PDA

View Full Version : I've been testing the Kilo battery endurance and would like to make a change


Castout
10-07-08, 10:30 PM
The USNI reference states that at 3 knots submerged a Kilo would do 400nm until its battery gets depleted.

So I did some testing on the improved Kilo running at shallow depth at 3 knots.

Its endurance was a mere 200nm. I haven't depleted the battery but it was less than 20% left and the Kilo hadn't even reached 200nm mark. Perhaps it would pass 200nm but it won't get too far from that range not even to 250nm.

I have DEedit and i've been looking on how to add some endurance to the Kilo but I just couldn't find the parameter that I need to change. Anybody could help me on this? I would like to multiply the current endurance by 2. I'm playing with LWAMI 3.08.

Or is this battery endurance actually hardcoded?

TLAM Strike
10-10-08, 12:40 PM
I noticed this too a while ago. Me and ML talked a bit about it and there didn't seem to be a way to change it. :damn:

captcav
10-23-08, 11:11 PM
There is one way to do it. Increase the ships maximum speed to 36 knots. What this does is it re-calculated the indiscretion of the battery reduction and measures it out equally.

The reason that I got to 36 knots was that at this listed top speed, the burn on the battery is now recalculated to equal 400nm @ 3kts. Apart from this if it ****s you really bad and you want to cheat, in the thrust category change it from electric powered to nuke. Whilst the battery signal will go down the sub keep powering along, cheating yes, not for me but maybe for some.

Captcav

LoBlo
10-24-08, 11:01 AM
[quote=captcav] Apart from this if it ****s you really bad and you want to cheat, in the thrust category change it from electric powered to nuke. Whilst the battery signal will go down the sub keep powering along, cheating yes, not for me but maybe for some./quote]

hmm... that's a good idea. ..

EDIT:
tested it out. Works great... nice one:up: