- Realistic depth Displays (1 replies)
- Torpedo T14 & Vls SFX (1 replies)
- UUM-44 Subroc (0 replies)
- diesel is back in fashion (0 replies)
- USN WEP Pack (7 replies)
- Hud Re-Do - PACK-1 60-70,s (UPDATED) V 2 . 4 + ESM Fix (0 replies)
- Re Worked Gato sub (1 replies)
- Hud Re-Do - PACK-1 60-70,s (UPDATED) V 2 . 3 (0 replies)
- borei - Replacer for Playable-Subs (0 replies)
- Pacific & Atlantic Waters Deck Guns (0 replies)
- PACIFIC~~~ Waters a Cold waters WWII Mod (22 replies)
- Hud Re-Do - Optional Periscopes (0 replies)
- photo realistic weapons pack (0 replies)
- Hud Re-Do - PACK-1 60-70,s updated (0 replies)
- For fun (0 replies)
- Royal Navy Mod for playable-subs (0 replies)
- usn nautilus ssn-571 (0 replies)
- hud mod (1 replies)
- rus hud (0 replies)
- uk re-skin weps (0 replies)
- Oberon alt version (0 replies)
- ssbn borei (0 replies)
- Blk 3 ssn-784 North Dakota -Virginia class (0 replies)
- ssn 578-skate class (5 replies)
- VIDEO: RED STORM RISING CAMPAIGN - IMMERSIVE CREW AMBIENCE (8 replies)
- Mini-map: can you change its size? (2 replies)
- My Columbia SSBN model (2 replies)
- A really cool setup (0 replies)
- Periscope zoom level bug found and fixed ! (3 replies)
- Question about scaleable conditions tab (1 replies)
- Epic mod. (1 replies)
- Hello! (3 replies)
- strategic map (0 replies)
- Been almost 2 years... has the game changed much? (0 replies)
- Screenshots (1 replies)
- Weapon Types (1 replies)
- TLAM strike on Paracel Islands: Which one? (3 replies)
- Get my bow damaged when I fire Mk37's (6 replies)
- Record Gameplay? (0 replies)
- His video 13 ships v 1 submarine was boring ...but... (0 replies)
- Failed LANDING_FORCE mission doesn't change campaign map (1 replies)
- Been playing for 3 days and... (3 replies)
- 2004 Campaign? (0 replies)
- Mission #3....any tips? (1 replies)
- No External Views (1 replies)
- Looking for help with textures. (3 replies)
- Discord (2 replies)
- Thinking of buying (11 replies)
- AAR 1968 Moskva Single Mission (2 replies)
- Atomic IRAN patrol in Polishseamen (0 replies)
- New to the game (4 replies)
- New Campaign Focused on Realism (82 replies)
- Download corrupted ? (2 replies)
- Names on Navigation Map (2 replies)
- Essex CV (3 replies)
- Seawolf + Modern Weapons in 68 (3 replies)
- Searching for a new computer (0 replies)
- CaptainX3 New Playable Subs & More (4 replies)
- VIDEO: 2004 Campaign with Immersive Crew Ambience (40 replies)
- Detection issue? (9 replies)
- Can't control sub (1 replies)
- Problem with 2004 NATO Campaign (2 replies)
- Cold Waters and Steam Link (0 replies)
- Declassified Soviet Sound Signatures (5 replies)
- more time (0 replies)
- New cold waters (11 replies)
- VIDEO: Season 2 - South China Campaign - Cold Waters (5 replies)
- Royal Navy in the 1984 campaign (2 replies)
- Proposed conventional Subroc and Mk 45 discussed in 1968 (4 replies)
- US Weapons Loadouts? (0 replies)
- KillerFish (4 replies)
- Downloads question (6 replies)
- Is there a way to make Cold Waters more like a Dangerous Waters experience? (5 replies)
- Nothing but an idea (0 replies)
- Question about Crew Audios Overlapping (1 replies)
- Download on Steam Not Working (1 replies)
- tech-stuff (2 replies)
- Best Mods? (0 replies)
- Mesh Statement is Vessel Definitions (0 replies)
- Culling the Master Add-On RU Sub List (0 replies)
- Deepest part of the ocean (4 replies)
- Need help please new beginner (3 replies)
- Rare 50% discount on Steam (1 replies)
- Cold Waters profile (2 replies)
- Desiring Main Menu Background (3 replies)
- The importance of Helicopters for surface groups (3 replies)
