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DeepWaterDaz
10-20-14, 01:35 AM
Hi wonderful SubSim community.

I have been doing some reading up on the SH_ServerOrbitProtocol.cpp failure and I could not find a solution to it.

I am unsure if it is a corrupted install or my mod soup that is causing this.

When I get the CTD the last few lines in DebugView are:

04:56:40 PM [7012] TC level changed to 32
00002279 04:56:40 PM [7012] TC level changed to 64
00002280 04:56:40 PM [7012] TC level changed to 128
00002281 04:56:40 PM [7012] TC level changed to 256
00002282 04:56:41 PM [7012] TDWRadioMessages: Failed to intercept radio message - transmit once. Message was: Remain undetected and continue following contact/convoyAvailable submarines are heading to your patrol area
00002283 04:56:41 PM [7012] Making auto journal entry with sub's data. Next auto journal entry is at 20:46 GMT
00002284 04:56:41 PM [7012] TC level changed to 512
00002285 04:56:45 PM [7040] Entities.cpp (83): Process Message:
00002286 04:56:45 PM [7040] Entities.cpp (114): OSI Ping
00002287 04:56:45 PM [7040] Entities.cpp (123): succeeded
00002288 04:56:48 PM [7012] Making auto journal entry with sub's data. Next auto journal entry is at 21:46 GMT
00002289 04:56:54 PM [7040] Entities.cpp (83): Process Message:
00002290 04:56:54 PM [7040] Entities.cpp (114): OSI Ping
00002291 04:56:54 PM [7040] Entities.cpp (123): succeeded
00002292 04:56:55 PM [7012] Making auto journal entry with sub's data. Next auto journal entry is at 22:46 GMT
00002293 04:56:56 PM [7012] TC level changed to 1
00002294 04:56:57 PM [7040] SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client.
00002295 04:57:05 PM [3608] I 168POOL 16:57:05:591 COR WC: created (name=TC Back;status=Available;profile=False;speed=97500000 ;quality=12;security=False;type=Infrastructure;aut h=Open;encr=None)
00002296 04:57:05 PM [3608] I 168POOL 16:57:05:591 DEV *CM* WM: WLAN connection (name=TC Back) is added
00002297 04:57:05 PM [3608] I 168POOL 16:57:05:591 DEV *CM* WM: WLAN data is changed (WlanConnectionArrival, WlanConnectionSignalQualityChange)


My Mod List is as follows (Used Sobers Mega Mod list as much as possible):

sobers game loading tips V8 SH5
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
sobers multi color mod V5
DynEnv v2.9 - 1. Main Mod
DynEnv v2.9 - 4.b Camera Filters - Vivid Colors
DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters
DynEnv v2.9 - 7. Clear Water Surface
DynEnv v2.9 - 8.b Wave Mechanics - Gale
DynEnv v2.9 - 10.III Seafloor (low resolution)
DynEnv v2.9 - 11.a.III Sea Plants - Atlantic Kelp Forests (low resolution)
DynEnv v2.9 - 12. Sounds
DynEnv v2.9 - 9. Sobers Best Ever Tweaks => Is this wrong???
Moon_light_mod V6 SH5
SH5_7A_Conning_Fix
Critical hits 1.1 Torpedos
Critical hits v 1.2
Equipment_Upgrades_Fix_v1_4_byTheBeast
Equipment_Upgrades_Fix_v1_4_Patch_1
#Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix
Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober
EUF_UBoat_FX_v0_0_5_ byTheBeast
MCCD_1.04
Reworked Morale and Abilities v.1.1
FX_Update_0_0_22_ByTheDarkWraith
FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches)
NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Manos Scopes-patch for 16x9
IRAI_0_0_41_ByTheDarkWraith
Sjizzle's - Charts for NewUIs part1_07.06.2013
Sjizzle's - Charts for NewUIs part 2_07.06.2013
Sjizzle's - Charts for NewUIs part 3_24.06.2013
Sjizzle's - Charts for NewUIs part 4_20.07.2013
Sjizzle's - MarineQuadrat Charts for NewUIs v. 0.00.2
R.E.M_by_Xrundel_TheBeast_1.2
sobers green crew training V4 SH5
OPEN HORIZONS II v2.5
sobers OH2.5 Kiel Lite mod V4 SH5
OH II v2.5 Grid Request fix Patch SH5
R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod
R.S.D. v5.7 - Indestructible UZO patch
R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface)
MQK Gradient_IO
MQK LocationMaps_IO
MQK ShapeTextures_NO
sobers Lights Cfg V10 SH5
Trevally Tutorial - All v0.2(for OHIIv1.3)
Trevally Automated Scripts v0.6
Trevally Harbour & Kiel Canal Pilot v3.1
MadMaxs_SH5_Subdiesel (mono) v2
Shadow Improvement ModLR
sobers less resources shadows SH5
EQuaTool 01.01 by AvM - Flat Style
AOB slide ruller for TDW UIs and MO by stoianm
gap - HD 1 deg Scope Bearing v 1.0
AMMO_v1.0_SH5_by_Raven_2012
New Torpedoes Explosion - FX Update add-on
Real_Battery_Lifetime_Fix_Mod_V_1.0_TDW_UI_7_4_2
DeckKannon
Better Sounds (Selected sounds from Capthelms Audio Mod)
TheDarkWraith_DC_Water_Disturbances_v2_0_SH5

Any help to get rid of this pesky CTD will be greatly appreciated. :yeah:

_________________________________________________
System Specs:
64bit OS
CPU: i5 M450 @ 2.4 GHz (turbo boost to 2.66 GHz)
RAM: 8 GB
GPU: ATI Mobility Radeon HD 5650 (1 GB Dedicated VRAM) with latest drivers

THEBERBSTER
10-20-14, 06:39 PM
SH_ServerOrbitProtocol.cpp (111): Failed to read packet from client.

I would say this is the most common and likely ctd that you will get.

Just one of annoying things.:/\\!!

DeepWaterDaz
10-21-14, 08:32 AM
Grrrrrrrr:/\\!! This is annoying indeed! Thanks for the reply THEBERBSTER :salute:

When you say "common" do you mean every 10-20 minutes real time?

Shouldn't this CTD have been stopped by the offline update to UPlay? Does this error have something to do with how the game wants to communicate with the Orbit servers and receives a "no-joy" response from the launcher which causes the CTD?

THEBERBSTER
10-21-14, 09:01 AM
I meant when you use the Dbgview and you get a ctd this seems to be the most common cause.

It need not for example mean that the TC was to fast for it to read it could be some other action.

I nearly always get a ctd around or just inside Danzig Bay with that message.

The frustrating part is that it does not tell you what it could not read.