- Pacific War Timeline in help screen (25 replies)
- [REQ] Hard to read periscope info? (19 replies)
- 1280x720 almost works! Just need a little help (7 replies)
- [REQ] For all you DDS moders out there (8 replies)
- how to set resolution via files? (2 replies)
- Fuel consumption rate (4 replies)
- [REL] Captain's Desk Photos 2 (2 replies)
- [TEC] Sub launched mines (13 replies)
- [TEC] Modding questions (modding ships) (2 replies)
- [REQ] bubbles in periscope view.. (0 replies)
- [REQ] For: Capt. Cox Request.... (intro movie) (3 replies)
- [REQ] Hydrophones on surface when stationary (16 replies)
- [REQ] Can I re-enable the Intro for TM1.5? (2 replies)
- For MR Berry (7 replies)
- [REQ] Question (gun mods) (4 replies)
- [REL] AI_Sensors.dat TweakFile (6 replies)
- [TECH] HELP for using JSGME with pics (6 replies)
- [TEC] What is the status of Japanese radar in 1.3? (16 replies)
- Help! (JSGME) (8 replies)
- Atlantic Campaign Mod. (7 replies)
- Question Regarding the Captains Pic (1 replies)
- JSGME Install question (3 replies)
- Nimitz Desk Pic MOD by: Kapt.Klaus (6 replies)
- [REL] BASE PIC and ORDERS by: Kapt.Klaus (7 replies)
- Important: Resolution Poll (part 1) (31 replies)
- [REL]Updated scene.dat-tweakfile (10 replies)
- Where is the USS Missouri? (19 replies)
- [req] ships draught (6 replies)
- [req] SO: Depth charges in the water! (100 replies)
- [REL] Transfer Board by: Kapt.Klaus (4 replies)
- [REL] Capts.Panel by: Kapt.Klaus (3 replies)
- [REL] Orders Document by: Kapt.Klaus (5 replies)
- [REL] Realistic Periscope by: Kapt.Klaus (12 replies)
- [REL] Improved Gun and Explosion Sounds (8 replies)
- [TEC] Same Old Mission (4 replies)
- [REL] RadioStationManager V1.0 (135 replies)
- [REQ] Can you modders PLEASE fix the MG sounds? (2 replies)
- [TEC] Standard Names used in DAT files(?) (8 replies)
- [TEC]Default Radar Sweep Behavior (0 replies)
- Ship Placement (6 replies)
- [TEC] Question what is differn't in the files for the early war Gato class sub (8 replies)
- [TEC] real medals mod (3 replies)
- Please Help (2 replies)
- [REQ] SH4 screen shooter (2 replies)
- [request] new BB Colorado Skin (0 replies)
- [TEC] command bar (1 replies)
- [REQ] Lighting (not lightning) effect fix (61 replies)
- DCs, how do you reduce... (2 replies)
- [TEC] New Unit Types (14 replies)
- [TEC] Taking out sensor.dat out of TM 1.5 (8 replies)
- Radar: was anyone aware of this?? (10 replies)
- [RE:] Tweaked torpedoes (17 replies)
- [TEC] the mini tweaker (10 replies)
- [REQ] New Sounds (1 replies)
- Question about data file (0 replies)
- [REQ] Realistic Battery life mod for 1.3 (15 replies)
- Questions about Trigger Maru? (1 replies)
- Making a Search Patterns Tutorial (0 replies)
- [TEC] Campaign layer editing (6 replies)
- [REL] Japanese Koto Music (1 replies)
- [REL] Captain's Desk Photos mod (0 replies)
- 2 mods not compatible? (5 replies)
- a request to all modders using the following files (6 replies)
- TM 1.5 and Better Scopes (0 replies)
- What's The Best Kind Of Radio Station For You? (6 replies)
- Eye Bug (24 replies)
- JSGME Help Needed! (5 replies)
- [REQ] Dolphin Medal/War patrol Pin (9 replies)
- Static? (3 replies)
- [req] Lifeguard Duty Mod (4 replies)
- sonar tracking of escorts (5 replies)
- [TEC] USN Lancaster (3 replies)
- Taters mods (7 replies)
- [REL] Natural Sinking Mechanics (998 replies)
- [REQ] Crew member Uniforms - Possible Change to existing Mod? (12 replies)
- [HELP] Modding S class battery recharge (6 replies)
- [HELP]Send contact report button not working, probably mod related (10 replies)
- deep blue sea / post process mod? (4 replies)
- [req] general alarm (1 replies)
- [REL]SUPER SHIP POWER PACK with Flags (33 replies)
- [REQ] Playable DE or DD. (2 replies)
- [REQ] RAdio Washington Help (1 replies)
