View Full Version : SHIII Mods Workshop
- Message to my friends... (2 replies)
- Type viic/41 GWX - KC (1 replies)
- NYGM Steel Coffin. Crashes (3 replies)
- GWX Crash on Win 10 (2 replies)
- SaRo London (1 replies)
- [TEC] Rubinis underwater dust and plankton (0 replies)
- [REL] Radio Room (16 replies)
- GWX - Knight's Cross Edition vs. NYGM Enhanced Steel Coffins edition (5 replies)
- [WIP] U-XX BillCar ..- -..- -..- / -... .. .-.. .-.. -.-. .- .-. (1 replies)
- [REL] Royal Navy - Admiral class, HMS Hood battlecruiser - 2025 edition (5 replies)
- [REL] Knotspeed.v2 (7 replies)
- [REL] Schleichfahrt Rudder: GWX KC. (1 replies)
- Old SIlent hunter 3 Websites for mods and all. (2 replies)
- [REL] Royal Navy - refitted County class, HMS London heavy cruiser - 2025 edition (9 replies)
- Live Ingame Data for control boards (6 replies)
- Light on the ship (0 replies)
- [REL] UI Pedro Changes Pack for GWX KC (7 replies)
- Mod list GWX-KC compatible location (0 replies)
- Resupply reduce mod (3 replies)
- [TEC] Enhanced SH3. (2 replies)
- [REL] Recognition Manual PDF for GWX OneAlex (2 replies)
- [REL] Recognition Manual PDF for GWX KC (4 replies)
- Replicating early 1940 VIIC (23 replies)
- [REL] Recognition Manual PDF for Fifi's NYGM SC (6 replies)
- Missing Alert for Alexb (1 replies)
- [REL] Royal Navy - refitted QE class, HMS Warspite battleship - 2025 edition (11 replies)
- [TEC] "Water Surface Transition" Controler for SH -3 ? (2 replies)
- [REL] CapZap1970 - a-kermit Animated CoD Onealex Subs V1.0 (5 replies)
- [TEC] Sky Map. (5 replies)
- need help! (1 replies)
- will my laptop be able to run LSH3? (2 replies)
- GWX-KC: custom start dates (8 replies)
- [REL] Attack Periscope Less Dark for GWX KC (9 replies)
- [REL] Schleichfahrt rudder v.2 (0 replies)
- [REL] Schleichfahrt rudder. (3 replies)
- GWX KC display issue with enhanced special effects (1 replies)
- [REL] Attack Periscope Graticule for GWX KC (0 replies)
- Help with Res for GWX onealex (0 replies)
- [REL] BigCompass Selected Heading Indicator Fix for GWX KC (0 replies)
- 3/4 Digit Grid Square callout for Radio Contact Reports (4 replies)
- [REL] No Fatigue for GWX KC (2 replies)
- [REL] Rotated BigCompass for GWX KC (6 replies)
- [REL] See underwater in GWX Knights Cross Edition (6 replies)
- Help request for contact Kovall (1 replies)
- S-BOOT MOD V2 Download Please (55 replies)
- Regarding GWX-Knight's Cross Edition and and SH3 Commander. (0 replies)
- [REL] Tiefe/Depth Meter, (1 replies)
- ye old unable to initialize 3D engine (8 replies)
- Please post here those with .nip file problems in GWX_KC (1 replies)
- How to add animated crew to Onealex Subs? (9 replies)
- [TEC] StateMachineWrapper (SMW) (5 replies)
- [REL] WSM 3.0 Flak-Cannons and Save Fix for Stock and GWX/OneAlex (4 replies)
- Cargo vessels. Special edition (11 replies)
- [REL] Submarine Flak-Cannons for Stock and GWX/OneAlex (0 replies)
- Questions regarding crew compartments, enabling shell types, and the deck gun camera (1 replies)
- Calculate range to target with OneAlex? (0 replies)
- Help with Map.cfg (0 replies)
- Where are Warship Mod 3.0 (Chinese U-47) Gun Models Located? (3 replies)
- Looking for an old member, "Kendras" (3 replies)
