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  1. enhance European Submarine force, anyone interest?
  2. Soon to be released: Oil Rig Missile Fix plus Downed Pilot Distress Signal Mod
  3. Oil Rig Missile Fix mod released
  4. Helo night Fight
  5. Getting started on Naval Sims
  6. Killer Kilo scenario
  7. SLAM-ER Tactics With P-3
  8. Happy new year!
  9. Using the FFG Helo's
  10. Counter-detected in the P3-C
  11. Littoral advantages
  12. can anyone help me?
  13. New and curious
  14. More problems with Liberian Liberation mission
  15. Sakura Mod Released
  16. Problem with the mouse
  17. Sub physics - experts needed
  18. Is there a future patch in the oven? (after 1.04)
  19. Quick Guide to Cloning and Editing DW Objects
  20. Different Goals (counterdetect, track/detect, photo, etc.) in mission editor
  21. I just got pwned by... myself !?
  22. Harpoon or TASM?
  23. 2008 SUBSIM Wallpaper & Art contest
  24. Problems with DWEdit
  25. Merging Contacts with MH-60R
  26. Good news for Sonalysts
  27. Simple hull array question
  28. Liberia Liberation
  29. Learning DW with LWAMI 3.08 installed?
  30. LWAMI 3.08-Having troubles leaving dock with FFG
  31. Dw and Hamachi
  32. Dumb Things the AI Does That You Want Fixed
  33. Dangerous Waters Overhaul
  34. Covert operations
  35. Newbie Q: Why can't I select my torpedo tubes?
  36. RUSSO-JAP Exercise
  37. DW with mods.
  38. Question: Detectibility of masts (periscope, ESM, snorkel, radio)
  39. New to DW!
  40. Satellite communications mod for LwAmi
  41. MK 13 Launcher
  42. New stuff for you
  43. Newbie Q
  44. U.S. Navy getting Harpoon III
  45. Quick Questions
  46. Any way to disable TASMs/replace SM2->SM1?
  47. What did I miss ??
  48. Weapon max range bug?
  49. Tutorial for DW
  50. air dropped mines and tlam problems
  51. A curious thought on DW passive sonar detection range
  52. If I loved 688I H/K......
  53. DW2: Will it ever be made?
  54. Special Forces launch after loading a savegame?
  55. So, How's the latest LWAMI coming along ?
  56. Effects of Depth on Sonar
  57. LWAMI 3.08:modelling of sonar operations
  58. DW Manual Availability
  59. LWAMI 3.08:Top speed of Seawolf Class SSN is 46 knots!
  60. Bernard is in my Seawolf !!!
  61. Sound mods for voices
  62. Do you use Auto TMA? Why or why not?
  63. Charging HP Air below snorkel depth... bug?
  64. Kuznetsov for sale!!
  65. Have You Guys Seen This?
  66. Can the 688i campaign be ported to DW?
  67. FFG strange links
  68. Anybody know ehere to get all these new models for DW(DWX)
  69. Question about weapon loadout
  70. Where can I find this 688(i)?
  71. Evading torpedoes in the FFG
  72. One more question about the mission editor
  73. Waveriding & Bow Wake
  74. Strange FFG behaviour
  75. Silent Dolphin
  76. WTH!!!!!
  77. How accurate is the bottom mapping in DW?
  78. TLAM or LAM strikes
  79. Three days with no new post.
  80. A new player requesting advice.
  81. HSL 45 Seahawk Skin
  82. I need a little help with LWAMI
  83. Requesting permission to come aboard...
  84. MP games...
  85. Slight problem with RSR campaign...
  86. I bet you $100......
  87. l33t Akula AI...
  88. Me, LWAMI or 1.04? / Can this be fixed?
  89. SSM Trouble
  90. MH-60 sonobouy loadout
  91. Complete beginner looking for advice...
  92. [help] Frigate and antiship missiles, how to survive
  93. Tips for Los Angeles class ship handling
  94. Multi-Station Positions
  95. French ASW frigate tactics
  96. Hello. Some questions.
  97. Custom Resolutions - Widescreen?
  98. AI subs fire at Air platforms
  99. Looking for sites
  100. Do you still play DW ? How often do you come here ?
  101. help
  102. Effectivness of decoys
  103. How is the next LWAMI coming along ?
  104. I thought you might enjoy htis video.
  105. Effective way to trail other subs?
  106. Torpedoes in LWAMI
  107. How come the bad guys got the good stuff?
  108. SC vs. DW
  109. Dangerous Waters now on gametap
  110. Turning up the ambient sound
  111. New discovery: SST-4 torp has magnetic detonator in LWAMI!
  112. Suggestion Please
  113. Mission Editor
  114. Cold War Style Missions
  115. WakeHoming Torpedo - Bug
  116. A bungler question
  117. Is adjusting trim angle available?
  118. Does it sometimes feel that this title is a little stuck in the Cold War?
  119. OT: Question about US Navy aircraft carriers
  120. Got this from Steam-won't update.
  121. Just got game, Patch & Mods ???
  122. Which torpedo is better: 53-65K or 53-65M?
  123. How to destroy mines?
  124. after action report and question (mp with randel flagg)
  125. Alternative to Dangerous Water?
  126. Any "prolonged" scenarios?
  127. Microsoft speech recognition?
  128. Need some help
  129. CIWS
  130. Need helo with trigger doctrine language please
  131. Torpedoes - experts needed
  132. Sea Stories.. Lets hear some.
  133. Multiplayer help
  134. Doing something wrong (again!)
  135. Biggest Russian naval exercise for 25 years (pics)
  136. Installing the SM1MR
  137. Super Perry
  138. Bought dangerous waters
  139. ASW missiles: help
  140. SICILIAN WEDDING wave files?
  141. dutch navy?