- Are TT's tools for SH3 good in SH4????????? (1 replies)
- [TEC] Information on adjustments to the game (11 replies)
- [REQ] Escape Tower (2 replies)
- [REL] first/third-person-view cameras mod v1.0 (111 replies)
- thanks to all modders (0 replies)
- [REQ]Other submarines/models? (2 replies)
- [REQ] Re-map "Turn off HUD" key? (1 replies)
- [REQ] Darker Menu & Manual @ Night? (3 replies)
- [REQ] stupid camera tricks. (4 replies)
- TM 1.4 Question (8 replies)
- [REL]S-class torpedo shooting tutorial (No TDC!!) (4 replies)
- In Game Music - can it be changed? (2 replies)
- [REL] Additional music files (2 replies)
- tube status? (1 replies)
- [REL] Krillers visual upgrade 1 (92 replies)
- Moon Phases (2 replies)
- Why does SH4 use the SH3 Flotilla cfg file??? (4 replies)
- [REQ] NO Automotons (4 replies)
- good internet site (gamedev) (0 replies)
- songrandomizer mod (2 replies)
- Is there a health mod anywhere? (13 replies)
- Crew Health/Damage (11 replies)
- Tmaru and the "Bathtub" (31 replies)
- [REL] Smoke on the water (90 replies)
- Sinking ships in Harbour (12 replies)
- [TEC] Multi SHIV? (4 replies)
- [REQ] Sunrise/Sunset calendar (2 replies)
- about the SH4 mods (8 replies)
- [WIP] Radio Station Manager (47 replies)
- [REQ] Torpedo Data Computer (6 replies)
- Captian Cox-Search pattern Mod (6 replies)
- TBT graphics issues at high res? (3 replies)
- Uth oh LBO.. (9 replies)
- Changing Command "Fire Torpedo" (4 replies)
- [WIP] Historic Crew Names (28 replies)
- [WIP] Bring Lightnings back (145 replies)
- @ Captain Cox (1 replies)
- Dive planes animation... (18 replies)
- 3D Highlightable and Clickable objects. (16 replies)
- Extremely Frustrated! I'm totally lost as to how to install the mods (17 replies)
- Making a new voice command profile for SHIV (2 replies)
- Flak gun problems and torpedoes (2 replies)
- [REQ] Darker smoke (15 replies)
- Silent Hunter 4 Mods Contest: Winners announced (63 replies)
- Radio mods.... (5 replies)
- [TEC] Visual Detection Properties? (6 replies)
- [TEC] Are load outs randomly picked? (2 replies)
- Req Breaking Glass (4 replies)
- RFB 1.31 BetterScopes mod (8 replies)
- [TEC] Can MG and 20mm fire be made dangerous to our subs? (52 replies)
- Deck Gun (3 replies)
- How Accurate are the SH4 map renderings? (2 replies)
- [TEC] Sub Tender locations (2 replies)
- [REQ] How about an "All Stop" button?? (9 replies)
- Adding Tweaked Files (2 replies)
- can the collision model be modded? (2 replies)
- [HELP] Radio/Gramophone problems (8 replies)
- [REQ] Wave file (6 replies)
- Introductions (12 replies)
- [REQ] Any way to stop the crews's yelling? (9 replies)
- How to change sub skin? (14 replies)
- [REL] Radio Stations and Music Mod (409 replies)
- Secret Weapon...? (2 replies)
- [REQ] Separated Port & Starboard Engine Control (26 replies)
- Prolly a really dumb installation question--and not from a noob either. ; ) (5 replies)
- supermod compatability with 1.3 (2 replies)
- Question on Orders Panel buttons - Green? (4 replies)
- Perhaps? (14 replies)
- at 1.3 install- no version installed ??? (7 replies)
- [REQ] Animated shells for the 40mm Bofors? (11 replies)
- Realistic battry life mod dose not work with 1.3 (3 replies)
- [help] JSGME question (6 replies)
- [TEC] Tutorial for mapping commands to keys? (18 replies)
- [TEC] "Max Range at Current Speed" command? (10 replies)
- [REL] Kobuk's gameplay MODpack (7 replies)
- carriers wont defend themselves (2 replies)
- [REQ] Sun & Moon Size Reduction (0 replies)
- [REL] S3D - Silent 3ditor (1476 replies)
- [REQ] AA guns and shells (7 replies)
- [help] Mod is getting error "ID invalid" msg. (3 replies)
- [req] Modders - need new button (2 replies)
- MOD Request (1 replies)
- Renaming Crew Members? (3 replies)
