steel shark
01-06-21, 02:04 PM
Imperial W@ters was born today
this will be made as single mission,s only Plug In Mini mod that runs off my Epic waters base mod
this is based around World War I era vessels
in different global areas so the mission locations will vary ect :
mediterranean sea
Atlantic ocean
ect
The Game mechanics will be dead easy as you haven't got any :
missiles
radar
so you use your Primary & Secondary Guns and also unguided torpedo's to fight
the signature panel wil be replaced with the identification book like in my other 2 old era mods
Pacific W@ters & Atlantic W@ters
so to identify a target you can let the crew auto identify it that takes time
or look at your identification book then press enter on the one you think it is
or be lazy and just mark it to auto id it straight off
you have got sonar but like in my other 2 ww era mods
its much slower at generating a contact ID so visual identification is preferred for fast Designation of targets
torpedo's have the marker for placement like Mark 16,s
so CCIP like in aircraft huds
"Constantly computed impact point"
ill add ww1 subs when i can find more time to make em
ive been looking at designs to make
or ill adapt some of my current models from my library,s ive been building up for my other various projects
WHY ?
This a Mod im making for a old friend who is very Ill who loves old era navy combat
but hasent liked any of the existing games hes got or thinks they don,t deliver what he wants for multi platform WWI vessels combat
in a game that is faster and more simpler to play on or off but with good graphics
and that wont have a steep learning curve
or need a mega computer to run it
Quite a lot of the game mechanics and huds can be lifted & modified from some of my other existing mods so this will come together at a fast rate
hence this mod was born today
so ...
“Fear God and Dread Nought”
Steel Shark
this will be made as single mission,s only Plug In Mini mod that runs off my Epic waters base mod
this is based around World War I era vessels
in different global areas so the mission locations will vary ect :
mediterranean sea
Atlantic ocean
ect
The Game mechanics will be dead easy as you haven't got any :
missiles
radar
so you use your Primary & Secondary Guns and also unguided torpedo's to fight
the signature panel wil be replaced with the identification book like in my other 2 old era mods
Pacific W@ters & Atlantic W@ters
so to identify a target you can let the crew auto identify it that takes time
or look at your identification book then press enter on the one you think it is
or be lazy and just mark it to auto id it straight off
you have got sonar but like in my other 2 ww era mods
its much slower at generating a contact ID so visual identification is preferred for fast Designation of targets
torpedo's have the marker for placement like Mark 16,s
so CCIP like in aircraft huds
"Constantly computed impact point"
ill add ww1 subs when i can find more time to make em
ive been looking at designs to make
or ill adapt some of my current models from my library,s ive been building up for my other various projects
WHY ?
This a Mod im making for a old friend who is very Ill who loves old era navy combat
but hasent liked any of the existing games hes got or thinks they don,t deliver what he wants for multi platform WWI vessels combat
in a game that is faster and more simpler to play on or off but with good graphics
and that wont have a steep learning curve
or need a mega computer to run it
Quite a lot of the game mechanics and huds can be lifted & modified from some of my other existing mods so this will come together at a fast rate
hence this mod was born today
so ...
“Fear God and Dread Nought”
Steel Shark