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View Full Version : RAOBF in TDW MOD


schnorchel
09-27-14, 02:17 AM
Hello All,

I am wrong or not? seems the range read out from this RAOBF is alway a little shorter than it should be.:hmm2:

gap
09-27-14, 04:04 AM
Hello All,

I am wrong or not? seems the range read out from this RAOBF is alway a little shorter than it should be.:hmm2:

Have you enabled the correct resolution patch?

schnorchel
09-27-14, 04:08 AM
My Screen is 16X9, I use wolves of steel mega MOD, wolves of steel 16X9 reolution patch was enabled already.:hmmm: I can only get the correct range readout by using the MOD made by myself. http://www.mediafire.com/download/bjphd9d9032d2i0/my_RAOBFtest_base_on_Wolves+of+steel1.02.rar

schnorchel
09-28-14, 08:28 PM
no one has tried this link I posted?:D

jokerwildcat
09-29-14, 05:12 PM
I will try this link!

Thank you in advance...

EDIT: I like the new look to the RAOBF with your files, but unfortunately the measurements are still off. I use the practice RAOBF tutorial to check, and the mast height should read 10.4 but it still comes up as 11.9 even after your fix is applied (ie, no change with our without your fix applied).

I just switched to 8x5 resolution and everything works fine (although it's a compromise from what I want). There have been various random posts from people who have the same 16x9 resolution problem, but there hasn't been a definitive fix yet far as I can tell. I was hoping yours was it... really really hoping!

schnorchel
09-30-14, 05:20 AM
hi jokerwildcat,
thank you for the check, I do not change the reticle reading in my mod. I just change the inner circle's mark arrangement to garrantee the range you read is correct. besides I tweaked the center of the circles the make them more centered. Change the texture, and increase the view a little bit.

Godit
10-18-14, 09:48 PM
Thank you schnorchel, you are a hero. I spent days searching for some solution and was going crazy thinking I was the only one with this problem

Your mod adjustment is just what I needed to make the ROAFB useful. I am now measuring with accuracy within 1% to 2% which is quite acceptable!

However I do need to ask about the red marker which appears to be labeled "1.5x" on your wheel. I assumed this was the reference if using the 1.5x magnification on the scope, but if so, I think it is in the wrong place.

The magnification ratio between 1.5x and 6x is 4:1 so for each mark in 1.5x you would count 4 in 6x. So the RAOFB reference line for the 1.5x should be where 1/4th of the value under the primary red reference line. In the case below I measured 12 clicks in 6x scope and 3 clicks in 1.5x scope. For the range to stay true the 1.5x reference should be down at the 3 on the middle inner ring. Roughly between the "n" and "m" of the phrase "Basis in meters" on the outer ring.

Would you be willing to make a change like this?

http://i205.photobucket.com/albums/bb204/jared82ct/d809f7c6-4edd-4010-8a0b-29b40d1359eb.png

schnorchel
10-21-14, 03:37 AM
Godit,I am very glad that you like it, thank you for pointing out the 1.5x mark issue , I will address it soon.:D

jokerwildcat
11-02-14, 09:20 PM
My god...

So I recently got frustrated with SH5 and went back to SH3 and SH4 for a while. When I came back to check up on this 16x9 issue with the WoS mod, I discovered that you had actually solved this all along.

Here I was expecting the 'ticks' on the RAOBF to be the problem. It completely floored me to re-read your post and understand that you've measured the RINGS to work 16x9, something I didn't even test.

Sorry for the misunderstanding, so here's a belated AWESOME JOB on fixing this long pressing issue for me. I'll be diving back into SH5 immediately thanks to this.

Wolfstriked
11-03-14, 01:04 AM
Hey guys I am using this mod while running game at 1920x1200....do I need a resolution patch?I am noticing that my RAOBF range doesn't seem to match up with the stadimeter range but this could very well be just me and lack of skill with the wheel.if I use the stadimeter to get range and then use the RAOBF wheel to get AOB I usually hit.Just wondering if 16:10 is supported or not.

Echolot
11-05-14, 09:49 PM
Just wondering if 16:10 is supported or not.

Afaik 16x10 is standard in WoS. If you run a different aspect ratio enable one of the provided resolution patches.

