View Full Version : Schleichfahrt mod
Have I missed a new megamod? I've been away for a while but spotted a link to this in the lifeboats mod thread. Anybody got any info about this:
Schleichfahrt!!! http://www.subsim.com/radioroom/show...&postcount=812 (http://www.subsim.com/radioroom/showpost.php?p=1861119&postcount=812)
It's written in German only so I would appreciate some advice. It looks damn good and is by Uekel....so it must be good:up:
Excuse me if it has appeared over on the SH5 mods board and I have not noticed it.
Kalleblom
08-09-12, 06:37 AM
Have I missed a new megamod? I've been away for a while but spotted a link to this in the lifeboats mod thread. Anybody got any info about this:
Schleichfahrt!!! http://www.subsim.com/radioroom/show...&postcount=812 (http://www.subsim.com/radioroom/showpost.php?p=1861119&postcount=812)
It's written in German only so I would appreciate some advice. It looks damn good and is by Uekel....so it must be good:up:
Excuse me if it has appeared over on the SH5 mods board and I have not noticed it.
Moin,
it is very simpel to installed
You have to install Part 1:
http://www.gamefront.com/files/21487770/Schleichfahrt_1_0a_part1_7z
Then you have to choose an UI, the Mod is tested with MAGUi,
CSPMagui by DrJones Beta v 2.0 http://www.subsim.com/radioroom/showpost.php?p=1619743&postcount=1
(after download the ui, you have to check the subfolders for the mods you want to use)
+++++
IO_StrategicMap_4_2_Beta_for_CSPMagui by DrJones Beta v 2.0 http://www.subsim.com/radioroom/showpost.php?p=1491655&postcount=1
IO_MapCourseLine_normal pencil_mod (look: "A set of mods for IO map")
+++++
MineField Map for IO_StrategicMap_for_CSPMagui http://www.subsim.com/radioroom/downloads.php?do=file&id=3476
TDW´s UI is too memory heavy (think because SOAN), so it isn´t working according to my information.
So you have to intsall the ui after Part 1
Then you install Part 2
http://www.gamefront.com/files/22097181/Schleichfahrt_1_0g_part2_7z
That´s all.
here is the german thread in the ubisoftforum:
http://forums-de.ubi.com/showthread.php/119595-Mega-Mod-f%C3%BCr-SHV-quot-Schleichfahrt!!-quot
with some photos
It´s a very graphically demanding mod with a perfect athmosphere.
Which questions do you have about the mod.
I tested it, but my machine isn´t working well with this amazing mod.
Hope i can help :salute:
P.S.. Sorry for my english, is the school version with google translating help.
SilentOtto
08-09-12, 09:56 AM
Looks interesting! I had not heard about it either, will probably try it this weekend.
Captain73
08-09-12, 11:07 AM
A good mega-mod! I use and am very happy! Thanks Uekel!!
[/EMAIL]
[EMAIL="http://forums-de.ubi.com/showthread....!!-quot-Forums"] (http://www.subsim.com/radioroom/show...&postcount=812)
Magic1111
08-10-12, 01:20 AM
A good mega-mod! I use and am very happy! Thanks Uekel!!
Yes, I agree! Very good Mega-MOD! :yeah:
Can anyone let me know how it works with TDW's UI?
What about Equipment upgrades mods? Are there any conflicts?
Thx for your help guys.
The mod looks very interesting. Uekel knows his stuff:up:. It's a shame that this mod is not featured over here on the English speaking side. I think many people miss it.
Kalleblom
08-10-12, 02:32 AM
Moin,
the once who tested with TDW New UI report Problems with it.
I think the reason is the meory-heavy of the graphic in "Schleichfahrt" and the functions in TDW´s UI like SOAN and so on.
In my Informtione someone is testing still with the NewUI by TDW but no information if it´s work meanwhile.
The General
08-10-12, 10:08 AM
I am downloading now :0)
How up-to-date is this? Does it include TDW's recent Inertia Mod? If not, can I just add the Inertia Mod last?
