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  1. [TEC] How does one remove things? (1 replies)
  2. [TEC] Adding Classes "type" ? (1 replies)
  3. [TEC] How to open the _shp and _sil files in Windows 11? (2 replies)
  4. [TEC] Read Only (2 replies)
  5. [TEC] S3D not installing; Windows 11 (2 replies)
  6. [WIP] Is-Was: Submarine Attack Course Finder; Mark I; Mod 3; 1915 (5 replies)
  7. [TEC] Subnet placement in campaign.loc file (1 replies)
  8. [TEC] Label for Gulf of Siam (7 replies)
  9. [TEC] B-25's on deck of CV? (5 replies)
  10. Ubi Connect has broken SH3, Sh4, and Sh5 (3 replies)
  11. [TEC] Lawrence 10-B Slideruler/USN S495-S505 (14 replies)
  12. [TEC] Has anyone made the Okinoshima ML ASW capable? (1 replies)
  13. [REL] "The Big Three" Japanese Troopships (0 replies)
  14. [TEC] SD Radar on/off mod... (3 replies)
  15. СО2 (4 replies)
  16. [TEC] Corregidor B-29 (10 replies)
  17. [REL] SH4 Japanese Heian Maru Sub Tender/Hikawa Maru Hospital Ship (2 replies)
  18. [TEC] Curious..explain this? (0 replies)
  19. [TEC] .50 cal mg mod (24 replies)
  20. [TEC] Request: Cold Weather Clothing (3 replies)
  21. Radar operation at periscope depth. (1 replies)
  22. Free Movement Mod? (2 replies)
  23. [TEC] Lighthouses (3 replies)
  24. Soviet Waterways Audio Bug (7 replies)
  25. Soviet Waterways Torpedoes (5 replies)
  26. Are the old radio stations gone forever? (6 replies)
  27. [WIP] Soviet Fairway Updated English Translation (6 replies)
  28. Double voice line bug (14 replies)
  29. SH4 Improved 5' gun sounds (1 replies)
  30. Medals (2 replies)
  31. [TEC] Damage Control in three sections (4 replies)
  32. "Hot" graphics issue (2 replies)
  33. External Cargo for merchants (10 replies)
  34. Dark Waters glitch, one propeller working? (12 replies)
  35. Shipyard (3 replies)
  36. Darwin. (1 replies)
  37. What happened to my deck guns? (0 replies)
  38. I cant use the soviet waterways mod (6 replies)
  39. How to adjust the Renown in SH4? (2 replies)
  40. For the creators of Dark Water (4 replies)
  41. Noob problems part 2. Please help me! (0 replies)
  42. Compatible (0 replies)
  43. square explosions.. (2 replies)
  44. Chronometer sound file (3 replies)
  45. How can I revert torpedoes to a prior mod? (19 replies)
  46. Just wondering. (0 replies)
  47. Confused by EAX Sound Mod - TMO BH Update + OTC (2 replies)
  48. [TEC] Adding New sounds (2 replies)
  49. [TEC] Texture modding for SH3 and 4 (0 replies)
  50. Backward lettering. (0 replies)
  51. Mod won't download correctly (4 replies)
  52. [TEC] Modded SH4 crashing during task force attacks (5 replies)
  53. REQ FotRSU v1.8 , add oil slicks and more debris (1 replies)
  54. Black sub skins (3 replies)
  55. [TEC] SH4 Bonus Narwhal Mod Not Working Correctly (13 replies)
  56. KSDII Compass Errors (6 replies)
  57. bug or is it (5 replies)
  58. Question? (3 replies)
  59. Can't get mods to work. (3 replies)
  60. Cover_PPI and Cover_AScope (2 replies)
  61. Captin Midnights radios? (2 replies)
  62. Radio Channels with dead D/L in SUBSIM Download Section (0 replies)
  63. Mod to play (3 replies)
  64. Radio News in 300m depth?! (4 replies)