- TV Zaunkönig I vs T11 Zaunkönig II - is there an actual difference? (2 replies)
- Old S-class DD/DE (1 replies)
- 88mm deck gun mod for the Type II (almost there) (5 replies)
- Game Saves Are Missing HELP! (0 replies)
- 88mm deck gun mod for the Type II (10 replies)
- 88mm Deck Gun Mod for the Type II (0 replies)
- User Manual for Silent Hunter 3ditor (2 replies)
- Lets get something PERFECTLY CLEAR (0 replies)
- fumo 29 radar (0 replies)
- Dying (7 replies)
- [TEC] Harbor Editor (27 replies)
- SH3 with NYGM on Steam Deck (3 replies)
- Hsie hardcode in Linux. (8 replies)
- [REL] Automatically generated iceberg field (10 replies)
- SH3 Coordinate Finder (HTML) (0 replies)
- Is There Any Fix For The Fire at Will Function (0 replies)
- [REL] Royal Navy - York class, HMS Exeter heavy cruiser - 2024 edition (3 replies)
- Is There a File Decoder To See Inside Files? (0 replies)
- Ships zones question (5 replies)
- Need help with WarshipMod 3.0 (2 replies)
- ARB WideGui 1920x1080 (1 replies)
- [REL] Royal Navy - County class, Kent subclass heavy cruisers - 2024 edition (2 replies)
- Facts on MouseJumps and so called FireButtonBug (0 replies)
- [REL] Royal Navy - County class, London & Norfolk subclasses heavy cruisers - 2024 edition (3 replies)
- Interior/lighting mods w/GWX and ARB (0 replies)
- Open hatch in lSH3-2022 (4 replies)
- [WIP] SH3 Ship Recognition Manual Generator (pdf) v0.1 (5 replies)
- World of Warships Models. (6 replies)
- [REL] SH3VoiceCommand v1.0 Official Release (38 replies)
- [REL] UI and Damage Model for LSH3 (Pedro Mix) (7 replies)
- Some French planes for SH3 (8 replies)
- [REL] Royal Navy - Danae (D) light cruisers - 2024 edition (17 replies)
- How to change the bridge viewpoint position? (8 replies)
- SH3 - Wooden Lifeboats Mod Replacement Textures (2 replies)
- [REL] Koninklijke Marine - De Ruyter light cruiser - 2024 edition (9 replies)
- Is it possible to remove this feature? (4 replies)
- I need a copy of this file... (2 replies)
- Onealex mod adding back weapon officer assistance (1 replies)
- Crew slots per compartment? (2 replies)
- [REL] Kriegsmarine - Bremse artillery training ship \ minelayer - 2024 edition (9 replies)
- How to contact The_Frog and Wise (8 replies)
- IRL TDC; reading and writing data live. (0 replies)
- [REL] Kriegsmarine - Dithmarscher oiler \ supply ships - 2024 edition (7 replies)
- Nearly ready - Solution Wheel - Updated (18 replies)
- Help with modding (3 replies)
- [REL] Kriegsmarine - Sperrbrecher class MS - 2024 edition (7 replies)
- UBootAces updating idea? (6 replies)
- U83 Skin (5 replies)
- [REL] Looking for Miner1436 (2 replies)
- Back at sea (2 replies)
- Wind speed effects RPMs while recharging?? (8 replies)
- [REL] DGUI with borders (cinematic) for NYGM Steel Coffins by FiFi (5 replies)
- [TEC] Cargo-Nodes vs EQP-file? (2 replies)
- I don't know what to do anymore. (8 replies)
- [REL] sh3xtractjson tool to extract silent hunter 3 files into json format for comparision (2 replies)
- SH3 commander (6 replies)
- Is it possible to get the type XXI sometime in 1944? (0 replies)
- Maximum depth charge settings (15 replies)
- [REL] Kriegsmarine - Carl Peters fleet tender ships - 2024 edition (9 replies)
