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  1. RSRDC and Ports.... (1 replies)
  2. fotrs? (4 replies)
  3. Mod to remove crewmen from sinking ships... (8 replies)
  4. Need a mod (1 replies)
  5. need 1.5 (2 replies)
  6. Need a mod (11 replies)
  7. MODDER (0 replies)
  8. silent hunter 4 general questions about mods (1 replies)
  9. Any mod for the japan campaign? (1 replies)
  10. Problem with TMO 2.5 a RSRDC....... (6 replies)
  11. (REQ) 212 a (0 replies)
  12. Sub Skin Query (0 replies)
  13. FFS Richelieu (14 replies)
  14. Titan, Shark, & Blackwolf (4 replies)
  15. Best Graphics Mod (2 replies)
  16. How to increase ammo and speed of reload? (10 replies)
  17. WOTA developer needs info on Celestial navigation (0 replies)
  18. 3d sub models (3 replies)
  19. Learning to Mod!! (1 replies)
  20. [WIP] 20 000 leagues under the sea mod (1 replies)
  21. Torpedo damage 1.5x or 2x / TORPEDO +25% more powerful (8 replies)
  22. Model rebuild (0 replies)
  23. South Dakota (3 replies)
  24. How to add docks and ships? (4 replies)
  25. Can't seem to get upgraded to Gato, TMO2.5 (45 replies)
  26. Working Missiles?? (4 replies)
  27. Main.cfg? (3 replies)
  28. Why can't I download ? (3 replies)
  29. [WIP] GUNDAM SEED MOD (11 replies)
  30. How to change collors? (2 replies)
  31. How to Model? (0 replies)
  32. TMO 2.5 - Did this mod elimnate deck guns from GAR and Tambor? (10 replies)
  33. Silent Hunter 4 Smoke Mod (5 replies)
  34. Official REQ (0 replies)
  35. HMS HOOD SUBMARINE (4 replies)
  36. Hi. Few REQs (2 replies)
  37. Torpedo Information Missing (7 replies)
  38. Playable BB for Sh4 1.4 (6 replies)
  39. TMO With Stock Environment ? (3 replies)
  40. Fuso Battleship (10 replies)
  41. [WIP] New Orleans class (27 replies)
  42. search for Delta III mod please help!!! (5 replies)
  43. Anyone Know A Quick Way To Trigger A Sub Upgrade? (8 replies)
  44. My SH4 Won't Lauch Please Help! (12 replies)
  45. [Rel] IJN Furutaka for Sea Trials (73 replies)
  46. DKM Scharnhorst for Operation Monsun (2 replies)
  47. Add Ships to harbor (4 replies)
  48. Was anyone looking for this mod: Tillabous_ Korallensee_ Flottille_v1_2 (0 replies)
  49. [WIP] Fire effect (43 replies)
  50. [TEC] - Normal (bump) maps for sub towers? (3 replies)
  51. Reborn of the Ulysses (1 replies)
  52. Add/Change/mod torpedo loads? (1 replies)
  53. TMO 2.5 removing the sonar lines (1 replies)
  54. A Few Modding Questions (1 replies)
  55. Can anyone make an Iowa or North Carolina compatible with TMO+RSRDC? (2 replies)
  56. [REQ]German TDC dials in periscope (2 replies)
  57. [Rel] Takao Heavy Cruiser (113 replies)
  58. Mod search (9 replies)
  59. How to edit Rudder? (8 replies)
  60. Yet another "What mods should I get?" thread + other questions (5 replies)
  61. Need Help for Command Bar fix (3 replies)
  62. Destabilizes deck gun - how to make this ? (0 replies)
  63. Okay downloaded the Silent 3ditor need help (1 replies)
  64. Improved Range, AOB and Speed Dial for RFB+RSRDC (0 replies)
  65. Want to Learn How to make mods for Silent Hunter 4 (1 replies)
  66. Somthing dont work need help (3 replies)
  67. Want to Learn to mod Silent Hunter 4 (2 replies)
  68. Modding Tutorial locations? (1 replies)
  69. Possibility gun controls in free camera? (0 replies)
  70. Help for TMO 2.5 + Other Mods ... (2 replies)
  71. Plenty of bite but need some bark (3 replies)
  72. Surface hydrophone fix? (19 replies)
  73. Mod problems: RFB 2.0 & RSRDC (8 replies)
  74. Nearest visual contact in YARDS??? (4 replies)
  75. In game AOB Calculator Wheel?? (3 replies)
  76. WDAD British Isles Campaign (3 replies)
  77. ALFA / Projekt 705 Lira SSN US and German Campaign Standalone (59 replies)
  78. Escort AI (4 replies)
  79. Mong Question... (2 replies)
  80. New thread for USS Drum mission questions (4 replies)
  81. TMO TEAM PLEASE READ (3 replies)
  82. Torps (REQ) (1 replies)
  83. Help with Sliding Maps (0 replies)
  84. Can not find ANY information on how to install mods (1 replies)
  85. [WIP] Playable Flower Corvette (26 replies)
