View Full Version : DotMod 0.4 Keymap...
Quite a bit has been updated in DotMod 0.4 compared to DotMod 0.3. So is the key map.
What is the best way to get the keymap as shown in OPTIONS/CONTROLS on a printed A4?
Someone? :o
Peculiar...
The developers already have the list of keystrokes in their computers. It should be a small effort for one of them to add a printable A4 page to the published update.
By the way, one of them could still make an A4 and upload it to SubSim...
The new MODs are getting more and more beautiful, making more and more possible. I then think of e.g. towed arrays, controllable helicopters and maybe the developers in 0.4 have come up with something more that I haven't discovered yet. And so more and more keystrokes
Increasingly!
The list of keystrokes in the original version was long, but I'm expected to learn more and more.
And now the fun part, the older you get, the harder it gets!:D
And let me now think that the Cold Waters players are just not the youngest on this earth...
So, developers, what should you do... Please, give us a categorized list of keystrokes on a printable A4 sheet......:O:
TORDO222
07-25-22, 05:58 AM
The new MODs are getting more and more beautiful, making more and more possible. I then think of e.g. towed arrays, controllable helicopters and maybe the developers in 0.4 have come up with something more that I haven't discovered yet. And so more and more keystrokes
Increasingly!
The list of keystrokes in the original version was long, but I'm expected to learn more and more.
And now the fun part, the older you get, the harder it gets!:D
And let me now think that the Cold Waters players are just not the youngest on this earth...
So, developers, what should you do... Please, give us a categorized list of keystrokes on a printable A4 sheet......:O:
A useful suggestion you make.Greetings!
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.