  142. Tutorials?
  143. 3rd party quick mission builder?
  144. 76mm gun used on ground targets
  145. Gaeta harbour mission
  146. Ex- USS David Ray SINKEX assessment
  147. Changes
  148. DSRV not working?
  149. This is Interesting
  150. New Mission
  151. DW Downloadable I/O error
  152. sturn planes and rudder on the la 6881 class
  153. Explosive Echo Ranging
  154. Lwami 3.08 Special Forces and Depth issues.
  155. SSK Hunting
  156. A new texture for the MH60
  157. Modern Sim
  158. Question
  159. Bearing Rate Computer slide rule
  160. Dive angle can someone mod it?
  161. Finally updated: MaHuJa's FFG guide
  162. Online play.
  163. Georgia Crisis
  164. A question re LWAMI
  165. an problem
  166. the Blackmuzzle's Realism Sound mod installation problem
  167. Little question, torpedo speeds.
  168. Helo Dipping
  169. Putting the Harpoon on the P-3C? Possible?
  170. The ~5th~ Element
  171. New Real alarms for DW
  172. some question from new player
  173. Are you old lads still here???
  174. New submarine
  175. Which is the most silent sub in DW?? (vote for it)
  176. How the Hell'd You Get Aboard This Boat!
  177. Submarine navigation
  178. major graphics problem with dangerous waters
  179. New guy, Interested
  180. Is there a single-player demo?
  181. OT: Nuke Sub Movie on Spike TV
  182. Former Bubblehead looking to help
  183. Have purchased the beast of naval games!
  184. Replay value - Am I missing something?
  185. Help with mission one, "Petropavlovsk", in Akula
  186. SCX Reunion...
  187. Ai not attacking??
  188. Newbye sonar ping question
  189. We need a "Hunt For Red October" campaign to go with "Red Storm Rising"
  190. vista x64 and DW
  191. USN to concede the littorals?
  192. DW play in 1600x1200 res
  193. Sub sound on the map screen
  194. USN ASuW Doctrin
  195. How is the convergence zone modeled in DW?
  196. Quad Core Q6600 and Vista x64
  197. Just learning the FFG. Couple questions
  198. Active sonar a sign of hostile intent to neutrals?
  199. Glossary at the CADC
  200. OK I need help (please)
  201. Disappearing disembarked helo. Any ideas why?
  202. If I were Sonalyst I would make a DW expansion
  203. Any good free sources for bathymetry maps online ?
  204. Does the US not have a supersonic SSM?
  205. Does the Ai controlled Kilo have an advantage over player's?
  206. Classified material in the USN
  207. Is there Nukes for TLCM?
  208. Sicilian Wedding nimitz kill
  209. Decoys cause me CTD
  210. I've been testing the Kilo battery endurance and would like to make a change
  211. Question...
  212. Sonalysts has been busy
  213. Sailbridge View
  214. Heinrich Liebe's Sonar Profile Tool?
  215. Radar horizon and ESM
  216. Coming Soon: CADC hosted ladders and tournaments!
  217. making the Seawolf silent speed of 25 knots and doubling the Kilo endurance
  218. Critiquing the AI ASW
  219. Floor settings not working
  220. Torpedos exploding on CMs
  221. Questions on using DWedit. Some object.eod parameters
  222. Kilo Li-ion SSK
  223. Active sonar after firing torps
  224. How do i dodge active torpedoes?
  225. Russian ASW torpedoes in LWAMI 308
  226. Dual guided torpedo possibility in DW
  227. Air units with Joystick...bad control?
  228. Cool sound mod for DW
  229. passive detection range comparison between LWAMI and SC
  230. Information needed about sonar
  231. Transparent water option in dangerouswaters.ini
  232. The enemies enabled a radar at my helicopter!
  233. Active sonar Pinging in the hunt for the Red October and DW
  234. Russian rbellion campaign Khabarovsk shipping surveillance
  235. Historical Russian Weapons question
  236. S thing that LWAMI modded for the worse ADCAP Mk 48 Torpedo
  237. J3D viewer
  238. Alfa Tau 3.1
  239. You know I've ben whining about passive detection range until I read this
  240. OT: Hey check out thisyoutube clip on a toy sub
  241. 3dViewer help
  242. RA and Alfa tau - A case for freespeach
  243. This is what DW should have liked
  244. Journeys end
  245. Torpedo ranges in game
  246. Noob is me!
  247. Sonalysts - new developments???
  248. DW Edit
  249. Using the Towed array in the FFG
  250. DW SAR