  65. WIP: HUGE SH4 Modding Breakthrough: New Crew! (3 replies)
  66. S3D coordinates, conning tower (8 replies)
  67. need help to download Fall of the Rising Sun (6 replies)
  68. End of an Era (6 replies)
  69. S3D 3d models units (4 replies)
  70. Importing SH4 models into Unreal Engine? (3 replies)
  71. Underwater Clarity (2 replies)
  72. [REL] SH4 Icons V1 (2 replies)
  73. [WIP] Recognition Manual Overhaul - FotRSU-NM-NK Edition (36 replies)
  74. [REL] Targeting Assistant (1 replies)
  75. ? Can you mod darkwaters for What if? (6 replies)
  76. Start war upgrades (1 replies)
  77. Mods for 1.4? (16 replies)
  78. FORS Crashing same date same time (5 replies)
  79. [TEC] BRAKING DISCOVERY !!! 2 CHANNEL SOUND FX CAUSE 100% CTD!!! (3 replies)
  80. Set of foreign forces uniforme for 3D crew (5 replies)
  81. [TEC] Users of 010 may like this! (1 replies)
  82. Independence class & Midway class carriers for SH4 (6 replies)
  83. [REL] TMO BH V2.0 Compatible Patch Bundle OTC,Fleetboat_Interior,MO_Aft_deckguns (5 replies)
  84. WDAD Beneath the Med MEGA MOD Release! (56 replies)
  85. IJN CHIDORI (0 replies)
  86. [TEC] Ships zon, sim, dat files (7 replies)
  87. All black skin for late war Porpoise sub(?) (7 replies)
  88. Playable ships. (1 replies)
  89. kormoran playable in 4 or any of the sh games? (2 replies)
  90. AI Ships waiting for a new dockyard (24 replies)
  91. WDAD British speech pack mod soon (1 replies)
  92. Better replay (4 replies)
  93. FOTRS smarter/more aggressive AI (9 replies)
  94. FOTRS sub skins (2 replies)
  95. SH4 CELESTIAL NAV UPDATED PYTHON SCRIPT (3 replies)
  96. Wanting to play SH4 With mods, dont know where to start (6 replies)
  97. Any experience with Linux compatibility? (0 replies)
  98. Looking for apparent FOV fix for better situational awareness (2 replies)
  99. Help needed with installation of Japanese Career/Jyunsen B mods (5 replies)
  100. Looking for red HUD / GUI (1 replies)
  101. TMOWTW (2 replies)
  102. Most amazing thing just happened, still in shock! (3 replies)
  103. Map contacts, but only with radar? (1 replies)
  104. [WIP] WWI U-1 Control Room (15 replies)
  105. Hydrophone (1 replies)
  106. [REL] jimimadrid HUD (19 replies)
  107. [TEC] Silent 3ditor error (6 replies)
  108. FotRSU UPCpatch question.... (3 replies)
  109. [TEC] texturing a new 3d model (10 replies)
  110. [TEC] S3ditor help (6 replies)
  111. In search of a radio (2 replies)
  112. [WIP] jimimadrid HUD (3 replies)
  113. [TEC] Help with deck guns (3 replies)
  114. [TEC] Weather tweaking (1 replies)
  115. [TEC] Font Help (2 replies)
  116. BuPers Mod Beta Versions (19 replies)
  117. Installing FotRS (2 replies)
  118. [REL] Jimimadrid TDC (22 replies)
  119. [TEC] Help with medals (28 replies)
  120. BuPers Mod Interest? (29 replies)
  121. [REL] Jimimadrid Tools (6 replies)
  122. How to edit SH4 Officer/CPO billets? (4 replies)
  123. [REL] jimimadrid Optics (7 replies)
  124. [REL] Jimimadrid Periscope (16 replies)
  125. [REL] jimimadrid Shells (4 replies)
  126. [REL] Everybody is a modder. Little Demo to use the SH_Menumerger (2 replies)
  127. [WIP] How to upload a file? (3 replies)
