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View Full Version : [REL] AirShark-Manos GUI


AirShark
08-08-23, 06:00 PM
https://i.imgur.com/ZVV8Zsk.png

===> Current version: 4.0F Hotfix-v2.0 (10.10.2024) <===





Ahoy :Kaleun_Salute:
New GUI for SH3 based on Magui.



===============================================
Features:
===============================================

-full screen navigation and attack map.
-full screen menu film.
-some higher quality textures.
-several texture changes.
-new background textures
-other things that i forgot....

===============================================



https://i.imgur.com/zTsDcj9.png


https://i.imgur.com/DXUATy9.png


https://i.imgur.com/o0SPEKY.png


https://i.imgur.com/JsH7Tps.png


https://i.imgur.com/k8OLej9.png


https://i.imgur.com/1sfX3Uc.png


https://i.imgur.com/0JZl8nM.png


https://i.imgur.com/YZJEbNh.png


https://i.imgur.com/nG5jiOf.png


https://i.imgur.com/uX2ACQE.png


https://i.imgur.com/ojI8ZC8.png


https://i.imgur.com/tJ3ItSs.png


https://i.imgur.com/dmnh1bb.png




===============================================
How to install:
===============================================

1. Install TychoSh3Patch_v3:
- Copy files in the folder TychoSh3Patch_v3 into the game folder.
- Run the TychoSh3Patch.bat

2. Install AirShark-Manos GUI:
- its jsgme ready.

Required
TychoSh3Patch - expand Nav and Attack maps render limit from 1024x1024 to 2048x2048.
http://www.subsim.com/radioroom/showthread.php?t=231140

===============================================

if any issues were found, a feedback is welcome.




===> Download mod v4.0F <===
https://drive.google.com/file/d/1WdTZlG21CgwS_Qk98EQ6PNtg7fYUPOpJ/view?usp=sharing


===> Hotfix-v2.0 <===
https://drive.google.com/file/d/1lNNIqn0ui2jkpq4jmCwLEeuj9wzDmGDv/view?usp=sharing

lederhosen
08-09-23, 02:19 AM
looks great. To bad its not widescreen

Niume
08-09-23, 12:27 PM
Interesting GUI but why not 1920x1080? Who plays on lower resolution these days?

AirShark
08-09-23, 01:03 PM
i guess im one of the few poor people who still play on this resolution. even if i buy a 1080p monitor my gtx1050 wont handle it. but if i managed an upgrade in the upcoming years i will upscale this.

lederhosen
08-09-23, 01:08 PM
That would be great because it really looks good

ReallyDedPoet
08-09-23, 02:07 PM
i guess im one of the few poor people who still play on this resolution. even if i buy a 1080p monitor my gtx1050 wont handle it. but if i managed an upgrade in the upcoming years i will upscale this.


Nice work regardless :yep::up:

Mork_417
08-09-23, 03:51 PM
Awesome work! :Kaleun_Cheers:

fitzcarraldo
08-09-23, 04:39 PM
Looks very well but...can you adapt it for 1920x1080? It seems this is the standard for SH3 in these times :Kaleun_Cheers:

Many thanks for the work!

Fitzcarraldo :Kaleun_Salute:

stork100
08-10-23, 12:05 AM
Nice work! I wouldn't be surprised if quite a few enthusiasts of Magui give this a try. Well done. :up:

AirShark
08-10-23, 11:38 AM
Thanks guys ! :Kaleun_Thumbs_Up:

AirShark
08-10-23, 11:45 AM
Minor update

Version 2.7:
-added new binocular.
-added an optional bincoular with plastic cover.
-fixed torpdeo dials and salvo selectors were in wrong color.
-minor tweaking.

Default binocular

https://i.imgur.com/35wHkMG.png




binocular with plastic cover, i guess it looks better during winter patrols :yep:

https://i.imgur.com/XffXet2.png

rik007
08-19-23, 02:52 PM
Nice work AirShark! I like the dark approach. The meters do not blind you by overwhelming light. Great!

AirShark
08-24-23, 12:26 PM
Update

Version 3.0:
-added the missing speed indicator in manos on the RAOBF.
-added Normal FOV in optionals.
-emphesised RAOBF tickmarks to be more readable.
-the auto-hide function of the water level in the piroscopes is disabled by
default.
-gyrobearing are remade to make it easier to read the nums.
-finished the TDC makeup for the observation piroscope.
-fixed attack piroscope puller was missing.
-fixed full/rise piroscope keybind and shortcuts was not working.



-fresh install is required !!
-make sure to set the keyboard language to English in the Options


https://i.imgur.com/WQ8PW2z.jpg
https://i.imgur.com/d5UNt6v.jpg

divemonkie
08-26-23, 04:24 PM
looks really good.
I use Manos for the lower rez. anything higher and I can't make out torp depth or speeds and map tools...forget it! Even with the lower rez I cant pick out map coordinance during night time.

This looks to be much easer on the eye's
Thank you.

