- [TEQ] How to make custom emblems in Photoshop (9 replies)
- Original U Boat Schematics (6 replies)
- [REL] GWX Compass Rose Grid for SH5 (19 replies)
- To the modders... (7 replies)
- [REL] Athlonic's MCCD "More Crew Commands by Dialog" MOD (197 replies)
- English file "dialogs.tsr" needed please (2 replies)
- [REQ] BdU Radio Mod (2 replies)
- JSGME - Where? (4 replies)
- [REQ] Paint flakes and Cork (2 replies)
- How to make emblem (17 replies)
- [REL] Reboot's Hot Soup (52 replies)
- A heartfelt pleas to the most amazing Moder in the world (4 replies)
- [REL] Environmental MOD for Silent Hunter 5 (1673 replies)
- [TEC]Implementing Auto TDC Update from Churches Keyboard Commands (1 replies)
- [REL] AilWhiteInterior (38 replies)
- [REQ] all in one Mod (6 replies)
- [REL] Enhanced Funnel Smoke SH5 (89 replies)
- [WIP] More crew's dialogs commands for SH5 1.1.5 - v0.1b (20 replies)
- [REQ] Bottom out (7 replies)
- Ubisoft File related to TDC (working dials) TheDarkWraith (4 replies)
- [REQ] Combine SH3, SH4 and SH5? (6 replies)
- (Heavy cloud day ang poor day)color (7 replies)
- Cimmaron Tanker Tonnage (12 replies)
- [REL] Harbour Addition_Environment Enhancement Mod v0.5 (319 replies)
- [REL] Multiple UIs for SH5 with TDC (11747 replies)
- [REQ] merchants firing starshells (35 replies)
- Remove Helper Icons? (8 replies)
- [Rel] Bearing Tool (3 replies)
- Periscope rework 2.0 (17 replies)
- [WIP] More Crew on Deck Gun (21 replies)
- [REL] Azs_Retextures_Plus_Mods_V1 (21 replies)
- [WIP] High Resolution Interface (141 replies)
- [REL] Intercontinental Radio Pack (72 replies)
- [REQ] VIIC comedy Custom skin, very simple to make! (3 replies)
- [REQ] Working Torpedo Doors (6 replies)
- [REQ] Looking for this (2 replies)
- Can anyone tell me how to increase value and reduce the value? (6 replies)
- Can a supermod team beat ubisoft to 1943-1945? (24 replies)
- Mouse sensitivity and reverse mod (6 replies)
- Mod for officer report contacts (0 replies)
- 3D - Glasses (2 replies)
- [REQ] More Realistic Campaign (10 replies)
- SH5 Modelling Noob Question: What Texture Size? (2 replies)
- [REQ] realistic dive times. (6 replies)
- [TEC] Adding Items in the Menu Editor Tutorial (26 replies)
- Doesnt anyone want like in there harbours? (17 replies)
- [REL] SH5 Voice Commands for XP (shoot profile) (11 replies)
- Mod For Eyefinity??? (0 replies)
- White screen (0 replies)
- I'm a social pariah in my boat (1 replies)
- [REQ] Interim cloned merchant shipping (90 replies)
- Gun ammo (4 replies)
- [REQ] First person camera (3 replies)
- [REL] Haramirs Escorts Self Awareness Mod (29 replies)
- [TEC]TC enemy/friendly detected . (7 replies)
- Missing map icons? (2 replies)
- Merciful God, please tell me how to.......... (15 replies)
- [WIP] U-Boat Killer AI Mod (161 replies)
- [req] remove red triangle (2 replies)
- Screen shots (5 replies)
- [REQ] No drop to 1xTC/FP with commands (0 replies)
- AI Attack pattern (1 replies)
- The new sensory---Environment (12 replies)
- [TEC] Tutorial: The Periscope's Optics And How To Adjust It (3 replies)
- [REQ] extended dialog with chief eng. (20 replies)
- [REQ] Anchor (0 replies)
- Limited depth charge pattern's (5 replies)
- The Complete Idiots Guide to Goblin Editor(large image warning) (97 replies)
- "The Ultimate Grey Wolves" Anybody...??? (1 replies)
- Flak Gun interface (3 replies)
- Using Flaks an Guns (3 replies)
- [REQ] Destroyer AI (8 replies)
- Survivors (8 replies)
- [REQ] Harbour raiding (2 replies)
- Mod Soup or Simple Fix? (2 replies)
- [REL] Damage assessment (65 replies)
- [REQ] Realistic Nighttime Star Field with and without moonlight (5 replies)
- [REL]Sobers creme submarine floor . (13 replies)
- [TEC]How to make the sky look slightly better (15 replies)
- Any mods for old style map tools? (3 replies)
- [TEC]How to make 3D Models? (0 replies)
- [REL] Icebergs! (123 replies)
- Required modes to make it playable? (0 replies)