- Voice attack profile (3 replies)
- Can't deliver SEALS (3 replies)
- Active sonar is KILLING ME (literally) - how to survive it in this game? (6 replies)
- aussie subs (3 replies)
- Bugs (3 replies)
- Happy New Year (1 replies)
- Best Strategic Map ... strategy? (2 replies)
- Vsync and framerate problem (4 replies)
- Cold Waters is just great (5 replies)
- Will modders manage to get Cold Waters somewhat realistically? (14 replies)
- Cold Waters crashed on Windows 10 (0 replies)
- Protect carrier group orders? (1 replies)
- So has cold waters gone cold? (4 replies)
- Suggestion: Save within Encounter (8 replies)
- Time Compression (1 replies)
- The War Zone covers Jive and Cold Waters (1 replies)
- anyone now exact coordinates of Philippine sea in the game? (0 replies)
- Anyone seen the new Hunter Killer Movie? (5 replies)
- 3 Windows mod help (5 replies)
- Trondhiem (0 replies)
- Message_Log (16 replies)
- Swim-out torpedos? (13 replies)
- SSBNX (0 replies)
- Torpedo tube counts question (9 replies)
- U.S.S. Virginia Article (13 replies)
- How can I save the game? (11 replies)
- CavitationParameters (3 replies)
- Hiding From Pesky Aircraft (8 replies)
- VIDEO: COLD WAR CAMPAIGN (15 replies)
- What do you use the EMS and RADAR masts for? (6 replies)
- Shkval torpedo (5 replies)
- Surface Mod (0 replies)
- Request for Timers on Tactical Map (0 replies)
- Is Hull damage flow noise modeled? (1 replies)
- 1.15g hang-up/glitch? (9 replies)
- Cold Waters featured: 9 Spiritual Successors to Neglected Classic Games (3 replies)
- What mods work with latest update? (2 replies)
- 1984 campaign get stuck???? (6 replies)
- Red interface in Cold Waters mod (0 replies)
- Playable Subs in latest update? (0 replies)
- Multiplayer ? (2 replies)
- Is there any chance i come up again? (4 replies)
- Rudder control (3 replies)
- New Modern Sub Movie coming (11 replies)
- Cold Water in French (1 replies)
- Latest patch on GOG? (0 replies)
- SS N 16 (6 replies)
- Zoomable main map.. (0 replies)
- AI Running Silent Bonus (1 replies)
- Map view (0 replies)
- Lost Cold Waters (2 replies)
- Virginia flt 4 (1 replies)
- Great game... (1 replies)
- Arctic Gambit (0 replies)
- Cold Waters Additional Subs Mod (7 replies)
- Torpedo in CW...... very, very annoying. (7 replies)
- Textures error please help (1 replies)
- Am I the only one....? (8 replies)
- 3D port mod/Saul view. (5 replies)
- Submarine mines, if need (0 replies)
- Back in the control room... (4 replies)
- Any hope of a 'SeaView' mod? (6 replies)
- Mission Editor Help File? (1 replies)
- Multiple [friendly] ports (0 replies)
- Help Screen (13 replies)
- 1.15d glitch? (5 replies)
- US Ships & More Playable Submarines Added (2 replies)
- Cold Waters Sale 30% Off on Steam (0 replies)
- Rest windows - cold waters gone (1 replies)
- No mods work (1 replies)
- ASM missles in 2000 campaign? (9 replies)
- Is Killerfish done with updates? (2 replies)
- Blade counts in ship descriptions? (1 replies)
- You are sunk most by.... (18 replies)
- @Julhelm: Seawolf red hull skin request (3 replies)
- Is the campaign fun? (10 replies)
- Intel Database (2 replies)
- South China Sea - Wolfpack Missions - Enemy subs spawn at point blank range. (8 replies)
- Stream Background color (1 replies)
- Anyway to upgrade sub to have MK48 for 68 Campaign? (12 replies)
- Seawolf Sonar (1 replies)
- Soviet vs US Torpedo (9 replies)
- Framerate issue (14 replies)
- South China Sea Free Update (27 replies)
- Insertion of Navy Seals? (2 replies)
- Mission types (7 replies)
- Some Campaign Advice (4 replies)
- soviet campaing issue (7 replies)
- china campaign (1 replies)
