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  1. Strange air activity June'43 (11 replies)
  2. I'm Back With New Computer! Help! (2 replies)
  3. U-1164, Jester of St Nazaire (38 replies)
  4. A visit to U-995, pic heavy (24 replies)
  5. Fanfare Mod (8 replies)
  6. TarJak's Funkraum (10 replies)
  7. Kill stealing (5 replies)
  8. Sonar and radar usage (33 replies)
  9. Getting a disk sent to me (6 replies)
  10. YOUR WORST bernard MOMENT!?!?!??!? (20 replies)
  11. 100+ WWII Movie Theme Songs Ready for download (8 replies)
  12. So ALL STOP means 2knots... (7 replies)
  13. The Trap (BALZ) (14 replies)
  14. Top Secret Intelligence Gathering in America (7 replies)
  15. A Polish destroyer (19 replies)
  16. Annoying "RING RING" Bell in GWX (22 replies)
  17. Longer Repair Times + CL Assemblage Pack (8 replies)
  18. All Subs and Mod availible from 1939?? (5 replies)
  19. A quick question?? (24 replies)
  20. Promoted/demoted with SH3Commander? (4 replies)
  21. Ever notice this ? (9 replies)
  22. (OT) &@$%@$!*@%$@#%!!!! (142 replies)
  23. nVidia settings help? (12 replies)
  24. Star Shells (27 replies)
  25. VIIC bridge compass glitch (0 replies)
  26. Type XXI (20 replies)
  27. NYGM + IXB Problem (3 replies)
  28. You Know Your A Silent Hunter 3 Addict when.. (63 replies)
  29. Looking for Kriegsmarine Maps (4 replies)
  30. Help deciding DiD (19 replies)
  31. Subsimmers gaming room (19 replies)
  32. Just when the day couldnt get any better (Bismarck TF's) (42 replies)
  33. A vessel named Bessel (15 replies)
  34. GWX 3.0 GOLD issue/glitch (7 replies)
  35. GWX 3.0 gold and SH3 commander compatibility... (5 replies)
  36. Zowie! (11 replies)
  37. GWX3.0 GOLD issue (13 replies)
  38. Need help new in SH3 (26 replies)
  39. Scapa Parking (4 replies)
  40. Free roaming internal camera (3 replies)
  41. A strange discovery... (3 replies)
  42. If only the Kreigsmarine had access to this... (24 replies)
  43. %$#%$# Luftwaffe!! (18 replies)
  44. Change Resolution ? (3 replies)
  45. Deck gun and other (10 replies)
  46. Removing the Deck Gun (2 replies)
  47. Empty Oceans and Bases??? (5 replies)
  48. Hi all!Quick install question. (4 replies)
  49. Long absence and a new bug (7 replies)
  50. Uckers. (3 replies)
  51. Such a different game .. (6 replies)
  52. AI subs? (5 replies)
  53. External surface sub marker (3 replies)
  54. D.I.D. Thread active after being Banned (2 replies)
  55. Something wierd about the deck gun (12 replies)
  56. Having problems. GWX3.0, SH Commander 3.2 (3 replies)
  57. Patching Problems (2 replies)
  58. an opinion (15 replies)
  59. Sonar-man deaf as a post ? (6 replies)
  60. Heeeeeelp! Drowning! (12 replies)
  61. How do you deploy a BOLD? (7 replies)
  62. I have been BANNED (43 replies)
  63. Quick Question (5 replies)
  64. Virtual Dub error with DivX6 (0 replies)
  65. D.I.D. Kapitänleutnant johann schwarz (31aug14-14feb43) r.i.p. (2 replies)
  66. Are there UFOs in SH3? (22 replies)
  67. GWX 3 and Steam (2 replies)
  68. SH3 steam version widescreen (2 replies)
  69. NYGM Files now available for DL at Subsim (1 replies)
  70. I've Got A Few Questions Regarding Torpedoes (11 replies)
  71. Loading spare torpedoes (4 replies)
  72. Look what I found...Is it worth reading? (10 replies)
  73. is it ok to compute a solution at long range then close in? (10 replies)
  74. New, Have a few stupid questions (5 replies)
  75. Harbour Raid (BALZ) (15 replies)
  76. GWX - Lite Radio Traffic in German (16 replies)
  77. All D.I.D.'s BdU Death cards Issued to forum members (2 replies)
  78. D.I.D. Oblt. z.s. Hayden Von Beier (19 Jul 14 - 8 Jul 43) R.I.P. (1 replies)
  79. silent hunter 3 mods on filefront (13 replies)
  80. Off to the sea (17 replies)
  81. (GWX ?) supersight (6 replies)
  82. Double install SH3? (12 replies)
  83. Moveable Chronometer Independently Functional? (5 replies)
  84. Angriff-CD (20 replies)
  85. Old bug, new rant... (11 replies)
  86. The Real Balz? Not Really, But... (5 replies)
  87. D.I.D. Erich Blauert (13 Aug 18 - 16 Aug 44) R.I.P. (2 replies)
