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  1. Pacific War Timeline in help screen (25 replies)
  2. [REQ] Hard to read periscope info? (19 replies)
  3. 1280x720 almost works! Just need a little help (7 replies)
  4. [REQ] For all you DDS moders out there (8 replies)
  5. how to set resolution via files? (2 replies)
  6. Fuel consumption rate (4 replies)
  7. [REL] Captain's Desk Photos 2 (2 replies)
  8. [TEC] Sub launched mines (13 replies)
  9. [TEC] Modding questions (modding ships) (2 replies)
  10. [REQ] bubbles in periscope view.. (0 replies)
  11. [REQ] For: Capt. Cox Request.... (intro movie) (3 replies)
  12. [REQ] Hydrophones on surface when stationary (16 replies)
  13. [REQ] Can I re-enable the Intro for TM1.5? (2 replies)
  14. For MR Berry (7 replies)
  15. [REQ] Question (gun mods) (4 replies)
  16. [REL] AI_Sensors.dat TweakFile (6 replies)
  17. [TECH] HELP for using JSGME with pics (6 replies)
  18. [TEC] What is the status of Japanese radar in 1.3? (16 replies)
  19. Help! (JSGME) (8 replies)
  20. Atlantic Campaign Mod. (7 replies)
  21. Question Regarding the Captains Pic (1 replies)
  22. JSGME Install question (3 replies)
  23. Nimitz Desk Pic MOD by: Kapt.Klaus (6 replies)
  24. [REL] BASE PIC and ORDERS by: Kapt.Klaus (7 replies)
  25. Important: Resolution Poll (part 1) (31 replies)
  26. [REL]Updated scene.dat-tweakfile (10 replies)
  27. Where is the USS Missouri? (19 replies)
  28. [req] ships draught (6 replies)
  29. [req] SO: Depth charges in the water! (100 replies)
  30. [REL] Transfer Board by: Kapt.Klaus (4 replies)
  31. [REL] Capts.Panel by: Kapt.Klaus (3 replies)
  32. [REL] Orders Document by: Kapt.Klaus (5 replies)
  33. [REL] Realistic Periscope by: Kapt.Klaus (12 replies)
  34. [REL] Improved Gun and Explosion Sounds (8 replies)
  35. [TEC] Same Old Mission (4 replies)
  36. [REL] RadioStationManager V1.0 (135 replies)
  37. [REQ] Can you modders PLEASE fix the MG sounds? (2 replies)
  38. [TEC] Standard Names used in DAT files(?) (8 replies)
  39. [TEC]Default Radar Sweep Behavior (0 replies)
  40. Ship Placement (6 replies)
  41. [TEC] Question what is differn't in the files for the early war Gato class sub (8 replies)
  42. [TEC] real medals mod (3 replies)
  43. Please Help (2 replies)
  44. [REQ] SH4 screen shooter (2 replies)
  45. [request] new BB Colorado Skin (0 replies)
  46. [TEC] command bar (1 replies)
  47. [REQ] Lighting (not lightning) effect fix (61 replies)
  48. DCs, how do you reduce... (2 replies)
  49. [TEC] New Unit Types (14 replies)
  50. [TEC] Taking out sensor.dat out of TM 1.5 (8 replies)
  51. Radar: was anyone aware of this?? (10 replies)
  52. [RE:] Tweaked torpedoes (17 replies)
  53. [TEC] the mini tweaker (10 replies)
  54. [REQ] New Sounds (1 replies)
  55. Question about data file (0 replies)
  56. [REQ] Realistic Battery life mod for 1.3 (15 replies)
  57. Questions about Trigger Maru? (1 replies)
  58. Making a Search Patterns Tutorial (0 replies)
  59. [TEC] Campaign layer editing (6 replies)
  60. [REL] Japanese Koto Music (1 replies)
  61. [REL] Captain's Desk Photos mod (0 replies)
  62. 2 mods not compatible? (5 replies)
  63. a request to all modders using the following files (6 replies)
  64. TM 1.5 and Better Scopes (0 replies)
  65. What's The Best Kind Of Radio Station For You? (6 replies)
  66. Eye Bug (24 replies)
  67. JSGME Help Needed! (5 replies)
  68. [REQ] Dolphin Medal/War patrol Pin (9 replies)
  69. Static? (3 replies)
  70. [req] Lifeguard Duty Mod (4 replies)
  71. sonar tracking of escorts (5 replies)
  72. [TEC] USN Lancaster (3 replies)
  73. Taters mods (7 replies)
  74. [REL] Natural Sinking Mechanics (998 replies)
  75. [REQ] Crew member Uniforms - Possible Change to existing Mod? (12 replies)
  76. [HELP] Modding S class battery recharge (6 replies)
  77. [HELP]Send contact report button not working, probably mod related (10 replies)
  78. deep blue sea / post process mod? (4 replies)
  79. [req] general alarm (1 replies)
  80. [REL]SUPER SHIP POWER PACK with Flags (33 replies)
  81. [REQ] Playable DE or DD. (2 replies)
  82. [REQ] RAdio Washington Help (1 replies)