- Unable to fix red torpedo tubes (4 replies)
- Action in the North Atlantic (12 replies)
- minor bug and things I noticed in SCS campaign (1 replies)
- Steam issues (1 replies)
- Killerfish Games. Please give us a weapon against useless Aircraft (8 replies)
- Seawolf and Swim-out torps (7 replies)
- Where Cold Waters Drops the Ball (43 replies)
- South China Sea map location color update (3 replies)
- New Map for 1.2 and you already have it (1 replies)
- South China Sea Toolbars (7 replies)
- How many use 'Rig for Silent Running' ? (6 replies)
- South China Sea Beta now available (27 replies)
- Seawolf only has 4 wires? (3 replies)
- Depth view-port, turn-about, and depth input (6 replies)
- Overide folder ? (5 replies)
- Campaigne (2 replies)
- South China Sea Campaign (0 replies)
- Streamers have access to South China Sea now (0 replies)
- Torpedo Independance (0 replies)
- Cold Waters not starting... (1 replies)
- Sub books of interest (20 replies)
- Double Hull vs Singel Hull: Torp's? (7 replies)
- Why can we see the enemy torp the moment it is launched? (7 replies)
- Bug: enemy surface and submersible torpedoes not a threat (13 replies)
- Cold Waters in Deutsch?? (2 replies)
- Great game! (3 replies)
- Are hull expansion and plane hydraulic noise modeled? (8 replies)
- strategic map sensor detection (2 replies)
- Difficulty settings query (3 replies)
- What is the key or where on screen to shut down torpedo or Missles? (3 replies)
- Cold Waters has made the most FUN modern Sub War Sim to Date! (0 replies)
- Just bought Cold Waters... (29 replies)
- Enemy Torpedoes (0 replies)
- WIN 7 (5 replies)
- Wow Great War SIM Sub Game, Beautiful Graphics too, Thank You Killerfish! (0 replies)
- here is the problem (5 replies)
- Periscope bearing color (2 replies)
- Question on Modeling of VDS (1 replies)
- Don't Add Multiplayer to Cold Waters (13 replies)
- Upcoming 1.1 Changes and South China Sea Progress (18 replies)
- Stranger Things (NOT CLICKBAIT) (1 replies)
- Anyone See Any Echos in the 1984 Campaign? (6 replies)
- Soviet Post-'45 Submarine Classes (2 replies)
- Manouvering Audio use AHEAD THIRD/TWO_THIRD etc Rather than Knots (3 replies)
- New Content.. (5 replies)
- Nice Shots of Russian Submarines (11 replies)
- New Map Version 2.0 (2 replies)
- -1% hull integrity (7 replies)
- Camera selection from TMA screen (1 replies)
- Is 5.1 audio supported? (0 replies)
- Killerfish Feedback: Failing Missions While Rapairing In Port (10 replies)
- Campaign Mission Generation (12 replies)
- Some thoughts about the mission options (2 replies)
- Soviet SSBN strategy (51 replies)
- Which is the newest manual currently? (2 replies)
- Question for devs i never got an awnser to regarding Seal Teams (1 replies)
- How does one pronounce "ASW"? (15 replies)
- Cold Waters CD w/Keys (2 replies)
- 70's campaign torp tactics? (2 replies)
- Why do noisemakers work on torpedoes with active homing? (11 replies)
- How many licks does it take to get to the center of a Typhoon? (10 replies)
- Feature Requests for v1.10 and beyond - Part 2 (13 replies)
- Feature Requests for v1.10 and beyond - Part 1 (49 replies)
- Sub-mounted HF Active Sonar (6 replies)
- Launch Transients and Seeing Weapons (4 replies)
- Need Help?? Bug issue?? (2 replies)
- Suggestion: Game clock (7 replies)
- Mods working with the new patch? (3 replies)
- Cold Waters 20% off on GOG (17 replies)
- Killerfish request (0 replies)
- TLAM bug in 1.09e (3 replies)
- "Saved Game" Doesn't Work (2 replies)
- Waypoints for weapons (7 replies)
- Thank You SUBSIM (0 replies)
- For Killerfish Games (4 replies)