View Full Version : DarkWraith mod
Mooncatt
08-17-14, 03:38 PM
just got this mod going and have one question.
in stock you could hover over the target on the map when lining up a shot and it would tell you its speed. in this mod i dont seem to have that ability. could someone shed some light please as i use manual targetting
thanks guys
adrians69
08-17-14, 03:59 PM
That is because you shouldn't be able to. In order to get a target's speed, either take bearing readings over time and use the speed conversion charts if tracking a sound contact, or if you have a visual on the target, use the RAOBF and stopwatch or the U Jagd to get speeds.
Adrian
Sjizzle
08-17-14, 05:08 PM
or u can use the 3 min solution to get the ship speed
example if the ship travel in 3 min 750nm then divide 750:100 = 7.5kts
Dragon81
08-17-14, 11:26 PM
Sorry for hijacking this topic but... is there a tutorial on how to use the RAOBF?
TheDarkWraith
08-17-14, 11:50 PM
just got this mod going and have one question.
in stock you could hover over the target on the map when lining up a shot and it would tell you its speed. in this mod i dont seem to have that ability. could someone shed some light please as i use manual targetting
thanks guys
Press the small round button on the left side of the upper right bar to expand it. Click the item notes icon to enable/disable
Sorry for hijacking this topic but... is there a tutorial on how to use the RAOBF?
Look in the \Documentation folder of my UIs mod
Dragon81
08-18-14, 01:46 AM
Look in the \Documentation folder of my UIs mod
Thx, I will do that!
I just found some videos too:
https://www.youtube.com/user/stoianm1/videos
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