View Full Version : Signatures Overhaul
steel shark
08-14-20, 01:59 PM
im working on rebuilding the signatures in my Epic W@ters mod a Plug in mod for Epic Mod
to be more Meaningful so ive come up with this
the more lines the more noisy it is standard noise is 1 line wide
so less lines most likely means its a Submarine
Nuclear reactors have a Certain signature now see pic 1
its 1 line then 2 lines gap then 1 line again so a large hollow line like a straw ect
Propellers have been added they 2 lines together see pic 2 & pic 1
Large Propellers have been added they are 3 lines together see pic 3
Might make a Pump Jet signature or have it not read like a propeller so like a whale and oil rig no Double or Triple Propulsion lines
this extra information will help you prioritize Targets faster & MAKE signatures more memorable
Steel Shark
steel shark
08-15-20, 07:30 AM
this is a bit more Realistic approach to split the Sonar information up
its nothing like real Sonar stations or systems tho
besides that would mean Rewriting & adding loads Of code and many new display screens to show it properly real systems use to name a few
LOFAR
LOw Frequency Analysis & Recording
or DEMON
Detection of Envelope MOdulation on Noise
Not to mention Various Arrays but it will do
ho and toilet Roll dont forget that for your Sonar screen
what ive made is splitting the sonar information in to 4 Visual sources
========Narrow Band====
1.) Propulsion method so Propellers ect
ive made 3 sizes small , medium , large
2.) Propulsion Power so
Nuclear , Turbine , Electric or Engine for other Generic types
=====Broad Band===========
3.) Acoustic Signature so like it use to be in cold waters
4.) Noise
this is displayed by the brightness behind the Broadband Acoustic signature the brighter the background is the Louder it is
this is mainly to separate submarines & surface ships tho some submarines can be noisy if multiple reactors and propellers were used not to mention if its not rafted
See Image 1 for better look ive included a Key image in the picture of types for comparison
so now your sonar display tells you
1.)power source type and number of
2.)size and number of propellers
3.)contact signature
4.)contact type so surface or submarine
and with the arrow to show if target is above or below Thermal Layer all this information Greatly Enhances the game i think
Steel Shark
steel shark
08-18-20, 10:35 AM
ive re worked my Signatures to be more Extensive
so now we have :
Very Large Propellers
Large Propellers
Medium Propellers
Small propellers
Very small propellers
-------------------------------------
Large turbines
Medium turbines
Small turbines
-------------------
Large Diesel engines
Medium Diesel engines
Small Diesel engines
----------------
Reactors (Nuclear)
--------------
Battery Motors (Electric)
see pic 2 for screen example Key is provided for Information reference
Steel Shark
steel shark
01-15-21, 10:52 AM
ive reworked all vessels Background signature noise graphic
for all vessels to be a better match their actual noise rating
ive also redesigned the turbines graphics as well as i was not too happy with the old one
Steel Shark
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