View Full Version : Reinforce Alert 1.50 Question
I have a question for those playing this mod in 2021.
What distance can be considered "safe" for surface contact and submarines if I need to avoid detection entirely? Like, within what range is it pretty much guaranteed to be detected no matter what you do?
For ships without sonars you can even cavitate few meters under their keel undetected.
I might as well add my 1.50 question here:
How do you get the best value out of the Towed Arrays on the 688 Flt1?
I was trying to track a Foxtrot, on the same layer - the Hull and Bow Sonars heard him before the towed - almost like it's not working...
The towed (spooled all the way out) picked up his first frequency at 3 NM (6,000 yds) but won't assign a tracker (still madly pressing the button!)
I need to do more testing, but to me this seems strange....
Cheers
Stew
KungPao
04-21-21, 09:19 AM
It is weird
Usually 688's TA can pickup an old generation diesel electric submarine's Narrow band signal >15nm
what's the length of the TA and what's the speed of 688i?
I would guess the speed is too low so the TA dipped below the layer
another explanation is TA is following your submarine's maneuver , it is a curve shape and not straight behind your sub. in that case it will not be able to locate the contact at the same direction from the hull / bow sonar
kpv1974
04-22-21, 05:14 PM
I might as well add my 1.50 question here:
How do you get the best value out of the Towed Arrays on the 688 Flt1?
Stew
Maximal deployed lenght - maximal high sensitivity.
A-Ganger
04-23-21, 12:05 AM
I believe they messed up some things in RA 1.5.
Read my post on Seawolf/Virginia class TA not picking up enemy <1 mile away dragging TA right beside it at same depth lol umm what........
Backknock
05-07-21, 01:08 PM
It feels to me like there was a big drop in towed array performance overall going to 1.5. Having the towed array on any western boat out to less than half length can't pick up anything that isn't a cruise liner <~5nm away, and I can only hear warships and submarines at all if they are equally close and the array is completely extended.
I've tried several single missions and campaigns since updating and I usually get blown out of the water by something I couldn't hear that got within a few miles of me, it's pretty frustrating
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