- Realistic Crew (2 replies)
- GWX 3.0 Widescreen Edition (5 replies)
- Radio room pull down mod help needed (9 replies)
- NYGM Enhanced 2022 (5 replies)
- NYGM file errors (27 replies)
- Technical Help for Mission Campaign (2 replies)
- [TEC] Cyrillic Drawer/Filenames and JSGME (4 replies)
- TVII Torpedo Textures (6 replies)
- Museum Crashes for Mysterious Reasons (11 replies)
- Soviet Union ships (14 replies)
- Need Help with Diesel Engine Sounds in U-Boat Simulations (5 replies)
- [REL] Kriegsmarine - Flottenbegleiter escort ships - 2024 edition (8 replies)
- [REL] Mannschaftstellermutze Blue and White Mod (2 replies)
- Type XXI in NYGM (Fifi) (10 replies)
- What IX skin is this? (0 replies)
- 1946 submod for Onealexmod (11 replies)
- Merchant Variety Pack - Mid/Late War v1.1 (3 replies)
- Technical Help with the 4giga patch (3 replies)
- [REL] Kriegsmarine - Graf Zeppelin fleet aircraft carrier - 2024 edition (20 replies)
- Help with Gui editing (4 replies)
- problem installing LSH3 (6 replies)
- multi sh3 (1 replies)
- U-Tanker fix: moddable? (0 replies)
- where is the map.cfg file? (2 replies)
- Can't find hsie.ini (2 replies)
- World Of Warships Uboats in SH3? (3 replies)
- Forgotten MOD (2 replies)
- [TEC] Mis.files & Campaign.files (2 replies)
- Ciemniejsze noce (0 replies)
- No medals on uniform for LSH 2022 (2 replies)
- Need Help with Wolfpack mod (0 replies)
- [TEC] How to control the appearance date of ships' skins? (0 replies)
- LSH 2022 and DD`s Open hatch (0 replies)
- Hardcode modifications requests (37 replies)
- Returning to SH3 (2 replies)
- [REL] Kriegsmarine - Weser auxiliary aircraft carrier - 2023 edition (4 replies)
- [REL] Kriegsmarine - HSK 5 Pinguin auxiliary cruiser - 2023 edition (19 replies)
- Request for mod: Better engine RPMs (5 replies)
- St. Nazaire Question (2 replies)
- about Crash, zero-sized 3d-objects, index and shadows in Dat-files (19 replies)
- Ships... Comparison (21 replies)
- [WIP] Fanfara on escort ship (4 replies)
- [REL] Rik007: SH-3 Night surface attack project [REL] (192 replies)
- Searching for the original author of the Dauntless aircraft model (7 replies)
- [REL] Kriegsmarine - Type39 (Elbing) class TB - 2023 edition (13 replies)
- Two problems with the Raumboot model(s) (5 replies)
- Windows 10 (3 replies)
- DD destroyer with his tail half under water (4 replies)
- [REL] Kriegsmarine - HSK 7 Komet auxiliary cruiser - 2023 edition (19 replies)
- [REL] Interior O2 Gauge Type 7 & 9 for Hsie / stiebler patch (10 replies)
- [REL] ARB tweaks (5 replies)
- Jeff groves Animation Tutorial Dissapears (2 replies)
- [HOW TO] properly place an AA gun on top of a turret gun (4 replies)
- I need to contact Warhunter for a permission... (6 replies)
- New warships (37 replies)
- Problems with key commands (2 replies)
- [REL] AirShark-Manos GUI (20 replies)
- I'm gonna have to grab some video! (0 replies)
- Help from community - permission request! (9 replies)
- [REL] Kriegsmarine - Type37 (and 35) class TB - 2023 edition (9 replies)
- full screen nav and attack maps (2 replies)
- Update / Enhancement to DWs Fire Damage Mod possible? (3 replies)
- NEW VERSION OF IXB&IXC Type in 1920x1080? (1 replies)
