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  1. ASUS G55VW Series (6 replies)
  2. HELP (1 replies)
  3. Warfox Muss I Denn-Erzherzog Albrecht Gramophone MOD (1 replies)
  4. [REL] Warfox Upgrades 0 Renown v1 MOD (1 replies)
  5. [REL] Warfox Dive Order to 300 meters v1 MOD (4 replies)
  6. [REL] Warfox deck crew always whispering SH5 German Version MOD (7 replies)
  7. [Mod list] I am the luckiest one -- no crashes (2 replies)
  8. nuclear powered uboat (1 replies)
  9. Ready to give SH5 a chance... (3 replies)
  10. ASTRONOMICAL MOD (0 replies)
  11. Accurate German Medals Reuploaded (2 replies)
  12. Someone must answer for this.... (21 replies)
  13. NO COLD WAR MOD? (2 replies)
  14. I really miss Destroyer Command (2 replies)
  15. New player.. finding my way around (4 replies)
  16. Damage not visually showing up (3 replies)
  17. Crash dive at periscope depth,big problem!! (6 replies)
  18. Magnus opus 1 (1 replies)
  19. Ping TDW (7 replies)
  20. Submerging to 7 meters? (7 replies)
  21. Options file editor (4 replies)
  22. Filefront mods links are broken . (8 replies)
  23. CTD (5 replies)
  24. Does anyone elses......? (4 replies)
  25. No gamefront (16 replies)
  26. no hydrophone on surface (1 replies)
  27. [REL] SH5 Install Switch (8 replies)
  28. Crash when hitting F7 for battlestations. (4 replies)
  29. Help MODERS.How to set "manos scope" with a 15 inches monitor 1024x768 (14 replies)
  30. Resupply mod request and function clarification (4 replies)
  31. question about open horizons two (0 replies)
  32. A question regarding a major bug (1 replies)
  33. Problem with modding music.cfg (2 replies)
  34. UI Boat Crew Issues (0 replies)
  35. Problems to find same mods for SH5 (2 replies)
  36. Need Help with Mod List. CTD (2 replies)
  37. Stoianm I NEED YOUR HELP I'M NEW PLAYER. (1 replies)
  38. Big Compass (1 replies)
  39. [REL] gap - Sonar Sound Collection (28 replies)
  40. [REL]ShHUN Sub Creaks Sound (9 replies)
  41. LSH3 v5.1 help needed (1 replies)
  42. a Question (1 replies)
  43. Radar/ Any Mods (0 replies)
  44. Flags quick reference sheet (2 replies)
  45. Sun is really really bright (1 replies)
  46. "OHII Minefield map for TDWs Ui" Where? (2 replies)
  47. Sonar doesn't seem to work (0 replies)
  48. MODS driving me crazy. (9 replies)
  49. In-Game chat Mod ??? (1 replies)
  50. CTD with Sobers Mega Mod (29 replies)
  51. MOD Advice (1 replies)
  52. [WIP] Playable Type II for SH5 by silentmichal (57 replies)
  53. Crappy German Paint (1 replies)
  54. Help with OHII missions (19 replies)
  55. Static wrecks of famous ships? (4 replies)
  56. [REL]cpt Blueballs update your patrole charts v1,1 (4 replies)
  57. I am looking for "SD_MapCourseLine_tiny_arrows_ocred" (2 replies)
  58. Coming back to SH5 - Mod suggestions (6 replies)
  59. Auxiliary Cruiser mod (36 replies)
  60. Scale of models in SH5 (9 replies)
  61. SH5 Pacific Mods anyone? (1 replies)
  62. need help with mods (3 replies)
  63. Flotilla Commander Patrol (0 replies)
  64. Pls guys help me! (3 replies)
  65. Casualty lighting effects (0 replies)
  66. Officer shortcut bar-- Question (0 replies)
  67. COMING SOON TO SH5: THE 'U-FLAK'! (6 replies)
  68. [WIP] The Ships That Never Were (16 replies)
  69. TDW GUI. Aob reseting issue fix (6 replies)
  70. Advanced Speed Control Problem (0 replies)
  71. No Sound (1 replies)
  72. Help please (7 replies)
  73. [TEC] How to use: TheDarkWraith .GR2 Editor (125 replies)
  74. Soundproblems (12 replies)
  75. SH5 & Steam (5 replies)
  76. FUMO29 (8 replies)
  77. SOAN filter fix for TDW NewUIs with TDC_7_1_0 (10 replies)
  78. help with IRAI: The All-Knowing destroyer (13 replies)
  79. Silent Hunter 5 British campaign, possible? (0 replies)
  80. changinge models (10 replies)
  81. Help I am blitzed (7 replies)
  82. [REL] gap - PVC Floor (26 replies)
  83. Real Environment or Dynamic Environment? (4 replies)
