View Full Version : COLD WATERS
- Contact is in baffles...
- Likelihood of enemy subs detecting a weapon launch
- A new idea for the modders
- Can you beat the '68 Campaign in anything but a Skipjack?
- Awards of the Soviet Union
- Evading torpedoes in this game makes me wonder about RL
- Assistance tracking contacts
- Tracking Active Sonar Contacts
- Mk 37 swim out?
- Damage
- Request: fixed tactical map grid
- Catching up to the enemy
- Any plan to set depth/course?
- Mk16 and the blue aiming circle....
- Isn't the TMA a little too perfect?
- The New Game
- mods
- Feature Request: Undock Tacmap & Status Windows
- Update on Helm Station/Control Options
- Self noise values and thoughts...
- 688i and Seawolf
- Impossible campaign missions.
- Allied units on strategic map and further possibilities
- First I've been really into a sub game since the mid 90's...
- Estimate submarine's depth
- Enemy SET-65s seem to be wire guided?
- ASW - A noisy business
- Night vision?
- Torpedoes Jump Waves?
- Activating Crew speech
- Ownship Camera Lock-out
- Variety of questions looking for opinions / pointers in '68
- Aircraft with unlimited fuel - unable to get away - ever
- Submarine icon slow to travel on theater map
- Merchants/ Capital ships manouvre like sport cars
- Ladder on the sail of the 688 unrealistic?
- Still able use damaged modules?
- Version 1.06 avaiable
- More contact info on campaign map?
- 1968 Sub vs Sub tips?
- Why Killing Enemy Submarines Is Not as Easy as It Use to Be
- Decline order?
- No more Active! Instantly made the 1968 Campaign more fun!
- How to use MOSS
- Speed and quiet - 1/3 vs 2/3 vs full stop
- Changing direction to further TMA
- Cold Waters vs Dangerous Waters
- Finding and sinking boomers
- Favorite or essential mods to enhance play?
- Squid plays cold waters
- Campaign - Abandon Ship next to friendly port - Game Over!
- Narvik Single Mission
- The game (AI) might be a bit harder somehow.
- What is CRITICAL_FAIL and how to trigger it?
- Random Questions/Observations
- Sub turn rates?
- Campaign short
- when can we get nuclear weapons that work?
- Future of CW?
- 48yr old -- no clue how to mod -- aka -- noob here
- Anyone else notice the depths aren't right?
- Cold Waters Spanish
- Change log for 1.06b
- How does VLS work?
- Change log for 1.07
- CW needs to check sub damage after a mission before assigning another mission
- Anybody using a Logitech G13 Gamepad?
- Not sure This Has been Asked - Mod Order?
- No "PAUSE" function? Really?
- Which mod Mk 37 do we have?
- Can you let us raise the periscope/ESM mast below 50 ft?
- Question: Ocean transparency in CW
- Typhoon scrapes ice instead of punching through
- Torpedo sound levels and enemy detection
- Just Which keystroke is Which?????
- Issues with campaign saves
- [BUG] Custom audio in override directory not being played in game
- Any thoughts on Mk 60 CAPTORs in '84?
- Ironman
- VoiceAttack: full voice control with your sub!
- Kashin out-turned all my torps (mk37)
- Cannot get close enough to Moskva
- For Those Who Beg for Realism...
- [HELP] HOWAPE AIRPLAINE AND HELICOPTER
- What determines medals?
- Mission modeling Straight of Hormuz?
- creation of new subs
- 1.06b torpedo lead
- Cold Waters Background
- MPA's overpowered?
- TLAM mission
- Typhoon class periscope,esm,radar
- Submarine parameters and their meaning
- Warship SAM's and AAA defenses.
- i have Some questions to ask about game from experienced players
- VLS problem
- Dodging fish.
- Trafalgar Class color too dark please help
- Hull strength in game relative to affects of depth pressure?
- You're very own "Red October" moment!
- No Crew Voice
- New Helm Stations
- Access Code help
- How to save ?
- Updates Downloads???
- Turning Right (Starboard)
- Torpedo activation point clicking
- Issues, Mistakes or Things Overlooked.
- So, there I was...
- Cannot load save games, Always starts a new game
- 2004 campaign broken on 1.07c beta
- Can we choose what boat we get?
- Logbook request
- New To Sub Sims[Question]
- newby
- Can't find enemy...
- Bling
- Bit by the Insertion mission bug
- direct jump from v1.0 to v1.07b
- Towed array doesn't work (New Playable Subs mod)
- Arkangelesk TLAM bug
- I dont have a steam account
- Using Multiple Mods
- USS VIRGINIA AND USS TEXAS
- Wired torpedo
- Los Angeles tail/rudder fin configuration?