- [REL] Kriegsmarine - Minensuchboot M1935 class MS - 2023 edition (9 replies)
- GWX periscope problem (2 replies)
- [REL] Kriegsmarine - Type24 (and 23) class TB - 2023 edition (5 replies)
- How to make U-Boot skin (2 replies)
- [TEC] Bump Map on s3d (0 replies)
- GWX 3.0 Crashing in October 1941 (3 replies)
- I can't fix the crash depth (6 replies)
- [TEC] The Ex-GWX-Dev SH5 to SH3 Crew Animations Process + Tools thread (16 replies)
- [TEC] Anti air above Main Turret (12 replies)
- I don't understand the sensors (29 replies)
- [TEC] Particle (4 replies)
- [TEC] Animations (27 replies)
- [REL] Chacal Class Destroyers (5 replies)
- [TEC] Dc Wont falls (9 replies)
- [TEC] Alpha bend Not works (3 replies)
- GWX team suggests you create a ―dummy‖ career (5 replies)
- [REL] D 500 French fighters (1 replies)
- [REL] Takao Class Heavy Cruisers (3 replies)
- [REL] Tigerzhunters' Hangar/Airplanes for SHIII (7 replies)
- [REL] Vauquelin Destroyers (5 replies)
- [TEC] Is AI possible launch torpedo (21 replies)
- [REL] Kriegsmarine - Leipzig class cruisers - 2023 edition (7 replies)
- [TEC] Wings3d Expert (3 replies)
- [TEC] High poly (3 replies)
- Missing textures (2 replies)
- [TEC] Bug? (2 replies)
- [REL] Kriegsmarine - Type1936A Mob. class destroyers - 2023 edition (8 replies)
- [REL] Tigerzhunters' ships for SHIII (30 replies)
- [TEC] Cut in a half (3 replies)
- [TEC] Splash effect (0 replies)
- [REL] Kriegsmarine - Schlesien class pre-dreadnought battleship - 2023 edition (11 replies)
- [TEC] any way to make Sil (5 replies)
- [TEC] Plane Cant Shoot (11 replies)
- [TEC] How to add Weapons Crew (1 replies)
- [REL] Kriegsmarine - Type1934 class destroyers - 2023 edition (7 replies)
- Depth charges depth (6 replies)
- [TEC] Cant add Search light (6 replies)
- [TEC] Compare two encoded files (5 replies)
- how could I activate re-shade WAC MaGui for GWXv3 - 1366x768 (5 replies)
- [TEC] Error in museum (5 replies)
- Make campaign a little harder (9 replies)
- [TEC] Need help (2 replies)
- [TEC] Ambient Oclusion Problems (38 replies)
- GWX OneAlex screen resolution (3 replies)
- Disk 7 OMG ! (1 replies)
- Need help with S3D install (13 replies)
- RE Disk7, SH3 Cmdr 3 No problems now (0 replies)
- How do i get auto id of ships and avoid them being grey on map (2 replies)
- Boarding operations? (3 replies)
- [REL] Royal Hellenic Navy - Georgios Averof armored cruiser - 2023 edition (13 replies)
- Mandela effect? (2 replies)
- Vanilla graphics needed (0 replies)
- Menü.ini (0 replies)
- Are port buoy red and green lights backwards? (31 replies)
- Node - SHD_ (9 replies)
- [REL] How to make periscopes turn (19 replies)
- Now what? (10 replies)
- Recognition manual (5 replies)
- Fully lightmapped ships (1 replies)
- Adding a new crew voice line - Possible? (8 replies)
- New ship clone (22 replies)
- LifeBoats_Debris_v4 (1 replies)
- [REL] Grid Search Pattern 0.1 (1 replies)
- [Tec] S3D (10 replies)
- No Sound in Sh3 (1 replies)
- Typ 2 interior picture frame (0 replies)
- PROJECT Motorised shoner (2 replies)
- Interior+periscope+obs+tower bluelight (0 replies)
- Desperate Help Needed!!! (4 replies)
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