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  1. tonneage cant fill up.. (1 replies)
  2. After first kill, saved game will not load? (2 replies)
  3. add encryption (2 replies)
  4. Advice needed re too-dark nights (7 replies)
  5. [TEC] Some interesting U-boat & Submarine tech links (2 replies)
  6. Jump to station mod (8 replies)
  7. KDB only work depth more than 27m..is it true? (3 replies)
  8. [REL] Warmer Weather Cloths V1.0 for Silent Hunter 5 (3 replies)
  9. How to fix damage while on sobers mega mod? (4 replies)
  10. Which ability is usefull when using sobers mega mod? (4 replies)
  11. ? Regards the contact pop up using twc (5 replies)
  12. Mods installed (1 replies)
  13. Getting new sub with OHII ? (9 replies)
  14. Unable to caculate current position due to submerging... (4 replies)
  15. what is this number used for? (4 replies)
  16. [REL] Wide Angle Camera Mod (1 replies)
  17. length of ship is different in sobers mega mod? (4 replies)
  18. mods stable soup?. (4 replies)
  19. Are there any mods that help with Triple Screens? (1 replies)
  20. Wolves of Steel Black Screen (16 replies)
  21. wolves of steel along with dragons add on (2 replies)
  22. installing patch 4 wolves of steel (1 replies)
  23. My Mods Won't Work (5 replies)
  24. installing wolves of steel. (2 replies)
  25. my mod list. correct or not (2 replies)
  26. mega mod (1 replies)
  27. Blurred Vision when being shot up (0 replies)
  28. Goodbye Tonnage Bar! (22 replies)
  29. my game crashed if i do anything. (sober mod) (5 replies)
  30. Anyone know how to get the Radar working? (1 replies)
  31. Wolves of Steel Installation Problems (5 replies)
  32. Wolves of Steel 1.03 (0 replies)
  33. Checking on new mods... (5 replies)
  34. Mediafire page (0 replies)
  35. Increase number of promotion points per objective? (0 replies)
  36. Can someone upload TWoS for me? (6 replies)
  37. Modding SpecialAbilities question (1 replies)
  38. Can anyone recommend a wave mod? (3 replies)
  39. Hi, what mods does "History Nerd" use ? (15 replies)
  40. Anyone out there have IRAI 0.0.37 on hard drive? (2 replies)
  41. Playable surface ships. Question! (2 replies)
  42. User Radio Events.ini in SH5 (2 replies)
  43. Generator node wont generate group (0 replies)
  44. "Smoke on the Horizon" ad nauseum! (6 replies)
  45. [TEC] PREfix titles added (2 replies)
  46. [REL]Sinking ships on hydrophone fix (14 replies)
  47. CO2 (0 replies)
  48. Upgrade Video card for SH5 (5 replies)
  49. Random questions about OHII (2 replies)
  50. BRF / ASM - what do you install? (0 replies)
  51. No sounds of many ships in hydrophone! (6 replies)
  52. Few questions about mission editor (8 replies)
  53. User Charts Missing Options (TDW) (2 replies)
  54. Question Regarding TDW UI and Speed Calculation (1 replies)
  55. New playable U-Boats? (2 replies)
  56. modern sub modding (3 replies)
  57. Correct Uplay Settings (3 replies)
  58. SH3 helm controls mod ? (0 replies)
  59. Keeping Flack Gunner on the Wintergarten (7 replies)
  60. Is there anyone who hasnt tonnage bar problem? (6 replies)
  61. Stopwatch by Shmal_ (8 replies)
  62. Captain's Report CTD? (5 replies)
  63. I need help from an expert! (5 replies)
  64. Lookin for some mods (2 replies)
  65. Must Have Mods (1 replies)
  66. wasserbomben mod not working (0 replies)
  67. Random CTD while in Danzig Mission OHIIv2.5 (1 replies)
  68. Independant engine control while schnorkeling (0 replies)
  69. Is a Fleet Boat mod for SH5 even possible? (7 replies)
  70. Enjoy mod hosting site while it lasts (0 replies)
  71. Mod soup and newbie questions (1 replies)
  72. Can I find a different sextant? (0 replies)
  73. Sober's MM vs. Wolfes From The Deep vs. The Wolves of Steel (0 replies)
  74. New U-Jadg meter (4 replies)
  75. Overlay for maps by Shmal (13 replies)
  76. Minimum Mod List (3 replies)
  77. Hunts (0 replies)
  78. installing wolves of steel (1 replies)
  79. Teleport mod? (2 replies)
  80. Help? (5 replies)
  81. Radio messages (0 replies)
  82. NewUIs_TDC_7_4_2_ByTheDarkWraith Mod Problem (8 replies)
  83. Problems With DarkWraith UI Mod. (8 replies)
  84. Ships underwater? (2 replies)