- [REQ] Sound for incoming radio message (5 replies)
- Low Computer Mod for Silent Hunter 5 (5 replies)
- REQ Instant respawn in pen (0 replies)
- [REQ]Take out enemy guns with deckgun (merchant) (0 replies)
- [WIP] Resupply (49 replies)
- Patch for low configuration (2 replies)
- [REL] SH5EnvMod Water less transparent, night a bit more dark (125 replies)
- What magnificient Moders we have! (21 replies)
- [REQ]Torpedo water splashes (0 replies)
- Was there a patch released? Morale is different! (8 replies)
- [REQ] 3d Help to make dials clickable (0 replies)
- [REQ] Saved games keep the weather status (12 replies)
- [REQ]Improving framerates in the Control Room? (16 replies)
- [REL] Decks Awash (28 replies)
- Chat in game (1 replies)
- [REL] Haramirs Sensor Mod (41 replies)
- [REQ] Map Contacts and Stadimeter (3 replies)
- Need Help getting JSGME to work (28 replies)
- [REQ] Logitech G-15 display app (12 replies)
- [REQ] Warship MOD (1 replies)
- [REL] Gouldjg's Manage Your Crew Mod (15 replies)
- Enigma Simulator mod help (11 replies)
- [REQ] Free camera different zoom levels, 1st person camera free look on pause (1 replies)
- [REL] New FX Particle Effects (20 replies)
- [TEC] Anyone added a naval base (2 replies)
- (QUE) Real life facts (9 replies)
- How to mod CO2 levels (6 replies)
- GWX??? (17 replies)
- [REL]Torpedo Splash (13 replies)
- (WIP) Managing The Crew (directions possible) (2 replies)
- Different regions of different Sunrise (5 replies)
- single engine proposion (1 replies)
- ship Textures... WHERE ARE THEY!? (9 replies)
- [WIP] TRM's - Interior Ambient Sounds (10 replies)
- new campaign (1 replies)
- [REL] Digital UI Clock (61 replies)
- [REL] Periscope Rework BETA (19 replies)
- [WIP] Sobers better crew SH5 . (6 replies)
- [REL] sobers better concrete graphics mod . (5 replies)
- Periscope problem ? (2 replies)
- [REQ] Importing U-boats into SH5?? (9 replies)
- [REQ] battle flag flying from sub (0 replies)
- [REL] VIIB hydro&speed fix (7 replies)
- Request for all modders (3 replies)
- [REQ] Big Badda-Boom for tankers and munitions ships (5 replies)
- More Harbour Traffic (3 replies)
- [REQ] info on periscope graticule (31 replies)
- [REQ] Random / Reduced Tonnages for Merchants (8 replies)
- [REQ] Get a VIIB instead of VIIC upgrade (34 replies)
- [REQ] Decks Awash (12 replies)
- [REQ] decreased visability/green underwater (1 replies)
- (REQ) Wind gauge on the watch tower? (3 replies)
- [WIP] 2nd UI clock (22 replies)
- [REQ] Sextant Mod (16 replies)
- found ammo gun & flak gun (0 replies)
- Silent hunter 5 appreciation thread (2 replies)
- [REL] External Torp Reload Time (49 replies)
- VM-U-Boat_Emblems_Mod (6 replies)
- [REL] Electric Torpedo Wake Removal (43 replies)
- [REL] More realistic periscope (259 replies)
- [WIP] S-100 Schnellboot (S-Boot) (55 replies)
- [REL] Lite campaign LC 1.2 - German Edition (42 replies)
- (REQ) Crew blinking (5 replies)
- a problem (2 replies)
- [REL]Darkened Harbors (20 replies)
- Open NSS_Uboat7a.cam crashes GoblinEditor? (5 replies)
- [REL] Flak Guns More Ammo 1.0 (4 replies)
- [REL] Replacement TDC Graphics (25 replies)
- Could you script hydrophone checks? (0 replies)
- [REQ]Accidents/Malfunctions (2 replies)
- Some mods installed but are not working... (22 replies)
- Need Mod help (0 replies)
- Promotion Points (1 replies)
- [REQ] External to Internal Torpedo Reload Times Fix (13 replies)
- [REL] SuperGuns (12 replies)
- graphic issues (6 replies)
- [REL] Window_Lights_Redone_V1 (26 replies)
- Intro and not only(U-571) (5 replies)
- Wouldnt these are b lovely? (11 replies)
- [REQ]Bearing Plotter 2000m-3000m? (5 replies)
- [REQ] Morale and hit points (1 replies)
- [REQ] More Flak Ammo (3 replies)
- [TEC] Small-arms (18 replies)
- Arctic Convoys (5 replies)
- Update for Silent Hunter V (3 replies)
- [REL]SHIII map with SHV harbours (13 replies)