:salute:

Wolfstriked
11-05-14, 09:50 PM
Great to know,thanks.:subsim:

schnorchel
11-22-14, 10:36 PM
Hello Guys,

Here is the update with 1.5x fixed. :D
http://www.mediafire.com/download/0lde7n6vzyi4j9v/Gustav_RAOB_base_on_Wolves_of_steel1.02_1p5fixed.r ar

Shmal_
12-22-14, 04:17 PM
Hello Guys,

Here is the update with 1.5x fixed. :D
http://www.mediafire.com/download/0lde7n6vzyi4j9v/Gustav_RAOB_base_on_Wolves_of_steel1.02_1p5fixed.r ar

Dear schnorchel!
I'd like to say my respect to you for your work!
So, i have made some measurements of speed with last version of your RAOBF and found inaccuracy! Sorry! :)
The point is marker of speed is between 25 and 26 on inner circle. More precisely 25.4.
My mesuarements gave me result is 24.8
https://yadi.sk/i/pPBF1JM7dYpgn
https://yadi.sk/i/RLb-jtkydYpjm
So, i made a new marker! Also i made new scale for RAOBF!
What you say?

https://yadi.sk/d/jlrqbzyhdaCYU

Aktungbby
12-22-14, 08:55 PM
Shmal_!:Kaleun_Salute:

Jimbuna
12-23-14, 07:18 AM
Welcome to SubSim Shmal :sunny:

Shmal_
12-23-14, 04:08 PM
Welcome to SubSim Shmal :sunny:
Thanks! So nice!

THEBERBSTER
12-23-14, 04:16 PM
A warm welcome ‘Shmal’ to the Subsim family. :subsim:

You will always find someone here to help you. :)

Link to my SH3 – SH4 – SH5 posts::salute:

Step By Step Tutorials & How To Do It.:up:

Also Included Are Some Useful Download Links

http://www.subsim.com/radioroom/showthread.php?t=211804 (http://www.subsim.com/radioroom/showthread.php?t=211804)

You can use TDW’Generic File Patcher with STEAM see my Tutorial Post #125

Shmal_
12-23-14, 04:31 PM
Oh, thanks!
I gonna have a look it!
I already use STEAM version with GenPatch! Thats great!

RealGrognard
01-13-15, 07:59 AM
I tried your mod and compared to TDW mod.
I have 1920x1080 res, (16x9).

I found yours to be incorrect but TDW RAOBF to be correct?? I wonder why.

These are the mods I enabled:

FX_Update_0_0_22_ByTheDarkWraith
NewUIs_TDC_7_4_2_ByTheDarkWraith
NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha
Manos Scopes-patch for 16x9

Try just with those ones enabled and perhaps it will work "out of the box"?

Perhaps it's something in the Grey Wolves Mega mod which is conflicting with the RAOBF tool which comes with TDW NewUI?

Give it a try. You need RadCapTools to be able to rotate RAOBF tool and you need to run SH5 as Administrator for some of the NewUI things to work.

Shmal_
01-20-15, 06:32 PM
So, i guess it has no sense, what aspect ratio do you use, cause the basic textures of RAOBF have size 1024x1024 px!
If you have properly order of mod list it has to work!

a part of my order list:

NewUIs_TDC_7_5_0_ByTheDarkWraith
NewUIs_TDC_7_5_0_RadCapTools_0_2_alpha
Large Optics for TDW UI
Large Optics for TDW UI 8 by 5
My Gustav_RAOB_base_on_Wolves of steel1.02_1p5fixed

beastment1
04-10-15, 05:46 AM
Hmmm. Any ideas for 21:9 then? SH5 looks awesome in 3440x1440. RAOBF is wrong though.

MCM
06-14-15, 03:50 AM
hm I am confused: Do I need this fix now for 16:9 for wolves of steel of is it enough to have the 16:9 resolution fix from TWOS mod itself?

vdr1981
06-14-15, 07:02 AM
hm I am confused: Do I need this fix now for 16:9 for wolves of steel of is it enough to have the 16:9 resolution fix from TWOS mod itself?

There is nothing wrong with RAOBF wheel in TDW New UIs/TWoS. Their vertical angle measurement was probably inaccurate (what are you guys expecting in the first place, to 100% accurately measure angle between ship's mast and sea surface on a ship few km away maybe???) I guess laser range finder would be more appropriate for some...