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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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![]() ![]() Green "Position Keeper" and "Good Lock" Buttons Mod for SH 4 made by Captain Cox Improved and Tweaked made by jimimadrid Inspired by "jimimadrid" I felt that these buttons would be better recognized as "ON" in green, simple and plain. Install with JSGME http://www.users.on.net/~jscones/software/products.html Happy Hunting! ![]() I think nobody did this as of yet...I can't remember seeing it anywhere. IMPROVED AND UPDATED VERSION!!! Made by jimimadrid ![]() 1. moving the periscope (FWD torpedo selected) - lamp red off - button off 2. moving on a ship (FWD torpedo selected) - lamp yellow on - button off 3. locking on a ship (FWD torpedo selected) - lamp green on - button on 4 locking on a ship (AFT torpedo selected- wrong torpedo side) - lamp green off - button on so you get very easy an information- if you are able to hit the ship, and if you have locked with the right torpedo, (FWD or AFT) i also will use the little led-light above the lamps. Torpedo 1 is loading, and therefore you can not select him, no green LED on. (this is only a little cosmetic change, because loading torpedos lights are flashing) DOWNLOAD LINK:NEW IMPROVED VERSION (NEEDS TO BE UPDATED by "jimimadrid") http://www.file-upload.net/download-241176/GREEN-LOCK.rar.html DOWNLOAD LINK: 1.2 VERSION http://files.filefront.com/GREEN_LOCK_AND_POSITION_B2rar/;7284785;/fileinfo.html Last edited by CaptainCox; 04-19-07 at 12:51 PM. |
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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Excellent
![]() Ummm, what were they before? I never saw this button light up no matter what sort of solution I had. |
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#3 |
Sonar Guy
![]() Join Date: Apr 2006
Location: Bucharest, Romania
Posts: 394
Downloads: 30
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Whoa! Green light ftw!
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#4 | |
Torpedoman
![]() Join Date: Jul 2006
Posts: 112
Downloads: 1
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#5 | ||
Ace of the Deep
![]() Join Date: Nov 2002
Location: No-good Missouri scum
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"When Gary told me he had found Jesus, I thought, Yahoo! We're rich! But it turned out to be something different." - Jack Handey |
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#6 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Yep that's a bit of a weird one, you have to unclick it and click it again after selecting a new target...its like you update it sort of.
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#7 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
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FYI, clicking on the "good lock" button is the same as "L" key and locks your optic to the target. I haven't made any sense out of it lighting up.
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-AKD |
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#8 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Well with this mod you basically know if it locked or not (green) instead of the same "red" but with a slightly offsetted "R"
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#9 |
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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Ok, I guess I didn't know any of that
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#10 |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
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Sometimes it's the simple things that make all the difference. Great idea, well done.
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#11 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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I agree with Von Hinten, nicely said.
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#12 | |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
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#13 |
Sonar Guy
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@ Donat,
i have made some little changes to CaptainCox idea. @CaptainCox, this is not an intend to grab out your idea. i have only checked the status of the lamps and find out that there are some more possibilities to work with the lampcolors. ![]() 1. moving the periscope (FWD torpedo selected) - lamp red off - button off 2. moving on a ship (FWD torpedo selected) - lamp yellow on - button off 3. locking on a ship (FWD torpedo selected) - lamp green on - button on 4 locking on a ship (AFT torpedo selected- wrong torpedo side) - lamp green off - button on so you get very easy an information- if you are able to hit the ship, and if you have locked with the right torpedo, (FWD or AFT) i also will use the little led-light above the lamps. Torpedo 1 is loading, and therefore you can not select him, no green LED on. (this is only a little cosmetic change, because loading torpedos lights are flashing) If CaptainCox give me his OK to share it, i will put the link here. regards jimimadrid |
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#14 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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Great stuff man! GO FOR IT!
![]() I will add it with creds to you in the 1st post. |
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#15 |
Sonar Guy
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Okay, here is the link.
http://www.file-upload.net/download-...-LOCK.rar.html |
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