SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-15-07, 11:51 PM | #1 |
System Monitor Bot
Join Date: May 2006
Posts: 2,406
Downloads: 3
Uploads: 3
|
[REL] 2RTR US Periscope v1.1
The mod owner sent this in, it is now uploaded to Subsim Downloads. If you download it, be sure to check for viruses. I did, with McAfee, and it looks clear.
2RTR US Periscope v1.1 (2.2MB) - I decided that the Periscope needed a rework. I scoured the net, all the books, and videos in my library for information and after comparing every piece of information found on the graticle pattern of the US periscope sight pictures, this is what I came up with. Now, working with the Challenger 2, has given me reasons to make the sight picture rather difficult to peer through. In combat conditions like that which we faced out in the gulf you very rarely have what you would like to call a "brilliant sight picture". Battlefield dispersion stops this from happening. Thus I made this one nice and realistic. By =2RTR= SOMNUS |
04-15-07, 11:56 PM | #2 |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
That actually looks very neat. Especially the background out of focus.
__________________
|
04-16-07, 01:27 AM | #3 |
Ace of the Deep
Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,046
Downloads: 340
Uploads: 1
|
That it does.
|
04-16-07, 08:31 AM | #4 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
I have to agree, it looks mighty!
Please make sure the mod maker gets these words of praise.....and encourage them to join the community. |
04-20-07, 01:14 PM | #5 |
Swabbie
Join Date: Apr 2007
Posts: 10
Downloads: 0
Uploads: 0
|
Can anyone tell me how to contact =2RTR= SOMNUS please. He dosnt seem to be a forum member
|
04-20-07, 03:33 PM | #6 |
Ace of the Deep
Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
|
Cool! Good get Neal
|
04-20-07, 03:44 PM | #7 |
Rear Admiral
|
I knew someone would come out with a periscope texture like that at some point. I can't wait to try it out
|
04-20-07, 08:00 PM | #8 |
Engineer
Join Date: Oct 2006
Location: Berlin, Germany, Europe
Posts: 205
Downloads: 38
Uploads: 0
|
Good work ! The Periscope looks much better now.
Thanks man ... |
04-20-07, 08:55 PM | #9 |
Ace of the Deep
Join Date: Apr 2007
Location: ~About 60' below
Posts: 1,150
Downloads: 7
Uploads: 0
|
Bravo, take a bow! -=2RTR=- SOMNUS, nice job. I am using your scope lens right now, on patrol.
|
04-20-07, 08:59 PM | #10 |
The Old Man
Join Date: Nov 2005
Location: USA, Massachusetts
Posts: 1,477
Downloads: 18
Uploads: 0
|
Very nice!
__________________
|
04-21-07, 07:41 AM | #11 |
Watch
Join Date: Jan 2002
Location: Denmark
Posts: 28
Downloads: 14
Uploads: 0
|
Superb
Very cool and autentic - A must have
__________________
Ive played them all ever since my first Commandore C64 - |
04-21-07, 10:30 AM | #12 | |
Bosun
Join Date: Apr 2005
Location: Central Connecticut
Posts: 66
Downloads: 2
Uploads: 0
|
Quote:
__________________
Dual core 2.8 Ghz HP Media Center running XP pro 2 Gb mem ATI X1650 w/512 Mb mem Realtek High Definition Audio |
|
04-22-07, 12:08 PM | #13 |
Torpedoman
Join Date: Apr 2007
Posts: 119
Downloads: 0
Uploads: 0
|
I was trying to edit the background porition of the textures a bit but when I went ingame to test it out the transparent glass porition of the scope was solid black. What am I doing wrong?
|
04-22-07, 12:18 PM | #14 |
Sea Lord
Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
|
Check this thread.
http://www.subsim.com/radioroom/showthread.php?t=112868 I think that might do the trick.
__________________
|
04-24-07, 07:46 AM | #15 |
Torpedoman
Join Date: Apr 2007
Posts: 119
Downloads: 0
Uploads: 0
|
Thank you Capn'
|
|
|