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Old 03-25-2007, 09:27 AM   #1
Gizzmoe
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Default *** List of Modifications *** (Updated Mar 8, 2008)

To unzip RAR or 7z files:
Just go here http://www.rarlab.com/ and download the file of your choice (English if that is your preference). It´s like Winzip...

Don´t know how to install a mod? Look here.
_________________________________________

Silent Hunter 4 mods for v1.5 and previous

Trigger Maru - Overhauled (now for Sh4 1.5 and 1.4)
[REL] RSRDC Phase III Plus
[REL] Enable starting XVIII U-Boat in Career
[REL] SH4 1.5 Crew Message Box (menu_1024_768.ini edit)
Surface draft and dive time mod + more (beta)
[REL] new ordnance look
[REL] Mod for BritishMedium Old Tanker
[REL] ASW Air Layer
[REL] Green Lamp Mod for Addon
[REL] D-Day Radio News
[REL] Night Attack Mod Pack
[REL] Kakemann and ATR-42's Silent Hunter 4 Music FIX
[REL] Radio stations, music and Captain's Desk Photo Mods
[REL] RadioStationManager V1.0
[rel] The Jack Benny Station!
[REL] Freeman Gosden Charles Correll Show
[REL] Campaign 1.1b Fix (Updated)


3/3/08

************************************************** ************************

Silent Hunter 4 mods for v1.4 and previous

[rel] ini Pack for jimimadrid's JTxE.exe (Patch1.4only)
(REL) Warships retextured v 1.3 (for sh4 1.4)
[REL] maxoptics 1.4
[Rel] Bigger Compass for TM 1.7
[REL] WEBSTER's Torpedo Damage Fix Mod
[REL] Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX
[REL] RFB for ROW and Stock (1.4 Patch)

************************************************** ************************

Utilities
[REL] SH4 Menumaker
[REL] S3D - Silent 3ditor (beta 0.5)



_______________________

Last edited by Onkel Neal; 03-22-2008 at 01:16 PM.
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Old 03-25-2007, 09:51 AM   #2
Gizzmoe
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Silent Hunter 4 mods for versions 1.3 and previous

Recently added (updated Aug 12, 2007)

CaptainCox Mod list for 1.3 mods


Trigger Maru v1.2 - Updated version of the mod pack (formerly known as Flavored to Taste)
Real Fleet Boat v1.27 - Updated version of the mod pack
AI ship Horse Power fix
x2 - Periscope Zoom
Sun Mod - New halo pattern and added subtle lens flare effect

Strict Ranges 1.0 - Changed fuel efficiency
KillerSub - Unrealism mod
Floating Debris (converted from SHIII)
Sub speed mod
Combo of Better Scopes Nomograph and Mini Chrono

Better Leaks Mod
Gun range & Ammo
PPI Circle Range Mark v1.2 - Radar range circles
2D Interior (Captain's Bunk)
Map Table Mod 1.0

US Naval Submarine School Mod - Adds a more realistic submarine school feeling to the game's tutorial missions
Smaller Seabed Rocks
Darker Clipboard (Captains' Log)
Kakemann and ATR-42's Silent Hunter 4 Music Fix
Die Slowly Stage 13 - Changed hitpoints for ships

Love post-process filters but tired of that grainy effect?
Fix to start TBT screen with Torpedo panel closed
Officer Rank Insignia 1.1
Medium thick-thinner water in limber holes
Reduced Patrol objectives Radius

Damage-Analyzer II - Savegame analyzer to get information about all damages of the sub.
Bow-Conning Tower Foam Mod
New plants for northern waters
Fix to move Message Log on start-up
Patrol Mod - New starting locations/patrol enhancements

Free sight for sonarman (at the dials)
Mav's Camera Mod v.2 - Tweaked camera.dat for Bino, Uzo, Periscope, ...
Tweak File for SH4 Cameras.dat
New Heavy Guns Sound
Improved Scene.dat Tweakfile

Black Map Contacts Mod v.1.1 - All contact lines are black
"Ahead 2/3" Sound Mod + Missing "Crash Dive" Voices
Automated Campaign Editor v0.3
FooBor's High-res skins, Balao (clean & weathered)
Assisted Plotting Mod v1.2 - Attempts to simulate various crew member positions including geoplotter and sonar bearings applied to the navigation map


__________________________________________________


Modding Tools

Tweak File for SH4 Cameras.dat
Improved Scene.dat Tweakfile
SH3 and SH4 commands.cfg file merger
Torpedo Loadout Editor 1.0.0
SH4 Modding Tools and Utilities Package
Scene.dat Tweak File


__________________________________________________


Mod packs

Trigger Maru v1.2 - Updated version of the mod pack (formerly known as Flavored to Taste)
Real Fleet Boat v1.27 - Updated version of the mod pack

__________________________________________________


Gameplay mods

Assisted Plotting Mod v1.2 - Attempts to simulate various crew member positions including geoplotter and sonar bearings applied to the navigation map
Automated Campaign Editor v0.3
Patrol Mod - New starting locations/patrol enhancements
Reduced Patrol objectives Radius
Damage-Analyzer II - Savegame analyzer to get information about all damages of the sub.

