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  1. [TEQ] How to make custom emblems in Photoshop (9 replies)
  2. Original U Boat Schematics (6 replies)
  3. [REL] GWX Compass Rose Grid for SH5 (19 replies)
  4. To the modders... (7 replies)
  5. [REL] Athlonic's MCCD "More Crew Commands by Dialog" MOD (197 replies)
  6. English file "dialogs.tsr" needed please (2 replies)
  7. [REQ] BdU Radio Mod (2 replies)
  8. JSGME - Where? (4 replies)
  9. [REQ] Paint flakes and Cork (2 replies)
  10. How to make emblem (17 replies)
  11. [REL] Reboot's Hot Soup (52 replies)
  12. A heartfelt pleas to the most amazing Moder in the world (4 replies)
  13. [REL] Environmental MOD for Silent Hunter 5 (1673 replies)
  14. [TEC]Implementing Auto TDC Update from Churches Keyboard Commands (1 replies)
  15. [REL] AilWhiteInterior (38 replies)
  16. [REQ] all in one Mod (6 replies)
  17. [REL] Enhanced Funnel Smoke SH5 (89 replies)
  18. [WIP] More crew's dialogs commands for SH5 1.1.5 - v0.1b (20 replies)
  19. [REQ] Bottom out (7 replies)
  20. Ubisoft File related to TDC (working dials) TheDarkWraith (4 replies)
  21. [REQ] Combine SH3, SH4 and SH5? (6 replies)
  22. (Heavy cloud day ang poor day)color (7 replies)
  23. Cimmaron Tanker Tonnage (12 replies)
  24. [REL] Harbour Addition_Environment Enhancement Mod v0.5 (319 replies)
  25. [REL] Multiple UIs for SH5 with TDC (11747 replies)
  26. [REQ] merchants firing starshells (35 replies)
  27. Remove Helper Icons? (8 replies)
  28. [Rel] Bearing Tool (3 replies)
  29. Periscope rework 2.0 (17 replies)
  30. [WIP] More Crew on Deck Gun (21 replies)
  31. [REL] Azs_Retextures_Plus_Mods_V1 (21 replies)
  32. [WIP] High Resolution Interface (141 replies)
  33. [REL] Intercontinental Radio Pack (72 replies)
  34. [REQ] VIIC comedy Custom skin, very simple to make! (3 replies)
  35. [REQ] Working Torpedo Doors (6 replies)
  36. [REQ] Looking for this (2 replies)
  37. Can anyone tell me how to increase value and reduce the value? (6 replies)
  38. Can a supermod team beat ubisoft to 1943-1945? (24 replies)
  39. Mouse sensitivity and reverse mod (6 replies)
  40. Mod for officer report contacts (0 replies)
  41. 3D - Glasses (2 replies)
  42. [REQ] More Realistic Campaign (10 replies)
  43. SH5 Modelling Noob Question: What Texture Size? (2 replies)
  44. [REQ] realistic dive times. (6 replies)
  45. [TEC] Adding Items in the Menu Editor Tutorial (26 replies)
  46. Doesnt anyone want like in there harbours? (17 replies)
  47. [REL] SH5 Voice Commands for XP (shoot profile) (11 replies)
  48. Mod For Eyefinity??? (0 replies)
  49. White screen (0 replies)
  50. I'm a social pariah in my boat (1 replies)
  51. [REQ] Interim cloned merchant shipping (90 replies)
  52. Gun ammo (4 replies)
  53. [REQ] First person camera (3 replies)
  54. [REL] Haramirs Escorts Self Awareness Mod (29 replies)
  55. [TEC]TC enemy/friendly detected . (7 replies)
  56. Missing map icons? (2 replies)
  57. Merciful God, please tell me how to.......... (15 replies)
  58. [WIP] U-Boat Killer AI Mod (161 replies)
  59. [req] remove red triangle (2 replies)
  60. Screen shots (5 replies)
  61. [REQ] No drop to 1xTC/FP with commands (0 replies)
  62. AI Attack pattern (1 replies)
