud-1.gifhttps://www.subsim.com/radioroom/images/smilies/Kaleun_Cheers-1.gif
Hi texelbo!
Extremely well done, as expected :up:
Just a question, in my installation i've problems with materials assigned to rafts who are added late in the war. Is this a mine ID related problem maybe?
Best regards,
Vd
texelbo
11-03-22, 08:46 AM
Hi texelbo!
Extremely well done, as expected :up:
Just a question, in my installation i've problems with materials assigned to rafts who are added late in the war. Is this a mine ID related problem maybe?
Best regards,
Vd
Hi VonDos.
Honesty speaking it IS last bug of model - I done everything to resolve it but without positive result. Here were two materials on node: one for raft and another for support frame. It should have worked, but it didn't.
Hi VonDos.
Honesty speaking it IS last bug of model - I done everything to resolve it but without positive result. Here were two materials on node: one for raft and another for support frame. It should have worked, but it didn't.
Hi texelbo!
I see, i've tested some "fast" solutions, but nothing seems to work. "Steel" texture still assigned to rafts' nodes, without assigned material OR with different assigned material. Really strange.
Could this be related with the use of 2 different materials, maybe?
In that case, raft and support frame's models could be separated into library's dat, with the boring need to use 2 nodes with a single material for every original raft into ship's dat.
Well, maybe you tested this months before my idea :D sorry in that case.
Just trying to figure an interesting puzzle :03:
Best regards,
Vd
Mad Mardigan
11-03-22, 11:38 AM
Thank you for additional pics !
In fact, despite of the grey paint, we can still discern a very slight difference of color between hull and superstructures : the hull has a slightly darker grey.
With discernment of the hull looking darker than the superstructures gray, is owing to the fact that the hull was black (which on reflection, is as dark as 1 can go on the color spectrum.. :hmmm:) which, attributes to the eyes discerning it to be darker.
That's simple artists knowledge.
Hope that helps.. :yep: as always.. :shucks:
:Kaleun_Salute:
M. M.
Mister_M
11-03-22, 01:17 PM
raft and support frame's models could be separated into library's dat, with the boring need to use 2 nodes with a single material for every original raft into ship's dat.
You could add the raft as a child node of the support, and place them in a Library_file.dat. Then, you only have to add placement nodes or #cfg nodes (with a reference to these nodes in ship.eqp) for each pair {support + raft} in the ship.dat.
You could add the raft as a child node of the support in Library.dat. Then, you only have to add placement nodes or #cfg nodes (with a reference to these nodes in ship.eqp) for each support in the ship.dat.
Yep, but can you do this without import material and child model's tga texture into library file? :hmmm:
I never see a placement with an external texture. But "i never see" isn't equal to "it's impossible"... :salute:
Best regards,
Vd
Mister_M
11-03-22, 05:50 PM
Yep, but can you do this without import material and child model's tga texture into library file? :hmmm:
You can place the ship's textures in the data/Textures/TNormal/tex folder, and then use them from both the ship.dat and the Library_file.dat
...Here were two materials on node: one for raft and another for support frame. It should have worked, but it didn't.
А разве это должно было сработать? По мне, так и не должно было с двумя-то материалами. Как моделька поймёт, что надо использовать две шкурки, без явного указания? Помоему никак. Почему бы не использовать папку tex? Простое и логичное решение.
malthus gamer
02-06-23, 08:28 PM
Could you do hmt mauretania 1 or rms mauretania 1?
Aktungbby
02-06-23, 09:56 PM
malthus gamer!:Kaleun_Salute:
malthus gamer
02-07-23, 06:45 PM
malthus gamer!:Kaleun_Salute: hello!
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