- Travel mode from SH5 to SHIV? (6 replies)
- [WIP] Cg modeler (138 replies)
- [REQ] Add more targets(Convoys fleets) (11 replies)
- [REQ]white/cream interior (9 replies)
- [rel] MetricNomoGraph on TAI map (19 replies)
- [REL] TriRingsCompass and Other Combine Version (58 replies)
- New main menu song, extreme edition (0 replies)
- [REQ] More Zoom options (2 replies)
- More missions! (2 replies)
- REQ: Can crew be changed? (0 replies)
- which Files to look for in a skinjob ?? (2 replies)
- New Torpedos (4 replies)
- The incomplete stock UI (196 replies)
- [QUE] Placing objects in SH5 interface (2 replies)
- [WEP] New Periscope, no need for a Stadimeter. (14 replies)
- [REL] Wordeees' Authentic Loading Splash Screen (2 replies)
- [REQ] Change default TDC to on? (1 replies)
- [REL] New main menu background "extreme" edition (1 replies)
- [REQ] emblems on the front of conning tower on VIIC (2 replies)
- [REQ] torpedo stats (2 replies)
- More Ammo for an old Sea-dog plz. (9 replies)
- [REQ] Anyone find a fix for the watch crew (0 replies)
- [REL] Unrealistic 88mm Railgun (26 replies)
- [REQ] Kiel Canal inbound/outbound auto-plot Map Tools (4 replies)
- I need help finishing an important fix! (4 replies)
- Crew ranks bug (0 replies)
- [TEC] Diving/Surfacing commands needed (6 replies)
- Can I request a MOD? (1 replies)
- [REQ] Corrected bearing overlay (0 replies)
- [REQ] Radio Contacts timestamped in log (1 replies)
- The good old fashioned functional UI (26 replies)
- [req] olc / magui (0 replies)
- Neednew tools for SH5 (13 replies)
- [REQ] Impact pistol mod (6 replies)
- sinking ship atmosphere bell and...? (0 replies)
- Change load screen pics? (1 replies)
- [REQ] Full campaign map vision (3 replies)
- Deck gun nukes (1 replies)
- The sun behind the clouds (2 replies)
- A big thank you! (0 replies)
- [req] move the a ammo reload bar (2 replies)
- Custom emblems (0 replies)
- [REL] Free Captain´s cabin view (4 replies)
- Ship behavior at harbors (3 replies)
- [REL] Unrealistic Guns on Crack (46 replies)
- [REL] Krupp torp speed fix, and longer leveling choose your posion (6 replies)
- [REQ] Map Locations and Positions (4 replies)
- [REL] Grossdeutscher Rundfunk 1939-1943 RadioMod (168 replies)
- [REQ] SH5 .Zon Editor with model view? (10 replies)
- [REQ] Make the map stop disappearing when I surface the boat (2 replies)
- [REQ] waves effects u-boat at periscope depth. (3 replies)
- [TEC] Playable Surface Ships (23 replies)
- Sub Map icon? (7 replies)
- [REL] BETA-Update for S3D - Particles in SH5 (14 replies)
- [REQ]Remove help window (1 replies)
- [REQ] Bearing indicator in binoculars (21 replies)
- Where to find the speech files for speed orders? (2 replies)
- Bearing tool? (0 replies)
- Thinking about abilities (Mod Potential or Not?) (0 replies)
- [REL] No magic skills (92 replies)
- Working Snorkel & Porting Units (0 replies)
- [REQ]accurate periscope mod (0 replies)
- How to acces interieur for editing. (1 replies)
- [REL] RDA - Rückkehr der Asse / Return of the aces (14 replies)
- REQ: Correlate stormy weather with morale drop (0 replies)
- [REQ] Change some Hvy Cruisers to BB in Med (7 replies)
- [WIP] Overall Campaign Enhancements... (13 replies)
- How to import a new user ship model? (2 replies)
- [REQ] Captain in 3rd person view. (8 replies)
- [REL] Old Style Explosions (79 replies)
- REQ: AI mod without unrealistic enemy sensors (5 replies)
- Single Mission HG70 (6 replies)
- [TEC] Anyone dealt with "TextureChanger Controllers"? (0 replies)
- [REL] Better And Realistic Flotation (242 replies)
- Different colors in different waters(Screen shot) (4 replies)
- [REQ] Remove invisible wall above ground (7 replies)
- [REQ] Move "pause" & "lock" tags (2 replies)
- [REL]Wordeees' Thunder (4 replies)
- [REL] Voice Recognition for SH5 (510 replies)
- [REQ] Key command to center mini map on sub (3 replies)
- [REL] Less Annoying Hydrophone Hotkeys (1 replies)