  63. The new sensory---Environment (12 replies)
  64. [TEC] Tutorial: The Periscope's Optics And How To Adjust It (3 replies)
  65. [REQ] extended dialog with chief eng. (20 replies)
  66. [REQ] Anchor (0 replies)
  67. Limited depth charge pattern's (5 replies)
  68. The Complete Idiots Guide to Goblin Editor(large image warning) (97 replies)
  69. "The Ultimate Grey Wolves" Anybody...??? (1 replies)
  70. Flak Gun interface (3 replies)
  71. Using Flaks an Guns (3 replies)
  72. [REQ] Destroyer AI (8 replies)
  73. Survivors (8 replies)
  74. [REQ] Harbour raiding (2 replies)
  75. Mod Soup or Simple Fix? (2 replies)
  76. [REL] Damage assessment (65 replies)
  77. [REQ] Realistic Nighttime Star Field with and without moonlight (5 replies)
  78. [REL]Sobers creme submarine floor . (13 replies)
  79. [TEC]How to make the sky look slightly better (15 replies)
  80. Any mods for old style map tools? (3 replies)
  81. [TEC]How to make 3D Models? (0 replies)
  82. [REL] Icebergs! (123 replies)
  83. Required modes to make it playable? (0 replies)
  84. [REQ] Sound for incoming radio message (5 replies)
  85. Low Computer Mod for Silent Hunter 5 (5 replies)
  86. REQ Instant respawn in pen (0 replies)
  87. [REQ]Take out enemy guns with deckgun (merchant) (0 replies)
  88. [WIP] Resupply (49 replies)
  89. Patch for low configuration (2 replies)
  90. [REL] SH5EnvMod Water less transparent, night a bit more dark (125 replies)
  91. What magnificient Moders we have! (21 replies)
  92. [REQ]Torpedo water splashes (0 replies)
  93. Was there a patch released? Morale is different! (8 replies)
  94. [REQ] 3d Help to make dials clickable (0 replies)
  95. [REQ] Saved games keep the weather status (12 replies)
  96. [REQ]Improving framerates in the Control Room? (16 replies)
  97. [REL] Decks Awash (28 replies)
  98. Chat in game (1 replies)
  99. [REL] Haramirs Sensor Mod (41 replies)
  100. [REQ] Map Contacts and Stadimeter (3 replies)
  101. Need Help getting JSGME to work (28 replies)
  102. [REQ] Logitech G-15 display app (12 replies)
  103. [REQ] Warship MOD (1 replies)
  104. [REL] Gouldjg's Manage Your Crew Mod (15 replies)
  105. Enigma Simulator mod help (11 replies)
  106. [REQ] Free camera different zoom levels, 1st person camera free look on pause (1 replies)
  107. [REL] New FX Particle Effects (20 replies)
  108. [TEC] Anyone added a naval base (2 replies)
  109. (QUE) Real life facts (9 replies)
  110. How to mod CO2 levels (6 replies)
  111. GWX??? (17 replies)
  112. [REL]Torpedo Splash (13 replies)
  113. (WIP) Managing The Crew (directions possible) (2 replies)
  114. Different regions of different Sunrise (5 replies)
  115. single engine proposion (1 replies)
  116. ship Textures... WHERE ARE THEY!? (9 replies)
  117. [WIP] TRM's - Interior Ambient Sounds (10 replies)
  118. new campaign (1 replies)
  119. [REL] Digital UI Clock (61 replies)
  120. [REL] Periscope Rework BETA (19 replies)
  121. [WIP] Sobers better crew SH5 . (6 replies)
  122. [REL] sobers better concrete graphics mod . (5 replies)
  123. Periscope problem ? (2 replies)
  124. [REQ] Importing U-boats into SH5?? (9 replies)
  125. [REQ] battle flag flying from sub (0 replies)
