Hetsin
02-10-15, 03:43 PM
Hi all. I'm making a variant of SpecialAbilities.upc and was wondering if / how it was possible to give your crew's abilities a base malus to represent a green crew. The idea being that the first point spent on a passive will cancel out the malus. I can work around it by reducing the total bonus, but if possible I'd want it.
So, for example, a unskilled gunner would have 5% extra time to reload and each passive upgrade reduces the reload time by 5%, with the first upgrade putting the reload time to 'stock' values.
Any help would be appreciated. :)
So, for example, a unskilled gunner would have 5% extra time to reload and each passive upgrade reduces the reload time by 5%, with the first upgrade putting the reload time to 'stock' values.
Any help would be appreciated. :)