- 3D TDC and radar scope fix for TMO?
- T-class skin?
- Chop shop
- [needed] how do you make an AI submarine ?
- Deck Gun damage on AI ships
- [needed] water interaction + anim
- [REL]Show Air Contacts
- ASCROC torpedo
- S-boat Captain's quarters green screen?
- [TEC] Rendering through optics vs external view issues
- What game resolution do you use?
- SH3 Stock Music
- no sound in hydrophone- running trigger maru for 1.4
- Which mod should I use?
- Release Small Sail Yacht
- [needed] Unpoto transport barge
- [REL] 3000 Yard/Meter Bearing Plotter Tool
- Keeping S-boatīs
- New Narwhal compatability
- Balao GUPPY Conversion
- Brand New Modder
- [neened] Second Class Landing Ship
- Projekt 613/Whiskey SSK and Projekt 629M/Golf II SSB
- searching for a mod
- [REQ] Less blinding Searchlight
- Arctic Start?
- Anyone have the Menumaker?
- Modded guns on subs
- How can I turn off map contacts in RFB?
- Unofficial "Official" Modern Sub Screenshot Thread
- search french battleship
- Red keel?
- ZULU V Class SSK Beta for SHIV 1.5
- search bbjeanbart
- SH III Game play
- Help with getting rid of sunk message.
- Can I ignore orders without loss of renown?
- Looking for CaptainCox mod
- [REQ] crew faces and photos
- SCAF for TMO2 ?
- search tutorial 3ds max
- How do I add Uboat tower emblems w/ TMO?
- MOD Careers
- [WIP] Optical Targeting Assist, with Omnimeter
- ctd when launching a supply boat
- [REL] Zero bomb load fix for RSRDC
- Audio Problem
- japanese translation needed
- Anyway to adjust CO2..
- Help no periscope!!!!!
- [REL] IJN Radar Fix for TMO
- [tec]How to add crewman to interiors (PIC HEAVY)
- Jsme deleted my mod!!!!
- (Req/Question)
- is this TMO 2.0 fault?
- Bigger sun and Moon
- Is there fixes for these?
- EAX sound mod,very cool
- Changing Nav charts
- Getting the sub to dive
- Why doe's lightening workin SM.
- Need help with ME
- Mods help
- About mods search and installation
- Pacific Environment 4 and TMO 2
- Looking for the mod that allows SD contacts on the map when map contacts are off..
- Removing traffic from RSRD
- Lazarus Project
- Inexhaustible compressed air
- Adding air patrol (cap) to convoys
- Trying to find Mods
- What's wrong with the mod's, can't DL
- Random Group Error.
- Downloads section
- Reflections on the Water(ROW)?
- How to get Interior to Rotate with Scope
- (Req) Sonar lines with contacts off.
- gradient
- [TEC] Using SCAF for RSRDC v502 with RSRDC v575
- [TEC] Chinese / English translator wanted!
- Help with sounds...
- (REG) Fix contact zones.
- need help with playable battleship
- No Mutsu/Nagato battleship class?
- SH4 Commander - Paper pen and dice
- searching for a ship
- AI too simple-minded?
- Periscope up/down sound
- Looking for the Texas
- [WIP] New Battleship
- Enemies on my sub! Help!
- Flags on subs in SH4
- [released] IJN Jyunsen B mod v 3.9.x
- MaxOptics IV for OM?
- TMO vs. RFB
- Problem with ships not sinking and possible fixes
- Altering Weather
- weird torpedo wake
- Bad weather jackets missing in storm
- First person camera
- (question) How to change renown for torpedos? Dont want cheap and early torpedos mod
- captnmike
- Radar
- disappearing LST ???
- South Africa's Hanging Gardens ;)
- [REL] Nav Map Make-Over ver. 1.2 Patch 1
- tambor 198's missions
- TMO - couple of probs
- TMO:How to make correct rank insignia show up on Officers
- Machine gun sound
- A quick question
- Trouble saving changes in S3D
- Changing to 100% duds torpedoes
- Need help
- Modelling the hull
- [REL] French Torpedoes Mod M26V (15.75") and 24V (21.65")
- USS Theodore Roosevelt
- HELP needed!! Other Subs in German Campaign?
- Tench class all fouled up in TMO 2.0 BETA patch
- How to change homebases in RSRD
- help help help
- campaign strategy
- Help - specular problem ??? with Surcouf
- ambient occlusion or light map
- Accurate bearing/heading
- Titan super fortress
- Panam Canal mod for RSRD/TMO ?
