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  1. Help installing Dangerous Waters (Win 10) (4 replies)
  2. Gog Version and RA? (1 replies)
  3. Advice for a New Player Starting in Silent Hunter 5 (2 replies)
  4. Having trouble with understanding layers (5 replies)
  5. Dangerous waters running the RA mod (2 replies)
  6. Training Mission 2 Assault on Freeport (2 replies)
  7. Jane's 688(i) conversion (7 replies)
  8. Taking off the P-3 Orion? (1 replies)
  9. Dangerous Waters Multiplayer (2 replies)
  10. Triggers and scripts for radio messages. (5 replies)
  11. Regular MP - we are löoking for more players (6 replies)
  12. Should I invest time learning DW? (9 replies)
  13. 1920x1080 (2 replies)
  14. savegame crash (1 replies)
  15. Dangerous Waters: Loading stopping at 90% on certain maps (2 replies)
  16. mac + crossover help? (5 replies)
  17. Installation of RA Mod (1 replies)
  18. Error while installing RU_Voices Mod in DW (1 replies)
  19. For the love of the Gods I can't solve the mouse artifact issue and is driving me cra (0 replies)
  20. Dangerous Waters on GOG (5 replies)
  21. Dangerous Waters now available on GOG (3 replies)
  22. Help (nothing on Data Display) (1 replies)
  23. Has the DW Orion ever had Harpoons? (3 replies)
  24. What tool to export .j3d and DDS? (0 replies)
  25. AI Upscale of DW - Need decompress util (2 replies)
  26. South China sea intel mission (0 replies)
  27. After Action Report Stewy1 Mission Ukraine 2022 (2 replies)
  28. How To Deal With "Instant Detection" Scenarios? (2 replies)
  29. After action report convoy intercept x 2 (9 replies)
  30. Data editing (3 replies)
  31. RA interceptquick mission impossible to complete (1 replies)
  32. Target Motion Analysis (0 replies)
  33. RA 1.51 (CN) Kilo improved club DEMON display panel CTD (3 replies)
  34. Found a small, interesting fix. [3D Audio] (3 replies)
  35. I just installed RA 1.51.7 (7 replies)
  36. What Sonalyst Got Wrong (2 replies)
  37. Is Dangerous Waters the most realistic? (5 replies)
  38. Dive alarm in sfx.agg (5 replies)
  39. Help - Flickering lines across my monitor in DW! (6 replies)
  40. Wire Guided Torpedos (1 replies)
  41. RA - Can a Sierra II defeat a 688? (19 replies)
  42. FFG surface radar vs Helo radar accuracy (1 replies)
  43. Dangerous Waters on Windows 11 (3 replies)
  44. LwAmi v3.11 InstallStuff.bat (5 replies)
  45. How on earth do you run Dangerous Waters on Windows 11?? (1 replies)
  46. How hard is it to do harbour denial ? (4 replies)
  47. Multi sphere engagement with the Perry (2 replies)
  48. Perry class Frigate vs Tu-22 Backfire...what's the trick? (13 replies)
  49. DW Heavy BUG with countermeasures in SeaWolf (3 replies)
  50. HMS Triumph has been busy again (8 replies)
  51. Bug in DWX 1.51.7z (17 replies)
  52. Registration on Red Roger etc. (0 replies)
  53. Can an Xbox 360 PC controller be recognized for the air/helo flight controls? (0 replies)
  54. Which document has the narrowband frequency classification types? (6 replies)
  55. 150 v3 error with screen colors (5 replies)
  56. How to change font/text color in sonar (0 replies)
  57. Controllable platform launchers (4 replies)
  58. I need help for putting an audio in triggers (3 replies)
  59. DW Hangs and Error Message (3 replies)
  60. Multiplayer with Lwami (2 replies)
  61. Exercise Polaris Line (4 replies)
  62. need help TMA (3 replies)
  63. Find real TA contact (4 replies)
  64. Making Campaigns (1 replies)
  65. DW Multiplayer (4 replies)
  66. DW Voice Commands (3 replies)
  67. Novice stupidity... (11 replies)
  68. Sub School? (8 replies)
  69. Tutorial on how to use UUV and MOSS (0 replies)
  70. RA difficulty (7 replies)
  71. DW RA 688i Turorial Mission Towed Array (10 replies)
  72. RA 1.50 Resolution Setting Crash (6 replies)
  73. USNI Database PDF (0 replies)
  74. Best Mod for a returning DW user (7 replies)
  75. TMA - Towed array question - gameplay (11 replies)
  76. dithering with Nvidia in Windows 10? (9 replies)
  77. Against all odds ( a short AAR ) (4 replies)
  78. RA Mod 1.50 Issues I Found (4 replies)
  79. Tutorial How To Do User Platforms (7 replies)
  80. Playlable plataforma discuss (0 replies)
  81. Multiplayer Groups (3 replies)