  84. [REL]Cpt Blueballs Update your patrol charts v1,0 (15 replies)
  85. Uboot Marschwege / Sub routes (71 replies)
  86. SERIOUS LAG PROBLEM (6 replies)
  87. [REL] Sort Of XXI TYPE SUB 1943 (4 replies)
  88. Poll:How i play SH5 (6 replies)
  89. Ship's log or diary of a career! (2 replies)
  90. Problems with map-file (7 replies)
  91. veiw and or edit files (3 replies)
  92. Map Tools Shown As Objects Problem (0 replies)
  93. Sea Foam (1 replies)
  94. 2 pbl with MMM (0 replies)
  95. what about a almost like Type XXI mod (6 replies)
  96. modsoup causes indigestion (CTDs) (23 replies)
  97. how can i remove my sub radio antenna? (5 replies)
  98. deck awash (2 replies)
  99. Converting MP4 to .Bik (7 replies)
  100. HELP NEEDED WITH EXPANDED NAVIES MOD (11 replies)
  101. SH3 gramophone mods; compatible with SH5? (6 replies)
  102. Radar (0 replies)
  103. [WIP] Historical Guns Specs (911 replies)
  104. Cant get Darkwraith UI mod to work (4 replies)
  105. Help me..Please (23 replies)
  106. SILENT HUNTER 5 MODFEST 2012-13 (0 replies)
  107. Things i whish uppon a star modder to fix (4 replies)
  108. [REL]Cpt Blueballs amazing sound mod (40 replies)
  109. Hey, darkwarith... (13 replies)
  110. Expanded Navies mod (99 replies)
  111. where can i find this mod? (8 replies)
  112. How to get rid of fumo29 (5 replies)
  113. i want to find this mod.. (1 replies)
  114. [WIP] MEGA-mod for CREW MEMBERS (198 replies)
  115. Mod Downloading (5 replies)
  116. [REL] Sort of IX Boat 1943 Loadout (0 replies)
  117. I've Forgotten How (1 replies)
  118. Mods installing (1 replies)
  119. [Question] SH5 Hangs Up Shutting Down (3 replies)
  120. [REQ] SHV grid map (1 replies)
  121. REQ: Little Sound mod-"Boot ist durch" (0 replies)
  122. NewUIs_TDC_7_1_0_ByTheDarkWraith <- Recog manual went poof! (2 replies)
  123. A little help modding please. (2 replies)
  124. Environmental mod based on Foam mod (2 replies)
  125. How to sink 4 DDs with no torpedo launched (2 replies)
  126. About crew training and more (4 replies)
  127. Silent Hunter 3 Vs Silent Hunter 5 (13 replies)
  128. Semi-automatic Celestial Navigation (21 replies)
  129. Sub Pen Realism? (0 replies)
  130. luftwaffe radio (2 replies)
  131. Depth keeping below 180m (12 replies)
  132. How to use TDW's sh5 patcher without JSGME (8 replies)
  133. My Enemy convoys are not moving.. (3 replies)
  134. who are making megamod this game? (9 replies)
  135. more accurate medals (4 replies)
  136. SH_Keymapper (1 replies)
  137. Mod for water dripping sound (3 replies)
  138. [REQ] Type IIA mod (5 replies)
  139. View Problem (2 replies)
  140. A BIG THANKS (0 replies)
  141. Troubles with choosing mods (37 replies)
  142. Goblin editor change max diving dept (10 replies)
  143. Ships Journal (11 replies)
  144. little mod questions. (6 replies)
  145. Bigger, more visable protractors (6 replies)
  146. How do I make DDS texture files (3 replies)
  147. [TEC] How to use TDWs Patcher (90 replies)
  148. Question about night sky (0 replies)
  149. Get out the grateful list (6 replies)
  150. How do I man the deck gun...attack P (8 replies)
  151. AAAAIIIEEE!! Out of patience (16 replies)
  152. [REL] sobers DOF V2 SH5 (23 replies)
  153. Any suggestions for my mod-soup? (4 replies)
  154. WOW! (0 replies)
  155. Question Open Horizons II (22 replies)
  156. Problem loading darkwraith sh5 mod NewUIs_TDC_7_1_0_TheDarkWraith.7z (10 replies)
  157. fing uplay.. (4 replies)
  158. mods (4 replies)
  159. Load order (2 replies)
  160. Recommendation for my mod list and... (4 replies)
  161. Darker nights? (5 replies)
  162. Type IX and XXI as AI subs, possible? (4 replies)
  163. DRM - Syncronization - disabling: am I missing something? (4 replies)
  164. Is my JSGME working correctly (14 replies)
  165. [REL] SH 5 Longer Repair Times (21 replies)
  166. Annoying repeated click (4 replies)
  167. [WIP] New custom Emblems (92 replies)
  168. Underwater Golden Chest and Skull Mod (3 replies)