Kalleblom
08-10-12, 11:49 AM
Moin,
no, inertia isn't include.
At the end of this post:
http://forums-de.ubi.com/showthread.php/119595-Mega-Mod-f%C3%BCr-SHV-quot-Schleichfahrt!!-quot?p=2070027&viewfull=1#post2070027
you see the list.
You can ask uekel, he must know where to add. Or probably he will write a patch. :06:
:salute:
Webster
08-10-12, 12:00 PM
perhaps someone who speaks his language can convince him to translate it into english version or at least alow someone to do it for him so english speaking members can be informed about it.
at the very least i would hope it would be posted here at subsim for downloading
perhaps someone who speaks his language can convince him to translate it into english version or at least alow someone to do it for him so english speaking members can be informed about it.
at the very least i would hope it would be posted here at subsim for downloading
:agree:
Kalleblom
08-10-12, 02:42 PM
perhaps someone who speaks his language can convince him to translate it into english version or at least alow someone to do it for him so english speaking members can be informed about it.
at the very least i would hope it would be posted here at subsim for downloading
See post 2.
In his thread is a "deutschpatch", so perhaps the base is english.
:salute:
See post 2.
In his thread is a "deutschpatch", so perhaps the base is english.
:salute:
After playing it for some time, I can confirm that the only things in German are the dialogues with the officers, which actually are easy to understand and correspond to those in English. However, I couldn't find the file where they are stored, to replace them with their English equivalents.
volodya61
08-11-12, 01:26 AM
After playing it for some time, I can confirm that the only things in German are the dialogues with the officers, which actually are easy to understand and correspond to those in English. However, I couldn't find the file where they are stored, to replace them with their English equivalents.
data\UPCDataGE\UPCLocalization\Dialogs.tsr
data\UPCDataGE\UPCLocalization\Dialogs.tsr
Thank you, Volodya61:salute:
Hi dcb!
After playing it for some time, I can confirm that the only things in German are the dialogues with the officers, which actually are easy to understand and correspond to those in English. However, I couldn't find the file where they are stored, to replace them with their English equivalents.
you can replace it with the file from Athlonic's MCCD "More Crew Commands by Dialog" MOD http://www.subsim.com/radioroom/showpost.php?p=1335504&postcount=1.
Was my mistake here to include the german file :oops:. Don´t seen before (because I use the "deutschpatch") and changed for the next version.
SilentOtto
08-11-12, 05:16 AM
I tried this mod, first results were no good (ctd, loading a new campaign, and also while trying tutorial).
I think problem is , I didnt install any UI mod, and the UI looked just like stock. Where is the folder mentioned for the UI? I looked but didnt find it in part 1 or part 2 archives!
Was my mistake here to include the german file :oops:. Don´t seen before (because I use the "deutschpatch") and changed for the next version.
Really no problem at all. Thanks for the reply and for a very well-done supermod!:salute:
@ SilentOtto
...
I think problem is , I didnt install any UI mod, and the UI looked just like stock. Where is the folder mentioned for the UI? I looked but didnt find it in part 1 or part 2 archives!"Schleichfahrt!!" has no UI included. You can use it with DrJones´ MaGui (that personally I use too) http://www.subsim.com/radioroom/showpost.php?p=1619743&postcount=1
or
with reaper7´s Ui-Boat http://www.subsim.com/radioroom/showpost.php?p=1459155&postcount=1
Unfortunately it seems not work with TDW´s "NewUI´s".
For installation, see here (Thanks to Kalleblom :salute:): http://www.subsim.com/radioroom/showpost.php?p=1919626&postcount=2
SilentOtto
08-11-12, 02:40 PM
Ah, ok then... I did read those instructions... :up: (I'm one of those who always tries to RTFM!) I think this part made me think there was a subfolder with the UI mods:
Then you have to choose an UI, the Mod is tested with MAGUi,
CSPMagui by DrJones Beta v 2.0 http://www.subsim.com/radioroom/show...43&postcount=1
(looking for subfolder!)