  86. [REL]40mm Twin+50. cal for TMO. (15 replies)
  87. Surviror (1 replies)
  88. [REQ]USS Marlin (6 replies)
  89. Where's all my sounds gone ? (0 replies)
  90. [REL] AlterNavigation 1.5 (28 replies)
  91. Information Request: U.S.S. Iowa Career Mode Editing (0 replies)
  92. Help Please Periscope Issue TMO 1.9 (3 replies)
  93. The question about Nations (3 replies)
  94. How to modify keyboard shortcuts? (15 replies)
  95. Problem about Medal area. (4 replies)
  96. Problem loading mods (4 replies)
  97. Newer Version of Red October? (0 replies)
  98. [REQ] Fully walk able s-boat interior. (3 replies)
  99. [REL]40mm Twin (35 replies)
  100. Shore line mod (15 replies)
  101. Oscar II Refit Mod for German and US Career (36 replies)
  102. How? Weather report button and visual contact button (2 replies)
  103. Anyone think this possible/ waves (10 replies)
  104. Sound mods (2 replies)
  105. MaxOptics IV & SCAF over TMO2.2 : weather change ? (4 replies)
  106. titan superfortress (4 replies)
  107. WIP SMS Emden small cruiser (21 replies)
  108. Missing Detail In RFB? (5 replies)
  109. Any updates on the Lexington, Karle... (8 replies)
  110. is their any tutorial about equipment ids? (0 replies)
  111. [TEC] how to make mod ships/subs career playable (for dummies) (3 replies)
  112. [REL]Cyclops (7 replies)
  113. CYCLOPS RETURNS!!!! (4 replies)
  114. Help with mod selection (4 replies)
  115. Pocket Battleship playable for Fall of the Rising Sun (5 replies)
  116. Petition (0 replies)
  117. Searching the Silent Service Mod by CaptCox (1 replies)
  118. Changing enemy AI tactics/behavior? (0 replies)
  119. Borei Class Submarine (9 replies)
  120. Ambient Sounds for SH4 TMO RSRDC? (0 replies)
  121. Minefields (11 replies)
  122. Working link for Env.5 (0 replies)
  123. some mod problems (2 replies)
  124. Submarine skin mod problem. (1 replies)
  125. flooding problems. and others.. (7 replies)
  126. Is there a free cam mod on bridge deck ????? (3 replies)
  127. RSRDC Convoy and Shipping Landes (2 replies)
  128. external view in historical / realistic settings? (11 replies)
  129. Steam (5 replies)
  130. Karle94, when are you going to finsih the Lexington? (15 replies)
  131. A italian Campaign For sh4 (11 replies)
  132. Fire on a ship with node/controller (S3D)??? (5 replies)
  133. [REQ] Playable USS Pennsylvania (16 replies)
  134. 16 km mod for SH4? (22 replies)
  135. How to explain the difference in Periscope between U-boat and American Sub? (3 replies)
  136. Attaching a "Node" to a animated object (2 replies)
  137. Changing AI ship gun ranges? (19 replies)
  138. NSS Kraken! (13 replies)
  139. Can someone make a playble Coastal Freighter? (6 replies)
  140. [REQ] Playable Huge European Liner. (15 replies)
  141. looking for some help with damage modding (6 replies)
  142. Requesting a USS Nimitz Carrier for SH4 1.4 (4 replies)
  143. Some Info/Request (1 replies)
  144. [REQ] U-571 (14 replies)
  145. Few Qestions about Real Fleet Boats v1.4 Mod (0 replies)
  146. Need Help with Interceptor & 688i (1 replies)
  147. Issues and Problems (2 replies)
  148. WIP Helgoland Class Dreadnought (35 replies)
  149. (Rel) Little tweak to the Highres-Dials mod (2 replies)
  150. Mod suggestion: Mark own position (1 replies)
  151. [WIP] Tennessee class (15 replies)
  152. Russian sight at history of war at Pacific ocean. (2 replies)
  153. Need help with CWSS (0 replies)
  154. About periscope up speed damage (9 replies)
  155. help! (2 replies)
  156. North carolina... (1 replies)
  157. Suggestion for mod: Supplies (20 replies)
  158. Sub rocking sideways (9 replies)
  159. Has anyone seen this odd behavior? (2 replies)
  160. new compartments? (13 replies)
  161. Getting better subs and equipment??? (1 replies)
  162. [WIP/REL] The Battleships Campaign (88 replies)
  163. RSRDC War Patrols (2 replies)
  164. ENB and SH4? (1 replies)
  165. TMO+RSRD ...just to confirm... (2 replies)
  166. Trigger Maru Overhauled 2.2 Question (1 replies)
  167. Stellarium 11 and CELNAV (0 replies)