  83. Are TT's tools for SH3 good in SH4????????? (1 replies)
  84. [TEC] Information on adjustments to the game (11 replies)
  85. [REQ] Escape Tower (2 replies)
  86. [REL] first/third-person-view cameras mod v1.0 (111 replies)
  87. thanks to all modders (0 replies)
  88. [REQ]Other submarines/models? (2 replies)
  89. [REQ] Re-map "Turn off HUD" key? (1 replies)
  90. [REQ] Darker Menu & Manual @ Night? (3 replies)
  91. [REQ] stupid camera tricks. (4 replies)
  92. TM 1.4 Question (8 replies)
  93. [REL]S-class torpedo shooting tutorial (No TDC!!) (4 replies)
  94. In Game Music - can it be changed? (2 replies)
  95. [REL] Additional music files (2 replies)
  96. tube status? (1 replies)
  97. [REL] Krillers visual upgrade 1 (92 replies)
  98. Moon Phases (2 replies)
  99. Why does SH4 use the SH3 Flotilla cfg file??? (4 replies)
  100. [REQ] NO Automotons (4 replies)
  101. good internet site (gamedev) (0 replies)
  102. songrandomizer mod (2 replies)
  103. Is there a health mod anywhere? (13 replies)
  104. Crew Health/Damage (11 replies)
  105. Tmaru and the "Bathtub" (31 replies)
  106. [REL] Smoke on the water (90 replies)
  107. Sinking ships in Harbour (12 replies)
  108. [TEC] Multi SHIV? (4 replies)
  109. [REQ] Sunrise/Sunset calendar (2 replies)
  110. about the SH4 mods (8 replies)
  111. [WIP] Radio Station Manager (47 replies)
  112. [REQ] Torpedo Data Computer (6 replies)
  113. Captian Cox-Search pattern Mod (6 replies)
  114. TBT graphics issues at high res? (3 replies)
  115. Uth oh LBO.. (9 replies)
  116. Changing Command "Fire Torpedo" (4 replies)
  117. [WIP] Historic Crew Names (28 replies)
  118. [WIP] Bring Lightnings back (145 replies)
  119. @ Captain Cox (1 replies)
  120. Dive planes animation... (18 replies)
  121. 3D Highlightable and Clickable objects. (16 replies)
  122. Extremely Frustrated! I'm totally lost as to how to install the mods (17 replies)
  123. Making a new voice command profile for SHIV (2 replies)
  124. Flak gun problems and torpedoes (2 replies)
  125. [REQ] Darker smoke (15 replies)
  126. Silent Hunter 4 Mods Contest: Winners announced (63 replies)
  127. Radio mods.... (5 replies)
  128. [TEC] Visual Detection Properties? (6 replies)
  129. [TEC] Are load outs randomly picked? (2 replies)
  130. Req Breaking Glass (4 replies)
  131. RFB 1.31 BetterScopes mod (8 replies)
  132. [TEC] Can MG and 20mm fire be made dangerous to our subs? (52 replies)
  133. Deck Gun (3 replies)
  134. How Accurate are the SH4 map renderings? (2 replies)
  135. [TEC] Sub Tender locations (2 replies)
  136. [REQ] How about an "All Stop" button?? (9 replies)
  137. Adding Tweaked Files (2 replies)
  138. can the collision model be modded? (2 replies)
  139. [HELP] Radio/Gramophone problems (8 replies)
  140. [REQ] Wave file (6 replies)
  141. Introductions (12 replies)
  142. [REQ] Any way to stop the crews's yelling? (9 replies)
  143. How to change sub skin? (14 replies)
  144. [REL] Radio Stations and Music Mod (409 replies)
  145. Secret Weapon...? (2 replies)
  146. [REQ] Separated Port & Starboard Engine Control (26 replies)
  147. Prolly a really dumb installation question--and not from a noob either. ; ) (5 replies)
  148. supermod compatability with 1.3 (2 replies)
  149. Question on Orders Panel buttons - Green? (4 replies)
  150. Perhaps? (14 replies)
  151. at 1.3 install- no version installed ??? (7 replies)
  152. [REQ] Animated shells for the 40mm Bofors? (11 replies)
  153. Realistic battry life mod dose not work with 1.3 (3 replies)
  154. [help] JSGME question (6 replies)
  155. [TEC] Tutorial for mapping commands to keys? (18 replies)
  156. [TEC] "Max Range at Current Speed" command? (10 replies)
  157. [REL] Kobuk's gameplay MODpack (7 replies)
  158. carriers wont defend themselves (2 replies)
  159. [REQ] Sun & Moon Size Reduction (0 replies)
  160. [REL] S3D - Silent 3ditor (1476 replies)
  161. [REQ] AA guns and shells (7 replies)
  162. [help] Mod is getting error "ID invalid" msg. (3 replies)
  163. [req] Modders - need new button (2 replies)
  164. MOD Request (1 replies)
  165. Renaming Crew Members? (3 replies)
