View Full Version : 16 km mod for SH4?
yamatoforever
12-02-11, 02:58 PM
There also a 16 km mod for SH4 as we know him from SH3? By this I mean a greater visibility in the game!
Greetings
Molke2005
Karle94
12-02-11, 03:37 PM
There also a 16 km mod for SH4 as we know him from SH3? By this I mean a greater visibility in the game!
Greetings
Molke2005
I am updating and refurbishing the old playable Iowa mod that Peabody made. I canged the subvisual file and you can spot ships from well beyond 30+ kilometers. On a fine day, this was possible.
Sailor Steve
12-06-11, 10:52 AM
In stock SH4 you can already see 20km. A 16km mod would make it worse, not better.
@ Karle94: That's an intriguing idea, but I think 30km is a bit far to see anything from the bridge of a submarine. Just my opinion, of course.
Not that spotting reports would make a huge difference usually, since you do get radar that can do it from much further away!
Yeah, I think 20km is where it is, and that's approximately the graphical limit of SH3/4 anyway. So you don't need mods for this aspect.
I concur, the SJ Radar (and hydrophone) negates the need for it, and besides. what can you really see with binos that far anyway?
Just a thought.
yamatoforever
12-10-11, 02:29 PM
In stock SH4 you can already see 20km. A 16km mod would make it worse, not better.
@ Karle94: That's an intriguing idea, but I think 30km is a bit far to see anything from the bridge of a submarine. Just my opinion, of course.
But the enemy ship artillery (all calibers) fires only from 7 kilometres away!
In stock SH4 you can already see 20km. A 16km mod would make it worse, not better.
Are you sure? When I was trying to use celestial nav. in SH4 (w/ RFB) I was not able to see mountains beyond 10 nm, IIRC.
Hylander_1314
12-11-11, 11:34 PM
With the distance to the horizon even being on a raised platform, like the conning tower, or the lookout perches, 20km distance should be more than enough for distance sight.
Short little concise article on the topic,
When I stand at the water's edge and look out over the ocean, how far away is the horizon?
http://science.howstuffworks.com/question198.htm
AOTD_MadMax
12-12-11, 07:12 AM
But the enemy ship artillery (all calibers) fires only from 7 kilometres away!
This could be done by the ship-sensors (visual ) and the firingranges.
In FOTRS V2.0 which is under construction big BB´s firing in a range about 15.000 meters, Cruisers about 12.000 meters, DD´s about 10.000 and Merchants about 6.000 meters.
Every Class got their special visual sensor.
BB´s didnt fire on subs on this large range because the sub is to small but you can see BB´s firing at each other over that long range.
Regards
Maddy
Karle94
12-12-11, 07:57 AM
@ Karle94: That's an intriguing idea, but I think 30km is a bit far to see anything from the bridge of a submarine. Just my opinion, of course.
It was not made for submarines, but battleships.
mobucks
12-12-11, 12:55 PM
twould be nice to see mountains from further away.
Sailor Steve
12-13-11, 12:21 PM
Are you sure? When I was trying to use celestial nav. in SH4 (w/ RFB) I was not able to see mountains beyond 10 nm, IIRC.
20 km is 10.8 nautical miles.
20 km is 10.8 nautical miles.
Yes, you are right. For some reason I was thinking in terms of statute miles. :O:
Yamato_NF
12-14-11, 03:22 PM
I am updating and refurbishing the old playable Iowa mod that Peabody made. I canged the subvisual file and you can spot ships from well beyond 30+ kilometers. On a fine day, this was possible.
Karle, when will you release this refurbished Iowa?
if not, how can i change the view distance? :ping:
Reguards,
Yamato_NF :salute:
Karle94
12-14-11, 03:33 PM
Karle, when will you release this refurbished Iowa?
if not, how can i change the view distance? :ping:
Reguards,
Yamato_NF :salute:
It won`t change the visual range. It just makes your watch crew spot ships further away, well beyond the distance that the binoculars can see.
yamatoforever
12-16-11, 02:26 PM
This could be done by the ship-sensors (visual ) and the firingranges.
In FOTRS V2.0 which is under construction big BB´s firing in a range about 15.000 meters, Cruisers about 12.000 meters, DD´s about 10.000 and Merchants about 6.000 meters.
Every Class got their special visual sensor.
BB´s didnt fire on subs on this large range because the sub is to small but you can see BB´s firing at each other over that long range.