  168. TMO 2.2 Time (2 replies)
  169. RSRDC+OM (0 replies)
  170. [REL] Playable Fleet Carrier (4 replies)
  171. search Battleship Potemkin (0 replies)
  172. [REL] Playable New Mexico Battleship (7 replies)
  173. Not a lot going on in a long time... (2 replies)
  174. [REL] Playable Northampton Heavy Cruiser (21 replies)
  175. No sub icon (3 replies)
  176. Need more agressive Jap war ships (5 replies)
  177. [REL] Playable King George V Battleship (13 replies)
  178. Playable Victory Ship (5 replies)
  179. Standimeter (2 replies)
  180. Wanting A Playable T3 Tanker? (5 replies)
  181. please help with crash!! (8 replies)
  182. Contacts changing time compression (1 replies)
  183. [Q] about adding periscope controllers (15 replies)
  184. How to reduce the rate of fog ? (5 replies)
  185. Questions.... (11 replies)
  186. Textures (1 replies)
  187. Detection Range (3 replies)
  188. [REL] (SOUND) Selection of different sonar sounds (0 replies)
  189. How many shells in US submarine? (5 replies)
  190. Tambor198 Mission Pack (7 replies)
  191. Rank graphics TMO2.2 (1 replies)
  192. silent hunter 4 stock subs (7 replies)
  193. 3D TDC Help (1 replies)
  194. Playable NML Okinoshima (US Side) (320 replies)
  195. Do you activate mods at one time? (6 replies)
  196. If anyone has a shortcut key to open all torpedo doors.... (0 replies)
  197. A Simple Question (3 replies)
  198. Unable to download mods. (6 replies)
  199. If we can program keys for certain functions, what are your preferences (15 replies)
  200. "Relieve The Watch" (File editing question) (5 replies)
  201. How to get stationary survivors? (4 replies)
  202. Blackwolf, Titan, Shark Updates (100 replies)
  203. Setkey/AutoHotKey - Forum could use some help (1 replies)
  204. Bridge (Conning Tower Deck) camera underwater? (2 replies)
  205. WIP König Class Dreadnought (14 replies)
  206. REL BearingMarks Mini Mod (0 replies)
  207. TMO 2.2..how to move helmsman back (0 replies)
  208. IJN Radar fix by Tater and TMO visuals for RSRD? (3 replies)
  209. Anyone have a working link for the EAX sound mod??? help (2 replies)
  210. Mega Mod recommendations (10 replies)
  211. German subs in SH IV question (2 replies)
  212. Default Speed of Torpedoes (1 replies)
  213. red october for SH4 (2 replies)
  214. Lost Mods (1 replies)
  215. [REL] WB's News Network for SH4 (0 replies)
  216. [REQ] Accurate depiction of TXXI sonar (3 replies)
  217. TMO 1.4 version (3 replies)
  218. JSGME download link is down? (2 replies)
  219. green under water (2 replies)
  220. JSGME question (2 replies)
  221. Torpedo Aircraft flight issues (0 replies)
  222. WIP: British voice over (25 replies)
  223. sound edit question (1 replies)
  224. WIP Bayern Class SMS Sachsen super dreadnought (20 replies)
  225. Update on Nimitz class? (1 replies)
  226. Ships floating in the sky (10 replies)
  227. [REL] JSGME mod validator (0 replies)
  228. [REL] SH4 Validator (9 replies)
  229. TMO 2.2 Frame-rate Drop (4 replies)
  230. MOD,s to install (returning to SH4) (1 replies)
  231. "Crosshair" Color (2 replies)
  232. Any surface warfare changes recently? (2 replies)
  233. [REL] Sub Pinups & Pics (27 replies)
  234. [REL] SH4 Randomizer (19 replies)
  235. tough destroyer escorts for stock (1 replies)
  236. Two Questions about FOTRS German ships (0 replies)
  237. How to set sub from Ger to US for Lan (0 replies)
  238. Emden class light cruiser refit (14 replies)
  239. Door torpedo tube open ... or closed ? (15 replies)
  240. Mod Release to all members (3 replies)
  241. increase submerged speed help request (6 replies)
  242. Less Plankton (8 replies)
  243. No Audio (1 replies)
  244. Whats Happening with... (0 replies)
  245. (help) Importing .ogg files into iTunes or WMP... (2 replies)
  246. Changing Single layers in RSRD..help. (0 replies)
  247. (Req) Mark 16...make it wakeless (18 replies)
  248. S class crew will not comply! (11 replies)
  249. (help) changing days in port (3 replies)
  250. [WIP] USS Seawitch (SS-1692) Operation Petticoat Skin (2 replies)