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View Full Version : SH4 Fleet Boat Mods Workshop


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  1. Emden class light cruiser refit
  2. How to set sub from Ger to US for Lan
  3. Two Questions about FOTRS German ships
  4. tough destroyer escorts for stock
  5. [REL] SH4 Randomizer
  6. [REL] Sub Pinups & Pics
  7. Any surface warfare changes recently?
  8. "Crosshair" Color
  9. MOD,s to install (returning to SH4)
  10. TMO 2.2 Frame-rate Drop
  11. [REL] SH4 Validator
  12. [REL] JSGME mod validator
  13. Ships floating in the sky
  14. Update on Nimitz class?
  15. WIP Bayern Class SMS Sachsen super dreadnought
  16. sound edit question
  17. WIP: British voice over
  18. Torpedo Aircraft flight issues
  19. JSGME question
  20. green under water
  21. JSGME download link is down?
  22. TMO 1.4 version
  23. [REQ] Accurate depiction of TXXI sonar
  24. [REL] WB's News Network for SH4
  25. Lost Mods
  26. red october for SH4
  27. Default Speed of Torpedoes
  28. German subs in SH IV question
  29. Mega Mod recommendations
  30. Anyone have a working link for the EAX sound mod??? help
  31. IJN Radar fix by Tater and TMO visuals for RSRD?
  32. TMO 2.2..how to move helmsman back
  33. REL BearingMarks Mini Mod
  34. WIP König Class Dreadnought
  35. Bridge (Conning Tower Deck) camera underwater?
  36. Setkey/AutoHotKey - Forum could use some help
  37. Blackwolf, Titan, Shark Updates
  38. How to get stationary survivors?
  39. "Relieve The Watch" (File editing question)
  40. If we can program keys for certain functions, what are your preferences
  41. Unable to download mods.
  42. A Simple Question
  43. If anyone has a shortcut key to open all torpedo doors....
  44. Do you activate mods at one time?
  45. Playable NML Okinoshima (US Side)
  46. 3D TDC Help
  47. silent hunter 4 stock subs
  48. Rank graphics TMO2.2
  49. Tambor198 Mission Pack
  50. How many shells in US submarine?
  51. [REL] (SOUND) Selection of different sonar sounds
  52. Detection Range
  53. Textures
  54. Questions....
  55. How to reduce the rate of fog ?
  56. [Q] about adding periscope controllers
  57. Contacts changing time compression
  58. please help with crash!!
  59. Wanting A Playable T3 Tanker?
  60. Standimeter
  61. Playable Victory Ship
  62. [REL] Playable King George V Battleship
  63. Need more agressive Jap war ships
  64. No sub icon
  65. [REL] Playable Northampton Heavy Cruiser
  66. Not a lot going on in a long time...
  67. [REL] Playable New Mexico Battleship
  68. search Battleship Potemkin
  69. [REL] Playable Fleet Carrier
  70. RSRDC+OM
  71. TMO 2.2 Time
  72. Stellarium 11 and CELNAV
  73. Trigger Maru Overhauled 2.2 Question
  74. TMO+RSRD ...just to confirm...
  75. ENB and SH4?
  76. RSRDC War Patrols
  77. [WIP/REL] The Battleships Campaign
  78. Getting better subs and equipment???
  79. new compartments?
  80. Has anyone seen this odd behavior?
  81. Sub rocking sideways
  82. Suggestion for mod: Supplies
  83. North carolina...
  84. help!
  85. About periscope up speed damage
  86. Need help with CWSS
  87. Russian sight at history of war at Pacific ocean.
  88. [WIP] Tennessee class
  89. Mod suggestion: Mark own position
  90. (Rel) Little tweak to the Highres-Dials mod
  91. WIP Helgoland Class Dreadnought
  92. Issues and Problems
  93. Need Help with Interceptor & 688i
  94. Few Qestions about Real Fleet Boats v1.4 Mod
  95. [REQ] U-571
  96. Some Info/Request
  97. Requesting a USS Nimitz Carrier for SH4 1.4
  98. looking for some help with damage modding
  99. [REQ] Playable Huge European Liner.
  100. Can someone make a playble Coastal Freighter?
  101. NSS Kraken!
  102. Changing AI ship gun ranges?
  103. Attaching a "Node" to a animated object
  104. How to explain the difference in Periscope between U-boat and American Sub?
  105. 16 km mod for SH4?
  106. [REQ] Playable USS Pennsylvania
  107. Fire on a ship with node/controller (S3D)???
  108. A italian Campaign For sh4
  109. Karle94, when are you going to finsih the Lexington?
  110. Steam
  111. external view in historical / realistic settings?
  112. RSRDC Convoy and Shipping Landes
  113. Is there a free cam mod on bridge deck ?????
  114. flooding problems. and others..
  115. Submarine skin mod problem.
  116. some mod problems
  117. Working link for Env.5
  118. Minefields
  119. Ambient Sounds for SH4 TMO RSRDC?
  120. Borei Class Submarine
  121. Changing enemy AI tactics/behavior?
  122. Searching the Silent Service Mod by CaptCox
  123. Petition
  124. Pocket Battleship playable for Fall of the Rising Sun
  125. Help with mod selection
  126. CYCLOPS RETURNS!!!!
  127. [REL]Cyclops
  128. [TEC] how to make mod ships/subs career playable (for dummies)
  129. is their any tutorial about equipment ids?