  126. [REL] VIIB hydro&speed fix (7 replies)
  127. Request for all modders (3 replies)
  128. [REQ] Big Badda-Boom for tankers and munitions ships (5 replies)
  129. More Harbour Traffic (3 replies)
  130. [REQ] info on periscope graticule (31 replies)
  131. [REQ] Random / Reduced Tonnages for Merchants (8 replies)
  132. [REQ] Get a VIIB instead of VIIC upgrade (34 replies)
  133. [REQ] Decks Awash (12 replies)
  134. [REQ] decreased visability/green underwater (1 replies)
  135. (REQ) Wind gauge on the watch tower? (3 replies)
  136. [WIP] 2nd UI clock (22 replies)
  137. [REQ] Sextant Mod (16 replies)
  138. found ammo gun & flak gun (0 replies)
  139. Silent hunter 5 appreciation thread (2 replies)
  140. [REL] External Torp Reload Time (49 replies)
  141. VM-U-Boat_Emblems_Mod (6 replies)
  142. [REL] Electric Torpedo Wake Removal (43 replies)
  143. [REL] More realistic periscope (259 replies)
  144. [WIP] S-100 Schnellboot (S-Boot) (55 replies)
  145. [REL] Lite campaign LC 1.2 - German Edition (42 replies)
  146. (REQ) Crew blinking (5 replies)
  147. a problem (2 replies)
  148. [REL]Darkened Harbors (20 replies)
  149. Open NSS_Uboat7a.cam crashes GoblinEditor? (5 replies)
  150. [REL] Flak Guns More Ammo 1.0 (4 replies)
  151. [REL] Replacement TDC Graphics (25 replies)
  152. Could you script hydrophone checks? (0 replies)
  153. [REQ]Accidents/Malfunctions (2 replies)
  154. Some mods installed but are not working... (22 replies)
  155. Need Mod help (0 replies)
  156. Promotion Points (1 replies)
  157. [REQ] External to Internal Torpedo Reload Times Fix (13 replies)
  158. [REL] SuperGuns (12 replies)
  159. graphic issues (6 replies)
  160. [REL] Window_Lights_Redone_V1 (26 replies)
  161. Intro and not only(U-571) (5 replies)
  162. Wouldnt these are b lovely? (11 replies)
  163. [REQ]Bearing Plotter 2000m-3000m? (5 replies)
  164. [REQ] Morale and hit points (1 replies)
  165. [REQ] More Flak Ammo (3 replies)
  166. [TEC] Small-arms (18 replies)
  167. Arctic Convoys (5 replies)
  168. Update for Silent Hunter V (3 replies)
  169. [REL]SHIII map with SHV harbours (13 replies)
  170. Travel mode from SH5 to SHIV? (6 replies)
  171. [WIP] Cg modeler (138 replies)
  172. [REQ] Add more targets(Convoys fleets) (11 replies)
  173. [REQ]white/cream interior (9 replies)
  174. [rel] MetricNomoGraph on TAI map (19 replies)
  175. [REL] TriRingsCompass and Other Combine Version (58 replies)
  176. New main menu song, extreme edition (0 replies)
  177. [REQ] More Zoom options (2 replies)
  178. More missions! (2 replies)
  179. REQ: Can crew be changed? (0 replies)
  180. which Files to look for in a skinjob ?? (2 replies)
  181. New Torpedos (4 replies)
  182. The incomplete stock UI (196 replies)
  183. [QUE] Placing objects in SH5 interface (2 replies)
  184. [WEP] New Periscope, no need for a Stadimeter. (14 replies)
  185. [REL] Wordeees' Authentic Loading Splash Screen (2 replies)
  186. [REQ] Change default TDC to on? (1 replies)
  187. [REL] New main menu background "extreme" edition (1 replies)
  188. [REQ] emblems on the front of conning tower on VIIC (2 replies)
  189. [REQ] torpedo stats (2 replies)
  190. More Ammo for an old Sea-dog plz. (9 replies)