Then there must be some other problem. I got CTD when starting a new career after removing all mods. I tried to start Coastal Waters and CTD'd. Then I tried the tutorial, it loaded, but as I clicked the first button to select a torpedo tube, it crashed too.
For now I went back to my old mod-soup, including TDW's UI and OHII v2. I've had problems using full OHII on my system ( I use only base plus ships, no env) so that could be a problem, I don't know. Will check again later, a super mod is so convenient, I hate mod-soups! :wah:
Kalleblom
08-14-12, 09:37 AM
Moin silentotto,
i correct the "manual" in this point.
Because your ctd´s, why don´t you skip the tutorial, no matter if you play "Schleichfahrt" or other mod-compilation.
I thought you don´t have to play the tutorial when playing OHII!
You can also see here:
http://www.subsim.com/radioroom/showpost.php?p=1921386&postcount=822
Jungelkid
10-24-12, 02:04 AM
Is this mod in any way compatible with the default UI from OM?
lesec74
01-02-13, 07:21 AM
hello,
the links are borken?!!
can someone reactivate the links for download?
many thanks
Finally got round to installing this mod and it looks pretty good so far. It was very easy to install.:up:
I've installed it together with Silentmichals interior mod and it seems to work ok. My GUI is the new Dr. Jones CSP magui interface.
Anyone else out there using it?
Are you using it with other mods and if so what do you recommend? What would you avoid? What are the possible conflicts?
It would be cool if we could get some mod lists so others might use this also.
Thanks guys:salute:
lesec74
01-10-13, 07:27 AM
Finally got round to installing this mod and it looks pretty good so far. It was very easy to install.:up:
I've installed it together with Silentmichals interior mod and it seems to work ok. My GUI is the new Dr. Jones CSP magui interface.
Anyone else out there using it?
Are you using it with other mods and if so what do you recommend? What would you avoid? What are the possible conflicts?
It would be cool if we could get some mod lists so others might use this also.
Thanks guys:salute:
hello,
here my mod soup and it's cool
Accurate German Flags
SteelViking's Interior Mod V1.2
SteelViking's Interior Mod V1.2.2 Patch
silentmichals interior mod 1.2.1
1941 -Atlantic late sea maps&pictures
cpt blueballs-Alternative easy chip recognision
Reboot's Hot Soup 1.1
Reboot's Water Drips 1.1
Grossdeutscher Rundfunk
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
MCCD_1.04_FRA
German U-Boat Crew Language Pack
FX_Update_0_0_19_ByTheDarkWraith
Parts Magui V 3.0 by DrJones
Radio_Messages_1_2_0_German_Voices
IRAI_0_0_37_ByTheDarkWraith
U-Boat Killer AI Mod v1.02
Dynamic Environment SH5 Basemod (light)
OPEN HORIZONS II_full v2
OHII v2 Mission Fix WA
Critical hits 1.1 Torpedos
Critical hits v 1.2
SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1
TDW_No_Hydrophone_On_Surface_No_Aircraft_Spotting
gap - Sonar Sound Collection v 1.0 for SH5 - Das Boot
KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith
wasserbomben tres precis
stoianm upgrade available mod stock file
TDW_GenericPatcher_v_1_0_74_0
Salut Lesec74!
I was thinking of mod lists including 'Schleichfart' plus other mods. But thanks for the quick reply:salute:
My GUI is the new Dr. Jones CSP magui interface.
Anyone else out there using it?
Are you using it with other mods and if so what do you recommend? What would you avoid? What are the possible conflicts?
I tried using it with the latest CSP Magui interface that includes TDW's radio messages, but I got random crashes that made it unplayable for me. On top I only used some sound mods. Actually, DrJones himself warned about compatibility issues between schleichfahrt and the radio messages addition to his latest mod:
http://www.subsim.com/radioroom/showpost.php?p=1987255&postcount=806
So, I'd rather wait for things to be sorted out before firing up schleichfahrt again..
