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View Full Version : Well that didn't end well


GeneralGamer
09-14-17, 06:30 PM
I made a Video today of the Seawolf class submarine in action. It's a great boat and I put the video together with the into/outro etc, and was producing/processing it and thought "gee this is taking a long time?"

Well I was having so much fun with the game play and boat I didn't realize the video ended up to be 1 hour and 47 min long. So no I need to cut the video into at least 2-3 sections for a part1 part2 etc.

Being a noob (still) at video producing I learned a new lesson. So later I can redo the Sewolf gameplay videos to something more appropriate in length, and easier to watch.:haha:

GeneralGamer
09-15-17, 08:39 PM
Well Part1 and Part 2 are up. The reason for this post is the Seawolf class Sub is really awesome. If you have not tried it, give it a shot.:salute:

Halcyon
09-15-17, 10:58 PM
What mod did you take the seawolf from?

Sean C
09-16-17, 03:09 AM
Just a tip: At around 12 minutes into part one, you notice that tube 3 seems to be "stuck" and you re-issue the command to load it. The reason loading stopped is because you rigged the boat for ultra quiet. You'll notice that once you re-issue the command, the boat is released from ultra quiet and loading resumes.

Cheers! ;)

GeneralGamer
09-16-17, 11:14 AM
Just a tip: At around 12 minutes into part one, you notice that tube 3 seems to be "stuck" and you re-issue the command to load it. The reason loading stopped is because you rigged the boat for ultra quiet. You'll notice that once you re-issue the command, the boat is released from ultra quiet and loading resumes.

Cheers! ;)

Thanks for the tip my friend!!!

It's not the first time a torp got stuck on me. LOL:Kaleun_Thumbs_Up:

GeneralGamer
09-16-17, 11:16 AM
What mod did you take the seawolf from?


It was from the Russian mod. The Russian 2004 Campaign mod has it too.

I can't run them together so I just flip flop the override folders to play each.