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View Full Version : How to edit Rudder?


mido
01-16-12, 11:00 AM
Does anybody know how to edit the behavior of the rudder? If the boat turns to a new heading it automatically goes either to "rudder full starboard or port" (left or right) which slows down the boat a lot. I would like to change it to 15 degrees left or right, that would be realistically "rudder standard starboard or port".
I think that is more like in real life too. Rudder full left or right would only be used in emergency turns what you could still do with the keyboard commands. I think in SH3 it was that way.

jhapprich
01-16-12, 11:11 AM
you can specify the rudder turn angle by settuing the compass to "Rudder" dial and setting the specific value

mido
01-16-12, 11:17 AM
you can specify the rudder turn angle by settuing the compass to "Rudder" dial and setting the specific value

Thanks, I knew this already. I still would like to change it so it uses this automatic behavior for course changes and for plotted courses.

jhapprich
01-16-12, 11:23 AM
hmm, i guess this is hardcoded in the game engine....

mido
01-16-12, 12:52 PM
Come on, somebody should know how to do this...

Karle94
01-16-12, 01:07 PM
Come on, somebody should know how to do this...

In the .sim file for ships and subs there is a section for the rudder. There`s a value for the drag factor of the rudder. Lowering this will reduce the loss of speed, as well as reducing the effectiveness of the rudder.

mido
01-16-12, 02:00 PM
In the .sim file for ships and subs there is a section for the rudder. There`s a value for the drag factor of the rudder. Lowering this will reduce the loss of speed, as well as reducing the effectiveness of the rudder.

Thanks a mile Karle94, I am one step closer. Now I need to know which program can be used to edit *.sim files.

Karle94
01-16-12, 03:54 PM
Thanks a mile Karle94, I am one step closer. Now I need to know which program can be used to edit *.sim files.

S3D is renowned for getting the job done.

mido
01-16-12, 04:25 PM
Thanks Karle94 for your help. I was able to find this "rudders" section and figured out how to change the value but this is not really what I want.
I would like to keep these values as they are but change the rudder angle which is used for course changes, either by plotting the course or selecting a new couse by clicking on the compass. Instead of going to full rudder it should only go to 15 percent rudder. With other words I would like to keep the drag factor of the rudder but not the angle used when automatic course changes are applied. How can I do this?