Die Slowly Stage 13 - Changed hitpoints for ships
Gun range & Ammo
Sub speed mod
Strict Ranges 1.0 - Changed fuel efficiency
KillerSub - Unrealism mod

x2 - Periscope Zoom
AI ship Horse Power fix
9km Visibility Mod
Improved Escorts v1.2
Torpedo +25% more powerful

Tougher Aircraft
Just More Ammo - More deck gun and AA ammo
Super Guns v1.0
Browning .50 Machine Gun v1.1a

Improved Ammo Mod v1.1b
Increased periscope magnification
"A" key crash fix
Torpedo damage 2x

Torpedo Cheats - Super-powerful torpedos
Increased Deck Gun & AA Ammo Mod v1.1a
Thermalizer - Randomizes the thermal attenuation effect values based on time of year
Campaign 1.1 Fix

JP Ship Dimension Fix 1.0
Reduced Depth Charges Lethal Radius
Tweaked Sub Hit Points, Armor and Flooding Times
Modified campaign layer - less traffic

Stormy Seas Sub Gun Fix
Harder Enemy Escorts- Better Sensors
Realistic Battery Life
Increased Crush Depths

__________________________________________________


Interface/Visuals mods

Black Map Contacts Mod v.1.1 - All contact lines are black
Free sight for sonarman (at the dials)
Mav's Camera Mod v.2 - Tweaked camera.dat for Bino, Uzo, Periscope, ...
Bow-Conning Tower Foam Mod
New plants for northern waters

Fix to move Message Log on start-up
Love post-process filters but tired of that grainy effect?
Fix to start TBT screen with Torpedo panel closed
Officer Rank Insignia 1.1
Medium thick-thinner water in limber holes

2D Interior (Captain's Bunk)
US Naval Submarine School Mod - Adds a more realistic submarine school feeling to the game's tutorial missions
Smaller Seabed Rocks
Darker Clipboard (Captains' Log)

Map Table Mod 1.0
PPI Circle Range Mark v1.2 - Radar range circles
Better Leaks Mod
Combo of Better Scopes Nomograph and Mini Chrono
Floating Debris (converted from SHIII)

Sun Mod - New halo pattern and added subtle lens flare effect
Ship Power Pack 2 and new nations/flags
Realistic Crew Configs (For All Boats)
Hamilton Chrono, Imperial Nomograph & Compass Line COMBO for v1.2

Slower Smoke
Pacific Aces mod Sounds for SHIV
Hull Classification Symbols and Numbers Mod

Slide-out Recognition Manual Stand Alone Version
Improved Status Indicators mod v1.2
2RTR US Periscope v1.1
Even darker recognition manual

Smaller Sub Marker
Wartime Tonnage Ace list
Better Scopes v1.1
Reduced Floaters Mod - Makes the floating water impurities more subtle

Crew Systems Management Icons
Reduced Map Contacts Information
Recognition Manual Swastika Enabler and Canadian Flag Fix

Three SlideOut Menu for Patch 1.2
Pull Down Pacific Map
Onkel Neal's and Night Attack chronos plus a "standard" Hamilton for v1.2
New SH4 Main Menu

Vargus Girls Main Menu Mod
Improved UnderWater Visibility Stage 2
JP Ship Dimension Fix 1.2b for patch 1.2
Combination of Mini Chrono Mod & Imperial Nomograph for v1.2

S18 Early AA Conning Tower
The Model 22 Chronometer Watch
Battle Stations & Silent Running on all HUD Stations for V1.2
Changed HUD Lamp Color - Updated version, patch 1.2 compatible

Hamilton model 22 Stopwatch Stage 4... V1.2 ready
Colored Torpedoes Stage 2
Keyboard Function Mod 1.2 (includes open all tubes mod)
Custom Interior Cams

Sky Environment Mod v1.0
Extended Free Camera Height
Colored Torpedoes
Less Water Limber Holes

Clearer Compass Mod
Classic Crew Management Photo Mod
Small Radar Contacts Mod Stage 1
Periscope Lens Kollmorgen Graphics

Smaller Vintage Navigation Tools
Hamilton Model 22 Stopwatch
Rita Hayworth desk picture
Black Hamilton Stopwatch - Night attack

New Onkel Neal's Stopwatch
Improved Night Visibility Mod
Manual AoB Calculator Mod
Brighter torpedo wakes

Retextured Orders bar gauges
Silent Service Graphic Mod 1.0
Precision Bearing Chart Stage 1
3000 Yard/Meter Bearing Tools

SH4 Japan Recognition Manual v3
Green "Position Keeper" and "Good Lock" Buttons
Periscope Telemeter Lenses, 32 dgr Field and 8 dgr Field
Increased Underwater Visibility

Darker Background for Recognition Manual
The Pacific Theater 1941-1945 Map
Battle stations & Silent Running on all HUD stations
Real Medals v1.01

RetroNavMapTools - Jiims NavMapTools - Aces Colored Menu Bar (Combined)
Changed HUD Lamp Color - Green for depressed buttons
Mini Chronometer

