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View Full Version : Random CTD while in Danzig Mission OHIIv2.5


kevinsue
01-11-15, 07:04 AM
Hello All...thought I'd put this out here just in case some SH5 guru may happen to take a glance and see the problem sticking out like the proverbial dog ball!

I know this is probably my own fault but against all the good advice by the knowledgable people here at this forum, I've started this mission with a fully loaded boat! A sort of a "shakedown" cruise. :hmmm:

As I've been reading through the various threads, I've noticed that some of the mods I have installed actually been incorporated into other mods I also have installed. :nope: I'll eventually work out my prefered mod list!

I'll post my current mod soup and the tail end of the Dbgview capture of my last ctd. Hopefully someone may spot some anomaly that may be causing the problem. Any advise would be appreciated.

Regards...Kev* :salute:

*Dbgview capture* (just prior to ctd)

DisplayOfficerAbilityPage added
00006461 3:57:20 PM [1612] Entities.cpp (83): Process Message:
00006462 3:57:20 PM [1612] Entities.cpp (114): OSI Ping
00006463 3:57:20 PM [1612] Entities.cpp (123): succeeded
00006464 3:57:25 PM [6152] Right mouse button event DisplayOfficerAbilityPage removed
00006465 3:57:34 PM [1612] Entities.cpp (83): Process Message:
00006466 3:57:34 PM [1612] Entities.cpp (114): OSI Ping
00006467 3:57:34 PM [1612] Entities.cpp (123): succeeded
00006468 3:57:38 PM [6152] TC level changed to 1
00006469 3:57:47 PM [1612] Entities.cpp (83): Process Message:
00006470 3:57:47 PM [1612] Entities.cpp (114): OSI Ping
00006471 3:57:47 PM [1612] Entities.cpp (123): succeeded
00006472 3:57:59 PM [1612] Entities.cpp (83): Process Message:
00006473 3:57:59 PM [1612] Entities.cpp (114): OSI Ping
00006474 3:57:59 PM [1612] Entities.cpp (123): succeeded
00006475 3:58:11 PM [1612] Entities.cpp (83): Process Message:
00006476 3:58:11 PM [1612] Entities.cpp (114): OSI Ping
00006477 3:58:11 PM [1612] Entities.cpp (123): succeeded
00006478 3:58:18 PM [6152] TC level changed to 1
00006479 3:58:23 PM [1612] Entities.cpp (83): Process Message:
00006480 3:58:23 PM [1612] Entities.cpp (114): OSI Ping
00006481 3:58:23 PM [1612] Entities.cpp (123): succeeded
00006482 3:58:35 PM [1612] Entities.cpp (83): Process Message:
00006483 3:58:35 PM [1612] Entities.cpp (114): OSI Ping
00006484 3:58:35 PM [1612] Entities.cpp (123): succeeded
00006485 3:58:47 PM [1612] Entities.cpp (83): Process Message:
00006486 3:58:47 PM [1612] Entities.cpp (114): OSI Ping
00006487 3:58:47 PM [1612] Entities.cpp (123): succeeded
00006488 3:58:55 PM [6152] SH5E Heading/Rudder dial mouse in
00006489 3:58:55 PM [6152] SH5E Heading/Rudder dial mouse out
00006490 3:58:55 PM [6152] Both_engines_for_speed
00006491 3:58:56 PM [6152] Both_engines_for_speed
00006492 3:58:57 PM [6152] SH5E Heading/Rudder dial mouse in
00006493 3:58:59 PM [1612] Entities.cpp (83): Process Message:
00006494 3:58:59 PM [1612] Entities.cpp (114): OSI Ping
00006495 3:58:59 PM [1612] Entities.cpp (123): succeeded
00006496 3:59:05 PM [6152] SH5E Heading/Rudder dial mouse out
00006497 3:59:05 PM [6152] Right mouse button event DisplayOfficerAbilityPage added
00006498 3:59:05 PM [6152] Right mouse button event DisplayOfficerAbilityPage removed
00006499 3:59:12 PM [1612] Entities.cpp (83): Process Message:
00006500 3:59:12 PM [1612] Entities.cpp (114): OSI Ping
00006501 3:59:12 PM [1612] Entities.cpp (123): succeeded
00006502 3:59:13 PM [6152] TC level changed to 1
00006503 3:59:13 PM [1612] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client.


