PDA

View Full Version : [REL] SH 5 Longer Repair Times


Rongel
08-20-12, 12:53 PM
SH 5 Longer Repairs v.1.01

Like the title says, this mod makes the repair times longer. In stock version repair times are really short, so broken equipment isn't a big concern. As far as I know, this issue hasn't been addressed before this. Purpose of this mod is again to make the game more challenging, realistic and exciting!

Repair times are dynamic in Silent Hunter games, so light damage gets fixed pretty fast: with this mod it takes aprox. 1 hour to fix damages from 90% to 100% (in stock game this takes about 10 min!). Repair times get radically longer as the damage increases, heavy damage will take several days to fix.

There are two different versions available, one compatable with Equipment Upgrades Fix v1.4 byTheBeast, and one for stock version. This mod changes just one file: "equipment.upc".

Unfortunately it seems that the changes come in action only when starting a new campaign! It is possible that it starts to work also when you have been given a new submarine, or you advance to next campaign. Haven't yet tested this. Mod kicks in instantly on Historical Missions.


Change log:

v.1.01

-added compatability to Equipment Upgrades Fix v1.4 byTheBeast PATCH 1 version. So now you need to have EUF 1.4 and the patch 1! (EUF's hotfix and Longer Repairs are compatible.).



Download SH 5 Longer Repairs v.1.01 Equipment Upgrades Fix v1.4-version:
http://www.mediafire.com/download/xzxs21x8ecb32zb/SH5+Longer+Repairs+v.1.01.7z
(http://www.mediafire.com/download/xzxs21x8ecb32zb/SH5+Longer+Repairs+v.1.01.7z)
Download SH 5 Longer Repairs v.1.0 Stock-version:
http://www.mediafire.com/?bxa68b8pnxdpa8z

Install with JSGME

Feedback is welcome! :sunny:

gap
08-20-12, 01:04 PM
with this mod it takes aprox. 1 hour to fix damages from 90% to 100% (in stock game this takes about 10 min!). Repair times get radically longer as the damage increases, heavy damage will take several days to fix.

:o :rock:

BUT:

The file you are looking for seems to be unavailable at the moment. Please come back later.

:-?

How long would it take to GameFront fixing the download, with this mod enabled? :D

Rongel
08-20-12, 01:21 PM
:timeout: Yes, it really seems that the Gamefront system has slowed down also, with this mod it's propably 5-10 times longer wait than normally before it's available... Patience!

gap
08-20-12, 01:43 PM
:timeout: Yes, it really seems that the Gamefront system has slowed down also, with this mod it's propably 5-10 times longer wait than normally before it's available... Patience!

:har:

Sepp von Ch.
08-20-12, 03:00 PM
Very needed mod, thank you Rongel!

Rongel
08-20-12, 03:16 PM
Ok, I'm signing off for the day, let's hope the files start to work soon! Re-uploading didn't work either :o

volodya61
08-20-12, 03:17 PM
still not available..

Maybe MediaFire?

vlad29
08-20-12, 03:24 PM
still not available..

Maybe MediaFire?

:agree:

Magic1111
08-20-12, 03:29 PM
:agree:

Agree too, can you please upload the MOD to MediaFire?! :yeah:

Rongel
08-21-12, 12:23 AM
Agree too, can you please upload the MOD to MediaFire?! :yeah:

It's now on MediaFire and the links finally work! That was easy...

volodya61
08-21-12, 01:16 AM
Thanks! :yeah:

Unfortunately it seems that the changes come in action only when starting a new campaign!


Is this exactly so?

Magic1111
08-21-12, 01:36 AM
It's now on MediaFire and the links finally work! That was easy...

Thx Rongel! :salute:

Rongel
08-21-12, 03:02 AM
Is this exactly so?

Yes, I'm afraid that the mod kicks in after campaign restart.

Because the repair times seem to change everytime somewhat, it's not so simple to test it. I have my own campaign going, and the mod didn't seem to affect it (tested results in harbour ramming docked ships at full speed :D). Then I started a new campaign, did some test, and the repair times were now like they should be, it took several hours or even days to fix damages. Results were the same that I got from single mission tests.

I'm hoping that when you are given a new u-boat, the game loads the new repair times, but not sure about this. Have to play the campaign further. Maybe some wiser SH 5 modder can shed some light on this matter, when the equipment.upc is loaded into the game, and is there a way to inject it in the middle of the campaign?

THE_MASK
08-21-12, 03:44 AM
I am sure the game works the values out in a complicated way . I notice that a small malfulction has the same chance as a broken axel etc .

Sailor Steve
08-21-12, 08:33 AM
still not available..

Maybe MediaFire?
Maybe Subsim Downloads?

Oh, and the MediaFire links work fine, just in case you get no other feedback on that.

hanspetterbre
09-22-12, 12:35 AM
This one is nice

Captain73
03-22-13, 02:09 PM
Hi all! :salute:
I really appreciate this mod! I wanted to ask the experienced modders?
You can make a wider and more realistic model of damage mechanisms boats in SH5?
For example ....
Damage to the periscope.
Faulty batteries.
Damage to the ballast tank.
Fuel leak.
Damage to the rudder control and depth.

The frequency of damage mechanisms, depending on the residence time of a boat at sea?
As we saw in the SH3 and SH4? :hmmm:

plj
10-02-13, 08:04 AM
Hi all! :salute:
I really appreciate this mod! I wanted to ask the experienced modders?
You can make a wider and more realistic model of damage mechanisms boats in SH5?
For example ....
Damage to the periscope.
Faulty batteries.
Damage to the ballast tank.
Fuel leak.
Damage to the rudder control and depth.

The frequency of damage mechanisms, depending on the residence time of a boat at sea?
As we saw in the SH3 and SH4? :hmmm:
http://www.subsim.com/radioroom/showthread.php?t=207093

Rongel
10-10-13, 12:47 AM
New 1.01 version is released which adds compatibility to EUF 1.4 patch 1!

Before SH5 Longer Repairs was using EUF 1.4 main mod equipment file, that was missing some items from the patch.

If you are planning to start a new career, or advancing to the next campaign, use this new version! :salute:

gap
10-10-13, 06:45 AM
New 1.01 version is released which adds compatibility to EUF 1.4 patch 1!

Before SH5 Longer Repairs was using EUF 1.4 main mod equipment file, that was missing some items from the patch.

If you are planning to start a new career, or advancing to the next campaign, use this new version! :salute:

:yeah:

plj
10-10-13, 07:42 AM
Could this have been the cause of our CTD's ?

gap
10-10-13, 08:07 AM
Could this have been the cause of our CTD's ?

Do you mean plj's and Mike's problem? I really don't know...