- sh4+win 7 + error
- Adjusting escort visual sensors in TMO RSRD
- Torpedo settings question
- RFB ai bug
- Auto promotions.
- URGENT REQUEST for modding assistance.
- Dumb Question:What does the 4 gig patch do?
- A question for Ducimus(or anyone who can help me mod UI)
- For Those Who Skin
- Looking for a mod for button colors
- adding traffic to random layers in RSRD...will it upset others?
- Moose Measure
- Issue that needs attention...
- Mod Request : Range to Target
- URGENT fix needed.Not sure how to do this.HELP please
- How to make deck gun crew engage at long range.
- CTDs when editing Speech Files
- A couple of questions regarding ship cargo types and the save game files.
- A question of emblems in TMO2
- Help - CTD on Single Mission exit
- [REL] Destructible Factory
- [REL] Free French Submarine Surcouf mod
- Camera Modding Help
- Need help
- Putting US submarines into campaign..those with the modding skills, please read.
- How to decrease frequency of air patrols
- Question??
- Mod Request
- [REL] Military Radio Communication
- Question about FOTRS mod + real env.
- torpedo settings to impact only
- [WIP] French Periscope View
- (Req) Map contacts WITHOUT sonar lines.
- Mark 16 is wakeless now but enemy ships still detect it.Anyone know how to fix this?
- Possible solution for harbor rendering bug
- tmo conning tower alarm buttons
- need help !!!!!!!!!!!!!!!!!!!!!!
- RFB (realistic) vs TMO (more difficult)
- Clea skins for TMO 2.0 with beta patch
- GFO chrono
- [REQ/TEC/HELP] Missing periscopes
- S3D Sound Editor
- cannot see silouette of ship
- Searching
- CO2 level
- MOd Request:emergency surface button
- how
- Zombie crew...
- Going to give U boats a try for a while.SH 3 with GWX or SH 4 with OP Monsun?
- Help :S
- uss wahoo's deck gun mod
- [wip] Surcouf's turret director rotation
- Gato Conning tower buttons
- Why are boats in white?
- [needed] British Fruit Machine
- UK National archive : situation resumes dl
- What goes here???
- [REL] TMO 2.0 Softer Ticking Chrono
- Merry Xmas and Happy New Year to all here at Subsim
- Yamatoforever Shipyard SH4
- Submarine hydrophone
- First time Mod install question
- How do you start the Operation Monsun campaign?
- Playable Yamato Problems
- Most Realistic SH4/U-boat missions Mod?
- how to activate stopwatch in RFB?
- [REQ] SH1 style TDC for auto targeting
- TMO upgrade availability
- Rating System TMO 2.0
- Projekt 670 SKAT/ Charlie I SSGN
- RFB and ID target
- Missing Conning Tower/Sail
- [Help] No tower ingame : fix
- Need help for overkilling
- [REL] Dramatic Music
- [REQ] 20,000 meters bearing plotter 1388 * 768 res
- Repeated CTD w/ RFB & RSRD
- Replacing the Cronometer?
- [REQ] DSC Gauges correction and Buttons for custom depths
- TMO FPS issues inside cabin, panel markings.
- [REQ] Japanese DD gun range check
- crash issue
- [REQ] Type 212 Submarine
- grammaphone
- Dials in RFB
- Having problems with Easy AOB
- Need help
- [WIP] Periscope accurate Field of View (US, IJN, French, British)
- SONAR
- Screw Revolutions to Determine Ship's Speed.
- User Interface Mod?
- How do you get rid of this?
- [REL] Corrected Oar Colors
- [REL]New and improved Large Lifeboat!
- (Tech)
- Radar Display Question?
- Super Large Convoy
- Affect of saved modded games
- Question on performance...
- [REQ] AI submarine tutorial needed
- How to increase torpedo explosion radius
- Taking a break
- Trouble with Observation Periscope
- RSRDC fuel usage
- questions for Webster
- [REL] Long Range AI guns
- Proper Searching Etiquette
- Project 651 / Juliett Class SSG Refit
- [REQ] Nuclear Subs Project.
- [REQ] PPI and A scope 'empty' station
- [REQ] PPI and A scope empty station
- Harder TMO AI mod.
- RFB and RSRD manual targeting guide
- deleting the observation periscope
- Looking for a fleet boat mod
- [REQ]XVII blueprints
- [REQ] Pro ENGINEER (*.prt *.asm *.stl) file to Silent Hunter 4 Converter
- XVII 3d model
- [WIP]U-Boat type XVII
- 3D Mod Tools
- Nuclear midget sub
- Noobie trying to make a submarine
- SH4 accuracy of AI guns for Iowa mod