  166. [TEC] Right-click to move back to conning tower (11 replies)
  167. Help! (2 replies)
  168. Subsim SH4 MODs FAQ and links (18 replies)
  169. ****** Silent Hunter 4 Mods Contest ******** (89 replies)
  170. SH4 install soon. What mods are issential? (8 replies)
  171. [TEC] Should I stay or should I go now...? (0 replies)
  172. [TEC] Should I stay or should I go now...? (0 replies)
  173. { REL] Message box background mod (2 replies)
  174. Serious problems (6 replies)
  175. Binocular markings? (6 replies)
  176. Help with installing MODS (13 replies)
  177. Trigger Maru 1.4 sound question (13 replies)
  178. [REQ] map contact update on/off for radar/sonar possible? (1 replies)
  179. [REL] SH4 v1.3 Real Navigation Mod (34 replies)
  180. how do i get carriers to launch aircraft? (5 replies)
  181. Any Solution for Ramming Subs? (1 replies)
  182. [TEC/REL] Workaround for radio repeating the broadcasts when loading a save (19 replies)
  183. [WIP] VR-3D Gauges (5 replies)
  184. [REL] sh4speech - voice command for SH4 (563 replies)
  185. Torpedo Pistol (2 replies)
  186. [REQ] Sub Message bar default ? (8 replies)
  187. Installing 360*degress bearing plotting (10 replies)
  188. [REL] New Map Labels 1.1 (71 replies)
  189. Updated Maps (5 replies)
  190. [REQ] "improved" Torpedo Reliability MOD (9 replies)
  191. Request campaign mod for version 1.3 (11 replies)
  192. Any Mod for Allied Aircraft in SH4? (10 replies)
  193. [TEC] Altering ship eqp files (43 replies)
  194. how difficult would it be (2 replies)
  195. Depth Charge Types (9 replies)
  196. Has anyone manged to create a new flotilla? (10 replies)
  197. [REQ] "Modern" Black skin? (6 replies)
  198. [REQ] Periscope wake revisited (11 replies)
  199. Blowing ballasttanksquestion (17 replies)
  200. Bug (2 replies)
  201. [tec] removing the sea floor stuff (6 replies)
  202. [TEC] Tweaking the SJ radar height (7 replies)
  203. [tec] AI settings in TM 1.4 (26 replies)
  204. Can you mod this conning tower? (0 replies)
  205. Those damn mission loops (0 replies)
  206. [REQ] Crew mods, details inside. (7 replies)
  207. UBRS DLC news (9 replies)
  208. An odd problem (0 replies)
  209. [REL] Retro Navmap Tools v1.3 compatible (1 replies)
  210. [REQ] Fix for auto targeting please? (2 replies)
  211. [REQ] Removing in-game background music (0 replies)
  212. adding gramaphone music (21 replies)
  213. [req] Odometer (6 replies)
  214. [req] truck lagoon (4 replies)
  215. Submerged range (0 replies)
  216. REQ (?) Crew names (2 replies)
  217. How to compare 2 .dat files? (5 replies)
  218. [REQ] Specific City/Harbor Fixes (6 replies)
  219. ***ALL PURPOSE PERISCOPE*** Kapt.Klaus (1 replies)
  220. [tec] messages (4 replies)
  221. [REQ] Better Sky (8 replies)
  222. [TEC] Want Massive Hi-Res Authentic WWII Era Maps for your wardroom???? (8 replies)
  223. Mods...what is the difference (3 replies)
  224. [req] Seattle Naval Base (4 replies)
  225. [REQ] USS Stingray (11 replies)
  226. water caustic fx (0 replies)
  227. Trying to add "SEARCH PATTERNS" problem! (7 replies)
  228. The mods you use? (13 replies)
  229. Info about Tmaru 1.4 (24 replies)
  230. Looking for Hardcore Torpedo Mod (16 replies)
  231. I need help! (7 replies)
  232. [REQ] 1.2 Binocular View (1 replies)
  233. Pressure hull collapses due to 50ft depth!!! (9 replies)
  234. [TEC] Incorrect tilt in conning tower (18 replies)
  235. Destroyers still sink after ramming me in 1.3 (11 replies)
  236. radio packs (1 replies)
  237. [REQ] Closer camera views? (8 replies)
  238. [Puzzle] Earth Radius (11 replies)
  239. Mod List for "Optimum" SH4 Experience? (13 replies)
  240. what mods shall i have for this (7 replies)
  241. [REQ] Sub Tenders (32 replies)
  242. :S confusing (2 replies)
  243. [TEC] Campaign Patrol Radii Info... (11 replies)
  244. ***IDEA for an Awesome mod**** (13 replies)
  245. [REL] Living breathing Ocean (625 replies)
  246. ATTACK PERISCOPE by Kapt.Klaus **NEW** (15 replies)
  247. Mod Question (4 replies)
  248. [req] real photos (3 replies)
  249. [REQ] Assign command to extra mouse buttons? (4 replies)
  250. I cant hear ships sinking in 1.3.... (8 replies)