Regards
Maddy
Wonderful news! :up:
Sailor Steve
12-16-11, 03:07 PM
In FOTRS V2.0 which is under construction big BB´s firing in a range about 15.000 meters, Cruisers about 12.000 meters, DD´s about 10.000 and Merchants about 6.000 meters.
Actually even that is a little short. The longest hit ever made on a moving target was by Scharnhorst on HMS Glorious at 26,465 yards, or 24,200 metres. You're right, they almost certainly wouldn't shoot at a submarine at that range, firstly because subs sit lower in the water and are harder to see, and secondly because they wouldn't waste their big-gun ammo on a target so hard to hit. On the other hand the US battleships Iowa and New Jersey did try to hit the Japanese destroyer Nowaki at more than 35,000 yards, or 32,000 metres, so you never know for sure what they'll actually do.
Hylander_1314
12-17-11, 07:23 AM
Dang! 35,000 yards! Close to 18nms!
That is amazing that they would fire at that distance to try to hit something as small as a destroyer at that range.
Karle94
12-17-11, 07:59 AM
Actually even that is a little short. The longest hit ever made on a moving target was by Scharnhorst on HMS Glorious at 26,465 yards, or 24,200 metres. You're right, they almost certainly wouldn't shoot at a submarine at that range, firstly because subs sit lower in the water and are harder to see, and secondly because they wouldn't waste their big-gun ammo on a target so hard to hit. On the other hand the US battleships Iowa and New Jersey did try to hit the Japanese destroyer Nowaki at more than 35,000 yards, or 32,000 metres, so you never know for sure what they'll actually do.
Dang! 35,000 yards! Close to 18nms!
That is amazing that they would fire at that distance to try to hit something as small as a destroyer at that range.
Did´t they barely miss that destroyer?
Sailor Steve
12-17-11, 12:14 PM
The time of flight for a 16"/50 shell at 35,000 yards is more than a minute. I've read that Nowaki would wait for the muzzle flash from the battleships and then turn and run in a different direction. I don't have a source for that, however. That said, they never hit Nowaki.
Karle94
12-17-11, 01:58 PM
The time of flight for a 16"/50 shell at 35,000 yards is more than a minute. I've read that Nowaki would wait for the muzzle flash from the battleships and then turn and run in a different direction. I don't have a source for that, however. That said, they never hit Nowaki.
I read somewhere that they straddled it. The Iowa sank the Katori in same egagement. Sank her after the fifth salvo.
Sailor Steve
12-17-11, 05:31 PM
I read somewhere that they straddled it. The Iowa sank the Katori in same egagement. Sank her after the fifth salvo.
A brief account of the entire battle can be found here http://www.combinedfleet.com/katori_t.htm starting with the dates 17-18 February 1944.
That account says that Iowa "closed with Katori", so the range was probably quite a bit less. On the other hand here is a discussion from a few years back that claims that Iowa did not hit Katori, at least with her main battery. That poster states that Iowa only hit a destroyer and an auxiliary ship with her secondary 5" guns. I'm still looking for a more detailed account.
http://warships1discussionboards.yuku.com/topic/5270
[edit] A little further down the poster Tiornu states that Iowa's own after-action report claims they did hit Katori, and with the main battery. I used to correspond semi-regularly with Tiornu (real name Richard Worth) and own one of his books. I trust his judgement an qualifications, so it's probably true. Either way it's an interesting discussion.
Karle94
12-17-11, 05:39 PM
A brief account of the entire battle can be found here http://www.combinedfleet.com/katori_t.htm starting with the dates 17-18 February 1944.
That account says that Iowa "closed with Katori", so the range was probably quite a bit less. On the other hand here is a discussion from a few years back that claims that Iowa did not hit Katori, at least with her main battery. That poster states that Iowa only hit a destroyer and an auxiliary ship with her secondary 5" guns. I'm still looking for a more detailed account.
http://warships1discussionboards.yuku.com/topic/5270
[edit] A little further down the poster Tiornu states that Iowa's own after-action report claims they did hit Katori, and with the main battery. I used to correspond semi-regularly with Tiornu (real name Richard Worth) and own one of his books. I trust his judgement an qualifications, so it's probably true. Either way it's an interesting discussion.
I have read several places that it was the Iowa that sank her. The Katori had many huge holes in her, not typical of a 20 kg 5" shell. The place that I read about the battle said she fired High Capacity shells (HE). Those shells weight almost 900 kg. Maybe this might add to the confusion, since those shells would make smaller holes than the 1200 kg super heavy AP shells.
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