Log in

View Full Version : [REL] 7A Conning Tower Bug Fix


TheBeast
08-09-12, 06:30 PM
The stock Type-7A Conning Tower was using the Type-7C Normal files for the exterior bump map.

I Hex Edited the GR2 file to correct this issue. It is now using the Conning_7A_01_<blah>_N.DDS files.

Also change defaut Tower Emblem from U-82.dds to U-00.dds and added the U-00.dds texture (Skull-N-CrossedBones). This texture is only displayed when using Goblin Editor or GR2 Exporter/Viewer.

Download:
http://www.subsim.com/radioroom/downloads.php?do=file&id=3663 (http://www.subsim.com/radioroom/downloads.php?do=file&id=3663)

Regards!:salute:
TheBeast

gap
08-09-12, 07:26 PM
The stock Type-7A Conning Tower was using the Type-7C Normal files for the exterior bump map.

I Hex Edited the GR2 file to correct this issue. It is now using the Conning_7A_01_<blah>_N.DDS files.

Cool, thank you TheBeast! :up:

Also change defaut Tower Emblem from U-82.dds to U-00.dds and added the U-00.dds texture (Skull-N-CrossedBones). This texture is only displayed when using Goblin Editor or GR2 Exporter/Viewer.

Eye candy for modders? :O:

TheBeast
08-09-12, 08:59 PM
Eye candy for modders? :O:
Yeah, guess I was getting a little carried away. Just dont like the U-82 shield when doing screen caps.:har:

arnahud2
08-10-12, 05:27 AM
Once again, many thanks, you did a nice job !!!

Trevally.
08-10-12, 11:17 AM
Nice - you have been busy:up:

gap
08-10-12, 12:05 PM
Yeah, guess I was getting a little carried away. Just dont like the U-82 shield when doing screen caps.:har:

:mad: ...... :hulk:

http://uboat.net/media/boats/emblems/u82.gif

I see... it had really to piss you off :haha: