![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Navy Seal
![]() |
![]()
http://files.filefront.com/Keyboard_.../fileinfo.html
ATTENTION - this is for version 1.2 of SHIV. If you installed an older version of this mod with version 1.2 of the game, you may experience crashes when pressing the A key (maintain depth). New version of the very first SHIV mod! ![]() As before, I've rearranged the Commands.cfg with two main aims: 1) Making the keyboard layout identical to SH3 where possible (makes it easier for players to transition) 2) Recovering functions that were in SH3 but are are missing from SH4's menu (they all work but someone forgot to put shortcuts for them in SH4). NEW FEATURES -Battle Stations and Depth Under Keel shortcuts -Open All Torpedo Tubes, based on buteobuteo's work on it - great little tweak ![]() LAYOUT CHANGES F3 - Attack Periscope (was F4) F4 - Bridge View (was F5) F5 - Navigation Map (was F3) F6 - Attack Map F7 - Crew Management (was F10) F8 - Mission Objectives (was F12) F9 - Conning Tower F10 - Deck Gun (was F6) F11 - Flak Gun(s) (was F7) F12 - Free Camera (was F11) Ctrl+Enter - Fire Torpedo (was Enter) Ctrl+Q - Close selected torpedo door Ctrl+W - Weather report R - Radar (was F9) Ctrl+R - Return to course Ctrl+D - Depth Under Keel G - Time to course end Ctrl+G - Range to course end Shift+G - Maximum range at current speed Ctrl+V - Report nearest visual contact Shift+B - Battle stations Ctrl+B - Repeat last sonar contact Ctrl+N - Report nearest sound contact Shift+N - Report nearest warship contact Ctrl+M - Follow nearest sound contact Shift+M - Follow nearest warship contact *** You can now open all torpedo tubes before an attack. To do this, you select a torpedo tube, press the Q key to open it, wait for your weapons officer to confirm that it is opening, then select the next tube or press W to cycle tubes, and continue opening them as you wish. You can close tubes manually by pressing Ctrl+Q. They will close automatically after a torpedo is fired. (thanks buteobuteo) *** Any more suggestions? :hmm: |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Jul 2002
Location: Pacific NW
Posts: 1,894
Downloads: 6
Uploads: 0
|
![]()
Thank you!
PD |
![]() |
![]() |
![]() |
#3 |
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
|
![]()
Does this include an updated help.txt for the F1 help screen?
edit, ok I see it dosen't, Im wondering why you diden't update it to reflect your changes? no matter I'll do it myself, thanks for the mod, nice work! Last edited by shad43; 04-17-07 at 10:33 PM. |
![]() |
![]() |
![]() |
#4 | |
Navy Seal
![]() |
![]() Quote:
![]() I'll fix that shortly! |
|
![]() |
![]() |
![]() |
#5 | ||
Frogman
![]() Join Date: Mar 2007
Location: six feet under
Posts: 301
Downloads: 21
Uploads: 0
|
![]() Quote:
![]() ![]() |
||
![]() |
![]() |
![]() |
#6 |
Soundman
![]() Join Date: May 2006
Posts: 148
Downloads: 24
Uploads: 0
|
![]()
Thanks CCIP.
Funny, I have been modding my commands file for years now to have depth under keel as Ctrl+D, lol Great job! |
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#8 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
|
![]() Quote:
Radar depth using the old snorkerl depth command ? :hmm: May be a good add... i added it to your first version but doesnt works now.. 2] Another add may be the periscope magnification tweak. 3] Intro key for time compression 1X. Many thanks for your job and effort ! ![]() Last edited by Redwine; 04-18-07 at 08:19 AM. |
|
![]() |
![]() |
![]() |
#9 |
Captain
![]() Join Date: Apr 2002
Location: Davie, FL Grid DM 23
Posts: 544
Downloads: 60
Uploads: 0
|
![]()
Thanks for this - and for including the "open all tubes" option.
|
![]() |
![]() |
![]() |
#10 |
Loader
![]() Join Date: Sep 2005
Posts: 89
Downloads: 0
Uploads: 0
|
![]()
This is a great MOD, but 1 question please, where do I install it or is it JSGME ready?
Regards Chuck |
![]() |
![]() |
![]() |
#11 | |
Navy Seal
![]() |
![]() Quote:
Otherwise it goes to your Silent Hunter IV folder |
|
![]() |
![]() |
![]() |
#12 |
Loader
![]() Join Date: Sep 2005
Posts: 89
Downloads: 0
Uploads: 0
|
![]()
Thanks, will give it a try when I get home.
Regards Chuck |
![]() |
![]() |
![]() |
#13 | ||
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
|
![]() Quote:
But can male Radar deth to works... Question ... Was Ctrl + F12 disabled in your mod ? |
||
![]() |
![]() |
![]() |
#14 |
Weps
![]() Join Date: Nov 2004
Posts: 355
Downloads: 33
Uploads: 0
|
![]()
It works great" Thanks CCIP.
![]()
__________________
It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. ![]() |
![]() |
![]() |
![]() |
#15 |
Swabbie
![]() Join Date: Apr 2007
Posts: 6
Downloads: 0
Uploads: 0
|
![]()
Do the torpedo doors close automatically when diving or do you have to get that done manually?
Thanks! |
![]() |
![]() |
![]() |
|
|