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  1. Declassified Soviet Sound Signatures
  2. Cold Waters and Steam Link
  3. Problem with 2004 NATO Campaign
  4. Can't control sub
  5. Detection issue?
  6. VIDEO: 2004 Campaign with Immersive Crew Ambience
  7. CaptainX3 New Playable Subs & More
  8. Searching for a new computer
  9. Seawolf + Modern Weapons in 68
  10. Essex CV
  11. Names on Navigation Map
  12. Download corrupted ?
  13. New Campaign Focused on Realism
  14. New to the game
  15. Atomic IRAN patrol in Polishseamen
  16. AAR 1968 Moskva Single Mission
  17. Thinking of buying
  18. Discord
  19. Looking for help with textures.
  20. No External Views
  21. Mission #3....any tips?
  22. 2004 Campaign?
  23. Been playing for 3 days and...
  24. Failed LANDING_FORCE mission doesn't change campaign map
  25. His video 13 ships v 1 submarine was boring ...but...
  26. Record Gameplay?
  27. Get my bow damaged when I fire Mk37's
  28. TLAM strike on Paracel Islands: Which one?
  29. Weapon Types
  30. Screenshots
  31. Been almost 2 years... has the game changed much?
  32. strategic map
  33. Hello!
  34. Epic mod.
  35. Question about scaleable conditions tab
  36. Periscope zoom level bug found and fixed !
  37. A really cool setup
  38. My Columbia SSBN model
  39. Mini-map: can you change its size?
  40. VIDEO: RED STORM RISING CAMPAIGN - IMMERSIVE CREW AMBIENCE
  41. ssn 578-skate class
  42. Blk 3 ssn-784 North Dakota -Virginia class
  43. ssbn borei
  44. Oberon alt version
  45. uk re-skin weps
  46. rus hud
  47. hud mod
  48. usn nautilus ssn-571
  49. Royal Navy Mod for playable-subs
  50. For fun
  51. Hud Re-Do - PACK-1 60-70,s updated
  52. photo realistic weapons pack
  53. Hud Re-Do - Optional Periscopes
  54. PACIFIC~~~ Waters a Cold waters WWII Mod
  55. Pacific & Atlantic Waters Deck Guns
  56. borei - Replacer for Playable-Subs
  57. Hud Re-Do - PACK-1 60-70,s (UPDATED) V 2 . 3
  58. Re Worked Gato sub
  59. Hud Re-Do - PACK-1 60-70,s (UPDATED) V 2 . 4 + ESM Fix
  60. USN WEP Pack
  61. diesel is back in fashion
  62. UUM-44 Subroc
  63. Torpedo T14 & Vls SFX
  64. Realistic depth Displays
  65. New Mods up for downloading
  66. BUG: RED STORM RISING CAMPAIGN
  67. submarine sensors
  68. SSN-774 Class , Virginia Block pack
  69. 2004 Campaign
  70. Whats in the External akula tubes??
  71. My Countermeasure In Cold Waters
  72. A new promising overhaul MOD for CW
  73. re do of unreleased mod,s
  74. EPIC Waters & Countermeasures
  75. Epic Waters Weapons progress
  76. USN Expanded 1968 Submarines PACK In Epic Waters
  77. Duel Towed Arrays
  78. Mined Waters - MK67 (SLMM)
  79. Atlantic Waters
  80. The 1974 U.S.-Soviet collision (new info)
  81. Total Optics Overhaul
  82. Cold Waters NavigationSonarRange
  83. A Dawn of UEO working mod
  84. 1960 Campaign
  85. Torpedoes and false targets
  86. FYI: method to center Helm, Dive & Sensor panels
  87. Epic Mod Install Help
  88. epic mod + epic waters
  89. auto rotating periscopes & marking targets
  90. Epic mod ver 2.22 Tweaked files
  91. your not a on your own anymore
  92. Arrow Next to Contact Speed in the TMA?
  93. A Old war Horse Returns
  94. World Map Addon
  95. VIDEO: EPIC MOD Global Campaign - Immersive Crew Ambience
  96. 5.6 - Epic mod version 2.22 tweaks Ver 2 (Released)
  97. Signatures Overhaul
  98. Epic mod ver 2.22 Tweaked files Ver 2 Depth mod
  99. Pause
  100. Larger or more readable font in Mission Briefings
  101. Epic Waters campaigns
  102. Requests
  103. Epic mod ver 2.22 ssn_virginia replacer & New Epic W@ters + Epic Mod Block Pack
  104. Life Is Like A Box Of Brexits Campaign.
  105. Changing Encounter Range
  106. Where is the MOD "The Hunt for the Red October"?
  107. Still worth getting
  108. Friendly ships?
  109. Sonobuoys
  110. air combat re do for 2.23
  111. Divergence
  112. FIRE Forward & Aft !!!!
  113. Epic mod ver 2.23 Tweaked files Ver 3 (Redo)
  114. cold waters - sub signatures
  115. first reworked surface hud
  116. 688i BSY-1 systems
  117. Red Storm Rising: decreasing Non-player mission frequency
  118. weapons remake usn Epic W@ters
  119. New download releases
  120. New materials & models
  121. More Better Location sea_traffic maps
  122. Problem Installing CaptainX3's PLayable subs mod
  123. feed back
  124. Looking into getting “cold waters”. Have a few questions
  125. ‘Maritime Strike Tomahawk’ (MST)
  126. ENB For Cold Waters ?
  127. Alternate download mirror for Epic Mod 2.24?
  128. Are the steelshark vessel fixes still valid for epic 2.24?
  129. Cold Waters Multi Mod Huds Ver 1
  130. HAAWC
  131. As Tough as Fort K N O X
  132. shiftF1 doesn't work
  133. Attack of the "Drones" introducing the QH-50 DASH
  134. Epic mod ver 2.24 Weapons Tags & DEX Mod
  135. Its The Swinging 60,s & the Mark 14 Is Back
  136. CW like Reinforce Alert
  137. Countermeasures Tubes rework USN test boat 688-I
  138. Hard to Port fire Starboard Tubes !!!!
  139. Mst,s & Mk67,s done
  140. Main menu in Russian
  141. Cold Waters Epic Mod Install Mac
  142. hang in there fokes
  143. FPSchazly's First Time Playing Epic Mod!
  144. Launch The Flying Periscope
  145. Model Import Framework for Cold Waters
  146. "Backfire,s & Blinders & Badgers & Bears, oh my!"