- [TEC] Right-click to move back to conning tower (11 replies)
- Help! (2 replies)
- Subsim SH4 MODs FAQ and links (18 replies)
- ****** Silent Hunter 4 Mods Contest ******** (89 replies)
- SH4 install soon. What mods are issential? (8 replies)
- [TEC] Should I stay or should I go now...? (0 replies)
- [TEC] Should I stay or should I go now...? (0 replies)
- { REL] Message box background mod (2 replies)
- Serious problems (6 replies)
- Binocular markings? (6 replies)
- Help with installing MODS (13 replies)
- Trigger Maru 1.4 sound question (13 replies)
- [REQ] map contact update on/off for radar/sonar possible? (1 replies)
- [REL] SH4 v1.3 Real Navigation Mod (34 replies)
- how do i get carriers to launch aircraft? (5 replies)
- Any Solution for Ramming Subs? (1 replies)
- [TEC/REL] Workaround for radio repeating the broadcasts when loading a save (19 replies)
- [WIP] VR-3D Gauges (5 replies)
- [REL] sh4speech - voice command for SH4 (563 replies)
- Torpedo Pistol (2 replies)
- [REQ] Sub Message bar default ? (8 replies)
- Installing 360*degress bearing plotting (10 replies)
- [REL] New Map Labels 1.1 (71 replies)
- Updated Maps (5 replies)
- [REQ] "improved" Torpedo Reliability MOD (9 replies)
- Request campaign mod for version 1.3 (11 replies)
- Any Mod for Allied Aircraft in SH4? (10 replies)
- [TEC] Altering ship eqp files (43 replies)
- how difficult would it be (2 replies)
- Depth Charge Types (9 replies)
- Has anyone manged to create a new flotilla? (10 replies)
- [REQ] "Modern" Black skin? (6 replies)
- [REQ] Periscope wake revisited (11 replies)
- Blowing ballasttanksquestion (17 replies)
- Bug (2 replies)
- [tec] removing the sea floor stuff (6 replies)
- [TEC] Tweaking the SJ radar height (7 replies)
- [tec] AI settings in TM 1.4 (26 replies)
- Can you mod this conning tower? (0 replies)
- Those damn mission loops (0 replies)
- [REQ] Crew mods, details inside. (7 replies)
- UBRS DLC news (9 replies)
- An odd problem (0 replies)
- [REL] Retro Navmap Tools v1.3 compatible (1 replies)
- [REQ] Fix for auto targeting please? (2 replies)
- [REQ] Removing in-game background music (0 replies)
- adding gramaphone music (21 replies)
- [req] Odometer (6 replies)
- [req] truck lagoon (4 replies)
- Submerged range (0 replies)
- REQ (?) Crew names (2 replies)
- How to compare 2 .dat files? (5 replies)
- [REQ] Specific City/Harbor Fixes (6 replies)
- ***ALL PURPOSE PERISCOPE*** Kapt.Klaus (1 replies)
- [tec] messages (4 replies)
- [REQ] Better Sky (8 replies)
- [TEC] Want Massive Hi-Res Authentic WWII Era Maps for your wardroom???? (8 replies)
- Mods...what is the difference (3 replies)
- [req] Seattle Naval Base (4 replies)
- [REQ] USS Stingray (11 replies)
- water caustic fx (0 replies)
- Trying to add "SEARCH PATTERNS" problem! (7 replies)
- The mods you use? (13 replies)
- Info about Tmaru 1.4 (24 replies)
- Looking for Hardcore Torpedo Mod (16 replies)
- I need help! (7 replies)
- [REQ] 1.2 Binocular View (1 replies)
- Pressure hull collapses due to 50ft depth!!! (9 replies)
- [TEC] Incorrect tilt in conning tower (18 replies)
- Destroyers still sink after ramming me in 1.3 (11 replies)
- radio packs (1 replies)
- [REQ] Closer camera views? (8 replies)
- [Puzzle] Earth Radius (11 replies)
- Mod List for "Optimum" SH4 Experience? (13 replies)
- what mods shall i have for this (7 replies)
- [REQ] Sub Tenders (32 replies)
- :S confusing (2 replies)
- [TEC] Campaign Patrol Radii Info... (11 replies)
- ***IDEA for an Awesome mod**** (13 replies)
- [REL] Living breathing Ocean (625 replies)
- ATTACK PERISCOPE by Kapt.Klaus **NEW** (15 replies)
- Mod Question (4 replies)
- [req] real photos (3 replies)
- [REQ] Assign command to extra mouse buttons? (4 replies)
- I cant hear ships sinking in 1.3.... (8 replies)