  82. Please report to those Russian guys (19 replies)
  83. Is there anyway to change LOB color in TMA? (1 replies)
  84. Reinforce Alert 1.50 Question (7 replies)
  85. How to create custom texture (8 replies)
  86. African Campaign + Layer (0 replies)
  87. Beating Wakehomers...by not making a wake! (1 replies)
  88. Severomorsk Patrol Log (9 replies)
  89. MHR60 (3 replies)
  90. sound problems (1 replies)
  91. Enemy Detection (2 replies)
  92. Sonobouy Range with Frigate (3 replies)
  93. DW crashes selecting P3 in custom missions (4 replies)
  94. Help with RA mod - weapons / no presets (1 replies)
  95. Is this a bug or my misconception? Active Torp acquire range (6 replies)
  96. Is there any big eye candy mod? (4 replies)
  97. Well I quit (3 replies)
  98. Is loading a save; not the same as execution? (1 replies)
  99. What's written in the side of the Gepard? (3 replies)
  100. Does RA SONAR autocrew do NB? (9 replies)
  101. RA Question Active Torp? (5 replies)
  102. Reinforce Alert Mod Review + Beginner Guide (21 replies)
  103. Using DW´s highest resolution (ModeID 4) on modern screens (6 replies)
  104. Dangerous Waters bundle on sale (3 replies)
  105. Full screen (1 replies)
  106. Campaign (4 replies)
  107. Help please - RA 1.49 Documentation? (15 replies)
  108. Lost knowledge - Multiple Installs (3 replies)
  109. tasm / harpoons (6 replies)
  110. First time an AI sub went active on me! (3 replies)
  111. (DW)Windowedmode GraphicdisplayContentsError (2 replies)
  112. Beautiful round clocks... (1 replies)
  113. Question about Reinforce Alert and campaigns. (2 replies)
  114. Bugged sonar. (4 replies)
  115. New Monitor - changing Res in DW? (1 replies)
  116. I can't figure it out.... (7 replies)
  117. Multiple versions of DW using Steam? (1 replies)
  118. Manual MH-60 Flight Shenanigans! (4 replies)
  119. Dangerous Waters Mod Launcher (17 replies)
  120. Video of Sonobuoy Operation (3 replies)
  121. Hidden buildings etc. (2 replies)
  122. Torpedo evasion Ninja skill (4 replies)
  123. Sink the Belgrano! (new SP mission) (8 replies)
  124. Questin for Chazly! (3 replies)
  125. why torpedo wont shoot lead angle? (3 replies)
  126. How do dynamic locations in the editor work? (0 replies)
  127. Missing target data text when using the map (2 replies)
  128. TLAM under ice (2 replies)
  129. Help with DWEdit. (0 replies)
  130. Consequences of shooting civilians. (3 replies)
  131. Some questions from a newbie (11 replies)
  132. Mission Editor (5 replies)
  133. Own ship sound (4 replies)
  134. update ver 1.49 broken (11 replies)
  135. Is the manual REALLY still sold? (2 replies)
  136. Bear F harassing P3 (1 replies)
  137. Dipping sonar range (3 replies)
  138. Can't assign sonar conatct to Torpedo (4 replies)
  139. dangerous waters official compatible w10 (16 replies)
  140. maximum range of detection (3 replies)
  141. SOSUS handover resolution: incomplete (0 replies)
  142. FFG vs Backfire (3 replies)
  143. Stuck on Liberian liberation (0 replies)
  144. Two questions about TMA. (3 replies)
  145. SSN-22 USS Conneticut attacked!! (0 replies)
  146. How do I capture US SOF in the mission Hainan Heist? (4 replies)
  147. TMA dot stack display (4 replies)
  148. SSN Virginia photonics mast: USS Enterprise (NCC-1701) (0 replies)
  149. The Snorting Kilo - some basic tests (3 replies)
  150. Bad chow, stinks inside (2 replies)
  151. RA mod - launch original game option? (10 replies)
  152. Still REALLY struggling after years! (5 replies)
  153. lol, AI SSBN sink himself (4 replies)
  154. Looking for some recommendations from experienced players please... (2 replies)
  155. Kilo Snorting Detection Range and FFG torpedo evasion? (3 replies)
  156. Info panel on map view not showing any info. Please help... (2 replies)
  157. frustration on TMA (14 replies)
  158. Liu Doctrine for RA (8 replies)
  159. RA Opening Music (1 replies)
  160. So the games really doesn't play of Win 10 right? (11 replies)
  161. Frigate Tactics (for dummies!) (3 replies)
  162. FFG's Helo Does it sonar dip now? (2 replies)
  163. Help a new player with a basic issue... (1 replies)
  164. Dangerous Waters Liu Doctrine Stream LIVE! (7 replies)
  165. Have Submarine-Launched Anti-Aircraft Missiles Finally Come Of Age? (16 replies)