  147. Was there an update??????
  148. Cold waters Ocean Environmental Overhaul
  149. Imperial W@ters
  150. How to extract Cold Waters Artwork
  151. This Looks fishy ...
  152. My Favorite vessel comedy sketch
  153. 16 Century to NOW !!!!!
  154. Tired of your Keyboard & Mouse ..?
  155. Tactics in Cold waters
  156. Wire break Issues Back?
  157. Cold Waters Running very slow
  158. Baffle effects with towed arrays
  159. on the cards ......
  160. Need help with modding issues EPIC MOD
  161. Can the submarine weapon loadout for single missions be changed?
  162. Changing key binds?
  163. Where is the mod Epic Mod HUDS 2.28
  164. In the Epic Mod, ressolution is wrong?
  165. VIDEO: Epic Mod - 1984 Campaign
  166. Submarine 1960
  167. Object textures.
  168. Docking for repairs
  169. Epic Mod all Russian. Beed English
  170. Cold Waters Audio
  171. Mod Manager confusion
  172. Fix for heating/overworked laptop GPUs.
  173. tactical map
  174. Epic Mod Installation Guide
  175. reporting depth ordered
  176. Narvik Caper disappearing torpedoes, no SF drop off
  177. Long time to run times
  178. EPIC MOD METERS TO FEET ON PANEL
  179. Con, we've lost the wire
  180. Cold Waters Database
  181. where's my knuckle
  182. Streaming the Dot Mod Beta
  183. Dot Mod - Actual Ticonderoga vs. Two Kirovs!
  184. Would the Akula's be capable to carry anti torp torpedoes?
  185. JSGME Cleaning
  186. recommendations
  187. South China Sea Mod Development Help
  188. EPIC mod instant detection
  189. Differences between Epic & DOT Mods
  190. Russian torprdoe info
  191. Old and new to it
  192. New OHP Frigate Model
  193. New US OHIO class SSBN
  194. Soviet PROJECT 685 "PLAVNI" / NATO: MIKE class SSN
  195. Dot Mod range rings
  196. Soviet Project 661 "Anchar" (NATO: PAPA class SSGN)
  197. US BARBEL class SS
  198. Sort of a mod request or suggestion for Epic and DOT modders.
  199. Dot Mod HUD Scale & Bearing Scale
  200. Can't load more than 4 torpedoes?
  201. COLD WATERS SURFACE FIGHTING
  202. How to launch a tow array?
  203. Unable to dock in campaign mode
  204. TLAM bug targets using Epic Mod 2.33 fix v3
  205. [Epic Mod 2.33fix2] Land strike question
  206. Problem cutting the wire.
  207. Question about the development of the Dot Mod
  208. Edit weapons.txt get prevent wire break
  209. Best way to escape torpedoes? And other questions...
  210. Epic MOD: ship launched SAM targeting
  211. Epic mod 2.33 game battle freeze
  212. Question about the Russian Golf Class subs.
  213. DotMod Releases
  214. DotMod RUR-5 torpedoes steering away from target.
  215. I saw a YouTube video...
  216. Type 21 and Frem Destroyers and others
  217. VIDEO: LIVE CREW with Keanu Reeves
  218. DOT Mod Loading Error
  219. VIDEO: GIVE AWAY - WE GOT SUNK CHASING A CONVOY - Immersive Crew Ambience
  220. Enemy detects wire break
  221. changing weapon loadout in single mission
  222. VIDEO: NeonsStyle - NATO Global Campaign
  223. Epic Mod Help
  224. VIDEO - Nuclear Attack Vulpine - One Shot
  225. DOTmod installation/download assistance?
  226. Victor1 1968
  227. VIDEO: DOT MOD - 1984 Campaign Immersive Crew Ambience
  228. Just started CW, I have a couple of questions
  229. Helm and Depth Control Panels
  230. Detecting a hard to detect sub
  231. Any consequences for sinking a neutral?
  232. Can Harpoons damage a surfaced sub?
  233. Big problem!
  234. What NOT TO DO in Cold Waters
  235. Yellow icons?
  236. TLAM Missions
  237. In DotMod, if I want to edit a vessel text file, which folder/sub-folder?
  238. DotMod and CW_Enh_FTL-1
  239. Dot Mod / Epic Mod w/ 1990 or 2004 Campaign ?
  240. Cold Waters is a MASTERPIECE! Cold Waters with DotMod is a PERFECTED MASTERPIECE!!!
  241. A question:
  242. TLAM missions
  243. Loading Screen tips, is there a .txt file of them?
  244. DotMod Cassiopeia Sub more accurate
  245. Cboosing Zwaardvis-class...
  246. LATIN SPANISH VOICES MOD 3.0 available...
  247. Stormy Weather...?
  248. LATIN SPANISH VOICES MOD 3.0 - UPDT FOR 0.4a AVAILABLE
  249. Green underwater download
  250. DotMod 0.4 Keymap...