Historical Chronometer
Pearl Harbour Menu
Disable Navmap & attack map mouse scrolling
jimimadrid's HUD - Gauges & crew status icons

Depth Charge Shake
Dark Sil tga's for the Recognition Manual
360 Bearing Tool for SH4
Retro Navmap Tools

__________________________________________________


Sound mods

"Ahead 2/3" Sound Mod + Missing "Crash Dive" Voices
New Heavy Guns Sound
Kakemann and ATR-42's Silent Hunter 4 Music Fix
Main Menu Theme Song Mod 1.2
Stealthy Sub Project 1.02a - Updated version, patch 1.2 compatible

Gramophone Songrandomizer
Real Diesel Sound
Ultimate Soundmod
Spax's Run Silent Run Deep SH4 Sound Mod

__________________________________________________


Ship mods

US Torpedo Bomber fix
Italian "Conte Rosso" ship

Merchant Power Pack v0.1
Whaler vessel for nations

Lighted Hospital ship
Fleet carrier Kaga
Lighted Japanese Transport
Armed Transport

Lighted Small tanker
Royal Netherlands Navy mod v0.1
HMAS Codringtion Destroyer
Australian Tribals - Adds the Tribal Class Destroyer to the Australian roster

Ported Sailing Fishing Boat from SH3 to SH4
Battleship Marat and Light Cruiser Krasny Krym
Maxim Gorky Class and River Class Frigate
H.M.S. Repulse

__________________________________________________


Texture mods

FooBor's High-res skins, Balao (clean & weathered)
Hi-res Gato skin
Weathered and worn high res Gato textures
USS-187 Sturgeon Skin

Hi-res Balao skin V1.0
Gato skin with/without sub number V1.1
USS Drum SS-228 Skin
USS Wahoo SS-238 Skin

USS Barb SS-220 Skin
USS Thresher SS-200 Skin, Tambor-Class
Gato Redfin Skin
Gato re-color

__________________________________________________


Radio mods

Old time radio stations devoted to one show
Radio Saigon
Japanese Traditional Radio Pack

Japanese Wartime Radio Pack
Fewer Radio messages
Old time radio entertainment station
Captain Midnight's CBS News Mod

Last edited by Onkel Neal; 03-08-2008 at 09:45 AM.
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Old 03-25-2007, 10:22 AM   #3
CaptainCox
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CHEEERS!!!! MAN! This makes things so much easier. I guess a bit more job for you guys but oh so much more convenient. Thanks a lot!
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Old 03-25-2007, 10:25 AM   #4
tedhealy
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You've got my old time radio station mod linked 2x under radio mods
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Old 03-25-2007, 10:31 AM   #5
Gizzmoe
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Fixed.
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Old 03-25-2007, 01:05 PM   #6
Onkel Neal
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Wow, way to go, Gizzmoe! Great idea, thanks.

Neal
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Old 03-25-2007, 02:06 PM   #7
Dowly
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Pearl Harbour Menu mod
http://www.subsim.com/radioroom/showthread.php?p=456833
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Old 03-25-2007, 02:31 PM   #8
castorp345
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"Historical Chronometer" ==> http://www.subsim.com/radioroom/show...553#post452553
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Old 03-25-2007, 02:41 PM   #9
Gizzmoe
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Ok, I´ve added the Pearl Harbour menu and the historical chronometer.
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Old 03-25-2007, 02:52 PM   #10
Shipwreck
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Very cool Gizz, Thanks bro.

SW
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Old 03-26-2007, 03:16 AM   #11
Gizzmoe
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Please post here when the status of a mod changes from WIP to REL, so we can change the thread title. Also inform us in this thread when you´ve released a mod, makes it easier to track new releases.
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Old 03-26-2007, 09:35 AM   #12
OneTinSoldier
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Hello Gizzmoe,

I converted Jiim's good old NavMapTools_v1.3 for use in SH4. Then with zAmboni's permission I added his Retro Nav Map Tools mod, and then I converted and threw in Aces Colored Menu Bar for good measure.


RetroNavMapTools - Jiims NavMapTools - Aces Colored Menu Bar (Combined) ==> http://www.subsim.com/radioroom/showthread.php?t=109170

Cheers
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Old 03-26-2007, 09:43 AM   #13
Thermocline
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Thanx Modders - Great Work

Are the above Mods all capable of installation with the GME, alternatively how does one go about and check whether a Mod is capable of being installed with the GME?

If not, how would one go about converting them to enable installation with the GME?
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Old 03-26-2007, 10:04 AM   #14
corvette k225
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Default Radar.

there need to be a mod for the radars!
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Old 03-26-2007, 11:54 AM   #15
nvdrifter
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Quote:
Originally Posted by Gizzmoe
Please post here when the status of a mod changes from WIP to REL, so we can change the thread title. Also inform us in this thread when you´ve released a mod, makes it easier to track new releases.
Gizzmoe, due to copywrite concerns, I have removed my Radio Honolulu mod. Please remove it from this list, and if you could please lock the Radio Honolulu thread. Thanks.

Last edited by nvdrifter; 03-26-2007 at 12:07 PM.
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