steel shark
10-24-20, 10:27 AM
i,ve often thought why the mark 14 was never in the Game Especially Since even the Mark 16 weapon references it :
WeaponObjectReference=usn_mk16
[Model]
ModelFile=weapons/assets/usn_mk14
Material=weapons/assets/usn_mk14_mat
MaterialTextures=weapons/assets/usn_mk14_tx
also it was in use on multiple naval vessels
So Now its back Introducing the New Early 60,s Anti Ship Torpedo line up
ive added 2 New Torpedoes and Reworked the one in the game to fit
So now Epic Waters has these new Weapons on my 1960,s Boats so
----Nautilus Class-------
USS Nautilus (SSN-571)
-------Skate Class-------
USS Skate (SSN-578)
USS Swordfish SSN-579
USS Sargo SSN-583
USS Seadragon SSN-584
-----Halibut class----
USS Halibut (SSGN-587)
----Barbel class-----
Barbel SS-580
Blueback SS-581
Bonefish SS-582
----George Washington class------
George Washington SSBN-598
Patrick Henry SSBN-599
Theodore Roosevelt SSBN-600
Robert E. Lee SSBN-601
Abraham Lincoln SSBN-602
the new weapons are :
Mark 14 Mod 3 Anti-ship Torpedo
Settings= Straight run
Speed = 46 Knots
Range = 4,500 Yards
Warhead = 303 Kg TPX explosive
Mark 16 Mod 0 Anti-ship Torpedo
Settings= Straight or Pattern run
Speed = 46 Knots
Range = 7,000 Yards
Warhead = 570 kg of TPX explosive
This was the most powerful conventional submarine torpedo warhead ever used by any Navy.
Mark 16 Mod 1 Anti-ship Torpedo
Settings= Straight or Pattern run
Speed = 46 Knots
Range = 11,500 Yards
Warhead = 440 kg of HBX explosive
These Combine well with my existing Reworked Mark 37 Line of Anti submarine torpedo,s
Mark 37 Mod 0 = Free Running No wire -30 knots
Mark 37 Mod 1 = Wire Guided - 26 knots
Mark 37 Mod 2 = Wire guided - 26 Knots
Mark 37 Mod 3 = Free Running No wire - 30 Knots
Mark37NT = Free Running No wire (OTTO Fuel 36 Knots)
& other versions
NT37C
NT37D
NT37E
NT37F
i,ve also reworked my early 60,s Sonar Panel so its for :
usn_an_bqs_4
AN/BQS-4=This system formed the active component of the sonar suite on 1950's era USN subs. Unlike the BQR-2 though, it is still powerful enough to detect otherwise silent enemies.
usn_an_bqr_2
AN/BQR-2=Derived from the German wartime GHG sonar suite as fitted on the Type XXI electroboot, the BQR-2 is a medium frequency sonar fitted to most USN subs until the Thresher/Permit Class. Though adequate for its day, by the 1980's this system is woefully obsolete and nearly blind against all but the oldest Soviet boats.
This is the sonar suite for Skate , Halibut , Nautilus , Skipjacks & Barbel Class
and also the George Washington Class which was basically a Skipjack with a added missile bay
I will be making a new George Washington Model at some point but im still working on a few Royal Navy new Models at the Moment & new Weapon / Aircraft Models
I,ve made and added a new five-bladed propeller model to the vessels that needed them before they were refitted with seven-bladed propellers
Skipjacks got their refit between 1973 and 1976 so after this the propellers change to the 7 bladed ones that coldwaters originally gave them
hears a few pics
Steel Shark
WeaponObjectReference=usn_mk16
[Model]
ModelFile=weapons/assets/usn_mk14
Material=weapons/assets/usn_mk14_mat
MaterialTextures=weapons/assets/usn_mk14_tx
also it was in use on multiple naval vessels
So Now its back Introducing the New Early 60,s Anti Ship Torpedo line up
ive added 2 New Torpedoes and Reworked the one in the game to fit
So now Epic Waters has these new Weapons on my 1960,s Boats so
----Nautilus Class-------
USS Nautilus (SSN-571)
-------Skate Class-------
USS Skate (SSN-578)
USS Swordfish SSN-579
USS Sargo SSN-583
USS Seadragon SSN-584
-----Halibut class----
USS Halibut (SSGN-587)
----Barbel class-----
Barbel SS-580
Blueback SS-581
Bonefish SS-582
----George Washington class------
George Washington SSBN-598
Patrick Henry SSBN-599
Theodore Roosevelt SSBN-600
Robert E. Lee SSBN-601
Abraham Lincoln SSBN-602
the new weapons are :
Mark 14 Mod 3 Anti-ship Torpedo
Settings= Straight run
Speed = 46 Knots
Range = 4,500 Yards
Warhead = 303 Kg TPX explosive
Mark 16 Mod 0 Anti-ship Torpedo
Settings= Straight or Pattern run
Speed = 46 Knots
Range = 7,000 Yards
Warhead = 570 kg of TPX explosive
This was the most powerful conventional submarine torpedo warhead ever used by any Navy.
Mark 16 Mod 1 Anti-ship Torpedo
Settings= Straight or Pattern run
Speed = 46 Knots
Range = 11,500 Yards
Warhead = 440 kg of HBX explosive
These Combine well with my existing Reworked Mark 37 Line of Anti submarine torpedo,s
Mark 37 Mod 0 = Free Running No wire -30 knots
Mark 37 Mod 1 = Wire Guided - 26 knots
Mark 37 Mod 2 = Wire guided - 26 Knots
Mark 37 Mod 3 = Free Running No wire - 30 Knots
Mark37NT = Free Running No wire (OTTO Fuel 36 Knots)
& other versions
NT37C
NT37D
NT37E
NT37F
i,ve also reworked my early 60,s Sonar Panel so its for :
usn_an_bqs_4
AN/BQS-4=This system formed the active component of the sonar suite on 1950's era USN subs. Unlike the BQR-2 though, it is still powerful enough to detect otherwise silent enemies.
usn_an_bqr_2
AN/BQR-2=Derived from the German wartime GHG sonar suite as fitted on the Type XXI electroboot, the BQR-2 is a medium frequency sonar fitted to most USN subs until the Thresher/Permit Class. Though adequate for its day, by the 1980's this system is woefully obsolete and nearly blind against all but the oldest Soviet boats.
This is the sonar suite for Skate , Halibut , Nautilus , Skipjacks & Barbel Class
and also the George Washington Class which was basically a Skipjack with a added missile bay
I will be making a new George Washington Model at some point but im still working on a few Royal Navy new Models at the Moment & new Weapon / Aircraft Models
I,ve made and added a new five-bladed propeller model to the vessels that needed them before they were refitted with seven-bladed propellers
Skipjacks got their refit between 1973 and 1976 so after this the propellers change to the 7 bladed ones that coldwaters originally gave them
hears a few pics
Steel Shark