AirShark
10-01-23, 01:53 PM
Version 4.0 Final:

-added new cursor pack.
-added missing icon for the eraser.
-added torpedo correction chart for those who use negative buoyancy mod.
-added continuos weather report ("No visibility report" must be unchecked in difficulty settings).
-added more customisation in optionals.
-restored the bearing bar for the UZO.
-changed the UZO makeup.
-changed the Ruler with a simple and higher quality one. (thanks to Spartannell)
-changed text based Font styles for radio messages, briefings and orders with better ones.
-changed SH commander background GUI for easier reading.
-organized some texture paths for easier modding.
-minor repositioning for ui elements.
-minor changes to the menu and loading screens.
-fixed Type7 schema texture.
-fixed compass not showing some numbers correctly.
-fixed wrong alpha textures in the damage control panel.
-fixed black textures in the upgrade page like batteries, engines and such.
-fixed console messages were too dark to read.
-fixed some text messages were overlapping.
-fixed latitude, longtitude and mapscale were rendering off screen in the navigation map.
-fixed fired torpedo list hidden below the water level.
-fixed Binoculars not being asymmetrical.
-fixed follow object camera too close with mispositioned offset.
-reduced rust textures for better clarity.
-sharpend the stopwatch a little for easier reading.
-finished working on some textures that were left untoched.
-A little tweaks here and there.



-fresh mod install is required do not override !!

for those who wants to mod this further, i have renamed and reorganized several textures and paths for easier navigation especially in the menu_1024.ini
_ATK belongs either to the attack piroscope or attack map.
_OBS observation piroscope.
_UZO basically the uzo.

New higher quality ruler
https://i.imgur.com/uyoc8F4.jpg

New Fonts
https://i.imgur.com/8egES8J.jpg

This may not be stylish but it is the best for easier reading.
https://i.imgur.com/ew3btVK.jpg

For this one changes may look minor until you zoom in
https://i.imgur.com/NPywysc.jpg
https://i.imgur.com/LVPiZ55.jpg

New UZO makeup
https://i.imgur.com/Tj3AfRw.jpg

https://i.imgur.com/ohStNR6.jpg



enjoy:Kaleun_Salute:

jaxa
06-23-24, 12:46 PM
Looks good, but version 1920x1080 would be better. Can't find recognition book at periscope view, where is it, only N button?

Ulrich Kröpke
11-20-24, 07:27 AM
I am playing LSH 2022 and the AirShark Manos GUI v.4.0F works for me in Resolution 1920 X 1080. For me it is the best GUI I ever been playing with. When I load the GUI I see the loading bar. But when I load the Marine school, the career, the museum or the single mission, the loading bar is missing, but the game is loading. In the game when I press the "dot" on the keyboard the U-boat or other ships are too near and I cannot zoom away. Can this two problems be fixed?

AirShark
12-07-24, 08:14 AM
I am playing LSH 2022 and the AirShark Manos GUI v.4.0F works for me in Resolution 1920 X 1080. For me it is the best GUI I ever been playing with. When I load the GUI I see the loading bar. But when I load the Marine school, the career, the museum or the single mission, the loading bar is missing, but the game is loading. In the game when I press the "dot" on the keyboard the U-boat or other ships are too near and I cannot zoom away. Can this two problems be fixed?
Can you take a screen shot for the missing loading bar?
as for the second issue i assume you were using the free camera and than zoomed in or out. in this mod i actually changed the FOV of the camera but whenever you try to zoom the values switch to their default. tried to fix it but no luck.

Looks good, but version 1920x1080 would be better. Can't find recognition book at periscope view, where is it, only N button?
I tried to restore that but it takes too much space so i decided not to add it back to keep things clear and clean. so yeah only N button for now.

Aktungbby
12-07-24, 10:01 AM
AirShark!:Kaleun_Salute:

Ulrich Kröpke
12-10-24, 06:45 AM
I guess the missing loading bar has something to do with LSH3-2022. When I load your GUI in the Original SH3 game the loading bar ist visible in Loading carrer, Single mission and Marine school.
I did not use the Free camera (F12).

[Cmd50]
Name=Camera_on_next_unit
Ctxt=1
Key0=0xBE,,","
Page=0x34000000,3714

This is what I did. It showes me the next unit but only about 2 meters away. And with "num 2" I can´t soom more backwards. This happens also when I only play the Original SH 3.

AirShark
12-10-24, 10:18 AM
I guess the missing loading bar has something to do with LSH3-2022. When I load your GUI in the Original SH3 game the loading bar ist visible in Loading carrer, Single mission and Marine school.
I did not use the Free camera (F12).

[Cmd50]
Name=Camera_on_next_unit
Ctxt=1
Key0=0xBE,,","
Page=0x34000000,3714

This is what I did. It showes me the next unit but only about 2 meters away. And with "num 2" I can´t soom more backwards. This happens also when I only play the Original SH 3.
Did you set the keyboard language to English in the options?
when i press Num 2 while in the Camera_on_next_unit it slides backwards as it should. if you set the keyboard language to german or french you may wanna check commands_eng.cfg and see whats missing or changed.