- Flank speed below the layer
- New Interface: version 1.07d now available
- V1.07D Update Thoughts
- Changeing subs in Campaign
- Weird behavior with radar vs sonar
- Why is it that noisemakers have a "cooldown"?
- Mr. Turkey's dilema
- Appreciate Killerfish response and support
- FX in game and more tought
- Insta Death
- 107e version
- How to make these fit?
- Can anyone tell me why the 2004 Campaign was moved?
- Tips in staying undetected attacking surface targets
- Moving Tabs solution in UI
- Convergence Zones
- Replay Track Feature
- My Steam Post. I Will Ask the same question On this Mature forum.
- Latest Tab UI Update
- My pride and joy...
- Hunkering down
- Please Infrom me on the usage[play style] of RUS Subs
- Noisemakers
- Cavitation Profiles
- Mini Consoles
- Save Game Issue
- Anechoic Coating
- Are we ever gonna get depth setting for the Mk16
- What I really miss in Cold Waters
- What is that line for? A towed sonar array?
- Beta 1.08 Changelog
- Mission Success
- Well that didn't end well
- PlayOnLinux Notes: Dev help [SOLVED]
- Now Working in PlayOnLinux! [SOLVED]
- confused on detection
- Typical Naval Sim problem
- Version 1.08 Beta Now Available
- Where is the White Sea?
- Love Cold Waters! But....
- Default text file working
- Bailed out
- KF devs: comment on emergency surface
- My final thoughts of cold waters
- Chinese boats
- Random Torpedo Appearannce
- correction malposition sailplanes sturgeon and permit
- Helicopter behavior
- Why do subs go active immediately at 10+ sensor strength while passive is negative?
- Cold Waters Worth It?
- 1.07 bug
- Topo charts for campaign?
- Constant Beta Updates, but no change log?
- Version 1.08c problem loading game. Help please.
- Anti aircraft defense for sub ???
- Sneaking inside murmansk harbor ...
- Spec ops problem 108b
- Dialogue Boxes Too Small
- drag and drop dialog boxes.
- Manual Fixes / Firing Solutions in Cold Waters
- Feature Requests
- Tab Layout for you
- AutoSave on Mission Assignments?
- Torpedo evasion from surface ships?
- Sub behaviour since last patch
- Difficulty setting
- Simple mission went south fast... AAR, unexpected.
- Hud position
- Still Land Attack Woes
- Several mods installed
- Ship in the land
- 1.08C equals awesome
- 1-hour torpedo evade
- 200 Miles North of Iceland (1984)
- Vertical Pursuit Torpedo?
- CW 1.08c on Mac -- Fullscreen problems
- color of submarine
- My HUD Layout - Explained Step by Step
- very quiet forum
- Torprdoes diving to the bottom-Killerfish
- Improvements?
- Vote for Cold Waters and Atlantic Fleet on GOG
- Cold Water en español
- Nautical - metric conversion table
- Vote here to get Cold Waters onto GoG
- Problems with sea floor and land
- Mastering the 1968 era, TDC?
- Active sonar is not considered?
- Sturgeon periscope placement
- Constant jumping around of camera in action
- Damn you, Mk 37!
- Historical accuracy of satellites in the '60s
- OK, that one definitely got away
- Is v1.08c compatable with USSR sub and campaign mods?
- download question
- Modded Mk16 and Mk37 for '68 campaign
- cant get new playable subs mod to work
- Collision modeling in game?
- Problems with current release (non-beta)
- Help stalking enemy subs....
- 1 Mil Tons
- Coming Soon - New Content
- My only complaint about cold waters...
- Do the planes use some 'magic' ?
- Why can I not dive after an emergency blow?
- Persistent contacts?
- [Suggestion] Just some thoughts
- Please make the game to buy on Killerfish homepage !
- Strategy for cruise missile launch
- strike from the sea
- very confusing sub control
- Cold Waters/Artemis Mod
- I am back
- Where to find Ship/Sub Textures
- Anyone else sunk themselves?
- What mods are you using and why?
- USS TRITON NUCLEAR SUBMARINE 1ST SUBMERGED CIRCUMNAVIGATION OF THE WORLD
- Crash into non-activated torpedoes
- Medal of Honor
- Custom HUD Layout
- Has anyone been attacked by an undetected enemy?
- Why am I the only ship in the war?
- Active Radar & ESM
- Seal drop missions still bugged
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