  88. TC settings - uboat damage (1 replies)
  89. GWX3 Manual available NOT .pdf? (3 replies)
  90. I'm a "Navy Dude" (34 replies)
  91. Torpedo dilemma (14 replies)
  92. GWX Team-Why Not IIB's? (5 replies)
  93. Fraps settings ? (5 replies)
  94. SH3 related Dream / nightmare? (20 replies)
  95. I'm off to the Black Sea! (10 replies)
  96. Man....1943 is Tough! (24 replies)
  97. "new message received" vs time compression (6 replies)
  98. Good Morning-Time for my Daily Questions (13 replies)
  99. Manual Aiming (v.2) (11 replies)
  100. which is the easiest way to sinking ships in GWX3? (21 replies)
  101. Question regarding fuel (6 replies)
  102. New Base Change? (12 replies)
  103. The new year bug (14 replies)
  104. Haveing a issue with me parascopes... (22 replies)
  105. Are Manual Deck Gun Waterline Shots Possible? (11 replies)
  106. Has anyone played SH3 (GWX) on a netbook? (8 replies)
  107. Uber Torpedo Boat!?!? (4 replies)
  108. what are the effects of medals? (5 replies)
  109. HELP Again - Seem stuck at end of Mission (5 replies)
  110. HELP Lost my Controls from Control Room (3 replies)
  111. Why do we get sunk? (29 replies)
  112. Isn't it always the way? (8 replies)
  113. Hydrophone range? (6 replies)
  114. changeless weather? (in six months) (6 replies)
  115. Watch Officer Missing (6 replies)
  116. Newbiest of Newbie Questions (8 replies)
  117. Tipperary (20 replies)
  118. Question about the ruler in the Nav. map (3 replies)
  119. Does SH3 simulate ocean current? (4 replies)
  120. Re-Install of SH3 (4 replies)
  121. Bearing indicator in nav-view (12 replies)
  122. Best/Essential Mods for Vanilla? (5 replies)
  123. Help I am navigationally illiterate? (3 replies)
  124. Message received? (7 replies)
  125. Do these fish track (5 replies)
  126. GWX 3.0 options (5 replies)
  127. Shallow water (20 replies)
  128. What is with the dark sky layer in the game right above the horizon? (6 replies)
  129. Planes o' steel? (11 replies)
  130. VIIB vs. VIIC What is the difference? (21 replies)
  131. Dutch Destroyer (BALZ) (10 replies)
  132. SH3 Commander Return to Duty (15 replies)
  133. Lutzow's MUSIC DIVE now at Subsim downloads (0 replies)
  134. SH3 on a Netbook ? (1 replies)
  135. Type IX virgin (13 replies)
  136. Ship Torpedoed, sunk 34 days later (14 replies)
  137. Computer Rig help (12 replies)
  138. New and looking for a mentor (60 replies)
  139. Periscope Mount in Control Room (4 replies)
  140. Schnellboot mod - Compatible with GWX3.0? (1 replies)
  141. refuel in mission (3 replies)
  142. Decoy Ship Tows Submarine (6 replies)
  143. Going back to GWX 2.1 (from 3.0) (41 replies)
  144. A dream come true.. a Von Dos ship... (12 replies)
  145. You snooze, you loose! (11 replies)
  146. Wilhelmshaven Battleship (14 replies)
  147. Medal Guidance (16 replies)
  148. Few sinkings (4 replies)
  149. Hollywood strikes again! (8 replies)
  150. A realy, realy, REALY reasonable question. (10 replies)
  151. Can Destroyers hear your rudder and dive planes move? (8 replies)
  152. Oct. 1939, was I in the wrong to deck gun a little English 12ton Schooner? (38 replies)
  153. Crew data export (2 replies)
  154. Where's the CD Key? (3 replies)
  155. Problems with speed! (11 replies)
  156. estimating range and rough sea // wrong target? (0 replies)
  157. JSGME (2 replies)
  158. Need a single player mission shooting down planes with a quad? (3 replies)
  159. Milchcow ahoy! (9 replies)
  160. simdata.dll (0 replies)
  161. Best ever convoy attack (3 replies)
  162. Idea: Make a list to have members designate their Uboots (31 replies)
  163. Perfect set up but wrong game (8 replies)
  164. Night time attacks in GWX3 (9 replies)
  165. Neues FT absetzen. (28 replies)
  166. Which torp do you prefer, TI or TII for early war? (17 replies)
  167. Periscope Attacks at Night (8 replies)
  168. U79 - Reporting Problems (11 replies)
  169. GWX beginner/setup (14 replies)
  170. Dutch Threat (BALZ) (10 replies)
  171. Noob question on Renown.. (12 replies)
  172. Why doesn't my Uboot smoke? (25 replies)