  191. [REQ] Anyone find a fix for the watch crew (0 replies)
  192. [REL] Unrealistic 88mm Railgun (26 replies)
  193. [REQ] Kiel Canal inbound/outbound auto-plot Map Tools (4 replies)
  194. I need help finishing an important fix! (4 replies)
  195. Crew ranks bug (0 replies)
  196. [TEC] Diving/Surfacing commands needed (6 replies)
  197. Can I request a MOD? (1 replies)
  198. [REQ] Corrected bearing overlay (0 replies)
  199. [REQ] Radio Contacts timestamped in log (1 replies)
  200. The good old fashioned functional UI (26 replies)
  201. [req] olc / magui (0 replies)
  202. Neednew tools for SH5 (13 replies)
  203. [REQ] Impact pistol mod (6 replies)
  204. sinking ship atmosphere bell and...? (0 replies)
  205. Change load screen pics? (1 replies)
  206. [REQ] Full campaign map vision (3 replies)
  207. Deck gun nukes (1 replies)
  208. The sun behind the clouds (2 replies)
  209. A big thank you! (0 replies)
  210. [req] move the a ammo reload bar (2 replies)
  211. Custom emblems (0 replies)
  212. [REL] Free Captain´s cabin view (4 replies)
  213. Ship behavior at harbors (3 replies)
  214. [REL] Unrealistic Guns on Crack (46 replies)
  215. [REL] Krupp torp speed fix, and longer leveling choose your posion (6 replies)
  216. [REQ] Map Locations and Positions (4 replies)
  217. [REL] Grossdeutscher Rundfunk 1939-1943 RadioMod (168 replies)
  218. [REQ] SH5 .Zon Editor with model view? (10 replies)
  219. [REQ] Make the map stop disappearing when I surface the boat (2 replies)
  220. [REQ] waves effects u-boat at periscope depth. (3 replies)
  221. [TEC] Playable Surface Ships (23 replies)
  222. Sub Map icon? (7 replies)
  223. [REL] BETA-Update for S3D - Particles in SH5 (14 replies)
  224. [REQ]Remove help window (1 replies)
  225. [REQ] Bearing indicator in binoculars (21 replies)
  226. Where to find the speech files for speed orders? (2 replies)
  227. Bearing tool? (0 replies)
  228. Thinking about abilities (Mod Potential or Not?) (0 replies)
  229. [REL] No magic skills (92 replies)
  230. Working Snorkel & Porting Units (0 replies)
  231. [REQ]accurate periscope mod (0 replies)
  232. How to acces interieur for editing. (1 replies)
  233. [REL] RDA - Rückkehr der Asse / Return of the aces (14 replies)
  234. REQ: Correlate stormy weather with morale drop (0 replies)
  235. [REQ] Change some Hvy Cruisers to BB in Med (7 replies)
  236. [WIP] Overall Campaign Enhancements... (13 replies)
  237. How to import a new user ship model? (2 replies)
  238. [REQ] Captain in 3rd person view. (8 replies)
  239. [REL] Old Style Explosions (79 replies)
  240. REQ: AI mod without unrealistic enemy sensors (5 replies)
  241. Single Mission HG70 (6 replies)
  242. [TEC] Anyone dealt with "TextureChanger Controllers"? (0 replies)
  243. [REL] Better And Realistic Flotation (242 replies)
  244. Different colors in different waters(Screen shot) (4 replies)
  245. [REQ] Remove invisible wall above ground (7 replies)
  246. [REQ] Move "pause" & "lock" tags (2 replies)
  247. [REL]Wordeees' Thunder (4 replies)
  248. [REL] Voice Recognition for SH5 (510 replies)
  249. [REQ] Key command to center mini map on sub (3 replies)
  250. [REL] Less Annoying Hydrophone Hotkeys (1 replies)