  85. If I ignore the tonnage bar and the orders will there be other ships out there? (10 replies)
  86. LOOKING FOR MODS (2 replies)
  87. Mega Mod Realistic Settings (1 replies)
  88. Mod order (0 replies)
  89. Silent hunter 5 Wolves of Steel (2 replies)
  90. NavMap Uboat Compass Rose (3 replies)
  91. SH5 torpedos circling on tutorial (2 replies)
  92. Help - Old SH5 Saves (5 replies)
  93. Appeal to the whole community Subsim (8 replies)
  94. Sys Requirements & Open Horizons issues (0 replies)
  95. Problem (2 replies)
  96. Okay, who took my SOAN? (Wolves of Steel) (0 replies)
  97. Can you Install all Mods & Patches in beginning (3 replies)
  98. Is this Mod List okay? (0 replies)
  99. Mod Request (6 replies)
  100. Strange Circling Torpedo bug (20 replies)
  101. Found the Tonnage bar Fill up problem (1 replies)
  102. Load Order Nov 2014 Advice Needed (5 replies)
  103. SH5 mods (5 replies)
  104. CTD - SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client. (3 replies)
  105. U boat Battle Dress any Mods? (0 replies)
  106. semi Landratte (4 replies)
  107. Cant use stadimeter in obs scope! (1 replies)
  108. Mission editor for Sh5 (0 replies)
  109. Has the issue with the progress bar been sorted? (9 replies)
  110. sobers mega mod | No 'load game' option on main menu (3 replies)
  111. installing sh5 wolves of steel (2 replies)
  112. All stop minimum speed is 10 knots (1 replies)
  113. Sober: Want to use your mod but confused (3 replies)
  114. Voice Commands (2 replies)
  115. Where's my boat? (3 replies)
  116. Into max realism; Which mega mod to use? (2 replies)
  117. Do I need this mod? (4 replies)
  118. Am I U-27 or U21? (2 replies)
  119. Open horizons question (6 replies)
  120. soup mod crashes game (2 replies)
  121. Torpedo dud question. (4 replies)
  122. RAOBF in TDW MOD (23 replies)
  123. SH5 better navmap??? (2 replies)
  124. Turms Your Way for SH5???? (5 replies)
  125. Any MOD can make UZO is stablized like in RL (0 replies)
  126. Attention men: I am looking for an SH5 whiz (0 replies)
  127. Sea is too transparent looked from the sky (6 replies)
  128. MissionEngine.dll crash at 1939.11.31 24:00 (0 replies)
  129. Need help finding the right mods... (4 replies)
  130. I have no idea what a balanced mod list should look like (6 replies)
  131. is there any mod for connect android apps (2 replies)
  132. Ship listing to the sides (2 replies)
  133. Single sub multiplayer mod? (1 replies)
  134. Docking at Harbor mod request (4 replies)
  135. Crew icons (0 replies)
  136. [REQ] Need Shader anyone can help? (0 replies)
  137. [REL] Balus Stuka LOD fix (5 replies)
  138. Extending Sub range in Goblin Editor (2 replies)
  139. problems with sh5 mega mod (2 replies)
  140. [BUG] Tonnage bar won't fill up (what mod) (413 replies)
  141. Stock Binocular for MaGui (1 replies)
  142. [REL] Dragon's Addon to "The Wolves of Steel" (109 replies)
  143. New submarines (3 replies)
  144. CTD with minimal mods (4 replies)
  145. if you can speak russian then please help this guy (0 replies)
  146. Crew on Deck [MOD] (1 replies)
  147. Old timer returning and trying WoS - Questions (2 replies)
  148. What parameter sets the depth for optics on the bridge (6 replies)
  149. Is possible to modify Promotions Points with notepad? (0 replies)
  150. Any SH4>Sh5 torpedo aiming mods? (0 replies)
  151. [POLL] Dragons Addon to The Wolves of Steel (20 replies)
  152. [WIP] Aft torpedo room 7a (20 replies)
  153. Emergency message to TheDarkWraith! (1 replies)
  154. Campaign objectives not filling up. OHII (2 replies)
  155. DarkWraith mod (5 replies)
  156. downloads problem (6 replies)
  157. Repeated CTD's - Modlist to blame ? (5 replies)
  158. Map problem with this mod load out (1 replies)
  159. Map tools not aligned (3 replies)
  160. Each officer an officer's cap !!! (4 replies)
  161. only 3 pages, why? (7 replies)
  162. hello, how can i get a this? (0 replies)
  163. A little question about a mod (2 replies)
  164. Still dud torpedos although option is disabled (13 replies)
  165. Radio messeges are getting wiped (2 replies)
  166. Crew Commands and UI Options help request (0 replies)