  166. Does damage affect ai ships or submarines (2 replies)
  167. Sonar is showing incorrect info? (6 replies)
  168. Countering Mines (4 replies)
  169. What's wrong with this torpedo? (2 replies)
  170. Newbie question: sub's sharp maneuver don't break torpedo wire? (7 replies)
  171. No 3D view. (5 replies)
  172. Good Missions to ease into? (3 replies)
  173. Dangerous Waters stock-scenario question (20 replies)
  174. Modding tutorial (1 replies)
  175. Need some help with mission editor (2 replies)
  176. Is a Maritime Patrol Aircraft good at Anti Surface Mission? (3 replies)
  177. Switching Platforms (3 replies)
  178. Autocrew (2 replies)
  179. Ownship Sound (2 replies)
  180. DW Multiplayer 2019 (1 replies)
  181. Why does the Towed Array reflect contacts? (2 replies)
  182. What speeds can a sub go before making detectable noise? (5 replies)
  183. Dangerous Waters vs Sub Command (3 replies)
  184. How to evade ASROC (effectively)? (4 replies)
  185. Good missions for playing while learning the game? (21 replies)
  186. Mission Training 1 The Silent Service (7 replies)
  187. Periscope breaks above 10 knots is that real? (7 replies)
  188. Speech Recognition (0 replies)
  189. Unable to Change Graphics Resolution (11 replies)
  190. Coming back to DW after a few years (2 replies)
  191. DW Options causes crash (12 replies)
  192. SM-1MR missile not engaging ships (3 replies)
  193. Weapon malfunction and behavior (RA) (3 replies)
  194. DW crashing on start up (5 replies)
  195. Battle tactics, if you're the weaker sub? (6 replies)
  196. Shadow Zone Explained (1 replies)
  197. 688i Hunter Killer vs Dangerous Waters (11 replies)
  198. Mh 60 sounds (3 replies)
  199. What is barrier ? (8 replies)
  200. Torpedo Search Depth (14 replies)
  201. How Real is DW RA . (5 replies)
  202. Sonar Tone Volume (3 replies)
  203. Lada - Diesel or No Diesel ? (8 replies)
  204. New to Dangerous Waters, looking for good advice. (2 replies)
  205. 1.47 RA mod---- I keep breaking towed arrays??? (1 replies)
  206. Driving in shallow water (5 replies)
  207. USNI Data (5 replies)
  208. Automatic TMA tool based on computer vision (5 replies)
  209. Kilo Battery Charge Time (7 replies)
  210. Kilo Vs Akula Sonar (10 replies)
  211. Best campaign to start with? (1 replies)
  212. Interpreting Broadband lines? (8 replies)
  213. No thermic layer: bottom or surface? (5 replies)
  214. What's the best way to load the Kilo, Collins, etc.? (5 replies)
  215. Few questions from a new player. (16 replies)
  216. Which Mod? (3 replies)
  217. DW mission 2 ,Vladivostock (4 replies)
  218. Absolute n00b questions [again] (9 replies)
  219. Broaching issue (16 replies)
  220. How the ********* g hell did i manage! (2 replies)
  221. Cannot uninstall dangerous waters (13 replies)
  222. Looking for/at the different DW mods. Need clarification. (1 replies)
  223. Question about quick launch weapon and some other questions? (1 replies)
  224. The Dance of the 688(I)s (10 replies)
  225. Your take on UBoat (1 replies)
  226. Gun turret zoom (3 replies)
  227. Has anyone tried dgVoodoo with DW? (1 replies)
  228. Perry v 2 Kilo's (AAR) (6 replies)
  229. Hilarious sea story: crazy new submarine tactic 😂 (5 replies)
  230. Converting mission file to campaign file? (0 replies)
  231. jsjme lwami 3.11 and win98 (9 replies)
  232. About firing solution (14 replies)
  233. 53 cm torps in akula? (Vanila dw) (3 replies)
  234. Dangerous Waters Youtube Playthroughs (1 replies)
  235. RA 1.46 (4 replies)
  236. Some questions about torpedo launching. (9 replies)
  237. Ai behavior? (6 replies)
  238. Reinforce Alert - Tiers (16 replies)
  239. Carrier Ops (24 replies)
  240. Any Gameplay advice for RA? (6 replies)
  241. Please help quick. Screen resolution (3 replies)
  242. I can't hit deep subs in RA using the FFG (5 replies)
  243. Decoy issue (0 replies)
  244. Missing target information (3 replies)
  245. RA Mod - safe to download? (3 replies)
  246. LWAMI and scenarios made for vanilla compatible? (2 replies)
  247. RA mod for Dangerous Waters (5 replies)
  248. Controls.txt (2 replies)
  249. Hosting multiplayer, unable to see / connect without hamachi (3 replies)
  250. Damage model / RA 1.44 (4 replies)