*My Mod Soup*

Accurate German Flags
sobers game loading tips V8 SH5
DBM Background Video
NDB,NDH OM#1 - No Dialog Indicator
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
silentmichal's interior mod 1.2.4
silentmichal's interior mod v 1.2.4b
Fuel Gauge WoGaDi_SteelViking's Interior
Fix SteelViking-HotSoup-WaterDrips
ALTAC
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - Wave Mechanics - Gale (Improved)
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - Breakwater Piers
DynEnv v2.9 - 12. Sounds
sobers base sky mechanics V1
Moon_light_mod V6 SH5
Water reflections intensity varied by available sunlight by TheDarkWraith
Small_trees_SH5_V1
Sober's smoke screen (DynEnv&OldStyle Explosions compatible)
sobers more trees SH5
sobers storm Clouds v2 SH5
SH5_7A_Conning_Fix
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_3_ byTheBeast
MightyFine Crew Mod 1.2.1 Stock w beards
MCCD_1.04_MFCM_1.2.1_compatible
Reworked Morale and Abilities v.1.1
Speech fixes and additions (english version)
FX_Update_0_0_22_ByTheDarkWraith
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_Real_Navigation
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
NewUIs_TDC_7_5_0_gap_Sextant_Mask_No_Eye_Reflectio n
Fifi mods for NewUIs V2
Manos Scopes-patch for 16x9
IRAI_0_0_41_ByTheDarkWraith
FXU_0_0_22_Ship zon Files
sobers TDWUserOptions for mega mod +Menu SH5 V13
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
Equip_Upgrade_Dates_Chart
R.E.M_by_Xrundel_TheBeast_1.2
NOZAURIO'S SKIN (Standar No Emblem) v-1.1.0
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
Flower_Class_Corvette_Pack
sobers green crew training V4 SH5
Church's Compass Dials Mod v2.2 - Option Two
OPEN HORIZONS II v2.5
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.11
SH5Lifeboat_Wooden ver. 0.2
sobers OH2.5 Kiel Lite mod V4 SH5
OH II v2.5 Flag_Wind_Patch
OH II v2.5 Grid Request fix Patch SH5
sobers better terrain v3 SH5
sobers shipwreck mod V8 SH5
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod
R.S.D. v5.7 - Indestructible UZO patch
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
Trevally TDC Help v2
Patrolsearch autoscriptsV04
MadMaxs_SH5_Subdiesel (mono) v2
Alternate Sinking Mechanism (AST) (edited + modified for AI Damage Control Patch)
Critical hits v 1.2 Gun
Critical hits 1.1 Torpedos
Depth Charge Range Fix
Old Stile Explosions Baza_FX (DynEnv compatible)
DBSM_Music_1_0_4
DBSM_Speech_1_0_4
Wasserbomben
Grossdeutscher Rundfunk
Messervy_s_gramophone_pack1
sobers hud sounds V1 SH5
sobers no footstep sound mod SH5 V2
sobers Realistic contrast V15 SH5
sobers Blackout lights V2 SH5
Shadow Improvement ModLR
nVidia missing lights
EQuaTool 01.01 by AvM - Large Style
AOB slide ruller for TDW UIs and MO by stoianm
stoianm realistic color exterior mod (high color)v1
Submarine's .sim&cfg (modified for engine ratio + independent control patches).7z
Warfox deck crew always whispering SH5 German Version
WHF-FUC_We Have Flooding-Flooding Under Control_Fix
Shallow Waters Voice Be Gone
gap - HD 1 deg Scope Bearing v 1.0
sobers No bullet trasers SH5
AMMO_v1.0_SH5_by_Raven_2012
RPM Hydrophone merchants 2.1 -for OHII full v2.2-
Fifi_NoReflections_compatible_RPM_Hydrophone_Merch ants_2.1 (incl Gap NDD Rocket)
BSF_Lite Dynamic Env Compatible
DynEnv v2.9 - 3.a Enhanced Visibility (medium)
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english

THEBERBSTER
01-11-15, 09:16 AM
Hi Kev

It's a common occurrence to get a ctd, or more than one in the Baltic especially around Danzig Bay, or on your way to Kiel.

The large mod soup you have does not help the situation, and with the Baltic, less mods is preferable.

So do not be concerned, it's just one of those things that happen.

Peter