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View Full Version : [REQ] 1.2 Binocular View


rodan54
07-24-07, 02:04 AM
I was wondering if someone would be so kind as to provide a mod to revert the 1.3 binocular view back to what it was in 1.2, or perhaps inform me on how to do it. :)

This is the only thing so far I don't like in 1.3. As I prefer having the periscope sheers block my view, since it gives me the feeling that I'm working together with my watch crew, and not just acting as a one man gig. Plus it cuts off parts of the sub, which looks kinda funky.

panthercules
07-24-07, 08:10 PM
Check out this thread: http://www.subsim.com/radioroom/showthread.php?p=534041#post53404

This was when we were working to mod the 1.2 version to stop the conning tower from blocking your binoculars view - I don't know if the devs adopted this particular approach for accomplishing the same effect for 1.3, but if they did, that thread should explain basically how to back out those changes to get back to the stock 1.2 appraoch you seem to want here. I haven't really tested the 1.3 version yet, but if they adopted that same approach then that thread will also give you some clues about some other changes that might mitigate some wierd problems with stray sub parts either appearing or disappearing, as the case may be, if you want to keep the obstruction-free view of 1.3 and just make it better (if it needs that).

Good luck!