  173. Deck Gun Sight Drift, a bug? (5 replies)
  174. failing ship recognition / targeting view unlocks (4 replies)
  175. ITT: Sign here if you've survived the war. (23 replies)
  176. Newbie questions (10 replies)
  177. 24 hour patrol (9 replies)
  178. End of the War (8 replies)
  179. Just upgraded to a type VIIB... but with no HE rounds?! (7 replies)
  180. Neutral ships should be running with lights. (13 replies)
  181. Just spent 5 torps trying for one 4650ton Merchant... a tale of woe inside... (20 replies)
  182. Why does the crash dive go to ~70m? (16 replies)
  183. GWX3G - hydrophone,external noises a bit too loud (7 replies)
  184. How close can you get to a Merchant before being spotted? (4 replies)
  185. Nibelung (14 replies)
  186. ok..what gives (8 replies)
  187. Wilhelm Freitag is Bernard (7 replies)
  188. Historically, did the Uboots ever stop traveling through the English Channel? (11 replies)
  189. How did real Uboot sailors determine target range? (24 replies)
  190. Is the UZO suppose to "bob" up and down in the water? (17 replies)
  191. Bonus Balz and the Pirates (Balz) (9 replies)
  192. Cool Book I Picked Up (1 replies)
  193. Strange Base Change Behavior (1 replies)
  194. Quick question reguarding Capital ships in GWX (7 replies)
  195. Questions from a n00b (27 replies)
  196. Let BdU know how you'r doing on patrol (9 replies)
  197. Wrong draft data for Aquitania? (9 replies)
  198. Commanding the type XXI (19 replies)
  199. First GW Patrol (6 replies)
  200. returning underway : what to expect ... (8 replies)
  201. Sh3 vs sh4 (4 replies)
  202. Gun Dueling with Motor Torpedo Boats (18 replies)
  203. Buchheim's Photo Book "U-Boat War" (23 replies)
  204. Manual Targeting (4 replies)
  205. SH3 Glossary of Terms (29 replies)
  206. Please report Subsim download problems (4 replies)
  207. Learning morse code (5 replies)
  208. Fuel - how much in a FULL tank (UBoat specific) ? (3 replies)
  209. Hello all! (22 replies)
  210. Mouse / Game stuck on menu screen (14 replies)
  211. Where's that funny Das Boot vid? (9 replies)
  212. Oops...having problems already :( (7 replies)
  213. GWX3GOLD - couple of odd things I noticed tonight (3 replies)
  214. Raiding Gibraltar. Any intel on mines/nets? (17 replies)
  215. Back at SH3: Bug found sub reverse no FX (7 replies)
  216. Hey all!!! (7 replies)
  217. How much food? (5 replies)
  218. Real Time Patrol (45 replies)
  219. can't see deck gun tracer round? (14 replies)
  220. GWX 3 Gold...no war? (12 replies)
  221. Glory or Death? (Balz) (17 replies)
  222. Hi-rez fix (2 replies)
  223. rough weather attack (3 replies)
  224. Realistic torpedo damage mod?? (9 replies)
  225. U-80-Descent Into Hell (4 replies)
  226. Annoying crashes. (11 replies)
  227. Help vista question. (7 replies)
  228. putting helmsman ability to petty officers (22 replies)
  229. Gwx 3 gold enemy status question (2 replies)
  230. still no snorkel (0 replies)
  231. Back from a break (3 replies)
  232. Rough weather deck gun use (15 replies)
  233. External Reserve Torpedoes (24 replies)
  234. Access Denied: Trying to edit .cfg files (7 replies)
  235. Where can I find the english battleships? [GWX3.0] (8 replies)
  236. Thomsen sound mod problem and question abot Lifeboats and debree (0 replies)
  237. Stormy encounter, what would you do? (12 replies)
  238. still polygon effects on gwx 3.0 (10 replies)
  239. gwx3.0 career but there's no war?! (3 replies)
  240. Merchants 1943+ (11 replies)
  241. I seem to have developed quite a serious problem with the game,GWX3GOLD AND stock! (9 replies)
  242. Important note to OLC GUI/Gold players! (2 replies)
  243. Fustrated (4 replies)
  244. Never Underestimate Your Opponent (6 replies)
  245. Malfunctions - compressed air leaks (23 replies)
  246. Curious about the diet onboard a WW2 U-Boat! (31 replies)
  247. some info needed please (1 replies)
  248. Quick Question on Manual Range Estimation for the TDC (13 replies)
  249. Question about Torpedo Damage Final 2.0 mod (7 replies)
  250. Crew management help please (16 replies)