  167. Reworked u-boat Guns (incomplete version) (1 replies)
  168. get sh5.exe genericpatcher to work with steam. (175 replies)
  169. Most realistic Mega Mod for SH5 (3 replies)
  170. [REQ]ballast tank manual control (0 replies)
  171. Hyrophone Help (5 replies)
  172. How to edit .sim file in submarine foldr? (3 replies)
  173. Das Boot officers in SH5? (0 replies)
  174. After 24 patrols cannot progress, the final straw (7 replies)
  175. Annoying clock tick (2 replies)
  176. Game version (1 replies)
  177. Looking for All Boat Camo paint? (4 replies)
  178. where i can this mod? (4 replies)
  179. Wolves of Steel vs Open Horizons (2 replies)
  180. [WIP] Let's Capsize Those Ships! (7 replies)
  181. Weird, I guess they can be called artifacts on load up (8 replies)
  182. Crash to desktop using these mods (3 replies)
  183. How's the Situation with Crew and Man management? (1 replies)
  184. come back after3 years, Any mega mod with depth keeping bug fixed? (21 replies)
  185. Mod to increase torpedo/deck gun damage (5 replies)
  186. Skin U-VIIC, etc... (13 replies)
  187. For those looking for speech recognition (1 replies)
  188. 5 dollars to download mods? (5 replies)
  189. Three patrols complete, want to add more mods (3 replies)
  190. Need Help Installing Mods? (4 replies)
  191. My little Mod tips for low performance computers :) (4 replies)
  192. Install Order (15 replies)
  193. radio mods for sh5 ???? (10 replies)
  194. English Wasserbomben and Warfox deck crew always whispering. (0 replies)
  195. Water Artifacts (13 replies)
  196. [REL] sobers OH2.5 Kiel Lite mod SH5 (17 replies)
  197. [REL] Shallow Waters Voice Be Gone (7 replies)
  198. TDW Help needed! (10 replies)
  199. Caustics gone? (17 replies)
  200. Crew icons bottom ctr issue (0 replies)
  201. I want to add a model from SH5 to Garry's Mod? (0 replies)
  202. HOW Improve sh5 Frame rate? (9 replies)
  203. some noob questions (3 replies)
  204. Crew Cheers (10 replies)
  205. Generic patcher problems (1 replies)
  206. Lost load game option after installing mods (3 replies)
  207. Problem with real navigation (7 replies)
  208. Zendo (5 replies)
  209. Help needed... NewUIs_TDC_7_5_0_ByTheDarkWraith (5 replies)
  210. crew names / SH5 commander (1 replies)
  211. Mod List Help Please (2 replies)
  212. Automatic targeting with Magui interface? (Parts Magui by Dr Jones) (0 replies)
  213. Automation (1 replies)
  214. Comprehensive Mod List (6 replies)
  215. Medium fog bug - solved? (4 replies)
  216. [TEC] – How to add an emblem to Silent Hunter 5 (0 replies)
  217. Mod help (4 replies)
  218. Heads periscopes (0 replies)
  219. SH5 I can no longer run (4 replies)
  220. Minor problem (OH2 or TDW UI related) (5 replies)
  221. return to port (5 replies)
  222. activate thread (2 replies)
  223. SH4 and SH5 modding / technical question (4 replies)
  224. P'tit coucou (3 replies)
  225. Sub exhaust (5 replies)
  226. New Submarine (1 replies)
  227. Type VIIC manual (1 replies)
  228. Old ship sound samples here (2 replies)
  229. Mass of the sub (2 replies)
  230. anyone is interested to have print version of 1939 - 1940 Sun Almanac for Sh5 ? (3 replies)
  231. Silent Otto! (3 replies)
  232. A question for Modders (0 replies)
  233. cameras.cam нow to edit (1 replies)
  234. My kingdom for a deck (3 replies)
  235. [REL]WHF-FUC... aka Crazy Chief Engineer Fix (3 replies)
  236. New Emblems (1 replies)
  237. A small update (8 replies)
  238. Problem with 3 Dials Smooth Zooming in SH5 - NewUIs by TDW (8 replies)
  239. How do you know if its working (6 replies)
  240. Is this game salvageable? (8 replies)
  241. Hydrophone fix? (4 replies)
  242. TDW'S PATCHER (6 replies)
  243. Nvidia Missing Lights link? (3 replies)
  244. [REL] sobers shiny wet sweaty crew uniforms SH5 (13 replies)
  245. Mods Finally No CTDs But Want To Incorporate More (4 replies)
  246. CTD with this mod list, what mods i have to "delete"? (30 replies)
  247. Load Order HELP! (4 replies)
  248. Sonar notes (4 replies)
  249. BARF vs Natural Sinking Mechanics (2 replies)
  250. Which wave mod do you use/find more realistic (18 replies)