  130. Any updates on the Lexington, Karle...
  131. Missing Detail In RFB?
  132. WIP SMS Emden small cruiser
  133. titan superfortress
  134. MaxOptics IV & SCAF over TMO2.2 : weather change ?
  135. Sound mods
  136. Anyone think this possible/ waves
  137. How? Weather report button and visual contact button
  138. Oscar II Refit Mod for German and US Career
  139. Shore line mod
  140. [REL]40mm Twin
  141. [REQ] Fully walk able s-boat interior.
  142. Newer Version of Red October?
  143. Problem loading mods
  144. Problem about Medal area.
  145. How to modify keyboard shortcuts?
  146. The question about Nations
  147. Help Please Periscope Issue TMO 1.9
  148. Information Request: U.S.S. Iowa Career Mode Editing
  149. [REL] AlterNavigation 1.5
  150. Where's all my sounds gone ?
  151. [REQ]USS Marlin
  152. Surviror
  153. [REL]40mm Twin+50. cal for TMO.
  154. [WIP] Playable Flower Corvette
  155. Can not find ANY information on how to install mods
  156. Help with Sliding Maps
  157. Torps (REQ)
  158. TMO TEAM PLEASE READ
  159. New thread for USS Drum mission questions
  160. Mong Question...
  161. Escort AI
  162. ALFA / Projekt 705 Lira SSN US and German Campaign Standalone
  163. WDAD British Isles Campaign
  164. In game AOB Calculator Wheel??
  165. Nearest visual contact in YARDS???
  166. Mod problems: RFB 2.0 & RSRDC
  167. Surface hydrophone fix?
  168. Plenty of bite but need some bark
  169. Help for TMO 2.5 + Other Mods ...
  170. Possibility gun controls in free camera?
  171. Modding Tutorial locations?
  172. Want to Learn to mod Silent Hunter 4
  173. Somthing dont work need help
  174. Want to Learn How to make mods for Silent Hunter 4
  175. Improved Range, AOB and Speed Dial for RFB+RSRDC
  176. Okay downloaded the Silent 3ditor need help
  177. Destabilizes deck gun - how to make this ?
  178. Need Help for Command Bar fix
  179. Yet another "What mods should I get?" thread + other questions
  180. How to edit Rudder?
  181. Mod search
  182. [Rel] Takao Heavy Cruiser
  183. [REQ]German TDC dials in periscope
  184. Can anyone make an Iowa or North Carolina compatible with TMO+RSRDC?
  185. A Few Modding Questions
  186. TMO 2.5 removing the sonar lines
  187. Add/Change/mod torpedo loads?
  188. Reborn of the Ulysses
  189. [TEC] - Normal (bump) maps for sub towers?
  190. [WIP] Fire effect
  191. Was anyone looking for this mod: Tillabous_ Korallensee_ Flottille_v1_2
  192. Add Ships to harbor
  193. DKM Scharnhorst for Operation Monsun
  194. [Rel] IJN Furutaka for Sea Trials
  195. My SH4 Won't Lauch Please Help!
  196. Anyone Know A Quick Way To Trigger A Sub Upgrade?
  197. search for Delta III mod please help!!!
  198. [WIP] New Orleans class
  199. Fuso Battleship
  200. TMO With Stock Environment ?
  201. Playable BB for Sh4 1.4
  202. Torpedo Information Missing
  203. Hi. Few REQs
  204. HMS HOOD SUBMARINE
  205. Official REQ
  206. Silent Hunter 4 Smoke Mod
  207. TMO 2.5 - Did this mod elimnate deck guns from GAR and Tambor?
  208. How to Model?
  209. How to change collors?
  210. [WIP] GUNDAM SEED MOD
  211. Why can't I download ?
  212. Main.cfg?
  213. Working Missiles??
  214. Can't seem to get upgraded to Gato, TMO2.5
  215. How to add docks and ships?
  216. South Dakota
  217. Model rebuild
  218. Torpedo damage 1.5x or 2x / TORPEDO +25% more powerful
  219. [WIP] 20 000 leagues under the sea mod
  220. Learning to Mod!!
  221. 3d sub models
  222. WOTA developer needs info on Celestial navigation
  223. How to increase ammo and speed of reload?
  224. Best Graphics Mod
  225. Titan, Shark, & Blackwolf
  226. FFS Richelieu
  227. Sub Skin Query
  228. (REQ) 212 a
  229. Problem with TMO 2.5 a RSRDC.......
  230. Any mod for the japan campaign?
  231. silent hunter 4 general questions about mods
  232. MODDER
  233. Need a mod
  234. need 1.5
  235. Need a mod
  236. Mod to remove crewmen from sinking ships...
  237. fotrs?
  238. RSRDC and Ports....
  239. TMO 2.5
  240. My List of Mods for Trigger Maru 2.5. (Waiting for approval)
  241. M and K class
  242. No Sound Aft AA gun on Gato...!
  243. Crash to desk top While loading saved game
  244. (REQ) Dark Interiors Mod....
  245. MS9 or MS32....
  246. [REQ] Morse Code
  247. Mod request: Rangefinder scope on Deckgun
  248. [req]info on depth gauges in conning tower
  249. Overwritten data... how to fix?
  250. AI launched torpedoes....