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View Full Version : [req] Odometer


greyrider
07-25-07, 12:32 PM
sh4 has an odometer, which is essential for dead reckoning, but it doesnt work.
i dont know if it can be made to work, but it would be nice to have a working odometer.
can any modder get it to work?

its on the knot meter, at the helm.

http://img522.imageshack.us/img522/3296/sh4img22720072141xl5.th.jpg (http://img522.imageshack.us/my.php?image=sh4img22720072141xl5.jpg)

http://img522.imageshack.us/img522/1723/sh4img2572007914ff3.th.jpg (http://img522.imageshack.us/my.php?image=sh4img2572007914ff3.jpg)

FIREWALL
07-25-07, 01:21 PM
Nice find never noticed it. Hope you get an answer. Good Luck :D

Jmack
07-25-07, 04:43 PM
usefull .. to know when its time for an oil change :) joking

now im curious what are all those buttons you have there ?

greyrider
07-26-07, 05:09 AM
those new buttons are from a great mod, cant remember its name or authors tho.
oak groves new instruments mod i think.

i love this mod!:D

Digital_Trucker
07-26-07, 08:23 AM
Those buttons are from here http://www.subsim.com/radioroom/showthread.php?t=119026

It's a combination mod that I put together from several of OakGroove and CaptainCox's and others works with a little addition by myself.

momo55
07-26-07, 07:18 PM
Why this man is turning those 2 buttons when you ask for 1/3 2/3 etc. is clair to me .
But why he's turning the same buttons when you change dept i can't understand .

http://img526.imageshack.us/img526/1565/odometersv4.png

greyrider
07-27-07, 01:51 PM
Those buttons are from here http://www.subsim.com/radioroom/showthread.php?t=119026

It's a combination mod that I put together from several of OakGroove and CaptainCox's and others works with a little addition by myself.

roger that trucker, its not my job as a user to give credits to the modder who's mod i'm using, but it is my job to say thanks, and i liked to say thanks to you tuck also, its a great mod, really beautiful!

this mod, along with a few that i have D/L recently, have taken sh4 to excellence now, dt's mess hall mod, living ocean and natural sinking mod, along with the fixes in 1.3, on the very hard level, 100%, man, its fighting for my s-boats life, for every NM.

the only thing i really need more of is antiaircraft ammunition, lots of it.

keep up the good work guys, your doing excellent.

any answers on the odometer?