Uisce
11-08-17, 09:34 AM
I love this game... PERIOD. My friends and I all play it at the same time on coms every night. Even though no coop/vs... (dear santa :D)
but having played the game for a while now, and having read as much as I can. If I may, I have a few thoughts to impart.
I miss my plotting table. making mark points and fans and whipping out the abacus really do add to the experience for myself, and I am sure many of the Kaleuns here. I would love the ability to create points and draw lines and vectors directly on the tactical map. (possible mod request :D)
The ability to enter course numbers directly instead of using the Tactical Map. I like the current method but in order for something like Voice Attack to be able to set course precisely as commanded you need that function... and by extent the ability to set torpedo launch vector/activate-distance without tactical map (keep tactical map method for snap-shots)
I suppose this one is more of an extension of the last: the ability to select tubes directly from keyboard (1=1, 2=2, etc) or our own custom arrangement.
It would be cool if wire guided weapons could be fired without an initial course command (inheriting current vessel course upon firing). Basically firing straight ahead. or define course and place the mark (or enter it like above suggestion) before hitting a fire button. placing no mark behaves like the previous point. (also useful for dumb-fire torpedoes :hmmm:)
If you made it this far thank you for reading my post :Kaleun_Salute:
I LOVE THIS GAME
but having played the game for a while now, and having read as much as I can. If I may, I have a few thoughts to impart.
I miss my plotting table. making mark points and fans and whipping out the abacus really do add to the experience for myself, and I am sure many of the Kaleuns here. I would love the ability to create points and draw lines and vectors directly on the tactical map. (possible mod request :D)
The ability to enter course numbers directly instead of using the Tactical Map. I like the current method but in order for something like Voice Attack to be able to set course precisely as commanded you need that function... and by extent the ability to set torpedo launch vector/activate-distance without tactical map (keep tactical map method for snap-shots)
I suppose this one is more of an extension of the last: the ability to select tubes directly from keyboard (1=1, 2=2, etc) or our own custom arrangement.
It would be cool if wire guided weapons could be fired without an initial course command (inheriting current vessel course upon firing). Basically firing straight ahead. or define course and place the mark (or enter it like above suggestion) before hitting a fire button. placing no mark behaves like the previous point. (also useful for dumb-fire torpedoes :hmmm:)
If you made it this far thank you for reading my post :Kaleun_Salute:
I LOVE THIS GAME