  128. Editing Crew Size (3 replies)
  129. [REL] Jimimadrid SubManagement (83 replies)
  130. Renown question (2 replies)
  131. Sextant for SH4 mod (4 replies)
  132. [WIP] Sub Management Pictures (8 replies)
  133. Old program (0 replies)
  134. BRIGHTER NIGHTS (2 replies)
  135. [REL] Jimimadrids Sailors (5 replies)
  136. [REL] jimimadrids metalic dials (10 replies)
  137. Need help about TMO + RSRDC_TMO_V502 and OTC (0 replies)
  138. Edit SH4 Nav Map (5 replies)
  139. A PLEA for help( In search of people who could fix ctds) (2 replies)
  140. Oxygen Level (4 replies)
  141. Where to download patch to Real Fleet Boat 2.0 ? (4 replies)
  142. Is there a Definitions of the Prefix's? (3 replies)
  143. [TEC] Testing Missions (4 replies)
  144. [REL] Italian Atlantic Campaign for SH4 + OM V2.0 RELEASED (43 replies)
  145. Noobie Help (2 replies)
  146. Returning SH4 Captain (5 replies)
  147. HELP with Campaign Mod pls (1 replies)
  148. Bigger Compass Rose??? (3 replies)
  149. Names on Crew Management Page (3 replies)
  150. Remove automatic distance on the map (8 replies)
  151. Runtime Error (5 replies)
  152. Link function to a button (0 replies)
  153. Paint.NET not working? (9 replies)
  154. Cannon & aa buttons. (9 replies)
  155. Subs in the Atlantic, FotRSU (1 replies)
  156. Attack Plotter Not Working. (7 replies)
  157. Hitting A Wall (0 replies)
  158. JSGME Instructions (3 replies)
  159. Neutral ships in FotRSu (2 replies)
  160. [REL] Rubinis 3D Clouds SH4 (18 replies)
  161. SH4 Beyond August 1945 (14 replies)
  162. Looking for the name of the down periscope texture (0 replies)
  163. [TEC] Tired of Missing Broadcasts? Me too! (8 replies)
  164. [REL] BH mod for Dark Waters (0 replies)
  165. Constant CTD while on patrol and when docking (3 replies)
  166. Project Idea (2 replies)
  167. Do we still have this bug? (0 replies)
  168. Japanese submarines (5 replies)
  169. [TEC] Single Mission...very annoyed (1 replies)
  170. [WIP] WoWs King George V class battleship for SH4 (20 replies)
  171. [TEC] U Boat Diving Bell (2 replies)
  172. [REL] Xerxes' Rank Screen Fix (0 replies)
  173. [TEC] Has anyone tried this? (4 replies)
  174. [TEC] FOTRSU and fire damage (3 replies)
  175. [TEC] Placement (1 replies)
  176. [TEC] Chronometer Help In Dark Waters(missing) (1 replies)
  177. [REL] (FOTRSU) Rank Descriptions (0 replies)
  178. Allied battle in the north Atlantic? (1 replies)
  179. Making a SH4 Modding Guide (0 replies)
  180. [TEC] Deep Depth Gauge for Balao/Tench (0 replies)
  181. [REL] Xerxes' Mods (3 replies)
  182. [REL] TMO AI Sensors Update+Sub+Aus Torpedoes Fix (0 replies)
  183. [TEC] Dive Alarm (9 replies)
  184. Pocket Watch Suggestions (0 replies)
  185. [REL] Xerxes' ClocksnLogs Fix for the U-Boat IX (0 replies)
  186. [REL] Gramps' Pocketwatch (1 replies)
  187. Where is the ATO mods forum? (2 replies)
  188. [REL] Xerxes' Weathered Periscope (5 replies)
  189. New to Modding (2 replies)
  190. [TEC] [Help] Which radars are which in the .sim (TMO) (1 replies)
  191. [REL] AI Sensors for S Boat Career (0 replies)
  192. [REL] TMO Update BH V2.0 PATCH 01 (6 replies)
  193. Вathymetry NavMap SH4 (1 replies)