  169. Multi-player maps (1 replies)
  170. SH5 opens single missions only Help please (5 replies)
  171. [TEC] searchlight for entering dark harbors etc (2 replies)
  172. Where put MODS folder (2 replies)
  173. [REQ] Lensflare Effect (5 replies)
  174. [REL] sobers wider body ships V1 SH5 (13 replies)
  175. is this normal? (5 replies)
  176. WideScreen TV mod (2 replies)
  177. Searchlight? (85 replies)
  178. [WIP] 3D Deck Splash FX (44 replies)
  179. Wolfpacks with IRAI v0.0.37 (3 replies)
  180. question about OH2 mod (3 replies)
  181. [REQ] Skins for Type VIIA? (7 replies)
  182. Destroyed marks in NewUIs_TDC_7_1_0 by TDW (6 replies)
  183. the dark wraith new ui mod 7.1.0 (1 replies)
  184. how to get rid of the help icons on top of screen please (23 replies)
  185. Can someone help with my mod order please? (1 replies)
  186. MOD TO REMOVE THOSE ANNOYING ICONS ON TOP OF SCREEN (1 replies)
  187. Can only dl 10 per day? (3 replies)
  188. where can i find this mod? (3 replies)
  189. No background music mod (3 replies)
  190. Help please with jgsme (10 replies)
  191. Aft tube torpedo overwrited (1 replies)
  192. cant download jsgme (2 replies)
  193. MMM Mod Problem (1 replies)
  194. [REQ] Unrealisticly noob Hydro range mod humble request (6 replies)
  195. Getting sick and tired of this. (4 replies)
  196. Miss placed Folder on JSGME (5 replies)
  197. [REL] New_Torpedo_Door_Sound_Mix (15 replies)
  198. [REL] SH5_Type7_RadioRoom_Tweaks (71 replies)
  199. [REL] New U-Boat Bubbles (60 replies)
  200. [REL] 7A Conning Tower Bug Fix (5 replies)
  201. Schleichfahrt mod (39 replies)
  202. Help needed with mod soup. (0 replies)
  203. Better night sky? (2 replies)
  204. SH5 on an old system-advice on mods please (5 replies)
  205. CTD (crash to desktop) by using these mods (9 replies)
  206. Better planes? (13 replies)
  207. What's used to open .zon files (1 replies)
  208. Type IX U-Boat mod help (14 replies)
  209. Open horizons II single/multiplayer mission thread (16 replies)
  210. jsgme wont install! (3 replies)
  211. Atlantic Ocean - Water too Clear? (1 replies)
  212. Where to find TDW_No_Hydrophone_On_Surface_1_1_0 (1 replies)
  213. GUI question (1 replies)
  214. Installing Mods with JGSME with Steam? (3 replies)
  215. CTD from time to time (32 replies)
  216. WARNING big security risk in some ubisoft games (6 replies)
  217. Draw distance or LOD broblem ? Any way to mod for better? (9 replies)
  218. Mod soup problem (39 replies)
  219. SH5 mods not "taking" on Vista 64b. (3 replies)
  220. Seperate JSGME install question (2 replies)
  221. How to find Bismark in Horizon II Campain mode (9 replies)
  222. Question re TDW Hydrophone fix and steam version (1 replies)
  223. Anti Submarine Warfare (4 replies)
  224. Constant CTD after playing with Menu editor (4 replies)
  225. Guess who's back ? (3 replies)
  226. Esential MODS (3 replies)
  227. [REL] Better Sea Foam 0.3 Release (2 replies)
  228. Which mods do you use?? (0 replies)
  229. Exact meters or yards on Nav Map? (0 replies)
  230. Shader Editor (2 replies)
  231. OBJ to DAT (43 replies)
  232. [WIP] Better sea foam (41 replies)
  233. More ships and traffic (7 replies)
  234. Looking for a mod (6 replies)
  235. Other Vessels as add-ons? (4 replies)
  236. UPlay (11 replies)
  237. Question about OM (2 replies)
  238. how can i resupply (fuel) ? (5 replies)
  239. MOD BearingOverlay_v1_0_null8fuff10 (12 replies)
  240. [TEC] ParticleGenerator/FastParticleGenerator (0 replies)
  241. about patch.. (0 replies)
  242. Mod for easy torpedo firing (7 replies)
  243. [TEC] AmbientVolume controller (34 replies)
  244. Campaigns: Am I stupid? (2 replies)
  245. Magnum Opus (3 replies)
  246. Magnetic Detonators and steam (4 replies)
  247. [REL] Ship inertia (61 replies)
  248. help (4 replies)
  249. I need help !!! XO Icon & Dialogbox Missing (2 replies)
  250. NewUI+TDC 3.0.0 from TheDarkWraith (3 replies)