View Full Version : [REL] sobers DOF V2 SH5
THE_MASK
08-24-12, 12:25 AM
sobers DOF V2 SH5
Increase the submarine interior depth of field (DOF) .
Increase the ouside view depth of field .
Shadows are darker .
Lighted areas are brighter .
Colours are more intense .
The dark nights are realistic so if you cannot play in a darkened room
then it might be too dark for you to use this mod .
Works best with sobers mega mod list .
Please acknowledge sober if using in any other mod.
Enable witht he mod enabler (jsgme) anytime either in port or mid patrol .
Place after other environment mods , do not let other mods overwrite .
http://www.subsim.com/radioroom/downloads.php?do=file&id=3647
http://i46.tinypic.com/24l5rww.jpg
Great work, as usual.
I'm using almost all the mods in your mod list (all the ones that affect night visibility) and it looks fantastic (nights AND days).
One thing I would change, and this is subjective: I don't see that much difference between a new moon night and a full moon night, I think the "bigger" moon nights should be a bit brighter, but I don't know if that's even possible and it's just my opinion.
THE_MASK
10-08-12, 06:39 PM
How is this mod . Are the nights more realistic ? Is it harder to identify flags on a dark night ? Is the tonnage sunk at night more realistic ?
Before(left) and after(right) mod installation.
Sept 1,1939. North Sea. Clouds broken, partially overcast. Afternoon and Night
http://img.xrmb2.net/images/651528.jpeg
Good mod for sunny days without or few clouds.
Critical point: the U-Boot interieur looks truly enjoyable in this warmly lit ... a little bit too much enjoyable in my view.
Good mod for sunny days without or few clouds.
Critical point: the U-Boot interieur looks truly enjoyable in this warmly lit ... a little bit too much enjoyable in my view.
I like the warmly lit, looks good. Perhaps at night, it should be a little bit colder. But if not, I like it as it is :up:
Paco
Got it installed too, and I like it too. :D Great work Sober!
Webster
10-10-12, 12:00 PM
The dark nights are realistic so if you cannot play in a darkened room
then it might be too dark for you to use this mod .
just wondering if raising the gamma seting helps with night vision yet still gets the great views?
this mod sounds great but my eyes aint that good so i cant do dark nights
Web, I have the same problem as you with dark nights. This mod does seem to help a lot.
Before it's install I had to turn off all the lights in my computer room and that helped just a small bit. Even had to use my reading specs too. Haven't had to do either so far after the install. Won't hurt to try it as you can always uninstall it when you want.... it should be the last mod you install.
How is this mod . Are the nights more realistic ? Is it harder to identify flags on a dark night ? Is the tonnage sunk at night more realistic ?
Specially good to use with dark 'Night's Submarine textures POW'- interier mod: the contrast between shadows and highlitened zones is strengthened:salute:
THE_MASK
10-10-12, 04:54 PM
I noticed some nights are really dark . I cannot tell where the sea meets the sky on the horizon . I have my ingame gamma setting right in the middle . Thats where i tested it . Yes you do need a darkened room . You can adjust the ingame gamma setting while playing the game .
7thSeal
10-10-12, 08:25 PM
I noticed some nights are really dark . I cannot tell where the sea meets the sky on the horizon .
Haven't tried this mod yet but wondering if its the moon phase affecting it? This affects the darker nights mod that I use making it much darker at times.
THE_MASK
10-10-12, 10:33 PM
Haven't tried this mod yet but wondering if its the moon phase affecting it? This affects the darker nights mod that I use making it much darker at times.I hope so because now the moon light has an effect on how easy it is to identify a flag at night :yep:
THE_MASK
10-10-12, 11:57 PM
On really dark nights would there be medium fog ?
On really dark nights would there be medium fog ?
I cannot see any reason why there shouldn't be medium fog at night, and afaik night darkness shouldn't affect fog density/probability :hmm2:
THE_MASK
10-11-12, 06:11 AM
I cannot see any reason why there shouldn't be medium fog at night, and afaik night darkness shouldn't affect fog density/probability :hmm2:What i meant was , i think it is the medium fog at night that makes it darker .
Dogfish40
10-11-12, 09:28 AM
How is this mod . Are the nights more realistic ? Is it harder to identify flags on a dark night ? Is the tonnage sunk at night more realistic ?
Hi Sober
It depends, darker is definitely more realistic and yes flags are harder to identify. The thing that still needs adjusting is when the moon comes out.
When the moon comes out at various sizes, the 'Darker night' should be adjusted somehow. When I have a full Moon it seems like the Darkness is still trying to overpower (not the right word) the moons light. Anyway, the "darkness" seems very realistic indeed. I am wondering how much light an actual full moon would have bouncing off the water ect...
Would we still have as much trouble identifying objects with the moonlight reflecting everywhere?!:hmmm:
Great Mod! :up:
D40
7thSeal
10-12-12, 10:36 AM
Hi Sober
The thing that still needs adjusting is when the moon comes out.
When the moon comes out at various sizes, the 'Darker night' should be adjusted somehow. When I have a full Moon it seems like the Darkness is still trying to overpower (not the right word) the moons light. Anyway, the "darkness" seems very realistic indeed. I am wondering how much light an actual full moon would have bouncing off the water ect...
Would we still have as much trouble identifying objects with the moonlight reflecting everywhere?!:hmmm:
I've been on a cruise last year and during full moon during the cruise its really bright at night with the passing of other ships even a mile or two from us (of course they have lights) but just the outline of the ship could easily be made out. Open sea is alot clearer than on land of what you'd expect of viewing distances just with the light of the moon.
Moon phase should certainly have an affect on the darkness of nights during clear skies.
renard60
11-22-13, 03:45 AM
Hello
Have you a link to download the mod
sobers dof v6 sh5
thank you
THE_MASK
11-22-13, 04:03 AM
Hello
Have you a link to download the mod
sobers dof v6 sh5
thank youuse this
http://www.subsim.com/radioroom/downloads.php?do=file&id=4212
renard60
11-22-13, 04:32 AM
hello sober
thank you :yeah:
MobsterBug
06-30-18, 10:29 PM
Anyone have a link to the latest sober DOF mod, all the links ive found are dead
Torpedo
07-01-18, 02:48 AM
Anyone have a link to the latest sober DOF mod, all the links ive found are dead
Hi MobsterBug!
this is the link for "sobers DOF V6 SH5"
http://www.mediafire.com/file/ryemqg1gp9e3d5s/sobers_DOF_V6_SH5.zip/file
Torpedo:Kaleun_Salute:
Captain_AJ
07-02-18, 10:49 AM
I tried your mod and will say . that I cannot see clearly at night and do have to turn off the room lights. Adding your MOD, simply not good for me. I would caution all to personalize your game. I have great respect for Sober mods and his work effort is awesome -- this one is not for me :Kaleun_Salute:
THEBERBSTER
07-02-18, 01:31 PM
Hi CAJ
sober was always experimenting with his mods as they were an overall part of his mega mod.
He might have to tweak a mod to work with another.
You can see this with this mod as it is version 6.
If you take his best ever fog mod you are looking at version 31.
So while it might not work for you in your game it may well have worked in his mega mod with the other 100 mods in it.
Peter
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