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View Full Version : [REQ] SH5 .Zon Editor with model view?


gouldjg
03-15-10, 07:22 PM
It seems the others dont work.

Is someone working on one?

Want to start some work on damage models.

I have no idea how long they take people to create these tools but it would be great if someone could indicate this and ETA.

Got a fairly ambitious project brewing but cant move without such a tool :(

TheDarkWraith
03-15-10, 07:29 PM
It seems the others dont work.

Is someone working on one?

Want to start some work on damage models.

I have no idea how long they take people to create these tools but it would be great if someone could indicate this and ETA.

Got a fairly ambitious project brewing but cant move without such a tool :(

goblin editor. I was able to use it to bring up the spheres and damage info. Import the gr2 files and import the zon file.

Ducimus
03-15-10, 07:29 PM
Did you look at the editor taht came with the game?


BTW, long time no see. :salute:

Seeadler
03-15-10, 07:46 PM
Did you look at the editor taht came with the game?

yes Goblin can edit zones
http://s2b.directupload.net/images/100316/yvowy6wb.png

lorka42
03-15-10, 08:42 PM
I took one look at that and my brain melted, lol what are all those things for? anyone know?

TheDarkWraith
03-15-10, 08:43 PM
I took one look at that and my brain melted, lol what are all those things for? anyone know?

that's how the game determines collision detection.

gouldjg
03-15-10, 09:36 PM
Still struggling

Am on Win 7 64 bit and each time I use Goblin to open "say the .zon file for the bismark" it just states lost controllers and cant locate DLLs.

Have also tried opening multiple files e.g. .GR2 and .Zon but only shows useless info.

There was a editor that would show each ship zone that affected sinking rate.

Maybe my PC is bugged or something :(

Ducimus
03-15-10, 09:56 PM
Somewhere in the goblin editors options, you have to specify where the SH5 directory is, so it knows where to read the DLL's from.

wamphyri
03-15-10, 11:18 PM
Somewhere in the goblin editors options, you have to specify where the SH5 directory is, so it knows where to read the DLL's from.

Make sure you do what ducimus said .. and also many of the files need many of their friends along. You can either select multiple files to open or merge files in with what you have open already. Goblin editor isn't perfect tho.. and I like to use it and S3D together.

lorka42
03-16-10, 01:05 AM
you can see here what they mean by setting the root directory.
http://www.subsim.com/radioroom/showpost.php?p=1312110&postcount=28

gouldjg
03-16-10, 01:40 PM
you can see here what they mean by setting the root directory.
http://www.subsim.com/radioroom/showpost.php?p=1312110&postcount=28

You are a God, going trying it now