BigWalleye
03-17-13, 10:00 PM
@ SilentOtto
"Schleichfahrt!!" has no UI included. You can use it with DrJones´ MaGui (that personally I use too) http://www.subsim.com/radioroom/showpost.php?p=1619743&postcount=1
or
with reaper7´s Ui-Boat http://www.subsim.com/radioroom/showpost.php?p=1459155&postcount=1
Unfortunately it seems not work with TDW´s "NewUI´s".
I have installed Schleichfahrt with TDW'S New UIs v7.2.0 and so far it seems to be working OK. Frame rate is slow, but I have a fairly marginal machine anyway (M11X with nVidia GT540M). I find the performance acceptable. Haven't spent a lot of time on it but, as they say: "OK so far."
(Man falls off ten-story building. As he falls past the fifth floor, his friends hear him call out: "OK so far!":))
Captain73
03-18-13, 05:39 AM
I like the mega-mod Schleichfahrt, but it is hard for many computers! I really would be happy if Mr. Trevally added some ships from the mtns - more traffic, nations and Shipsey in OH II!
Absence Uekel Online stop development of mega-mod Schleichfahrt!:06:
quink99
03-18-13, 04:12 PM
For those of us living in countries blocked from accessing Parts 1 and 2 of the Schleichfahrt MOD on Game Front, I was wondering if someone might be able to make them available on some other download site such as, perhaps, Media Fire.
My thanks in advance.
volodya61
03-18-13, 04:32 PM
For those of us living in countries blocked from accessing Parts 1 and 2 of the Schleichfahrt MOD on Game Front, I was wondering if someone might be able to make them available on some other download site such as, perhaps, Media Fire.
My thanks in advance.
Have a look at these posts :yep: -
http://www.subsim.com/radioroom/showpost.php?p=2018599&postcount=226
http://www.subsim.com/radioroom/showpost.php?p=2018637&postcount=227
http://www.subsim.com/radioroom/showpost.php?p=2024891&postcount=261
Admiral Faier
10-13-14, 09:28 AM
I tried to download it with one of those systems. But I avutop difficulty :down: . If someone could recharge on Mediafire would be a great thing :up:
Admiral Faier
10-14-14, 08:24 AM
Found the solution !!
:Kaleun_Thumbs_Up:
https://zend2.com/
HarY_cz
01-10-15, 08:17 AM
ahoy
i hope this thread is not totally dead by now. i just played again SH5 and run across this mod. it looks really great but i have this serious problem - i have installed mod exactly by instructions but i can´t fire torpedoes:o i´m pressing the red button on tdc to launch the torpedo but nothing happens (i even tried to manually open the tubes first). torpedo tubes selection doesn´t work too. any help please?
Sailor Steve
01-10-15, 10:47 AM
Welcome aboard! :sunny:
No thread is ever dead when someone has a legitimate problem. I'm not an SH5 player myself, but someone will be along with an answer soon.
ahoy
i hope this thread is not totally dead by now. i just played again SH5 and run across this mod. it looks really great but i have this serious problem - i have installed mod exactly by instructions but i can´t fire torpedoes:o i´m pressing the red button on tdc to launch the torpedo but nothing happens (i even tried to manually open the tubes first). torpedo tubes selection doesn´t work too. any help please?
Doesn't work for me either. You need to use the key command. I think default is Shift+Enter.
Aktungbby
10-11-15, 08:45 AM
HarY_cz!:Kaleun_Salute: belatedly; forgive our bad manners.
Jimbuna
10-11-15, 09:29 AM
Welcome to SubSim HarY_cz :sunny:
gingercat
11-08-22, 02:42 AM
I recently re-loaded SHV and I had this mod...a few yrs back...and I didn't back up that MOD folder tsk tsk...if someone has it can you please upload to any filehost for everyone once again to enjoy. Thank you thank you. :ping::ping::ping:
Aktungbby
11-08-22, 10:11 AM
gingercat!:Kaleun_Salute: to "THEE BEST sub site on the internet" as you put it ...ten long years ago! Nice 'silent run'! And, it's still "thee best!":up:
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