  194. [WIP] Fort Drum, the concrete Battleship (62 replies)
  195. [TEC] What causes this and how to fix (sound) (31 replies)
  196. [TEC] SD Radar On/Off (2 replies)
  197. [REL] FOTRSU 1.4x - 1.7p3 Oil Slicks & Fires (13 replies)
  198. [TEC] Working link to S3D editor? (2 replies)
  199. [TEC] S3D suddenly stopped working..ugh (4 replies)
  200. TMO Update users: Tell me about fleet Battles you have observed/participated in.. (0 replies)
  201. [REL] Jimimadrid's SH4 Torpedos (28 replies)
  202. [TEC] Add a Command to play a sound (1 replies)
  203. [REQ] Spanish Flag (8 replies)
  204. AI British submarines? (9 replies)
  205. [TEC] Naming Units shared among nations (3 replies)
  206. [TEC] GWX SH4TerrainEX Information! (109 replies)
  207. [TEC] How could I make a smaller the knotmeter etc (12 replies)
  208. [TEC] Possible to make this feature work on US side? (4 replies)
  209. [REQ] Does anyone have a map of pacific patrol areas? (3 replies)
  210. Any mod that adds realistic crew numbers? (1 replies)
  211. Bullnose BLOWN OFF (20 replies)
  212. [TEC] Cold Weather Clothing for fleetboats (HELP!) (25 replies)
  213. [TEC] Some questions about submarine 3D models (5 replies)
  214. FOTRSU report (can't access main thread) (11 replies)
  215. [TEC] Alcatraz (2 replies)
  216. Help finding mod's (12 replies)
  217. [TEC] Increasing Time Compression near land (2 replies)
  218. [TEC] How to make lighthouses etc render at proper distances (2 replies)
  219. [TEC] Runways for Iwo Jima, Marcus Island, Wake Island (4 replies)
  220. [TEC] Changing name of Periscope (4 replies)
  221. [TEC] Sonar pings (2 replies)
  222. Tank Bustin' Tonys ? (5 replies)
  223. [TEC] Possible? (26 replies)
  224. AddInModzPak question (5 replies)
  225. SH4 1.5 BFB ;;The Battle for the Baltics (7 replies)
  226. [TEC] Disable hull damage indicator (15 replies)
  227. How to copy other environment underwater water colour? (0 replies)
  228. Weird JSGME error. (0 replies)
  229. Depth charge explosion cut off problem (0 replies)
  230. Extra torpedo in aft reserve. (2 replies)
  231. [TEC] How to make aircraft be spotted from further distance? (4 replies)
  232. How to fix godlike escort gun accuracy (5 replies)
  233. A Couple of Noob Questions... (4 replies)
  234. [TEC] Something very strange with Donation Narwhal (6 replies)
  235. [TEC] Bit disconcerting but yet pretty cool sound effect and solution sought.. (3 replies)
  236. [REL] Depth Charge Disturbance Mod New V1 for TMO 2.5 Update BH (15 replies)
  237. How does crew rating affect Merchants ships (6 replies)
  238. [TEC] Missing Conning Tower for Donation Narwhal (4 replies)
  239. RFB vs TMO (6 replies)
  240. [REL] FORTSU 1.7 Ship Silhouette Fix (5 replies)
  241. Re: Radio noise... (5 replies)
  242. I think i broke the game (4 replies)
  243. [REQ] SB2C skins (11 replies)
  244. silent hunter 4 (4 replies)
  245. [REL] FOTRSU 1.7 Sub Skins In 4k (10 replies)
  246. Torpedo in the water (2 replies)
  247. The Leviathan of Ace Combat (1 replies)
  248. [REL] S-Class Full Interior (9 replies)
  249. Airstrike.cfg question (8 replies)
  250. Thermal layer modding (4 replies)